| Quest Started By: | Description: | ||||||||||||||||||||||||||||||||||||||
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Nitram Anizok may be found at +1500, +970 along the right path from zone-in. If he isn't up, clear out the mobs around the hut to spawn him.
You say, 'Hail, Nitram Anizok' Nitram Anizok says 'Oh my hello! It has been such a long time since I have had visitors. Have you come to learn of [advanced tinkering] as well?' You say, 'What advanced tinkering?' Nitram Anizok says 'Aye, I advanced to this plane due to my work on tinkering back in Ak`Anon. A grand city it is, but my abilities were compromised with the materials I had to work with there. My body and soul has come to rest here, forever coming up with new ideas. You should be aware though that this plane is not how it was when I arrived. Much [construction] has taken place.' You say, 'What construction?' Nitram Anizok says 'When I first arrived I started creating smaller things. As time went on my inventions became more and more focused and impressive. I started building steam powered clockwork to help me gather materials. I had gone too far giving them the ability to learn and with a built in desire of self perpetuation. They began to integrate themselves with the clockwork that already existed within the factory that you can see if you step outside. I once worked within the factory with a kind and fair gnome, Meldrath. Now that he has gone missing the clockworks seem to be working towards a more devious goal. The clockwork out here in the junkyard have been discarded due to their malfunction or replacement by a more efficient series. Needless to say their [instinct for survival] has not been lost.' You say, 'What instinct for survival?' Nitram Anizok says 'The clockwork have become increasingly aggressive because of their desperation for spare parts. I have to defend myself anytime I head out to find parts for my tinkering. I fear for my safety with what is being built in the factory. I have started to build myself my own means of defense. It is nearly completed but I need an odd combination of batteries to start it up. I should have planned more carefully for it to use simple mana batteries..' You say, 'What combination of batteries?' Nitram Anizok says 'Well you see when I was back home it was common for me to use a mycological spore extricate-kinetoconvertor to power my devices. I started planning my defense to use this as a power source out of sheer habit. Here in this desolation the mushrooms that were grown back home do not exist. I am going to have to rig something from spare parts. It is taking a long time with my having to search the junkyard small portions at a time due to the clockworks. Would you help me in [collecting materials]?' You say, 'Collecting materials?' Nitram Anizok peers over some schematics laying on a table next to him. 'Let us see here. I have some of the base parts for the power source. If you could collect a copper node, a bundle of super conductive wires, and an intact power cell I could power up the machine. Good luck to you ______, I hope that we can work together on this.' Turn in the items (all random drops in the zone). Nitram Anizok says 'Excellent! This is wonderful, please follow me! I will show you the power of my greatest invention.' Nitram will walk a lengthy path to Xanamech Nexmirthafen, a clockwork dragon. You have to keep him alive along the way. When he gets to the dragon's clearing, he finishes the "power source" and the dragon spawns. Kill it for some loot and the character flag which allows you to open the factory door in the Plane of Innovation. (looks like this:) You remember Nitram's words - 'three small turns to the right on the bottommost rivet should open the door'. | ||||||||||||||||||||||||||||||||||||||
| Submitted by: Kajawana | |||||||||||||||||||||||||||||||||||||||
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I know its under 8 hours, cause I killed him, went to bed and next day he was up again.
Edited, Aug 2nd 2009 12:04pm by GuraGetcha
Gura Getcha, Arch Magus
Coggsley Coggswell, Bedazzler
Jayod V`Chillis, Scourge Knight
Lainit Wuudknot, Natureguard
Edited, Jan 11th 2008 3:53pm by Spellrick
we killed the dragon with no flags, did not know about keeping the lil guy alive on this final fight. after the failure i spent 15 minutes reading all these outdated post and found this little trinket. [Remember to turn the dragon so the Gnome doesn't get eaten by the big AoE (which is frontal only) or ripostes.
] quite disapointing
http://www.magelo.com/eq_view_profile.html?num=1172676
Immortal Brethren
Tarew Marr
Multiple persons can turn in different items to trigger the quest, yes.
Sneakinz Apeakinside 65 Rogue, Seventh Hammer server, EQ
62 Warder
Asem Bly
45 Wizardess
Officer of
<Dreamweavers>
Tunare Server
That name sounds familiar...anyone been to the Minotaur cave in Steamfont latly? :)
Stone Circle
Solusek Ro
Which flag is the reward for completing this quest and hailing the gnome?
Thanks in advance)
They are mezzing the gnome occasionally.
Anyone know what we are doing wrong?
Nebbiolo BRD 58
starring on Antonius Bayle
Nebbiolo ROG 24
stealing on Darkspear
Oh Well,...guess I'll have to try again some time
<Circle of Knowledge>
75 Warrior Lanys T'vyl
Rizzen
52 Paladin
Butcherblock EQ2
http://www.magelo.com/eq_view_profile.html?num=934784
Perhaps this will allow the flagging to work correctly after the dragon is dead.
good luck.
Veteran 65 Human Warrior
< a href="http://www.magelo.com/eq_view_profile.html?num=21764">Kenbow the War< /a>
Karana Server
BTW If the dragon gets too far from the gnome, the gnome summons the dragon back to him. If no one re-aquires agro fast, the dragon kills the gnome.
Key to killing him is immediately get agro to the tank, Slow Immediately, stay there at the gnome and fight it out.
On the kills I don't bother to keep shouting orders keeping the dragon turned from the gnome, Just keep them close and agro on the tank, he's a Wuss! Remember the tanks are also snared from his Snare Area effect too and can't move rapidly back to hime. Prefer Pally or SK to walk the gnome in and take initial agro, then warrior MT take agro control only if the warrior has a weapon that keeps him at the top of the agro list. If not, pally can maintain agro much better with taunt, DPS and stuns than a warrior and use the warrior to deliver max DPS from the back side, even thru the enraged period. He can be killed with the right 7 person team or a 60 person team, depends on the stratagy and Good teamwork either way. Just mob him and kill fast vice trying to worry about a gnome! The gnome will still be there if you killed as a team.
[29 Beastlord] Nexcat Portalclaw
Xev
"There is a path to everyone's future but mine is closed for repairs" http://www.magelo.com/eq_view_profile.html?num=376933
Our last raid, we only had 32 for the final battle, one person died, and we didn't even get the dragon slowed until he was at 50% when Earthcall from one of the rangers took hold.
Remember to turn the dragon so the Gnome doesn't get eaten by the big AoE (which is frontal only) or ripostes.
AB server
Veteran Ratman 65 warrior
Curelessme 59 Mage
Thunderfighter 55 Monk
Fellowship of Brothers
FOB HK SL Alliance
We repeated mezzing the little one, clearing mobs on his way, erasing his memory, waking him up and again following him. When he came in front of the last door, he looked he stucked with some PC characters then.. he disapeared from us. The dragon didn't move at all, of course..
We then checked with other guys in the zone that the gnome was at his original place.
Does anyone know why it happened?
There seems to be several factors involved the first and easiest is a time constraint. I believe it to be somewhere near 2 hours. Since only the first time i did the raid did we take anywhere NEAR this long, I'm not 100% on this factor.
A second seems to be where the gnome is. Do not mem blur him anywhere near the final door or inside the room with the dragon. Absolutly to not mem blur him once the dragon encouter begins. This will mess up the quest 100 percent of the time. Either the gnome imediatly despawns, or you kill the dragon and cannot get flag. I guess if you just want the loot niether of these is horrible, but usually at least one person stil needs the flag. You can mem blur him all the way up to about where the last standing spawn, NOT the walker, pops right before the final door. Mez and mem blur him there well you group clears the final room and meds and rebuff's before the final enounter.
A third factor I'm not 100 percent sure is a foctor but its happened enough to be worth mentioning. Occasionally someone will get aggro from the gnome while noone is availible to mez and mem blur him. (These are public raids im not always dealing with the best and the brightest.) It all situations where the gnome has actually KILLED a pc he has gotten much buggier. I would try to avoid those, tho most people try to avoid this anyway.
The wierdest part of your story is the fact that the gnome reapeared at his origional location. The 7-8 times he has despawned on me we had to wait the full 2 hours before we could attempt the rain again
BTW since im not sure anyone has posted the information, after an attempt - successful or otherwise - you have to wait 2 hours before the gnome will be back in his hut for another attempt.
Veteran Ratman 65 warrior
Curelessme 59 Mage
Thunderfighter 55 Monk
Fellowship of Brothers
FOB HK SL Alliance
He also seems to despawn if someone has argos and walks to far ahead; as he will sometime turn around and walk back to the spot he argoed.
Aricon Drinksalot
Thanks in advance
Bilaras
Veteran Ratman 65 warrior
Curelessme 59 Mage
Thunderfighter 55 Monk
Fellowship of Brothers
FOB HK SL Alliance
Thanks
He dropped a sweet Melee neck with 41% Haste
And a sweet Caster Ring
And an Etheral Parchment
may have been a few things besides that but was laggy and had a bunch of adds.
IMPORTANT: Be sure to Hail the Gnome after Dragon is dead to get yer Flag
Half-Elf Warlord Lev 69
League of Levity - The Rathe
65 Cleric
>350 AA
Mith Marr
Max Rincewind lvl 58 Shaman EQ
Aaelon Rincewind lvl 50 Ranger EQ
anyone know where it is sold and/or dropped?
thanks
http://www.magelo.com/eq_view_profile.html?num=736618
http://www.magelo.com/eq_view_profile.html?num=736618
The trick is to clear the path for the gnome b4 he enter the room!
How? simple have all ur raid ppl hug both side of the wall!
63 Druid, Eternal Retribution
Tunare Server
We followed him along the way and killed everything that moved. Checking track along the way, the dragon was up..deep red to me, level 61 Ranger.
We get to the last turn, mem the Lil guy, rooted his behind....buffed up....med to full mana for all parties....click open the door and WTF? Dragon poofed.
The Gnome walked over to where the dragon should have been...acted like he was putting the piece in the dragon...said the dragon came to life...but nothing.
We waited for about 15 minutes...killed the Gnome and ported out. BAH! All that killing for nothing.
Oh well...will try it again later.
"A kiss made of paper, A heart made of glass, A promise to be broken, Was all that came to pass"
A player can and usually does open the door to clear the room before the gnome enters. However you cannot mez the gnome too close to the door or that will mess up the quest. The safest distance seems to be the last static spawn spot before the door, NOT the walker spawn spot thats too close.
Veteran Ratman 65 warrior
Curelessme 59 Mage
Thunderfighter 55 Monk
Fellowship of Brothers
FOB HK SL Alliance
Saszeck Scourgescale
57 Iksar Defiler
Veeshan Server
Is there a timer on this quest? It took us a little over an hour I believe.
Quy...
Altho I did learn some Valuable info as to the 3 AEs he has, 800dd that recycles fairly slow, 300pt dd that hits about every 15 seconds, and an AE Snare I didn't get to see. He does hit for 1300+ and is slowable from what I hear.
I would suggest to anyone doing this quest, before the gnome gets to the door mezz or charm him, buff up get prepared, then Blurr and fight the dragon.
Halfawhit 65 Cleric
Firona Vie - Fire and Fury
Can be useful for exploring a new target, though, or for burning time when bored. Just go in hoping to win but expecting to die ;)
Arch Lich
The Nameless
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