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Note: You can zone into Plane of Torment for experience only at level 55. This quest lets you get in for experience only before that.
You say, 'Hail, Iramai Sacredsoul' Iramai Sacredsoul says 'Oh, hello. I am sorry, I did not see you approach. I have been giving all of my attention to poor [Phanti] here.' You say, 'What is wrong with Phanti? Iramai Sacredsoul says 'A few days ago Phanti started to get very ill, while she was preparing herself for another trip into [Saryrn's domain]. We are not sure exactly was caused her to fall into this malaise, although we do have our [suspicions].' You say, 'what about Saryrn's domain?' Iramai Sacredsoul says 'Torment, the Plane of Pain. She was doing some research on the denizens there, should you [help] us, I could grant you and your companions entry. The key will not do Phanti any good for quite some time.' You say, 'i will help you' (or `what suspicions?') Iramai Sacredsoul says 'Recently, the portal from the Plane of Disease has been unusually active. People have been reporting strange sounds from around the portal at night, and a few of our trackers have seen strange, almost rodent like, footprints. Our best guess is that one of the denizens of the Plane of Disease managed to make its way into our plane. If this is true, it may explain the unnaturally quick manifestation of the disease. Perhaps, the bile from one of the rodents will help us learn of the cause, and hopefully a cure.' The bile you need drops off of a named rodent in the caves in Plane of Disease named Rythrak. He does not drop it every time. He is located in the spider/rat cave. Enter the cave, at the first big room hook a left, and he's the first rat spawn on the left as you exit the small tunnel. Loot the bile, and turn it into Iramai Sacredsoul in PoT. Iramai Sacredsoul pours the bile into a small flask, there is a puff of green smoke, which turns white as it floats into the sky. 'This is good news. It appears that this is the cause for her disease, but I have neither the tools, nor the knowledge to create a cure. There is rumor of an indigo orc who may prove useful to us in this area, but he is imprisoned in the Plane of Justice. Ask him about rare diseases. He was known to have cured many, prior to his imprisonment.' You receive Purified Bubonian Bile from her. The indigo orc she speaks of is named Brugga, and is indeed imprisoned in the Plane of Justice at -710, -110. You need amiable or higher faction standing with Creatures of Justice, and must speak to him with a high proficiency (possibly 100%) in Orcish. You say, 'Hail, Brugga' Brugga says, in Orcish, 'Ragh!' His eyes you with pure hatred. 'Indigo, my dark bowels. . . treachery it is, treachery against the clan. Gharol paid! Paid for it!' He shows you his hands and grins maliciously. 'Paid, he did!' You say, 'What rare disease?' Brugga snorts. 'You have someone that needs killing, or someone that needs saving? It not matter to Brugga, but you smell of a hero, so Brugga think there someone need saving. Well Brugga have time, so you give Brugga the disease and Brugga see.' Give him the purified bubonian bile. Brugga dips his finger into the flask and tastes the liquid, 'Hmm, someone start work on this already and it still vile. This nothing that Brugga have trouble to cure, we just need stronger toxins to drive this one back. Brugga need a gnome made crawlerpoison, a venom sack from the Terror Matriarch, and the stinger from a Nettling Wraith, Brugga make you a cure.' The "gnomemade crawlerpoison" is Mechanical Clockwork Venom, which drops from the mechanical spiders in the Plane of Innovation. The venom sack drops off of the Terror Matriarch at the spider camp (spawns in between the two consorts) in the Plane of Nightmare. She is a 3-day spawn, hits in the mid 600's, unslowable, spawns a baby spider about every 30 seconds, or at 66% and 33% life. The stinger from a Nettling Wraith is a fairly common drop in the Plane of Nightmare off of Nettling Wraiths. Give all three to Brugga. Brugga says, in Orcish, 'Yes, Brugga work with this.' Brugga chants and makes strange gestures while mixing the objects in his mortar and pestle. 'Ok, Brugga finished now. You have your cure, give cure with the bile and that will heal. You go now, Brugga done talking.' You receive a Vial of Opaque Fluid. Return to the Plane of Tranquility and give Iramai the two vials, bile and opaque fluid. Iramai Sacredsoul says 'Hmm, it looks like I will need both the cure and the purified bile in order to heal Phanti.' Symbol of Torment has been added to your key ring. Your group has had keys added to their keyrings! Iramai Sacredsoul says 'You've done it! Praise the Tranquil! I can already see Phanti's condition improving. Take these, Phanti is not going to be doing any planar exploration any time soon. She was planning on using them to bring her research party into Torment, make good use of them, and stay safe. Thank you again for your help.' You gain party experience!! Phanti Sacredsoul stops sweating and a little color returns to her cheeks as Iramai pours the liquid into her mouth. | ||||||||||||||||||||||||||||||||||||||||
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Also this flags the whole group.
Bubonian Bile also drops off the other named Rat in the caves.
If you're 55+ (so with Tier 2 access) and you wanna do Grimror and Phanti's Quests (for instance) with some early 50s guys does it grant everybody CoD & Torment access and quests' rewards (& add to /keyring) ?
< http://www.thesilentminority.net > The Silent Minority - Prexus
Thanks!!
Dergan
59 Pally
So there are at least two places where a MQ should be possible, in a few different combinations, and I have just had one work successfully.
It is a very long journey to gain access to the Ele planes (and its much worse to get to Time (not there yet - still need Rathe Council and Corinav). There are 2 great links to help explain the process for Elemental access - and what a shock - the better of the 2 is right here at Ole Ally's place.
A good explanation of the process is here: http://www.graffe.com/quests.php?id=7 it even has a nice flow chart with pictures showing the planes in order. This chart also has information about this quest and other "XP Only" access. This chart shows the final steps for Time access (much better than the other chart for this part).
You will want to bookmark the following page: http://everquest.allakhazam.com/maps/Planes_of_Power_flags_1_13.gif - Trust me - you will be here frequently. A Word to the wise - When in doubt, Unlock your memories and re-hail people in the sick room in PoTranquility.
Good Luck (you will need it), but also remember to have fun (you will frequently find this process frustrating unless you just joined a Time flagged Guild and are back flagging - then you are a Cad & Mommy dresses you funny =) (Jealous? Moi??? (You Damn Skippy =P.
Nethor
James.
Nasumi, level 60 Templar of Innoruuk
Edited, Mon Jul 12 08:44:50 2004
- Imagiron Faydworian - Arcanist -
Leader of <Portent Alliance>
Antonia Bayle
Eli
It took us about 3 or 4 clears to go from Scowl to Amiable.
Muhmrah/Pauliz Mashed/ReVSuiCiDe/Lushah Darkmoon - EQ2/EQ/PS/SWG all retired SoE toons, no more money for SOE, they sux0rz!
Rowel
62 Druid on CT
*Sacred Fury*
Crimson Talon
Cazic-Thule
2 cleric and 2 warrios assign a cleric to a warrior 2 dmg melees (rogue and monk do the trick) And of course ur standard caster barrage 3 or 4 Wizard/Mages/Enchanter should be present and a shaman or druid for buffs. With the combo we took him down no sweat the tanks bounced him around agro wise and the rogues we had dissed out backstabs and the baby spider arent a problem have a monk or another class like SK or necro pull them away until the bigga is down. Well see u in the World of Everquest!
If your lucky none of the spiders will see invis, and you can walk right into the second room and start killing rats, Harmony helps, the spiders are a pain cause of the CHs and fears. I dont suggest tring to pull the castle... if you get close enough to target them theyve prolly agrod... I pulled all 5 and with several repops was a fun fight, up to 8 mobs at once no chanter =) (the rats arnt that hard) 65 shamy, 65 druid, and 3 tanks 55-65, was cake even when I trained my group.
~Agrik Umbathri
Elder Iksar Phrophet of father Cazic
~Vis Veres, Tribunal
Any reason why?
56 Shaman
Level 55 and over
-----------------
Plane of Storms
Plane of Torment
Plane of Valor
Crypt of Decay
Level 62 and over
-----------------
Bastion of Thunder
Halls of Honor
Note that this does not remove the flagging requirement for certain quests, e.g., the Aid Grimel series, just the requirement to enter these zones.
Edit: The squeaky wheel gets the grease I guess.. About 2 hours after getting frustrated enough to write this reply and leave them a less-than-polite /feedback, the little bastard finally spawned and dropped the bile.
Edited, Sat Jun 28 08:26:09 2003
Quellious
http://www.magelo.com/eq_view_profile.html?num=544550
[link=wyndforge.com/artisans/ newwindow]Legendary Artisans[/link]
http://www.berthall.com
65 Paladin of the Nameless
Choppin Interruptus
Guildmagic
61 Warrior of Drinal
White Wind Death Dealer
"Death to all who oppose me!"
Crowd Roxosmg
Guildmagic
54 Enchanter of Drinal
White Wind Master of Illusion
"Illusion is but a veil on the mind"
Ssfinkt Torr
52 Beastlord of Drinal
White Wind Primalist Extraordinaire
"Keep you enemies close and your friends closer"
The Seventh Hammer
<Outsider Domination>
I've been hunting rats in PoD by the ZI and by the castle for a few days now and no bile :-(.
Any help would be appreciated.
Warlord of Unconquered
Drinal
First thing ... you must get your faction to indifferent to Brugga. I didn't know it at the time, but the other post seems to say that dubious is not enough ... guess he will talk at dubious, but not give you the bile back or tell you about what he needs for the cure. This can be raised by killing prisoners in the other wing, the prisoners on the way to the trials. Charming him may work, I didn't try it.
EDIT: Yine on Rodcet Nife with me, has verified that just being indifferent is not enough, it requires HIGH indifferent. I managed to get it at indifferent, at her indifferent, it ate her bile. So ... for safety's sake ... I would try at AMIABLE. This should be a definite.
EDIT: Charming seems to not work ... he seems to eat the bile. Not good. I'd assume the other items too. Guess you gotta slog out the faction like I did :(
You will also need to have the Orcish down pat, but just to find out which bits you need. It may be possible to hand him the bile with no orcish and get the right results, and henceforth give him the items he needs. (I had to learn orcish to learn what they were, of course)
OK ... you give him the bile, and he returns it unchanged, and tells you he needs 3 things to make the cure:
Mechanical Clockwork Venom (off defective clockworks in PoI)
Nettling Wraith Stinger (from Nettling Wraiths in PoN)
Terror Matriarch Venom Sac (from Terror Matriarch in PoN, she drops 4 at a time)
Give these to him, and you will get the cure. Give the cure and the bile to Iramai and she will give you the Symbol of Torment (looks like a skull trinket of some such). This is a key, not a flag, and if you click it with U (similar to the elevator rock to Paineel) on the spinning cube between the houses near the zone in, you will zone into the Plane of Torment, and have the symbol added to your keyring.
Thanks to Yine for helping me with some of the faction issues and testing charming.
Saminga Amaranth, 61st necromancer of Theft of Life, Rodcet Nife.
Edited, Fri Jan 24 03:11:35 2003
75 chanter of tarew marr
Something must have changed since the early days of PoP's release because nothing that I have killed in PoJ gives negative "guard" faction any more. The only faction hits you take now are "creatures of justice" and "prisoners of justice".
Faction is split geographically, so killing mobs from one side will grant faction in the other side.
-----[END EDIT]-----
I have found three factions in PoJ:
"Creatures" - anything non humanoid
"Prisoners" - humanoids
"Guard" - guards?
I have only found two mobs that give negative guard faction. By some strange twist of fate, killing sentries,galoers, or guardians doesn't give negative guard faction.
Conveniently, all the "creature" mobs are on one side of the zone (the side closest to the basement), while all the "prisoner" mobs are on the other side (closed to trials).
My dorf pally started indifferent to "prisoners" and KOS to the creatures. It is not hard to work on faction here - just stick to one side and slaughter everything.
Edited, Mon Dec 16 16:55:55 2002
Noble Lord Protector of the 70th Crusade
Fennin Ro - EQ I
Ardnahoy II
Fearless Guardian of the 40th Tour
Mistmore - EQ II
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