Duke Norfin's Delivery  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:1
Maximum Level:115
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Faction
Factions Raised:
Factions Lowered:
Quest Items:
Related Zones:
Related Creatures:
Era:Shadows of Luclin
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Mon Oct 7 19:50:59 2002
Modified: Fri Dec 5 02:48:44 2014
This quest begins with Duke Norfin in the Echo Caverns (northern half of the zone in the guildmaster area - southwestern structure in this area).

You say, 'Hail, Duke Norfin'

Duke Norfin says 'Hello _____, my guards seem to find you harmless enough, but I have yet to determine if you are trustworthy. We are always on the lookout for additional hands to assist in our work. Perhaps you are... sympathetic to our situation.'

You say, 'What situation?'

Duke Norfin says 'Those blasted Houses in Shadow Haven. They think they have the right to own all trade going through the Haven. Well it's about time they learn that trade will continue with or without their consent. I know a few people on the Trade Commission who understand the way things really work and they don't care who does the trading as long as they get their cut.'

You say, 'I can help you work'

Duke Norfin says 'Excellent! We like to keep changing who we use for deliveries. Keeps those dumb Defenders guessing and reduces the chances of goods not reaching their destination.'

You say, 'What destination?'

Duke Norfin says 'I have an important shipment coming from Katta Castellum that's late. The courier who was picking up the shipment should still be there. I'd like for you to go over there and see what the hold up is. Take this note and show it to Jarin Lorean so he knows you're on official business. Report back to me with news. Better yet, return with the shipment if you can.'

You receive "Note to Jarin". Next, find Jarin Lorean in Katta Castellum, located at -200, -920, -260 (not findable). This is in the narrow north-south rectangular building in the south-central part of the zone (the sign on the building says "Nectar of Unity Brewery & Tavern").

You say, 'Hail, Jarin Lorean'

Jarin Lorean says 'Can't you see I'm, eh, busy here? Leave me be.'

Jarin Lorean glances nervously about, 'So you're here on 'official' business eh? Well, there's not much I can do right now. I have the goods but someone caught scent of what I've been doing and there are too many people watching me to leave right now. You can tell our mutual friend that he needs to wait for things to calm down or send someone else to bring back the goods.'

Your faction standing with Haven Smuggler Associates has been adjusted by 25.
Your faction standing with Haven Smugglers has been adjusted by 25.

You say, 'I will bring back the goods'

Jarin Lorean says 'You will, will you. That would be great. Make sure the guards don't stop you while you have this stuff. And if you get caught, I'll deny any knowledge of you. Now get out of here.'

You receive "Smuggled Goods".

Return to the Echo Caverns, and hand this in:

Duke Norfin says 'Excellent work. I'm glad you were able to collect this shipment. The buyers were getting anxious to have it delivered. Come back later and I may have another job for you.'

Your faction standing with Haven Smugglers has been adjusted by XX.
Your faction standing with Lake Recondite Bandits has been adjusted by 2.
Your faction standing with House of Fordel has been adjusted by -12.
Your faction standing with House of Midst has been adjusted by -12.
Your faction standing with House of Stout has been adjusted by -12.
Rewards:
  • Faction
Send a Correction
Post Comment
Further walkthrough detail with faction and item names
# Dec 01 2014 at 4:46 AM Rating: Decent
*
220 posts
You have entered The Echo Caverns.

You say, 'Hail, Duke Norfin'
Duke Norfin says 'Hello, Jelf, my guards seem to find you harmless enough, but I have yet to determine if you are trustworthy. We are always on the lookout for additional hands to assist in our work. Perhaps you are... sympathetic to our situation.'
You say, 'what situation?'
Duke Norfin says 'Those blasted Houses in Shadow Haven. They think they have the right to own all trade going through the Haven. Well it's about time they learn that trade will continue with or without their consent. I know a few people on the Trade Commission who understand the way things really work and they don't care who does the trading as long as they get their cut.'
You say, 'what work?'
Duke Norfin says 'Excellent! We like to keep changing who we use for deliveries. Keeps those dumb Defenders guessing and reduces the chances of goods not reaching their destination.'
You say, 'what destination?'
Duke Norfin says 'I have an important shipment coming from Katta Castellum that's late. The courier who was picking up the shipment should still be there. I'd like for you to go over there and see what the hold up is. Take this note and show it to Jarin Lorean so he knows you're on official business. Report back to me with news. Better yet, return with the shipment if you can.'

Receive "note to Jarin"

You have entered Katta Castellum.

You say, 'Hail, Jarin Lorean'
Jarin Lorean says 'Can't you see I'm, eh, busy here? Leave me be.'
Jarin Lorean glances nervously about, 'So you're here on 'official' business eh? Well, there's not much I can do right now. I have the goods but someone caught scent of what I've been doing and there are too many people watching me to leave right now. You can tell our mutual friend that he needs to wait for things to calm down or send someone else to bring back the goods.'

Your faction standing with Haven Smuggler Associates has been adjusted by 25.
Your faction standing with Haven Smugglers has been adjusted by 25.

You say, 'I will bring back the goods'
Jarin Lorean says 'You will, will you. That would be great. Make sure the guards don't stop you while you have this stuff. And if you get caught, I'll deny any knowledge of you. Now get out of here.'

Receive "Smuggled Goods"

You have entered The Echo Caverns.

Hand over the Smuggled Goods to Duke Norfin:

Duke Norfin says 'Excellent work. I'm glad you were able to collect this shipment. The buyers were getting anxious to have it delivered. Come back later and I may have another job for you.'
Your faction standing with Haven Smugglers could not possibly get any better.
Your faction standing with Lake Recondite Bandits has been adjusted by 2.
Your faction standing with House of Fordel has been adjusted by -12.
Your faction standing with House of Midst has been adjusted by -12.
Your faction standing with House of Stout has been adjusted by -12.



Edited, Dec 1st 2014 7:13am by Runengetum

Edited, Dec 1st 2014 3:46pm by Runengetum
____________________________
Occasional EQ1 player
??
# May 03 2005 at 10:19 PM Rating: Decent
the faction that you are all talking about..how do you check it?
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The Questionable gnome
RE: ??
# Jun 22 2005 at 6:29 AM Rating: Decent
Avatar
*
95 posts
If by check, you mean find out which faction it is, it will say when you're done with a quest or part of it.
____________________________
Build a man a fire and he's warm for an evening. Set a man on fire and he's warm for the rest of his life.

Darkreaper Tineldar Sombretide of the Truthbringer <Callidus>
I Found him but....
# Apr 27 2005 at 1:21 PM Rating: Decent
28 posts
I found the guy in Katta Castellum, he is in the bar across from the bank, but as soon as I said "I will take the goods" Everyone in that bar jumped me and killed me :( This is a level 1 quest???? someone tell me if this is some kinda joke.
duke norfin quest
# Jun 02 2004 at 1:43 PM Rating: Decent
4 posts
I've not been able to find Jarin Lorean for this quest. Can anyone please help
extra text
# Mar 31 2003 at 12:17 AM Rating: Decent
Avatar
18 posts
After you say "I can help you work.", Norfin then says..
"Excellent! We like to keep changing who we use for deliveries. Keeps those dumb Defenders guessing and reduces the chances of goods not reaching their destination."

Respond with "What destination" and he will give you the quest.
Corrections
# Oct 11 2002 at 10:11 AM Rating: Decent
1) You do not get faction by just talking to Duke.

2) The quest takes you to Katta, not Shadowhaven. You get the two positive faction adjustments when you turn in the note in Katta.

3) On the return, you do not get a faction adjustment for Smuggler Associates. You do, however, get a positive adjustment for Lake Recondite Bandits (Shandel Bandits).

Also, you have to be apprehensive or above to get the quest. My enchanter went from very low dubious (in normal high-elf form -- took both Illusion DE and Collaboration to get up to Apprehensive) to indifferent in about 8 trips. I haven't checked how it has changed the faction for the Shandel Bandits.
RE: Corrections
# Feb 08 2003 at 3:22 PM Rating: Decent
Scholar
27 posts
Aye; that seems to be the way of it. I think if you read the description a bit differently, you'd get the right idea as well... usually faction adjustments are stated after the action, but in this case, I believe the text is correct... it's just confusing because faction adjustments are stated above the action that results in the faction.
Quite possible.
# Oct 08 2002 at 9:20 AM Rating: Decent
*
93 posts
There are "quests" which give faction too quickly and/or easily.

For example, simply asking the guy in Katta Castellum about shissar organs gives you a faction boost with him. The rogue guildleader in Qeynos will give a major faction boost if you tell him Carson has a mole in the Highpass guards (I mean MAJOR...a few dozen times saying that will get you max ally faction, but you need high amiable to be able to tell him).

This could well be a "speak and get faction" thing, and may well be fixed soon.
RE: Quite possible.
# Oct 10 2002 at 9:24 AM Rating: Default
Scholar
21 posts
I wish. I love getting easy faction but this quest doesn't do anything for you if you just say the keywords to Duke Norfin. Just tried it a few minutes ago and all I got was the note for the fella in Katta. =(
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-Saynac
faction
# Oct 07 2002 at 9:40 PM Rating: Decent
according to the text above, just starting the quest gives you + faction.....it's finishing the quest that gives you - faction with the houses.....theoretically, you could max faction with smugglers by hailing this guy? that can't be right....
RE: faction
# Oct 08 2002 at 7:56 AM Rating: Decent
39 posts
Agree, it does sound a little strange. I bet the only faction adjustments you receive are on completion.
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Daeandor 90 Ranger, Bristlebane
Alts-o-plenty
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