Aiding Askr (Bastion of Thunder Access)  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Time:8 Hours
Level:63
Maximum Level:85
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Advancement
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Planes of Power
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Tue Dec 3 13:17:54 2002
Modified: Mon Mar 14 00:17:50 2011
You must complete at least one Trial in the Plane of Justice in order to complete this quest.

Askr the Lost may be found in the caves near zone-in. He's in the last cave tending bar near the zone-out tree.

Askr the Lost judges you amiably -- what would you like your tombstone to say?

You say, 'Hail, Askr the Lost'

Askr looks up at you and when he does, you take note of the scraggly beard on his weather-worn face; the scent of ale permeates your senses and pushes you to look away slightly. In an apparent drunken stupor, Askr begins to speak with surprising clarity. 'Here to wash the windows and clean the flooring, are you? No? Well, you can't be much help then. And the likes of you obviously wouldn't be able to get rid of the massive problem we're having. Bah, says I. You can help me no more than any of these other vagrants. Leave me alone to my ale and my misery.'

He won't say anything else to you until you give him a Storm Giant Head. These drop randomly from any giant in the zone.

The drunken stupor that Askr had been in earlier appears to vanish in an instant; a glimmer of hope now flashes in the depths of his eyes. 'This is the head of a giant. . . a storm giant from outside the caves.' Askr ponders what this revelation could mean. He mutters to himself, 'If it is possible that someone has indeed bested a giant here in the planes, then perhaps it is possible. . .' He looks back at you very sternly and asks, 'Tell me now and be truthful, was it you who severed the head of this giant from his body?'

You say, 'It was me.'

Askr the Lost says 'Truly, I am amazed that someone of your caliber was able to do what I could not. I have been stuck in these desolate caves for so long, I had almost lost hope that I would ever find a way to get rid of those accursed giants. But you. . . you have been able to best at least one of them. It is reasonable to suggest that if you are able to dispatch one, you may be able to dispatch others. I need to know for sure if you are as capable an individual as it appears you are. This is very important, so are you paying attention?'

You say, 'Yes, I am paying attention.'

Askr the Lost says 'This place was once beautiful and serene, with the great Karana's showers falling day and night soothing the lands and the creatures that inhabit it. Alas, there was an invasion of a superior force -- the storm giants which you have encountered. They laid waste to the lands, burned down trees, and have caused so much havoc I don't even know what is to become of it. Originally, they came as one group and crossed the breadth of the land pillaging and plundering all that they could find. Over time, though, they grew apart and distinct factions grew around Mount Grenidor.' [continue]

You say, 'Continue.'

Askr the Lost says 'To the south of Grenidor lay Srerendi, Shores of the Lost and the Srerendi storm giants. Born of the ocean and the cool air, they lay claim to the shores and the plains inland as their own. To the west of Grenidor lay Krendic, Sands of Chaos and the Krendic storm giants. They have skin that is thick as dirt and blend in well with their surroundings. To the north of the great mount lay Kelek`Vor, the Forest of Tears and the Kelek`Vor storm giants. They are born of the wood and take great pleasure in seeing it used to their own purposes.' [continue]

You say, 'Continue.'

Askr the Lost says 'I must know if you are truly capable of defeating the storm giants that abound here. To do this, you must slay one of each of the three factions and return to me something specific to each tribe: from the Srerendi storm giants, return their shorn beard; from the Krendic storm giants, a piece of their rocky carcass; from the Kelek`Vor storm giants, the crest from their warrior garments. These three items will ensure that you indeed do have the ability to defeat the foul denizens that have seized control of these lands. When you have acquired the three of these items, seal them in this bag and return them to me, so that I know that you are indeed capable of fulfilling a hero's destiny.'

You receive Askr's Bag of Verity. You must fill the bag with a Storm Volaas Beard (random drop from ocean giants), Storm Taarid Bone (random drop from desert giants), and Storm Satuur Sash (random drop from forest giants). Combine these three items in the bag to craft Askr's Sealed Bag of Verity. Give this to Askr.

You have fashioned the items together to create something new!

Askr looks over the remnants of the storm giants in his hands then looks up at you with a glimmer of hope in his eyes. 'Then it's true! You have the means to push back the scourge of giants. . . you must go forth to the Bastion of Thunder and finish there what you have started here. It is imperative that you clear the forces of giants from the Bastion so that order can be restored to the thunderous reaches beyond.'
You have received a character flag!

You say, 'What Bastion of Thunder?'

Askr the Lost says 'To be honest, I cannot say that it is entirely possible, what with the ferocity of the giants and their reluctance to leave the lands they now inhabit. From what I do know, each of the Leaders of each tribe has one piece to allow entrance into the Bastion of Thunder. When two of these pieces are combined, they form an esoteric medallion that allows instant passage to the thunderous plains beyond. If you can find and seal two pieces of the medallion in this bag, I will be able to forge them into the medallion that will help you on your journey.'

You receive Askr's Bag of Verity again. You'll now need two Esoteric Medallions from different giant camps. The named giants in the Ocean, Desert and Forest camps drop these. They're all named the same (Esoteric Medallion), but identify as west, south and north. Any two will do, as long as they're from different camps. Combine the two in the bag to create an Esoteric Meld. Give this to Askr.

You have fashioned the items together to create something new!
The mystical medallion given to you by Askr settles around your neck and then disappears into nothingness. There is no call for alarm, for the medallion is now a part of your soul.
Askr the Lost says 'You have retrieved the pieces! You are well on your way to pushing forth on your quest to return balance to the plains of thunder. The most difficult part lies before you. . . deep in the heart of Mount Grenidor, there is a tempest that rages on eternally. It is there that you must present your medallion to the skies above to be transported to the citadel of thunderous might. Take the medallion and go forth, then deliver these storm giants to their creator!'
You have received a character flag!

You must now enter the Bastion of Thunder from the Plane of Storms (it's in the center area, with the Tempest Toads, and the tornado). Just put invisibility up and click on the small shrine in the middle. Once you do this, you'll be able to use the zoneline in Tranquility. The key will appear on your /keyring as "Talisman of Thunderous Foyer."
Rewards:
  • One AA Point + Access to Bastion of Thunder
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some additional dialogue
# Jun 22 2011 at 10:37 AM Rating: Decent
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242 posts
'Hail Askr the Lost'

'Askr looks up at you and when he does, you take not of the scraggly beard on his weather-worn face: the cent of ale permeates your senses and pushes you to look away slightly. In an apparent drunken stupor, Askr begins to speak with surprising clarity. Here to wasj tje womdpws amd c;eam tje f;pprogm, are you? No? Well, you can't be much help then. And the likes of you obviously wouldn't be able to get rid of the massive problem we're having. Bah, says I. You can help me no more than any of these other vagrants. Leave me alone to my ale and my misery.'

'Hail Askr the Lost'

Askr the Lost says 'Did you not hear me? If you're not here to help, then go elsewhere. I am so very busy...busy with ale, busy with misery...ha, that rhymed!'

'Hail Askr the Lost'

Askr raises an eyebrow your way, as though he is becoming slightly irritated by your constant babble. He goes back to his drinking with hopes that you'll leave him alone long enough to drink in peace.

'What problem?"

Askr points drunkenly towards the exit of the cave. 'Have you not seen the foul denizens of destruction outside? Hrmph! Going everywhere they please, pillaging, plundering...I'm lucky to have survived this long. Bah, it doesn't matter, there's nothing that anyone can do to stop them, and that is why I'm still stuck here with my *hic* potions.'






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I know you believe you understand what you think I said, but I am not sure you realize that what you thought you heard was not what I meant.
some additional dialogue
# Jun 22 2011 at 2:32 PM Rating: Excellent
Ungainly Ninja
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shadowsedge wrote:
'Hail Askr the Lost'

'Askr looks up at you and when he does, you take not of the scraggly beard on his weather-worn face: the cent of ale permeates your senses and pushes you to look away slightly. In an apparent drunken stupor, Askr begins to speak with surprising clarity. Here to wasj tje womdpws amd c;eam tje f;pprogm, are you? No? Well, you can't be much help then. And the likes of you obviously wouldn't be able to get rid of the massive problem we're having. Bah, says I. You can help me no more than any of these other vagrants. Leave me alone to my ale and my misery.'

'Hail Askr the Lost'

Askr the Lost says 'Did you not hear me? If you're not here to help, then go elsewhere. I am so very busy...busy with ale, busy with misery...ha, that rhymed!'

'Hail Askr the Lost'

Askr raises an eyebrow your way, as though he is becoming slightly irritated by your constant babble. He goes back to his drinking with hopes that you'll leave him alone long enough to drink in peace.

'What problem?"

Askr points drunkenly towards the exit of the cave. 'Have you not seen the foul denizens of destruction outside? Hrmph! Going everywhere they please, pillaging, plundering...I'm lucky to have survived this long. Bah, it doesn't matter, there's nothing that anyone can do to stop them, and that is why I'm still stuck here with my *hic* potions.'








There are a bunch of typos in here. Can you please copy/paste from your logs?
Unaffected by Fableds
# Apr 12 2008 at 7:06 PM Rating: Decent
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71 posts
The BoT Access Quest is unaffected by the Fabled Events.
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Done
# May 08 2007 at 11:12 PM Rating: Decent
30 posts
My g/f and I recently started a bard and ranger duo, they are currently 51 and we thought maybe we'd get them some free aa's and flags. We started with poj trials, did that with 75 monk (me) 75 cleric (g/f) and my box 74 mage, along with our babies and my g/f's brother who's a 74 monk. Trials were a piece of cake. We were only going to do one, but ended up doing all 6. Failed the lashing? one. Think that's what it's called. Anywho, to the point. Any of the trials were a piece of cake really and then we went to PoStorms to do flagging for BoT. Took about an hour and a half, but we killed all the giants with the same group mentioned above except the 74 monk logged. Was cake. Anyone needs help send me a tell on Emarr.
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BoT key quest before Trial
# Dec 26 2006 at 4:35 AM Rating: Decent
4 posts
Just did this for my 66 zerker, first time doing it without a trial win. After the key run finished and I did a quick exe trial, I went to Seer, spammed unlock memories at her a few times until the only unresolved flag showing was the correct one for another unfinished flag, checked guided meditation, then went over to Gren and got my IWF and AAs. Checked /keys and Talisman of Thunderous Foyer is listed now, so it seems everything can be resolved after the fact these days.
Did it perfect, still won't let me in
# Dec 21 2006 at 8:23 AM Rating: Decent
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Went thru this entire text word for word and without incident, except for keeping me in zone at a lvl 52, but afterwards everything went smoothly, did the hand in, the combines without any problems just as it was above stated. Then we went to BoT to gain entrance, it tells us that i do not meet the requirements.

So now we back track and do the trial of exicution, talk to Mavuin, Tribunal, Mavuin again and back to pok once again. After getting all the flags (or so we thought) we try BoT again, still don't meet the requirements. So now we are lost as to what exactly we missed .. Suggestions please.
Update
# Aug 27 2006 at 4:34 PM Rating: Decent
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118 posts

I did this with my 62 clr who hasn't done any POJ trial or anything like that. He turned in the head and followed the instruction stated above. He combined the 3 specific items from each section of the zone and turned in the bag. He didn't turned in the medallion and now he can zone into BOT. If I remember correctly, you can zone into BOT without doing any quest or trial if you are 63 after they changed the rule?
Update
# Oct 17 2006 at 12:14 PM Rating: Decent
29 posts
You can zone into BoT at level 62 or higher regardless of doing this mission or not. I would try finishing this quest again once you done a PoJ trial to get a free aa (exe trial is easiest for most poeple)
no bag
# Oct 03 2004 at 6:39 PM Rating: Decent
4 posts
i gave him the bag after combinding the beard, bone, and sash and didnt get the bag back. Do i have to give him another head?
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RE: no bag
# Oct 18 2004 at 7:45 PM Rating: Decent
4 posts
thought i tried that, will check, thank you :)
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RE: no bag
# Oct 15 2004 at 7:39 PM Rating: Decent
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105 posts
Then you say "What bastion of thunder" to get the second bag. As it states above in the walk through
No flag for me
# Aug 26 2004 at 11:58 AM Rating: Decent
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19 posts
Well i was dumb and decided to combine the medalions first because i hadent gotten the bone yet. Askr wont take the combinded medallions untill i give him the combined other parts, but he wont give me annotehr bag....any idieas on how to fix?
RE: No flag for me
# Aug 26 2004 at 10:52 PM Rating: Decent
Scholar
19 posts
i fixed it myself, by spaming him with 'continue' it worked after a while.....just dont do what i did
Didn't get aa points.
# Aug 09 2004 at 6:26 PM Rating: Decent
6 posts
Did not get an aa point from doing this to day.

I did all the steps.

Edited, Tue Aug 10 11:19:23 2004
RE: Didn't get aa points.
# Aug 09 2004 at 11:44 PM Rating: Excellent
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144 posts
Did you talk to the dwarf in PoK after getting your flag and zoning in to BoT? You need to speak to him (I forget his name, he's in one of the buildings in the neutral area near the Tranquility stone and he also gives out the intricate wooden figurine), and say 'tell stories' before he will award you with the AA point.

If you did do this, but didn't get the AA there, you should check that your flags are sorted with the Seer, and possibly finish the Plane of Justice execution trial if you haven't, as I believe that will keep you from getting the full effect of the BoT flag.
RE: Didn't get aa points.
# Aug 10 2004 at 10:16 AM Rating: Decent
6 posts
Valius your right!!!

Talked to Gram Dunnar, the dwarf, in PoK and got the AA point. Thanks much for your post.

After doing that I rember having to talk to Gram after the PoJ trial for an AA point. I was very sleepy when we finally finished the trials but now I remember.

Thanks again.
group flag?
# Jul 23 2004 at 6:33 PM Rating: Decent
2 posts
So, does the GROUP get flagged? No one really answered that question..
RE: group flag?
# Aug 02 2004 at 8:40 PM Rating: Decent
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The reason your whole group does not get flagged is this is considered a key (and a flag) so everyone in the group needs to do it themself to get the key. Or you can get to level 62 to get into BoT.
RE: group flag?
# Jul 23 2004 at 8:36 PM Rating: Good
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144 posts
No, only the person doing the turn-ins gets flagged. Every person who wants the proper flag to BoT needs to go through this quest, assemble all the pieces and click in to BoT through the whirlwind.

For a quest from PoS that flags a group, you want the one that gives the XP-only flag to Tactics...one person collects four medallions from the diaku in the desert, and the whole group is flagged. The BoT key, however, is a single-person flag.
lost bag
# Jul 05 2004 at 8:36 PM Rating: Decent
7 posts
I turned in head fine. Got bag but destroyed it. now Im stuck as the guy wont give me a new one. Even when I ask nice. lol help
RE: lost bag
# Jul 07 2004 at 1:48 AM Rating: Excellent
5 posts
Start over by giving him the head and re-starting the phrases... he will give you another bag
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Access to BoT
# Jun 10 2004 at 5:46 PM Rating: Good
3 posts
Heres my situation.

I had not fully completed the PoJ flagging (didn't go back and hail Mauvin) when I handed all the PoS drops to Askr. I checked carefully the text from Askr on the finally hand in on the combined medallions and its word for word correct and I got a character flag. After realising that I couldnt zone into BoT I backtracked my steps via Seers. At this point I went back to PoJ and completed the flagging.

Then went to PoS to try and zone into BoT. But still no luck. Seers still tels me that:
"You have shown your prowess in battle to Askr, now you must make strides to get to the Bastion of Thunder." which means - Turned in Bone, Beard, Sash. Have yet to turn in medalions.

I'm pretty certain that I need to collect the medallions again and redo that hand in to Askr. Anyone got any ideas ?

Btw the way its shaping up is YOU MUST DO THE POJ FLAGGING BEFORE HANDING IN THE MEDALLIONS TO ASKR, for those of you who dont want to read all of this post, which if you read the top of the page is exactly what it says../sigh



Edited, Thu Jun 10 18:48:02 2004
RE: Access to BoT
# Sep 01 2004 at 4:09 AM Rating: Decent
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143 posts
Saridd did that fix it with the 2 medallions?
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RE: Access to BoT
# Jun 10 2004 at 8:02 PM Rating: Good
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Did you have the seer unlock your memories AFTER you spoke to Mavuin again? You may have to say unlock memories 3 or 4 times to get them all sorted out.
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Spawn Timer?
# Jun 01 2004 at 7:03 PM Rating: Decent
18 posts
Does anyone know what the time frame is on the respawn of the giants once they are killed?
Typically how many medallions do they drop each?
RE: Spawn Timer?
# Jun 26 2004 at 1:37 PM Rating: Decent
6 hour repop on named giants in PoS
RE: Spawn Timer?
# Jun 10 2004 at 4:45 AM Rating: Decent
3 posts
They drop 3 medallions a named and somtimes the odd parchment. As far as respawn time i THINK its 6hrs but im not sure. Probally the same as the towers in BOT.
frustration
# Apr 18 2004 at 12:01 PM Rating: Default
35 posts
I can see why early on guilds that did these things for the first time were totally digusted with the whole process. What i mean by this is, PoJ trials aren't exactly , easy (i suppose once ya do it, and find the proper grouping, it is) but, to top off the challenge, you have to run around like a chicken with your head cut off,..hailing this guy,...going to that guy,...getting back to another guy, so you can talk to peter, then give something to paul,..then hail mary. Jumping thru endless hoop after confusing hoop,..you head to poS to complete this series of hoop-jumping,...only to find out ,..you missed hailing some guy ,..ages back,..in a different quest , that has now affected the outcome of your current quest,..and you are ticked off. I can relate to this. And i think its pretty dumb. Im not saying it doesnt follow the story line, and all that, im jus sayin...i can see where guilds were very very frustrated now,..undertaking these adventures,...all the way up to the elemental planes....and find out they cannot get into a zone cuz you didn't hail someone 6 months ago.
For the amount of effort and people it takes to accomplish all this,..Sony shoulda lightened up with some of the ridiculous running around, and hailing process' that are so detrimental down the line, that it prevents further progresion should you happen to have missed a hailing.
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RE: frustration
# May 01 2004 at 12:57 PM Rating: Decent
loldont think of this a bad thing. Have fun with it. If everything wasa easy and could completed in an hour then wed all be at end game in just a few months

Hopestealer Cometh
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RE: frustration
# Apr 19 2004 at 1:11 AM Rating: Excellent
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178 posts
It's actually *not* that bad, Banedon. SoE has provided a mechanism to allow you to find out what flags you have and not, and to "reset" events and re-align them so that you can go back and hail that toon that you missed 6 months ago and have everything fall into place. Check out Seer Mal Nae`Shi in PoK for both the flagging corrections ("/say unlock memories") and to see flags (/sit, then "/say guided meditation"). Here is a good link to track down those messages: Safehouse Flag List

Edited, Mon Apr 19 02:09:47 2004
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Ejection solution
# Mar 26 2004 at 12:33 AM Rating: Decent
If u cannot make it though the bot Shrine thing and it tells you something about symbol heres what you need to go though

*Preflag with Muavin POJ
*Poj Trial
*Hail Mauvin After trial
*Giant parts turn-in, head, beard, bone, sash
*the 2 Differnet Medalions

Make sure u got all that done cuz if u missing it like i was missing the after trial hail to mauvin then you wont be able to enter bot though PoS WICH MEANS NO EP FLAG FOR JOO
RE: Ejection solution
# Jul 02 2004 at 2:57 AM Rating: Excellent
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Dear sweet gods above SPELLCHECK! What in the name of Innoruuk's bulbous nose did the English language ever do to you?!
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#CarlD, Posted: Nov 26 2004 at 8:18 PM, Rating: Sub-Default, (Expand Post) And whert did your muther evar do ta yuo to make yuo surch an arsehole. And yes i mispelled on purpose adn will glady take an IQ test with you anytime
RE: Ejection solution
# May 20 2004 at 3:42 AM Rating: Decent
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167 posts
*Preflag with Muavin POJ
*Poj Trial (loot mark)
<--'please mauvin's case' to Tribunal
*Hail Mauvin After trial
*Giant parts turn-in, head, beard, bone, sash
*the 2 Differnet Medalions
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lev 65 bard

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Rejected
# Mar 23 2004 at 1:42 AM Rating: Decent
I have the poj trial flag and i have killed agnarr in bot and i just turned the giant parts in for the key and i got flaged once i turned in giant head , sash ,bone ,beard but then when i turned in the medals i only got checklist flaged

Now when i went and clicked ont the thing in the middle that looks like the bot zone out thing it says that im searching for symbol WHY IS THAT ???? i have talked to the dwarfe and gotten what aa's i could so im all out of ideas Please help
RE: Rejected
# Apr 12 2004 at 6:04 AM Rating: Decent
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have you tried the seer in the room infrount of pot stone?
#Tsork, Posted: Mar 05 2004 at 12:10 AM, Rating: Sub-Default, (Expand Post) Edited, Tue Mar 9 00:35:34 2004
#Toughrodger, Posted: Feb 28 2004 at 12:02 AM, Rating: Sub-Default, (Expand Post) i am a level 56 war i would love to get to bot before level 62 send tell if you want to start working on getting acsess to bot send tell to toughrodger if you want to start working on it. and i am sorry for leaving a emty form before
Problem
# Feb 18 2004 at 6:32 AM Rating: Decent
12 posts
I did this quest but afterwards tried to get into BoT by clicking on the shrine in PoS and got the message, "The shrine calls forth unto your soul in search of a mystic symbol but finds none, you may not pass forth unto this planar location". Read further and realised I needed to go one of the trials in PoJ. Completed the trial and I still cant get in, same message. I'm a level 59 SK, what else do I have to do? Thanks for you help!

Edited, Wed Feb 18 06:33:48 2004
RE: Problem
# Mar 09 2004 at 3:30 PM Rating: Default


Edited, Tue Mar 9 15:31:30 2004
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RE: Problem
# Apr 01 2004 at 4:50 PM Rating: Decent
12 posts
It may be that you did not go back down and talk to Mavuin in the basement. Not sure, but if you hail Seer Mal Nei' Shi at loc Neg 40, Neg 200, she will reply to you. It will look like a tell from a PC. Note the reply, then go to Google and enter "POP Flag and Seer Quotes" in the search window and you will find a link to a site that translates many of the replies. The link was posted by Sedrek, a kind Cleric on Bristlebane. Hope this helps.

Quuill 65 Cleric, Champions of Norrath and All, BB
RE: Problem
# Mar 07 2004 at 1:41 PM Rating: Decent
5 posts
Sounds like you dont have the PoJ flag yet. You need to complete one of the trial's in PoJ to get flagged for PoS. Then you can get flagged for BoT.
RE: Problem
# Feb 22 2004 at 6:15 PM Rating: Decent
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23 posts
You need to hail Seer Mal Nae`Shi in PoK (loc neg 47 neg 207) in building by PoT stone. Then tell her Unlock my memories.. You should then be able to then get access.
lost?
# Feb 05 2004 at 3:11 PM Rating: Decent
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If you are still lost:

http://www.red3.com/TWC/Quest/QBotAccess.htm

Has a good write up.

Feonyx
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required for planar progression?
# Jan 06 2004 at 7:28 AM Rating: Decent
Is BoT key required for planar progression, now that you can get in to BoT just by being level 62? Do I have to do this quest to get access to elemental planes?

Marykai
65 coercer
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RE: required for planar progression?
# Jan 07 2004 at 12:52 PM Rating: Good
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68 posts
You Must kill Agnarr in BoT to get to 3 of the water, earth, and air elemental planes. So in order to progress you must have done this quest to have flag access to BoT not just level access.
#adamondiamon, Posted: Jan 07 2004 at 12:52 PM, Rating: Sub-Default, (Expand Post) double post. sorry.
RE: required for planar progression?
# Jan 07 2004 at 12:24 AM Rating: Decent
Yes, this quest is required for Planar Progression.
Askr faction?
# Dec 08 2003 at 1:25 PM Rating: Decent
7 posts
How much Askr faction do I need to do the hand in and complete the quest? I have items and trials and am currently indifferent to Askr
RE: Askr faction?
# Jan 06 2004 at 5:01 AM Rating: Decent
Just to let everyone know That the Header to this Quest is UP TO DATE.

You must complete at least one Trial in the Plane of Justice in order to complete this quest.

If you do Not have The PoJ Trail your get this Message when trying to Enter BoT form PoS

The shrine calls forth unto your soul in search of a mystic symbol but finds none, you may not pass forth unto this planar location.
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RE: Askr faction?
# Jan 06 2004 at 4:57 AM Rating: Decent
Askr the Lost judges you amiably
Was what the Faction was at My turn in, But I did get all the parts by grouping.
____________________________
Bonechip
62 Necromancer
Rodcet Nife
Dragons Fist
Free AA
# Nov 26 2003 at 11:05 AM Rating: Decent
1 post
In regards to the free Aaxp for completing this, I was told this by a guild member as well but I completed the BoT Key Quest yesterday and did not receive an increase to the stats on my charm and did not reciever the free AAxp.


I did turn ins to Askr the Lost and received character flags. Went to shrine in middle of PoS and ported into BoT, even though I can already use PoT zone in, and then went to talk to dwarf. No stat increase and no AAxp.

Did I miss something??

I've done my trial and I did get the charm with no stats and an AA for that. I have done the dragon in PoV and I currently show that I am flagged for BoT and HoH.

Foreverwise
62nd Season Phantasmist of Prexus
Denu of Sar
Saryrn
There are predators and there are prey and the sound you hear is the sharpening of my claws
RE: Free AA
# Dec 30 2003 at 6:43 PM Rating: Decent
Also you need to have the PoS flag to get the charm upgrade.. So go get a trail done in PoJ if you have not done so..
RE: Free AA
# Dec 06 2003 at 10:07 PM Rating: Good
19 posts
Also, you have to zone in from Plane of Storms the first time for Bastion of Thunder. Zoning in from Plane of Storms completes the flag. You don't get the charm upgrades until you do.
____________________________
Triangles Magelo
www.clubfu.net on Bristlebane server
RE: Free AA
# Nov 26 2003 at 6:37 PM Rating: Good
Sage
***
3,705 posts
Go back to the guy who gave you the charm, and tell him "I have stories".

Each time you say this, you will get an aa point, and some more stats on your charm, until you catch up to the flags you now have.
____________________________
Xaanru's stuff
RE: Free AA
# Jan 02 2004 at 1:53 AM Rating: Decent
Scholar
*
105 posts
Actually, you don't have to go tell stories to get the charm stats upgrade -- that happens automatically when you complete the entire flag. You do need to tell the stories to get your AA, however.
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Text change?
# Nov 04 2003 at 9:08 AM Rating: Excellent
36 posts
After giving Askr the storm giant head he got stuck when I told him, "I am paying attention" and wouldn't continue. I tried, "I'm paying attention", retyped the original... What finally worked was when I told him, "Yes, I am paying attention".

Not sure if the quest text changed or what. Hope this helps if you have the same problem.
____________________________
65th turning Druid of Tunare
65th song Bard of Tunare
Necro of 17 tappings
Solo Flag
# Oct 28 2003 at 4:33 PM Rating: Decent
32 posts
This quest give flag for only one person. But drop rate on beard,bone and sash is quite high. For medallion you must kill boss and they always or so dropping more then one. I got mine rooting for a raiding party.
____________________________
Minhoux lvl 65 BST 136AA
Minhoux lvl 60 War 41prot 10 arms
#Pyrodancer, Posted: Nov 03 2003 at 7:39 AM, Rating: Sub-Default, (Expand Post) Edited, Mon Nov 3 07:58:04 2003
Group or single flagging
# Oct 15 2003 at 1:36 AM Rating: Default
7 posts
Has this been made a group flag like so many other flag quests or is it single toon only
RE: Bastion of thunder
# Sep 30 2003 at 3:44 PM Rating: Default
*
123 posts
You must now enter the Bastion of Thunder from the Plane of Storms (it's in the center area, with the Tempest Toads, and the tornado). Just put invisibility up and click on the small shrine in the middle. Once you do this, you'll be able to use the zoneline in Tranquility. The key will appear on your /keyring as "Talisman of Thunderous Foyer."

What if u didnt do this part? U did everything else but didnt zone into BOT from POS? Can you just go to pos and zone in to BOT even tho it might be days later?
RE: RE: Bastion of thunder
# Oct 09 2003 at 6:24 PM Rating: Default
8 posts
Yes
Bastion of thunder
# Aug 21 2003 at 11:46 PM Rating: Decent
1 post
do you need lvl 63 to enter BoT? I just finished the quest in PoS and Im only lvl 57 it wont let me through
RE: Bastion of thunder
# Aug 23 2003 at 9:48 AM Rating: Decent
Scholar
**
619 posts
you need level 63, or done both the PoJ trials and PoS quest to get into BoT.

Originally you needed PoJ trial to get into PoS, which is why its needed to get into BoT (under level 62)
RE: Bastion of thunder
# Aug 23 2003 at 9:58 PM Rating: Decent
22 posts
lvl 62 to enter bot
POJ missing
# Aug 21 2003 at 1:35 PM Rating: Default
I am lvl 65. I completed the turn-in but could not complete the quest, not having done the POJ Trials. (I could not go thru the POS shrine or get the aa/charm in POK) Will I be able to complete this quest if I finish one of the POJ trials now without having to redo the whole darn thing? (after level 62)
RE: POJ missing
# Sep 02 2003 at 3:26 PM Rating: Default
38 posts
yes.
sumary
# Aug 17 2003 at 4:17 AM Rating: Decent
45 posts
summing up some info here so people dont need to go through...

~You NEED PoJ trials to finish this (charm stats, AA, BoT access if under 62)
~Medallions drop from any named (3 for lesser named, someone says 5 on lords but i dont remember as ive only done 1 lord)
~Flags just you
~doable with a group or less, but usually its a guild raid (or at least a few groups) farming stuff for all their members to get it done faster and all at once
~head drops almost every (or every) giant. the body part drops 1 in 3 or so id say
~not MQable due to containers

on a personal opinion.. they should close down BOT again unless flagged through this quest, make only tier 2 open and only to 60+, too many noobs running around. even though i wouldn't be in BoT either, i only need the bone to finish it (i havent really worked on it) so im not worried. i laughed the other day when a 56 chanter was LFG in bot and people were oocing stuff like 'good flag leaching' and stuff which goes to show you they have no clue how to get flagged for bot to begin with because they make it sound like you kill a boss to get flagged (like MB, Grummus, TT, etc. Style)

All in all easy to get BoT flagged, doesnt take too long if your group can take the minis. must get bone for charm stats and aa /grumble.. lol

-Veteran Partil-
63 Ranger
Torv
Medallions
# Aug 14 2003 at 2:26 PM Rating: Default
5 posts
Quote:
You'll now need two Esoteric Medallions from different giant camps.

I have one medallion and forgot which camp I received it from was soo long ago. Have tried to ID it with a Silvery Mask, but there is no info relating to which giant camp it was procured from. If I try to loot a medallion from the same giants again will it give me a message?? Does anyone know if there is anyway to to ID these??

Zahashah
Vazaelle
RE: Medallions
# Oct 07 2003 at 3:18 AM Rating: Decent
The medallions are all LORE items. If you try to loot one that you already have, you will receive a message that states: "You already have one of this item. Duplicate lore items are not allowed."

If you see that message you know it is time to move on to a different giant camp.
____________________________
Dragorlach
85 Ranger
The Rathe - Prexus Server
Medallions
# Aug 14 2003 at 2:25 PM Rating: Decent
5 posts
Quote:
You'll now need two Esoteric Medallions from different giant camps.

I have one medallion and forgot which camp I received it from was soo long ago. Have tried to ID it with a Silvery Mask, but there is no info relating to which giant camp it was procured from. If I try to loot a medallion from the same giants again will it give me a message?? Does anyone know if there is anyway to to ID these??

Zahashah
Vazaelle
RE: Medallions
# Aug 24 2003 at 3:52 PM Rating: Excellent
**
577 posts
Esoteric Medallion identify:
North -- forest
West -- desert
South -- ocean

You need any two, and they are lore so they will be from two different camps.
question
# Jul 31 2003 at 10:45 PM Rating: Decent
20 posts
if you are level 65 and have NOT done poj trials can you still get flagged doing the turn-in?
Flagging answers
# Jul 27 2003 at 7:34 PM Rating: Excellent
To answer all of the people below who asked why they couldn't finish this quest, the answer is: you MUST have your PoJ trials done before this quest can be fully completed. If you are below level 62 and have not done the PoJ trials yet, then this quest will remain uncompleted until you do the PoJ trials. You should not have to do this quest over again if you're near the end of it and do not have the PoJ trials. Just go to the Seer in PoK, sit down, and say "unlock memories". She'll get your flags in order for you. If you are still under 62 at this point, you should now be able to enter BoT from the PoS tornado to finish this up and use the BoT stone in PoTranq.

A lot of people now think that just because SOE opened up quite a few of the PoP zones, that they don't need to do the flags anymore for planar progression. This is INCORRECT. You still have to go through all the mayhem and madness of the hailing and the events to get anywhere.
____________________________
[65 Storm Warden] Elder Petros Daroc <Fate`s Forge>
[54 Minstrel] Ethanos Chanson <Fate`s Forge>
[40 Monk] Sicklee Lookin <Fate`s Forge>
E`Ci Server
RE: Flagging answers
# Jul 27 2003 at 8:18 PM Rating: Good
**
485 posts
Great post, a lot of people still ask about this.

For clarification, this goes for ALL other recently unflagged zones. The zones have been unflagged for EXPERIENCE PURPOSE ONLY, and you MUST do the flagging quests to progress to the next level. That means you have to do a PoJ Trial, this quest, kill Grummus for CoD, do the PoN Hedge trial and kill Terris Thule for PoTorment, and kill Aerin'dar for proper HoH flagging.
____________________________
-------------------------
<img src="http://sapphire.indstate.edu/~tcarbaugh/images/avatar.jpg">
Rogues do it from behind.
RE: Flagging answers
# Aug 18 2004 at 11:08 AM Rating: Decent
Scholar
***
1,117 posts
Actually, killing AD is not required for progression. Once you hit lvl 62, AD is NOT needed.
____________________________
Dorboln Crushkiller
Officer of <In Via Damnum>
Druzzil Ro (Xev) Server
http://www.magelo.com/eq_view_profile.html?num=911157
Mindariax Tamuril
http://eq2players.station.sony.com/en/pplayer.vm?characterId=331521105
Kaiyala Telemmaite
http://eq2players.station.sony.com/en/pplayer.vm?characterId=331538105
Blackburrow Server
AA and Charm Stats
# Jul 27 2003 at 10:08 AM Rating: Decent
completing this quest gives you a free aa and charm stats
free aa and a charm item
# Jul 22 2003 at 3:22 PM Rating: Decent
5 posts
I heard that ya get a free aa and a charm item now when this is complete. Is this true?
Any info would be appriciated.
____________________________
-- "Global Apathy is on the rise, but nobody cares."
Need PoV key?
# Jul 02 2003 at 7:07 PM Rating: Decent
12 posts
I did my turn in for BoT flag today but noticed that I could not enter BoT from PoS when trying. A friend told me that to get access I need to first get flagged for PoV even if its possible to enter PoV without a flag. Anyone know if this is correct?

When doing turn in I did not recieve any key hope I do not need to do the BoT quest again after doing PoV flag. Anyone know anything about this? All info would be helpful.

Cimbue - 58 Templar
RE: Need PoV key?
# Jul 21 2003 at 4:58 AM Rating: Decent
*
167 posts
you *should* be able to do guided meditation in pok after you do poj trials in order to get both flags counted, but you do need all previous flags in order for any other flag to count
____________________________
Impresario Minerian Lutestrummer
<Sanctus Arcanum>
lev 65 bard

Jathir
lev 61 kitty beastlord
Tarew Marr
RE: Need PoV key?
# Jul 20 2003 at 1:02 AM Rating: Decent
1 post
>When doing turn in I did not recieve any key >hope I do not need to do the BoT quest again >after doing PoV flag. Anyone know anything about >this? All info would be helpful.

I didn't know that I had to get the PoV flag first
So I also did the BoT flag quest first. As I couldn't get into BoT, did PoV flag quest and then tried to get into BoT, but couldn't.

Do you have to do BoT quest again or is there anyting to get into BoT in such a situation?

I will appreciate your info.

58 mage
RE: Need PoV key?
# Jul 11 2003 at 11:30 AM Rating: Decent
4 posts
Even though you entered PoS by being level 55+, and were able to complete the turn in portion of the BoT access flag (Askr the Losts's quest), we have found you will be unable to access BoT unless you also complete one of the PoJ trials in addition to Askr's quest prior to Level 62.
RE: Need PoV key?
# Jul 14 2003 at 5:40 PM Rating: Decent
I am working on the BoT access quest but I do not have any PoJ flags. Does anyone know if this quest will work since I am already lvl 63? I would hate to have to do it over to get the flag.
Thanks for any advice.
____________________________
EQ: Janali, 92 Beastlord
Cahren, 92 Wizard
Famkee, 89 Cleric
Bertoxx
RE: Need PoV key?
# Jul 08 2003 at 1:41 PM Rating: Default
27 posts
Don't you have to be level 63 to enter?
RE: Need PoV key?
# Jul 05 2003 at 6:37 PM Rating: Decent
8 posts
Yes you do.
You can enter POV ONLY because SOE lets you do it....
You dont have the flag to do the quests...

In any flag, you need the real flag to advance..
____________________________
Draxknor Filghtarrow,
75 Hunter
The Tribunal
Dragon Army
How many get flagged?
# Jun 24 2003 at 10:41 AM Rating: Good
*
64 posts
Does this quest flag one person or an entire group when it is completed?
RE: How many get flagged?
# Jun 24 2003 at 4:22 PM Rating: Decent
8 posts
Just the person who does the quest will get the Key to BoT.

RE: How many get flagged?
# Aug 29 2003 at 2:15 AM Rating: Decent
I'm 99% sure you can flag and entire group now. Can someone confirm this? Thanks
____________________________
Gillysan Mistyrum
Halfling Monk - Najena
[blue]Talons of Justice[blue]
the run down
# May 30 2003 at 2:14 PM Rating: Decent
*
55 posts
i just finished this quest on Prexus.

the basic run down is .. First you go get a Storm giant head from 1 of the 3 areas in PoS. Then you give the storm giant head to askr and say "It was me" you will get the bag from Askr, then go find your beard, sash, and bone. Put them in the bag and hit combine. Now you run the combined bag to Askr and give it to him. Tell Askr " What Bastion of Thunder" Askr will then give you another 4 slot bag. you now need to get 2 of the 3 medallions and put them in this bag and hit combine. it will turn into a sealed box. you then take the box to Askr and hand it to him ( no talking required). i did this with Amiable faction to askr and am currently flagged for BoT =)

i hope this helps

Tiifaa Lokhart
61 Heirophant < Thanatopsis Order>

Edited, Fri May 30 14:34:43 2003
Clarification
# May 26 2003 at 9:29 AM Rating: Decent
10 posts

The quest run down is a little unclear as to what exactly you do after you hit the combine button on "Askr's Bag of Verity" <with the beard, sash, and bone in it,> and it turns into to the "Sealed" bag..

Do you need to hand the "Sealed" bag to Askr or do you just proceed with hailing him?

Please advise anyone who has actually done this quest recently.
RE: Clarification
# May 27 2003 at 9:12 PM Rating: Decent
38 posts
Ok once you get the bone, sash, and beard, Combine them in the bag and get the "sealed bag". then turn "sealed bag" to get second Bag of Verity. ONce you get Second bag go get your 2 medals and combine them. then turn that sealed box to get a flag. Once your done go zone into BoT from PoS to complete flag.

MysticConquest
<SpellFire>
Bertoxxulous
are bags the same
# May 22 2003 at 4:46 AM Rating: Decent
42 posts
Are the bags the same thing? What i'm getting at is, is it possible to get a head and two medallions and skip the sash/beard/bone?
Kicked rear.
# Apr 02 2003 at 6:23 PM Rating: Decent
We killed 3 mini's with 3 65 druids, 1 61 enchanter (moi), a 65 cleric and a 61 wizard. :)


Charmed frogs rock. :)


Eleani

Enchantress of Veeshan
2 of 3 medallion types?
# Mar 12 2003 at 10:39 AM Rating: Decent
33 posts
Am I correct in reading this, in that it is saying you only need 2 of the 3 medallion types? 1 N and 1 S OR 1N and 1W OR 1S and 1W OR etc, etc?
RE: 2 of 3 medallion types?
# Mar 12 2003 at 11:42 AM Rating: Excellent
***
1,052 posts
You would be correct. Any two different medallions and you're good to go.
____________________________
http://everquest.allakhazam.com
Medallion Bag Destroyable?
# Feb 04 2003 at 7:06 AM Rating: Decent
11 posts
Anyone know for sure if the medallion bag that you get can be destroyed and then restored by just saying "What Bastion of Thunder" again to Askr? Or will that just result in you having to do the previous turnins all over again?
RE: Medallion Bag Destroyable?
# Mar 09 2003 at 1:01 PM Rating: Decent
Scholar
**
377 posts
I have not tried it but since you have received a character flag from turning in the first combined bag and the game thus knows that you've completed the first part of the quest, I suppose it's possible to just say "what bastion of thunder" to indeed get the 2nd quest bag right away.
____________________________
Overlord Karlea Shadowforge (Firiona Vie)
http://www.magelo.com/eq_view_profile.html?num=215107
Minimum level
# Feb 02 2003 at 5:52 PM Rating: Default
8 posts
Just completed this quest and got my BoT key at level 57. I was there helping with the guild, so I figured it wouldn't hurt to give it a shot even though I read the minimum level is 63. Just FYI if you cared.
pretty easy
# Jan 21 2003 at 11:43 AM Rating: Excellent
killed these with 3 people 2x 65 enchanters with CoD and 1x 65 Ranger was pretty easy just charm 2 frogs and let them do the work!
____________________________
Hunter Kylln Tyme
70 Forest Stalker of Karana
Luclin Server
<Township Rebelion>
<a href=http://www.magelo.com/eq_view_profile.html?num=957959>Magelo </a>
umm
# Dec 30 2002 at 8:32 PM Rating: Excellent
12 posts
it is me again. All named giants drop 3. Lords drop 5. Loot of lesser named is really rare. Lord drops loot along with the medallions almost everytime. Lords are hard. Kinda like AoW. but hits slower. niether can be slowed. Faction doesnt matter. Reg lesser named hit for 600 1000+ depending on tank and if disc is up.Lord hits harder. have fun

Seclorum (64 Warlord) <Grey Hawke> Karana Server
umm
# Dec 30 2002 at 8:29 PM Rating: Decent
12 posts
mini's arent hard. need 3 clerics at least or less. depends on tank. and a FD puller. killed em with 10 people. they aint that hard u just have to CH chain. and small heal when disc drops. other than that. easy as pie :)

Seclorum (64 Warlord) <Grey Hawke> Karana Server.

RE: umm
# Jan 04 2003 at 2:10 AM Rating: Good
*
69 posts
"need 3 clerics at least or less."

Heh, this was kind of funny.
____________________________
Sarphis was the Bard
Kraxin was the Monk
RE: umm
# Mar 10 2003 at 9:11 AM Rating: Good
39 posts
"need 3 clerics at least or less. depends on tank"

Meaning, if you have a kick ass tank like say, Furor from FoH, you could probably do with 2 clerics...

Heh, this was kind of funny
____________________________
Remian Redblades
67 Ranger
White Wind
Drinal
EverQuest

Nostrom
25 Monk
Pabulum Draconis
Blackburrow
EverQuest II
Named giants harder now
# Dec 19 2002 at 3:40 PM Rating: Excellent
39 posts
The named giants (minis and lords) where flagged unslowable with the Dec 4 patch. They might be possible with 2 groups but you would need to have pretty well equipped people and a lot of DPS. We tried Solnebk the Unruly with 15 (avg. raid level was 63) and only managed to get him to 30%, but we where a bit short on damage dealers. 3 groups should be fine to kill the minis.
____________________________
Moordian
Dwarven Fighter
Unrest

Wandor Kilbringer
Ret. 68 Arcanist
Moordian Kilbringer
Ret. 67 Overlord
RE: Named giants harder now
# Dec 28 2002 at 3:56 PM Rating: Excellent
10 posts
One groupable with a good druid / enchanter with the level 64 charm to do the real damage.
Regarding faction
# Dec 10 2002 at 12:52 PM Rating: Excellent
*
72 posts
I'm told you can do this with indifferent faction. Just make sure that Askr will give you the quest and you should be okay. I don't know if all indifferent factions are sufficient or if you have to be "high" indifferent.

If you and your guild do this raid style, getting keys for lots of people, that is the most effective way to do things AND it has the added bonus of pumping up your Askr faction more quickly.

Did I mention how much I like PoS? It's a place you can actually explore most of without dying (at least if you are a monk that is).
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