Sage's Box of Research  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:50
Maximum Level:110
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Loot
Quest Items:
Related Zones:
Related Creatures:
Era:Planes of Power
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Thu Oct 24 19:25:04 2002
Modified: Sun Apr 7 00:31:11 2019
Sage Xelrin may be found at +675, +915.

You say, 'Hail, Sage Xelrin'

Sage Xelrin says 'Greetings Venka. I assume you are here to ask about my research? I imagine that word has spread of my groundbreaking approach to spell creation. Well I am always willing to enlighten those that choose to learn. As not to bog you down with too many details, my theory is simple.
[Continue]'

You say, 'continue'

Sage Xelrin says 'Well the idea is rather basic. As I am sure you know, there are many magical artifacts in the world with effects that we have not mastered. It is my conjecture that some of the magic may be extracted from these items in order to further our magical repetoire. Even in the case where an object has a spell that we already have access to, I believe the binding used to tie the magic to the object could be useful as well.
[Continue]'

You say, 'continue'

Sage Xelrin says 'By using this box created in cooperation with the [other sages] in Knowledge, you will be able to either extract a magical scroll or the binding used to hold the magic to the object. Those elements will be the basis for my research. Just bring anything you manage to extract for me.'

You say, 'who are the other sages'

Sage Xelrin says 'Well my associates are working on their own theories for the creation of new magic. I am sure that their projects are no where near advanced as mine, but even their primitive research could prove a boon in my own work. If you happen to come across any of their research feel free to show it to my assistants, they will know the best manner in which to process it. Bring research from Balic to Bolcen, and Gunyth's research to Acomar. Thank you for your assistance.'

At which point he hands you a "Sage's Box of Research" as described below.

*Part 2 - Kartis District*

Sage Gunyth may be found at -660, +1010.

You say, 'Hail, Sage Gunyth'

Sage Gunyth turns a condescending eye towards you. 'I am quite busy here, and I do not appreciate interruptions. My [research] is important, and I do not have time to explain everything to you.'

You say, 'what research'

Sage Gunyth says 'Well it seems that I am not going to rid myself of you so easily so I will explain what I can. I will be sure to use small words and simple concepts so you will be sure to understand. Every spell is much like an orchestra; there are different instruments and octaves, and every instrument has a range of notes. These notes are the important component.
[Continue]'

You say, 'continue'

Sage Gunyth says 'It is my theory that all of the notes have been discovered, and creating new spells will just be a matter of combining notes in new and different fashions. Since you seem so interested in my research, I can use assistance in gathering notes. I have separated all the spells that are readily accessible to me, but I do not have time to gather
components from the more difficult to obtain spells. [Continue]'

You say, 'continue'

Sage Gunyth says 'I have constructed this extractor to break spells apart into their notes. It will not work on all spells, and I do not have time to compile a list of spells that it will and will not work on. As my apprentice, as that seems to be what you are intent on becoming, you will separate any spells you come across and return the notes to me where, you will need to insert four spell scrolls of the same power belonging to different arcane circles. For some reason the extractor only works for spells between the 10th and 14th circles, I hope to have that problem resolved soon. This extractor is not simple to use, and you will find you will have more success with the more powerful spells if you have a greater understanding on how spells are constructed. There is one more [task] that I require of my understudy.'

You say, 'what task'

Sage Gunyth says 'There are two other sages who like to call themselves my equals. They are taking different paths in their studies, and it would be to our benefit to have access to their work, I created that extractor with their aid so I know their methods cannot be far from my own. You must also gather what information you can from their research and return Balic's research to Onirelin Gali my assistant, and Xelrin's research to Xasri Virek his associate. I have nothing more for you, and I have been distracted long enough, be off!'

*Part 3 - Tanaan District*
You say, 'Hail, Sage Balic'

Sage Balic says 'Greetings friend. Welcome to my place of private contemplation. I relax here and leaf through my old studies, admiring at creations from the past made by races we thought would never amount to anything.'

You say, 'Tell me about your research'

Sage Balic says 'My research? Oh, I imagine Tenada sent you to me. I'd love to tell you about my studies, if you have time to listen. [Continue]'

You say, 'Continue'

Sage Balic says 'I have come to Knowledge to fine-tune my abilities in spell craft. To date I've been able to create some minor incantations, but have had little success in creating any magic that was truly revolutionary. I am actually in a bit of a race with the other Sages who are my contemporaries. They too are looking to make a major breakthrough . . . Come to think of it, I could probably find quite a few [uses for their research], should you manage to come by any of it. [Continue]'

You say, 'continue'

Sage Balic says 'Sorry, I digress. Where was I? Oh yes! In the past I, as well as the other Sages, have had little success; however from the volumes of information found here, each of us found a new outlook on the creation of magic. I found that most of the magical discoveries came from existing magical components, mostly runes and words of power. Should you come by any of these components please use this box to check to see if they have the proper magical configuration, the extractor will be able to remove what it needs if you find a valid combination, right now I believe the box will only function with a single word and rune of approximately the same power.'

You say, 'what kind of uses for their research'

Sage Balic says 'Well it couldn't hurt, now could it? If you manage to 'acquire' any of their research feel free to show it to my assistants; Xelrin's research to Tenada and Gunyth's research to Winon downstairs.'

Each sage will try to hand you a Sage's Box of Research, but it is all the same box so you'll get lore messages.

For Xelrin, you need to head out and collect weapons from the original Everquest game. Return the resulting unuseable items to Xelrin for the following rewards:

Combine: Staff of Writhing
Result: Evocation Binding
Trade: Orb of Arcane Visions, with 5 charges of Deftness

Combine: Polished Granite Tomahawk
Result: Abjuration Binding
Trade: Flawed Spell Creation, with 5 charges of Resist Magic

Combine: Kicsh Der Pavz
Result: Spell: Strong Poison
Trade: Visionary's Lens, with 5 charges of Greater Shielding

Combine: Short Sword of the Ykesha
Result: Spell: Ykesha
Trade: Gleaming Bauble, with 5 charges of Spikecoat

Combine: Screaming Mace
Result: Spell: Screaming Mace
Trade: Sentient Medallion, with 5 charges of Resist Disease

For Gunyth, you need to head out and collect a bunch of dropped and researched spells of the same level (one from each of the pure caster classes) to extract the underlying Notes. Turn in the Notes to Sage Gunyth for the following rewards:

Level 39 - 3 Researched Spells + 1 drop
Combine: Lesser Conjuration Earth, Wandering Mind, Invisiblility To Undead, and Chilling Embrace
Result: Aqi Note
Trade: Talisman of Research, with 5 charges of Storm Strength

Level 44 - 4 Velious spell drops
Combine: Enticement of Flame, Boon of the Garou, Elemental Maelstrom, and Corporeal Emapthy
Result: Bep Note
Trade: Amulet of Knowledge, with 5 charges of Shade.

Level 49 - 4 Research Spells
Combine: Allure, Bond of Death, Greater Conjuration: Fire, and Wrath of Al`Kabor
Result: Cjo Note
Trade: Book of Forgotten Magic, with 5 charges Group Resist Magic

Level 50 - 4 Velious spell drops
Combine: Improved Invis, Improved invis to undead, Transclocate, and Monster Summoning 2
Result: Da Note
Trade: Arcane quill, with 5 charges of Elemental Armor

level 51 - 4 Kunark spell drops
Combine: Gift of Xev, Splurt, Theft of Thought, and Atol's Spirit Shackles
Result: Eio Note
Trade: Gem of Flowing Breath, with 5 charges of Enduring Breath

For Balic, you need to head out and collect a bunch of words and runes to extract the underlying combined unuseable words. One interesting note is that the resulting words identify as "Rune of XXXX," where "XXXX" is what came after the word used in the original combine. E.g., Words of Possession + Rune of the Combine = Word of Combine (identifies as Rune of Possession). Turn in the words to Sage Balic for the following rewards:

Combine: Words of Possession, Rune of the Combine
Result: Word of Combine
Trade: Sage's Apprentice Cap, with 5 charges of Phantom Chain

Combine: Words of Duress, Rune of Sorcery
Result: Word of Sorcery
Trade: Twisted Talisman, with 5 charges of Obscure

Combine: Words of the Suffering, Rune of the Helix
Result: Word of Helix
Trade: Three Ringed Hoop, with 5 charges of Summon Twisted Ring

Combine: Words of Incarceration, Rune of the Inverse
Result: Word of Inverse
Trade: Joined Signet, with 5 charges of Insight

Combine: Words of Bondage, Rune of Impetus
Result: Word of Impetus
Trade: Apprentice's Notebook, with 5 charges of Charisma

Returning the unuseable intermediate results to the other sages' apprentices yields cash loot and experience.

Given the expendable nature of the quest rewards, it is unclear whether further combines are possible for greater rewards.

Need /loc of sages, trivial and/or no-fail information on various combines, missing dialogues, faction hits if any.
Rewards:
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Great news!
# Jan 17 2009 at 1:52 AM Rating: Default
Scholar
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83 posts
Anyone can do this now that research is open to all. Just got myself a nice shiny Spikecoat clicky as a shaman!
12/24/04
# Dec 23 2004 at 4:45 PM Rating: Default
13 posts
WTF??? why can't my Monk do this quest??? I can get all the weapons used in this quest, none of my casters have ANY use for these items as they HAVE BETTER SPELLS BY THE TIME THEY CAN GET THE GEAR FOR THE QUESTS.... you would think that they would make it so that NON int casters could do this quest also ... perfect example of another useless quest ... the classes that can use the items have NO NEED for em and the classes that have a NEED for the item can't do the quest,... stupid stupid stupid




Edited, Thu Dec 23 16:53:45 2004
12/24/04
# Aug 16 2008 at 11:07 PM Rating: Decent
26 posts
every caster class gets clickies for their own spells (long after they have outgrown the spells themselves). its actually very useful in some cases. who wants to waste a spell slot with group resist magic? or what if youre gettin wailed on and your shielding drops? these clickies are still VERY useful
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Sage Quest
# Oct 13 2004 at 7:47 AM Rating: Decent
6 posts
I moved my 34 Wizzie to 51 without killing a thing doing this quest - worried it will be nerfed soon. Money I spent on runes and words was gotten back by random treasure returned by the NPC, often worth 40pp to 90pp each. Exp for each item turned in is better than killing 5 or 6 dark blues. Noted at lvl 51 the Exp per item is drastically reduced - lower levels took 35 items to go up one level (5 gold bars) - lvl 51 took 15 items to move up just one gold bar in Exp. Since this game is economy driven my incessant requests for runes and words forced the prices up on Morden Rasp - runes selling for 3pp later selling for 125pp. Anyway, my Wizzie now lvl 51 through brainpower rather than muscle power - now that makes sense! Nukes in the morning, nukes int he evening, nukes at suppertime!
RE: Sage Quest
# Oct 14 2004 at 2:00 PM Rating: Decent
I suppose an enchanter could level up from 9 to 30 doing the stein of moggok quest as well..Smiley: wink

Yes amazingly there are quests in everquest that do give some exp an coin.
Just because your wizzie could have spent the same time hunting mobs and be level 70 with 10 times the loot doesn't make this quest super uber. The time spent finding all the items for the right combinations of hundreds of turns didn't happen fast. I have done the quest simply to get the charged buff items when I happen upon the words. They are handy for low level alts while out soloing.

But for 17 levels ? Go play a game or something..

Any try combining...
# Aug 09 2004 at 5:37 PM Rating: Decent
7 posts
...the items you get after combine? IE. All the Notes, Aqi Note, Bep note, etc. Before turning them in of course.

I'll see if I can collect all the items to make the notes and then attempt it.
Research?
# Feb 10 2004 at 2:24 AM Rating: Decent
25 posts
Is there anyway to get these items without having the research skill?
Point of quests
# Jan 14 2004 at 2:56 AM Rating: Decent
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194 posts
You people are really missing the point on these quests I think... Their purpose is like the quests that let you turn in old PoH/PoF armor for a gem and XP; it's a way to turn almost useless items into something nice. Notice that all of these quests use items and spells that were at one time popular (in the case of the items) or somewhat rare (in the case of the spells), but now the items are poor at best compared to recent expansions (for the difficulty of getting them) and the spells are dirt common and can be bought in the bazaar for 5pp-25pp.

This way you can turn them in and get some fun clicky items to play with for a while. I mean think about it, let's say you get Words of Possession and a Rune of the Combine off some mobs... without this, most players either just sell to vendor for about 1pp each or sell in bazaar hoping someone buys them for 5-10pp. Now, you can use them to get an item with 5 charges of a spell that increases your AC and makes you regenerate faster. Not a game breaker, but sounds pretty useful to me.

I agree though, quested items, with some exceptions, have been highly underutilized in EQ, particularly at non-uber levels... there's no point arguing it really, they certainly do exist, but there are very few of them compared to dropped items.
Reward?
# Sep 18 2003 at 2:26 PM Rating: Decent
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127 posts
Talk about jumping thru hoops!! Is this really worth the reward? As of this date this quest is rated a 2.5. My question is why? Just seems like a LOT of work for little reward
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Wow....
# Sep 07 2003 at 4:47 AM Rating: Default
Wow, Sony has been giving us ALL crappy quests from day 1. Everytime I decide to set aside 15 mins to look at posts, its always the same thing.

People still are surprised to see quests that arent worth the time and effort in the first place...I guess Im just numbed to it...Im skeptical about reward vs. effort in a lot of quests. Save up, buy the good stuff.
RE: Wow....
# Oct 23 2003 at 3:33 AM Rating: Excellent
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497 posts
You are mistaken. The best items in the game have never been buyable. Dropped items have always been the best in EQ, followed by quested, followed by droppable.

Don't buy that?

Kunark era... Wurmslayer (crap now, one of the best weapons at the time), epics. Nuff said.

Velios era... what was the item that was better than 10th ring that was droppable? Item that was better than Kael BP that was droppable? Better than White Dragon quest items?

Luclin era... I'm not thinking of a ring that beats the Seru key quest ring pre-PoP.

PoP era... PoP was mostly about high-end loot for killing gods and the stuff that it took to get flagged for gods. But still, some good quests. For the ease of acquisition, nothing beats the Beginner's manuals. They're practically given out. The Ornate armor can be thought of as a halfway point between sold and quested. Elemental armor is fun too. Planar progression is the game's largest and most complex quest, and yields the BEST items in the game, hands down (from PoTime).

LoY era... actually the best quests to come out of this period were, IMHO, zone-revamp quests. The Hate quests are a great example. Again, you just can't buy better than the items you can quest from hate. The Droga revamp quests are very nice too.

LDON era... LDON is essentially a giant quest with a huge variety of rewards that are so worth the effort that half of every server is playing LDON at any given time. There are also many mini-quests in LDON that have useful rewards and of course the Adventurer's Stone which is a simple, but long though very rewarding quest, if you like +10 to all stat items ;-)

What EverQuest have you been playing that has "ALL crappy quests from day 1"? I wanna know, cause I don't want to accidentally start playing it ;-)

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RE: Wow....
# Oct 15 2004 at 8:19 AM Rating: Decent
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Journeyman Boots were once droppable, but only quested now. Certainly a very worthwhile to quest. There are bots you can buy (Boots of the Traveller) but they aren't insta-click like jboots.

Probably the best and easiest quests for a level 1 character is the charm one gets from doing the new tutorial.

There are other quests I can think of that are very worth doing. For example, the 4 magician pet focus items you get from the Temple of Sol Ro don't have anything equivalent (it isn't until the 50's you get other focus to use for pets). The Clay Bracelet quest from there is also nice for magicians because of the unlimited Eye of Zomm ability.

Or how about cleric epic 1.0. Unlimited click rez. I don't know of any dropped item that des that.

The Vellious quest armors were quite nice in their day. The PoP quest armors (ornate and elemental) are still very nice today. You mostly have to be getting drops in Time and high end GoD and OoW zones to beat it, and the focus and click effects are hard to beat.

Even some really lame quests (bone chips, bat wings, muffins, etc) are still quite useful for faction work. Most of the high level spells are quests (though having a single item drop that you then turn in for the spell isn't much of a quest).
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RE: Wow....
# Apr 18 2004 at 5:26 PM Rating: Default
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532 posts
Original EQ: Cloak of Flames, Runed Bolster Belt, Selo's Drums of the March

Kunark: Tranquil Staff, Ton Po's Staff of Understanding, Fungi Tunic, all lvl 45 kunark BPs, all original EQ drops that only drop more off of various Kunark dragons, White Dragonscale Cloak

In kunark and original EQ the best items were dropped so you can put that theory to rest...

Liveye (lvl 65 Wizard)
RE: Wow....
# Jul 12 2004 at 4:49 PM Rating: Good
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126 posts
Sprit Wracked Cord, Greenmist, Skyiron Cudgel of the Ancients, EPICs.

Maybe you just didn't quest enough =P
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RE: Wow....
# Nov 03 2003 at 8:51 AM Rating: Good
While it is true that some nodrop and questable items are better than dropable ones, I think you're missing a point. Great questable items like the 8th shawl or 10th ring take very large ammounts of time and people. Planar drops take large ammounts of time and other people. For those on limited timetables or who do not belong to powerful guilds, avalible items are generally limited to what they can buy simply because they have no chance of completing the quest for a better item, or running PoTime for drops.

There seems to be an oddity here. The vast majority of what would be considered good dropable items are also only availible to very high levels, generally with at least one full group. As such, the only way to get such good things is to buy them. This leads to farming of the good ones. Can you spell "trickle down economics"? Give the rich more and they'll wind up giving it all to the poor... If only it worked.
RE: Wow....
# Dec 10 2003 at 1:10 PM Rating: Excellent
32 posts
But quests with good rewards like 8th shawl *should* be difficult to complete, otherwise everyone and their mother's cousin's half sister would be sporting one. If you make all the quest rewards easily obtainable, you've taken a bit of the challenge out of the game -- something that many people play for in the first place. Not just anyone should be rewarded with high end items, but only those who are willing to work for it. Everyone started out as a naked level 1 in a n00b garden. The only thing that separates one person and another is their drive and determination to complete goals. Much like in life. :P
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RE: Wow....
# Dec 11 2003 at 11:58 AM Rating: Good
49 posts
I disagree. The one thing that separates one player from another has nothing to do with drive and determination. It has everything to do with the amount of time one is "allowed" to play. By allowed, I am referring to RL allowing me to sit at my computer for hours on end. I have been doing the shawl quest for nearly two years now. I have the 4th, and am working on the 5th. I have the drive and I am determined to get that sucker. Meanwhile, there have been...what...3-4 expansions since Vellious? So, yes, the rich do have what it takes to get the Uber gear...time. Has nothing to do with determination.
RE: Wow....
# Jan 21 2004 at 5:09 PM Rating: Default
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5,311 posts
Kardazza,

It's ironic that you talk about drive and determination being non-factors in differentiating one player from another, then point out an example which illustrates exactly how determined you are to earn a nice reward from a very demanding quest.

I'd say that sets you miles apart from the players who demand uber rewards for little effort.

Yes, the more time you have to work on a goal, the quicker you will be able to attain it.

If you lack the determination to stick with a task, it makes no difference how long you're logged into the game. Quests like the shawl series don't ever get finished by accident.

Hadesknight makes a good point in that the dungeon adventures have very respectable drops for people with limited time and lack raid force back up. Sometimes a few per adventure. Maybe reward yourself with one of these once in a while.

It's a balance. I love getting suprised by an unexpected drop of upgrade gear. The game rewards that mean the most to me, however, are the ones I worked hardest to obtain/attain.
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RE: Wow....
# Jan 01 2004 at 9:06 AM Rating: Excellent
The whole reasion for LDoN is that you don't have to belong to a uber guild to get good items, the missions/adventures take 1 1/2 hrs usaly less than that there are some good drops in there and the points let you get things that you would not normaly be able to get cause you don't have the flags, keys and or time to quest. This quest is good for getting rid of the junk you have collected over the years, I looked through my 6 toons banks and found that i had the parts need to compleat 4 of these quests, and had 1/2 of another 3. Pots/right clickies are always handy things to have but are not usaly worth the pp people ask for them.
RE: Wow....
# Nov 02 2003 at 4:47 PM Rating: Decent
8 posts
Sure, there are alot of good quest items, though the vast majority of the good quests with good rewards are for higher lv players, groups or guilds.

However, overall, for every good quest, there are a dozen bad quests. If you get into quest difficulty compared to quest reward, the numbers are even worse.
RE: Wow....
# Oct 23 2003 at 3:34 AM Rating: Decent
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497 posts
Note: Wurmy was droppable, but for a long time, you didn't see them on the market. Only when they became farmable did that happen.
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ALL?????????
# Aug 31 2003 at 3:15 AM Rating: Decent
25 posts
this quest is said to be "ALL"
so how does a non caster class do the combines if they have no way of woorking thier research skill up to the need lvl????
There is more to the Quest
# May 17 2003 at 4:41 PM Rating: Good
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151 posts
The 5 items from each of the 3 subquests ARE the official quest rewards and I was one of the many very angry mages that felt the questgivers lied to us. In every trade in for a spell quest the questgiver mentions new magic, hell sage Xelrin comes out and says new magic spells. Yet the rewards for this spell research based quest is lots of no drop junk, not that anyone would be breaking down your door for these items even if they were tradable.

We even tried handing in the quest rewards to the parchment spell traders and got the generic "I have no use for this item you may have it back." responses. There are no further combines to this quest, it is solved.
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Sage's Box of Research
# May 08 2003 at 2:46 AM Rating: Decent
21 posts
Level 44 combine is rune of the inverse and words of incarceration . Makes word of inverse . Lanilu 56 season evoker TP
not fair
# Dec 31 2002 at 11:58 AM Rating: Decent
19 posts
Okay...playing my level 27 right? Got Rune of Sorcery and Words of Duress. It works. I know it does. Someone above says it does. It gave me a message: "You are too inexperienced in your craft to even attempt this combination"..........
RE: not fair
# Jan 07 2003 at 9:06 AM Rating: Decent
Scholar
20 posts
You need to have research maxed for the level above the previous spell circle for the word/rune combines you attempt.

That is:
Lvl 34: words of Duress + Rune of Sorcery = Word of Sorcery

previous spell circle: level 29

You need maxed research at level 30 to attempt this combine.
RE: not fair
# Jan 11 2006 at 1:05 AM Rating: Good
Ungainly Ninja
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This is a Research combine? What is the minimum required skill level, then? What is the trivial level?
#Valria, Posted: Dec 21 2002 at 12:56 AM, Rating: Sub-Default, (Expand Post) I am very suprised this 'quest' is rated so low. What better way to get rid of all the how should I say, CRAP! Log on them mules folks. It's SHOWTIME.
Wizard Board
# Dec 07 2002 at 2:12 PM Rating: Decent
11 posts
There is an 8 page forum on the Wizard boards about this quest. I would suggest checking there for further info.

http://pub140.ezboard.com/fgraffeswizardcompilationfrm53.showMessage?topicID=83.topic
#Valria, Posted: May 10 2003 at 4:08 AM, Rating: Sub-Default, (Expand Post) Yea check out this board if you want more of the same useless questions posted here. Only you have 10 pages of it !!! Sweet. Save your time folks, you get more info here.
Xelrin items
# Dec 07 2002 at 4:04 AM Rating: Excellent
4 posts
Here's what has been discovered so far:

Short Sword of Ykesha = Spell: Ykesha ( Reward = Gleaming Bubble 5 charges Spikecoat )

Polished Granite Tomahawk = Abjuration Binding ( Reward = Flawed Spell Creation 5 charges Resist Magic

Screaming Mace = Spell: Screaming Mace ( Reward = Sentient Medallion 5 charges Resist Disease )

RE: Xelrin items
# Dec 07 2002 at 1:33 PM Rating: Decent
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57 posts
identify
# Dec 06 2002 at 1:27 AM Rating: Decent
4 posts
casted identify on two of the results

word of sorcery id's as: rune of duress
word of impetys id's as: rune of bondage

i tried handing the research into another sages assistant and got back simaler items that we have been getting from the other sage. like sapphires etc.

also tried combining the amulet of knowledge with the twisted talisman and apprentices notebook: DNC

Edited, Fri Dec 6 01:06:07 2002
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New combines
# Dec 05 2002 at 12:06 AM Rating: Excellent
11 posts
I solved the lvl 29 and 39 word/rune combines:

Lvl 29 -

Rune of the Combine + Words of Possession = Word of Combine

Reward:
Sage's Apprentice Cap (5 Charges of Phantom Chain)

Lvl 39 -

Rune of the Helix + Words of Suffering = Word of Helix

Reward: Three Ringed Hoop (5 Charges of Summon Twisted Ring)

Hope this helps! I know that the lvl 44 spell HAS to be that other rune of Attraction, I just need to find it!

P.S. Lets start searching for items for the magical Artifacts combine! (Hopefully the rewards from the other sages are these items)

Edited, Thu Dec 5 19:37:20 2002
RE: New combines
# Dec 05 2002 at 1:10 PM Rating: Decent
4 posts
I have tried all the combinations of lvl 44 words and runes and come up with nothing. Trying the lvl 24 words and runes. Hopefully I will have better luck.
RE: New combines
# Dec 05 2002 at 5:46 PM Rating: Decent
11 posts
I have tried all the lvl 44 rune/word combines and found both the ruens of attractions too. DNC on all of them, must be broken still so I sent in a Bug report. I suggest anyone doing this quest do the same!
Word/Rune Combo
# Dec 04 2002 at 5:45 PM Rating: Excellent
4 posts
This is what I have found out so far with runes/words combos.

Lvl 34: Duress + Rune of Sorcery = Word of Sorcery ( Reward= Twisted Talisman Magic/Lore/No Drop)

Lvl 49: Bondage + Rune of Impetus = Word of Impetus ( Reward= Apprentice's Notebook Magic/Lore/No Drop 5 Charges Charisma )
RE: Word/Rune Combo
# Dec 04 2002 at 7:22 PM Rating: Decent
11 posts
The lvl 34 talisman also has charges obscure

Also i noticed that the two level 49 items are books and the lvl 34/44 items are neck items.
Maybe the magical artifacts follow this same pattern? or the items returned do? Just a thought!

P.S. Still trying to figure out the last combines for runes. My guess on the level 44 one is Rune of Inverse and words of Incarceration becuase I have tried most of the others.
Patch fixed... something anyway
# Dec 04 2002 at 9:35 AM Rating: Decent
2 posts
After the patch today, turning in Aqi note to Gunyth rewards a Talisman of Research (5 charges of Storm Strength).

I now have all 5 rewards from Gunyth. Tried combining the reward items singly, all DNC. Tried various combinations of the items, also DNC.

Well, maybe the rune/word combinations will work now...

Olric Mithandyr
Level 61 Wizard of Ayonae Ro

Edited, Wed Dec 4 09:36:30 2002
Fine Antique Items
# Nov 27 2002 at 7:20 AM Rating: Decent
32 posts
Has anyone tried the fine antique items that are rewards for other misc PoK quests?
skilled researcher seeking experimernt to conduct
# Nov 22 2002 at 11:04 AM Rating: Decent
Hi all just found post now I have not done any work on this as of yet but it seems you need a researcher of high skill...I am a necromancer on tunare with a 190 research skill and lv 58 if I am on your server and you are working on this and need a researcher to combine your therories seek me out <<<<<Jorgie>>>>> on the tunare server

finally use for a skill that became trivial 60 points ago
skilled researcher seeking experimernt to conduct
# Nov 22 2002 at 11:04 AM Rating: Decent
Hi all just found post now I have not done any work on this as of yet but it seems you need a researcher of high skill...I am a necromancer on tunare with a 190 research skill and lv 58 if I am on your server and you are working on this and need a researcher to combine your therories seek me out <<<<<Jorgie>>>>> on the tunare server

finally use for a skill that became trivial 60 points ago
New Dialgue
# Nov 21 2002 at 1:25 AM Rating: Excellent
11 posts
Sage Ballic has new Dialogue!

Here's my log:

[Wed Nov 20 22:20:50 2002] You say, 'Hail, Sage Balic'
[Wed Nov 20 22:20:50 2002] Sage Balic says 'Greetings friend. Welcome to my place of private contemplation. I relax here and leaf through my old studies, admiring at creations from the past made by races we thought would never amount to anything. My favorite tomes to look at are those that deal with Frogloks.'
[Wed Nov 20 22:21:06 2002] You say, 'what frogloks?'
[Wed Nov 20 22:21:06 2002] Sage Balic says 'A surprising race to study is the Frogloks of Antonica. While we may think their magic was weak, it was at one time so powerful the Gods reached down and smote them for their creations. Balls of energy that made life into magic! Their High Enchanter even made a mask that transformed the wearer into a Teir`Dal! Quite an interesting race worthy of some study if you ask me, someday I shall like to go and see these frogloks, especially to learn more knowledge of the magical mask.'

Maybe this is one of the charged items needed? I need to go camp that spawn in lower guk now and find out!
RE: New Dialgue
# Nov 21 2002 at 5:48 AM Rating: Decent
Scholar
*
57 posts
more infos..

[Thu Nov 21 11:35:06 2002] You say, 'Hail, Sage Balic'
[Thu Nov 21 11:35:06 2002] Sage Balic says 'Greetings friend. Welcome to my place of private contemplation. I relax here and leaf through my old studies, admiring at creations from the past made by races we thought would never amount to anything. My favorite tomes to look at are those that deal with Frogloks.'
[Thu Nov 21 11:35:17 2002] You say, 'what frogloks ?'
[Thu Nov 21 11:35:18 2002] Sage Balic says 'A surprising race to study is the Frogloks of Antonica. While we may think their magic was weak, it was at one time so powerful the Gods reached down and smote them for their creations. Balls of energy that made life into magic! Their High Enchanter even made a mask that transformed the wearer into a Teir`Dal! Quite an interesting race worthy of some study if you ask me, someday I shall like to go and see these frogloks, especially to learn more knowledge of the magical mask.'
[Thu Nov 21 11:36:13 2002] You say, 'what magical mask ?'
[Thu Nov 21 11:36:14 2002] Sage Balic blinks and looks at you. 'I have told you all that I know, for more knowledge you will need to seek its creator. The enchanter is more than likely very old, the mask having been made at the height of the power of the Froglok race. Here take this picture book to aid you in your quest.' Sage Balic hands you a book.

Book is :
Picturebook
LORE NODROP
WT:0.5 Size: MEDIUM
Class:ALL
Race:ALL

but now, what to do with this book ?
I suppose we have to find an old froglok enchanter, and hand him the book..

btw :
Mask of Deception in sage box = DNC
Mask + book = DNC

Edited, Thu Nov 21 06:14:08 2002
RE: New Dialgue
# Nov 21 2002 at 6:16 PM Rating: Decent
11 posts
Good job Nilzera, So far I beleive that the enchanter he is talking about is either the scyrer (upper guk) or the Noble (Lower Guk). The book identifies as Frogloks of Antiotica (sp?). Also have you tried handing Balic the mask? I know he returns anything that he doesn't need. Thanks for info!
RE: New Dialgue
# Nov 21 2002 at 6:56 PM Rating: Decent
4 posts
There is an Old Froglok ( lvl 35ish ) that happens to be an enchanter in Upper Guk. This could be the one he is talking about.
RE: New Dialgue
# Nov 21 2002 at 7:35 PM Rating: Decent
11 posts
Where does he spawn? thanks for info!

Edit: I found him, but he ate my book when dubious, gonna try to charm him this time!

Edited, Thu Nov 21 19:39:26 2002
RE: New Dialgue
# Nov 21 2002 at 7:58 PM Rating: Decent
Scholar
*
57 posts
Balic don't need the mask.
Found an old froglok, he can't be charmed, and I'm kos, so tryied Minor Illusion + collaboration => Apprehensive
Hand him the book : I will be nothing to help being like you !

So, I'm sure we found the good NPC, but we need at least indiff faction... I will raise my faction in lower guk now..

PS: hand him the mask : he have no need, and mask back

Edited, Fri Nov 22 05:49:01 2002
RE: New Dialgue
# Nov 22 2002 at 1:46 PM Rating: Decent
15 posts
get froglock illusion and try that?
RE: New Dialgue
# Nov 22 2002 at 8:23 PM Rating: Decent
11 posts
you need almost ally faction for him to talk to you, the result of the quest is a illusion woodelf mask. Go here for more info: http://pub146.ezboard.com/fthesafehousefrm13.showMessageRange?topicID=5808.topic&start=81&stop=100

Being an enchanter this item isn't really of any use and way to hard to waste my time on. Cool for other races but not for me!

okay now lets go back to the original quest anf figure out the combines!!!
Idea
# Nov 15 2002 at 6:37 PM Rating: Decent
11 posts
I liked your idea Xilbus, so I did a search for other wands that drop that have caster spells I found 4 very good prospects for this quest:
-Wand of Ice (lvl 34 wiz spell)
-Wand of Shadow (lvl 34 nec spell)
-Wand of Mana Tapping (lvl 34 ench spell)
-Blazing Wand (lvl 34 mage spell)

All drop in KK and one of Phinny, so might be a strech. I'll see if I can get my hands on any of them. Great idea too Xilbus!
RE: Idea
# Nov 18 2002 at 11:56 AM Rating: Decent
*
108 posts
Blazing Wand is dropped by Undertoe in Kedge ... that is part of the elemtent of fire for the Magician Epic. I pray there is NOT another use for this item. 8P /wants his epic badly

Zephlin 37 Mage of Vazaelle
Xelrin's research
# Nov 15 2002 at 1:42 AM Rating: Decent
4 posts
Working on the concept that there are many wands that have effects on them that are also level 49 spells. Wand of: souls, allure, swiftness, darkness, lava, and sathirs wand. Got DNC on combinations of 4's.
Going to try putting 4 wands of the same type together, or perhaps putting a wand with the spell it procs, IE wand of allure and spell allure.

To try another idea, i tried putting the amulet returned from handing in the bep note with its own spell, shade into the extractor = DNC. Was thinking to try putting in 4 of the amulets, but they are lore.

Its interesting that the sage mentions that the magic might be from 'magical artifacts in the world with effects that we have not mastered'. Ran across a nightmare hide in fear the other day, got my hands on 4 of em and put em in the extractor: DNC.

My research continues...

Edited, Tue Nov 19 01:04:01 2002
____________________________
Xilbus Zilbusted
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