Trueshot Longbow  

Quest Started By:Description:
Where:
Who:
Rating:
*****
(From 1 rating)
Information:
Level:8
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Loot
Faction Required:
Faydarks Champions (Min: Amiable)
Factions Raised:
Factions Lowered:
Quest Items:
Related Zones:
Related Creatures:
Related Quests:
Era:Original
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Thu May 23 18:40:13 2002
Modified: Tue Dec 5 05:21:04 2023
Introductions

Maesyn Trueshot may be found in the ranger guild in Kelethin at -451.03, 520.32, 116.28.

You say, 'Hail Maesyn Trueshot'

Maesyn Trueshot says 'Welcome to Kelethin, ______! I am Maesyn Trueshot, commander of Faydark's Champions. We are the finest marksmen in all of Norrath. With our trusty [Trueshot longbows] we can miss no target regardless of the distance or the conditions.'

You say, 'What Trueshot longbows?'

Maesyn Trueshot says 'The Trueshot Longbow was created by my famed father, Eldin Trueshot. It is quite accurate and takes a ranger's skill to wield. We use our new recruits to [gather materials] needed by my father. We shall soon begin to release the formula to good elves so all may fletch such a bow.'

You say, 'I will gather materials.'

Maesyn Trueshot says 'Take this pack. Go to Kaladim, find Trantor Everhot and ask for dwarven wire. Then go to Freeport to meet Jyle Windshot. Search the inns for him and ask him for treant wood. Then, collect some spiderling silk from spiderlings and finally, in Steamfont, we have the permission of the gnomes to use any micro servos we find while destroying rogue spiders. Combine them all and return the pack to me.'

You receive a Material Pack, a 4-slot MEDIUM container.

Dwarven Wire

Trantor Everhot may be found wandering around North Kaladim.

You say, 'Hail, Trantor Everhot'

Trantor Everhot says 'Yes, yes!! I am a very busy man. I've got blueprints to work on, [dwarven wire] to perfect and formulae to calculate. In between those tasks, I have to find time to head down to Irontoe's and down a few Tumpy Tonics.'

You say, 'What dwarven wire?'

Trantor Everhot says 'Oh!! Interested in my dwarven wire, are you? Many are. I have no problem letting you use a spool, but I have to warn you that I have not perfected the strength of it yet. I will make you a trade. A couple of [Tumpy Tonics] for a spool.'

You say, 'What Tumpy Tonics?'

Trantor Everhot says 'Aaah!! I love Tumpy Tonics. They were created by Tumpy Irontoe. He was once a member of the famed Irontoe Brigade. Since they disbanded and left for parts unknown he decided to stay in Kaladim and open Irontoe's, the finest well in Faydwer.'

You can get Tumpy Tonics from Tumpy Irontoe or brew them yourself (1 Kiola Nut + 1 Water Flask in a brew barrel, trivial 135). You'll need four of them for the quest, so make sure you get enough. Give two to Trantor Everhot unstacked.

Trantor Everhot says 'Hey!! Only one?!!'

Trantor Everhot says 'Great!! I did not have the time to get down to Irontoe's today. Here. Like I said. A spool of dwarven wire. Now go away. I ain't sharing these tonics.'

Your faction standing with Storm Guard has been adjusted by 1.
Your faction standing with Kazon Stormhammer has been adjusted by 1.
Your faction standing with Miners Guild 249 has been adjusted by 1.
Your faction standing with Merchants of Kaladim has been adjusted by 1.
Your faction standing with Craknek Warriors has been adjusted by -1.
You gain experience!!

You receive Dwarven Wire. Give him another two Tumpy Tonics unstacked for the second piece of Dwarven Wire.

Treant Wood

Jyle Windshot may be found in West Freeport (a different version of him may be found in East Freeport, but that's for a different quest). Make sure he cons amiably or above.

You say, 'Hail, Jyle Windshot'

Jyle Windshot says 'Hello. Might I ask what you are looking for?'

You say, 'I am looking for treant wood.'

Jyle Windshot says 'You are a new courier from the Faydarks. I am sorry I did not stay closer to the docks. I hear that part of Freeport is dangerous and is filled with many rogues. I shall require a new Small Lantern in trade for the Treant Wood.'

You can buy a Small Lantern at many vendors, including Innkeep Palola in North Freeport and Innkeep Harold in East COmmonlands. Give Jyle the lantern.

Jyle Windshot says 'Thanks, friend. I have run a long way to get here in time. Mostly at night. I lost my lantern in a card game in Highkeep.'

Your faction standing with Faydarks Champions has been adjusted by 1.
Your faction standing with King Tearis Thex has been adjusted by 1.
Your faction standing with Clerics of Tunare has been adjusted by 1.
Your faction standing with Soldiers of Tunare has been adjusted by 1.
Your faction standing with Crushbone Orcs has been adjusted by -1.
You gain experience!!

You will probably receive Wooden Shards, which identifies as "Treant Wood Shards." Occasionally you instead receive A Wooden Heart, which identifies as "A Treant Heart." This is used in the subsequent Rain Caller quest.

Other Ingredients

Spiderling silk drops from spiders around the world. Rogue clockworks in Steamfont drop Micro Servos. You'll need at least two Micro Servos, so make sure to collect spares.

The Finale

In the Material Pack, combine 1 Dwarven Wire, 1 Wooden Shards, 1 Spiderling Silk, and 1 Micro Servo to craft a Pack of Materials. Give this to Maesyn Trueshot.

Maesyn Trueshot says 'I shall see that my father gets the materials. I hope this can be of use to you. It will serve as your starting point toward fletching a Trueshot longbow. It is unfortunate that we are unable to enchant the bow to its [next incarnation], but it is still a fine weapon. You do know the [correct components] needed for fletching such a bow, do you not?'

Your faction standing with Faydark's Champions has been adjusted by 25.
Your faction standing with King Tearis Thex has been adjusted by 6.
Your faction standing with Clerics of Tunare has been adjusted by 6.
Your faction standing with Soldiers of Tunare has been adjusted by 6.
Your faction standing with Crushbone Orcs has been adjusted by -6.
You gain experience!!
You receive 6 gold from Maesyn Trueshot.
You receive 1 platinum from Maesyn Trueshot.

You say, 'What correct components?'

Maesyn Trueshot says 'Now that I have crafted the Treant Bow Staff, you shall need one Planing Tool, one Treant Bow Staff, one Micro Servo and one spool of Dwarven Wire. These items will be used with your Fletching Kit as all other bows. Be forewarned, only a Master Fletcher can create such a bow and even a master fails from time to time. Good Luck.'

You receive a Treant Bowstave. Combine this in a fletching kit with a Micro Servo, a piece of Dwarven Wire, and a Planing Tool to craft a Trueshot Longbow (trivial 235).
Submitted by: Banar
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attention Trueshot Longbow bashers
# Aug 29 2001 at 1:39 AM Rating: Default
OK, so I may not have a ranger, and I won't ever be able to wield a TLB but for all of you who say "don't waste your time making a TLB, just go but one" you are missing one of the points to making the bow yourself: You are making the bow YOURSELF. There is a certain amount of pride that comes with using something that you crafted with your own two hands (and some other tools, but you get the picture). I had a monk that tailored for a while, and don't ask me why, but wearing home made cured silk felt different than wearing some of the armor that I had to buy. So yes, making this bow can be a time consuming and frustrating job, but the pride that comes with pulling out your own, personal, self made bow, and then using it to sink an arrow into an unsuspecting target is like nothing else.
RE: attention Trueshot Longbow bashers
# Sep 28 2001 at 11:31 AM Rating: Decent
AMEN!

My little twink shaman wears his initiate symbol with PRIDE... Lowbie gear or no, this bow was the object of desire for Rangers for YEARS... and is still well worth it.

Course my opinion is that most players don't appreciate the skill it takes to work for what most have just simply been handed.
attention Trueshot Longbow bashers
# Aug 29 2001 at 1:33 AM Rating: Default
My Attempts at the Trueshot bow
# Aug 24 2001 at 9:40 PM Rating: Good
Ok. heres my story:
Wood Elf Ranger, level, um, mid teens somewhere thereabouts.
Followed one of the fletching guides, and cranked up my skill and decided to give it a whirl.

Int 90 Wis 85 Fletching 126
Attempt 1: Fail

Got the Fletching How-To book and had it open.

Attempt 2,3,4,5,6,7 : All Failed

Ok, enough of this, made some more money, worked my skill some more..

Int 90 Wis 85 Fletching 140
Attempt 8,9,10,11,12,13 : All Fail
Attempt 14: YAY! I Made It! W00h00!

Some Tips for Young Rangers wanting to make one for themselves:

When Going for Kiola nuts on the Sister Isle, take some empty backpacks and some $$ with you.
Just before the boat docks, hit TRACK and see if there any Male-Sounding names nearby. There can be one of the guys form the Brother Isle over to visit his girlfriend or somesuch and he doesnt take too kindly to freeloaders and he will kick your butt. (Killed me twice, and I was able to run around the boat enough once that he left me alone, but t was a wasted trip).
When the boat docks, RUN to the first building and go in and immediately turn left and buy Kiola nuts (its the only thing in the inventory that looks like a coconut). BUY BUY BUY!! Work fast! I can buy abot 25-30 before bailing and running back to the boat and hopping back on at the last second before it takes off. (or you can just leisurely fill up all your backpacks and wait for the next boat hehe).

When buying lanterns for Jyle Windshot, buy a whole bunch, like 20. Theyre cheap, and youll use the wood in attempts. And every now and then youll get a Treant Heart instead of treant wood, which i think is used in upgrading your Trueshot bow to the Raincaller.

Be level 10 or so before going out hunting clockwork spiders. Get that TRACK ability up so you can find em easier. Go in a group, maybe some gnomes or someone looking for scrap metal or black boxes and just share stuff (remember, theyre NO DROP). Again, Keep that TRACK skill up cause you need to keep an eye out for the Kobold Missionary and Somebodys Automaton, which will kick your bootay big time. Learn where those windmills are and RUN! :O
Trueshot
# Aug 22 2001 at 9:55 AM Rating: Decent
29 posts
Allright, is this a practical joke by Verant on the Ranger class or what?

I have tried a total of 17 times to make this bow, from levels 16-22, and fletch skills from 103-138. I am now 23rd lvl, and My fletch is 148, and I'm going to try again. I have gotten items to buff DEX and WIS (even going so far as to camp for 6 HOURS to get the Tesament of Vanear) and it still didn't help. My DEX is 116 and my WIS is 95.

I'm going to keep trying, but right now I'm hunting in SK, and if I find Koldir Thunderhoof (named Centaur) I'm gonna KEEL HIM and get the Runed Oak Bow, which has slightly better stats than the Trueshot. However, he's a rare spawn and the ROB is a rare drop for him, he usually drops the Thunderhoof Quiver. There's another named Centaur named Coloth Meadowgreen that drops the Runed Oak Bow, but he's like lvl 35 and he'd turn me into a grease spot...

Jo'Brill Solwynd
23rd Cycle Half-Elven Ranger of Tunare
Revered Souls Guild
Morell-Thule
RE: Trueshot
# Aug 22 2001 at 12:19 PM Rating: Default
those centaurs are mean mofos almost killed me (46 ranger at the time) and a 40druid they are pretty magic resistant and hit farely hard =\
hope that saves you from a death or 2



Uanwean Dah'Mu
50ranger
<Alliance of the Griffin>
Tholuxe Paells
RE: Trueshot
# Sep 19 2001 at 12:06 PM Rating: Decent
29 posts
Thanks for the tip, but I never could get these guys to pop anyways =P. Saw Coldoth once, and a 55 Chanter keeled him for me, but all he dropped was a longbow.

Got my Trueshot at level 25/165 Fletching tho, so I'm happy... =)

Jo'Brill
Burst a couple of bubbles :)
# Aug 21 2001 at 4:17 AM Rating: Decent
G'day all,

I must say that I've either been very lucky or you experienced players overestimate the requirements to make a Trueshot. I made mine last saturday on my second attempt @ lvl11 with DEX80, WIS88, and Fletching 68.

BTW, I don't understand how people can get enough of components to try & make 20 trueshots, that would mean a lot (80) of kiola nuts which are not stackable... most of your bank and inventory'll be full...anyway.

I'm now a very proud owner of a self made Trueshot lb with which I scored my first crit (45hp ! with low class 2 arrows) yesterday night.


Solonor,
12th lvl wood elf ranger,
North Ro,
Karana server
RE: Burst a couple of bubbles :)
# Nov 02 2001 at 1:44 PM Rating: Default
Nice Solonor...

But what you're overlooking is that all the experienced players have taken one too many hits from their bongs... I made the bow at 22 with a 95 fletching, 115 dex and 93 wis... 2nd attempt.
dont forget
# Aug 20 2001 at 8:21 PM Rating: Default
and don't forget, if you want to attempt the coldain prayer shawl you'll need to get this skill up anyway, so what the heck, give it a whirl, you might end up enjoying it, I know I do
Bows and fletching
# Aug 20 2001 at 2:58 PM Rating: Decent
*
126 posts
Bows are quite good for pullers, much faster than casting.
When done correctly, nice damage can be done with a bow and many arrows.
As for range, my experience... over 150 is not a good thing. The MOB will not know where you are to follow you and will run off in random directions, potentially bringing friends back later.

The Trueshot is a very nice bow for rangers. The stats are very very nice as far as bows go. Well worth the time and trouble of making it on your own. Being a Warrior, I have to use something else.. presently using a rough darkwood. With archery up to 162ish, i get normal damage around 28 or so and crits of 56 or 58.

Fletching is a great skill for any who can use a bow... agreed that you may not need to get far above skill 60, but being above 101 is a matter of pride.

As for cost of attaining master, following the mentioned bowers guide inexpensive fletching table, you should be able to get it for around 100 or so pp easily. After that, it does become more expensive, but not near the 1000 stated below.

Make arrows before attempting the bows, the practice is much cheaper on them.

____________________________
Soop 53ish War
Brell (CT)

Pugette Tripsalott
67 Monk - Brell (CT)

Mangie Scumsuccer
65 Shaman - Brell (CT)

Poket
71 Mage - Brell (CT)

Deathlich
58 Necro - CT
Trueshot Longbow
# Aug 19 2001 at 6:25 PM Rating: Default
Fletching skill: I never kept track of what it cost me to get to Master (101), but it had to be at least 100pp. I used all my arrows along the way so I didn't consider it a total waste. It does seem silly though that arrows fletched as a Master do only 2 more damage than the ones I made as a 20.

Archery as a Weapon: This is definately the silliest weapon in the game. If you put a rediculous amount of time and money into the skills and/or quests you get a weapon that shoots once or twice before the baddie gets close to you and it no longer works. Yes I know, you can root and shoot, and this can be amusing and even somewhat useful when soloing, but in a group it is virtually useless. As a lure bows are great, but any bow with any arrow does the trick. You need only anger the baddie at enough range to run back to your group without getting clobbered. Whether you do 5 or 23 damage to a baddie with 800 hps while pulling doesn't really matter :)

The Quest: It took me 17 attempts to make the bow. I started at 101 fletching and finished at 103. I had few +atts items, all my atts were below 100 cept 123 agility (feet of cat). This quest, considering the time (had to be 20 hours for me), and the skills (master fletcher, the most useless money-making trade in the game) is by far one of the silliest going. Inspite of this I like bows and will never sell my Trueshot for any price :)
Archery a joke?
# Aug 26 2001 at 9:29 AM Rating: Default
Just wait til you get a real good bow that does over 1100 damage then you'll be kiting like there is no other way to kill.
Planing tool triv?
# Aug 19 2001 at 3:59 PM Rating: Default
I tried this quest several times(ok it was 11) and failed every time with a skill of 135. After researching several forums and reading everything I could, one fact seems to show up. If your DEX and WIS is lower than 100 you need to have a skill level of 148 or more to get any combines. This is the level that planing tools become trivial. The next time I tried it, I was wearing neg WIS boots, no INT jewelery and neither my DEX,WIS or INT was over 90. My skill was 149 and I was succesfull the first time. More tests are to follow, and are being conducted on a level 32 warrior.

Also, to the poster that said don't bother, just go buy a raincaller: WHERE DO YOU THINK A RAINCALLER COMES FROM!!!!

Fanel (the Silent)
Warrior of Quellious

Fannel
Ranger of Quellious

I would have made it foolproof if I had only known what kind of fool I was dealing with.
Wooden Heart
# Aug 18 2001 at 2:41 AM Rating: Decent
Does anyone know what the Wooden Heart that Jyle Windshot gives is for? It's a no drop/lore Item.
I'd just like to know whether I should destroy it or should my level 12 ranger keep it for another quest I might be able to do now or later.

Chaenda Deathstryke
Ranger of 12 Summers
Spirit Wolves of Silvermyst
Druzzil Ro Server
RE: Wooden Heart
# Oct 19 2001 at 12:11 AM Rating: Default
It's for the Raincaller -- the upgrade to the Trueshot -- but that quest is for level 40 or higher.
2cents
# Aug 15 2001 at 6:39 PM Rating: Default
Im not a big player, rarley get the time to do anything on eq, but I have fletched and fletched alot, im lvl 36 now and just finally hit 148 fletching skill today, decided i would give it a go trying to make the trueshot. None of my stats are that great, ddn't know what i was doing when I made up the character. But after 3 failures I got my succsess. I think my dex is at 91 and wisdom might be 83, int is lower than my kneecaps. But I did it, I say just keep getting materials every now and then, I had enough for 20 attempts, and give it a go. I know Im very happy I tried it
Fletching why bother
# Aug 12 2001 at 9:04 AM Rating: Default
I really dont get why everyone would want to go into fletching the only thing you can make after arrows is that one bow then guess what you find out you just wasted 500 pp
fletching skill
# Aug 11 2001 at 5:23 AM Rating: Default
I made 17 attempts at this bow with fletching skill between 122 and 141. I failed every time. I hope this will discourage others from trying this quest with a fletching skill below 150. It will be a while before I attempt it again. I am SO sick of hunting clockworks! I suspect those who have made the bow below 150 have a VERY high wisdom. But in that case, the ranger may be lacking in more necessary skills like strength and agility.
Re: Useless and Tedious
# Aug 10 2001 at 10:35 AM Rating: Decent
The Trueshot Longbow CAN be made with a Fletching under 150. I know, because I did it last night with a Fletching of 148, on the second try.

Some things to consider about this bow and success rates:
One - It's listed of having a Trivial of approximately 205 on Aoenla Darkwoods sight, so any success with a skill under 200 is going to be difficult. You usually can't depend on over 75% success rates until you are over the trivial by about ten points or so.
http://members.bellatlantic.net/%7Eewj/fletchguide/index.htm

Two - Make sure that your Intelligence, Wisdom and possibly your Dexterity are not prime numbers. There seems to be a much greater failure rate for crafting items when your prime stat, Intelligence or Wisdom, is a prime number.

Three - This bow is relatively cheap to make, at least in terms of out of pocket money. It costs one Planing Tool, water, small lanterns, and Kiola Nuts. The rest of the investment is a great deal of time collecting Micro Servos, getting someone to make the Tumpy Tonics, or trading with the other Dorf to get them, collecting Spiderling Silks and the Boat trip to Ocean of Tears and to Freeport to get the Kiola Nuts and Treant Bark.

All in all, it costs about 13-15pp per success. To make a bow with almost identical stats would cost at least 290pp per attempt, not success, but attempt! That would make you a Shaped Darkwood Compound Bow with a Linen String (Damage: 20, Delay: 45, Range: 150 - 50 more range, otherwise identical), which has NO trivial level.

Go to the above site for a cheap way of building up your Fletching. I made it to 122 in Fletching on about 25pp. I always sold back every arrow that I made, to buy more supplies. I don't use arrows I fletch anyway, since I use the arrows that my Mage summons. They are Magic, and they have enough range for me. I have a Shaped Darkwood Compound Bow with a silk string, so I do 22pts of damage with a range of 175 with these arrows. I just summon 27 stacks and have at it. =)

With a SoW, and or a Snare and good backwards running technique, I can kill yellows without taking a single hit. It depends on the terrain and what aggros on you though. Also, it depends on if your Snare sticks on the first attempt.

There have been times where it didn't work so well, like when I aggrod two Ghouls and three Giant Spiders in West Commons (I'm 14th level). I had them all Snared, but, it would drop off one and I would have to recast, and then another would catch up and hit me. I almost made it to the zone and I did kill one spider and one ghoul, but oh well. Just make sure you watch your back. =)

This could be a relatively in-expensive way to Grand Master Fletching, though, time consuming, since the bow is Lore.

Lerxt <Steel Thunder>
The Seventh Hammer
"Dont' hate me because I'm a Twink! I was born into the home of rich merchant parents"
#Anonymous, Posted: Aug 19 2001 at 1:53 PM, Rating: Sub-Default, (Expand Post) Ghoumer: Your FULL OF CRAP! If you say you made fletching skill of 122 with only 25pp??? BULLSH*T!!!!! It costs that much just to buy 3 stacks of everything trying to make 102 alone after reaching 82! Come on... be REALISTIC! You know darn well it costs over a thousand PP to get anywhere near that level you say you got! Yeah... Your a JERK!
RE: Re: Useless and Tedious
# Aug 21 2001 at 11:41 AM Rating: Default
Anonymous...you are mistaken, and if you spent over 1000pp on fletching, you're also an idiot. If you check around, you'll find a chart that tells you how to cheaply increase your fletching. With a good charisma, and decent luck, you can easily build your skill to at least 80 or so for around 20pp. IF you sell all your arrows back to the vendor and IF you have a good charisma and IF you have decent luck. 1000pp? I hope you were exaggerating...if not, I have some ocean front property in Arizona I'd like to talk to you about...
good deal or bad
# Aug 09 2001 at 5:34 PM Rating: Default
I got the trueshot long bow for 100pp in northj freeport did i get ripped off or did i get a good deal

please respond

RAnger of the 15 season
I play on the vesshan server currently trying to finish the ivy etched sleeves quest need help killing the inferno goblin wizard
DENUVASE
Useless and Tedious
# Aug 09 2001 at 2:48 AM Rating: Default
One of the most useless, tedious and time consuming quests in the game. go buy a Raincaller. Save your money. get enough fletching to make yourself some decent arrows until you have the money to blow on this. I don't believe anybody who says they made this with under 150 or even 200 fletching. They prolly had a Grandmaster make it for them. I feel sorry for all the young rangers (like I was) who sincerely believed he could make this bow. Don't waste your time or your money.
rain caller
# Aug 08 2001 at 9:47 AM Rating: Default
i think there is a rain caller if you forget one what thing you need to take out
Trueshot
# Aug 06 2001 at 7:53 AM Rating: Default
Hmmmm... I have tried 23 times with a fletcthing kill of 102, 87 wisdom and a 90 dex. Still no trueshot. I'm not going to re-attempt until I hit 160-180 fletching. Using the carved ashwood bow for now....

(sigh)
RE: Trueshot
# Aug 15 2001 at 5:57 AM Rating: Decent
16 posts
I made my Trueshot with a fletching skill of 106. It took four attempts. There are some differences in our stats. First, your wisdom is 87. Mine was 107. What I did was buy wisdom jewelry that buffed up my wisdom stats. The other big difference was dexterity. Mine was 126. Again, I acquired armor items that buffed my dexterity.

Maybe you could try buffing those two stats and trying again before you reach 160-180 fletching. Especially since the Trueshot becomes trivial at about 192!
RE: Trueshot
# Aug 07 2001 at 12:02 PM Rating: Default
I've heard, regarding the Trueshot, that it is trivial at 127, 172, or never. Not sure - I did my first attempts with enough items to make 20 attempts when I was around 40 in fletching. No successes. Gave my stave to a guild sister who was around 128 in fletching at the time and she had success first time. /woot

My own fletching is up to about 135 now, so, next time I'm in Kelethin, I'm going to pull the materials out of the bank, and give the bow another go, and see if I'm successful. :-)


Navarra
#Anonymous, Posted: Jul 31 2001 at 6:42 AM, Rating: Sub-Default, (Expand Post)
RE: Wooden Shards?
# Jul 31 2001 at 6:44 AM Rating: Decent
I also gave Jyle wyndshot or whom ever in west freeport on the second level of hogcallers in, a small lantern he then promptly gives me a wooden shard.. No wood treant or any other wood. the wooden shard isnt lore or no drop. is this the same needed for the Trueshot bow quest? Some one please reply I would really like to know.
dryzyt
# Jul 30 2001 at 7:31 AM Rating: Default
ok question on the trueshot i give 4 lanterns to winshot and dont get treant wood i get wood chips??? upon further reading it says something about guild cloke or robe not to sure but where do i get that or is it needed???????? please help
RE: dryzyt
# Oct 19 2001 at 12:18 AM Rating: Default
No -- the Jyle Windshot that asks for the guild tunic is the WRONG Jyle -- there are two of them in true Verant fashion.
RE: dryzyt
# Jul 31 2001 at 12:56 AM Rating: Default
those wood chips ARE the treant wood... some words arent always consistant between quests and actual items. As for the guild tunic, that is that cloth shirt piece of crap that you got when you gave the note to the ranger guild master. Its not necissary though, i believe it gives the same result as the lanterns.
Fletching you need Dexterity
# Jul 28 2001 at 4:24 PM Rating: Default
Correction Timraqok wisdom has nothing to do with Fletching. Dexterity is the only thing used in making bows and arrows. My rogue had a Dexterity of 126 when he started fletching and a wisdom of 83 and a ugly charisma of 45. I still made it to master (120) with only 32pp. I could not believe how fast my skill was increasing.
I was showing my friend in the room how to increase your skill in a Tradeskill, it was his first time at EQ. Every other skill combinie was a increase in point. I had a record of (45)-(53) thats 9 successful skill point increases in a row. I failed to create things but my skill still went up. (i counted the 45 as being one :o) So to all of you who wish to increase your fletching.. dexterity is the only attibute you need besides a good charisma.. This info is widely posted but yet many people still think all skills take wisdom.. So my thought to you is.. whatever you think will help do it.. but i know for a fact what increases my Fletching skill the most.
RE: Fletching you need Dexterity
# Aug 10 2001 at 11:58 AM Rating: Default
I just checked my stats to see about the dexterity thing. My dexterity is also 126. My fletching skill did not increase everytime a fletched an arrow. It was costing me a lot of platinum to buy the higher and higher class arrows to continue to increase my skill. I did find that my skill level began to increase faster when my wisdom went from 97 to 107. Maybe the difference is intelligence? My wood elf has lower intelligence than wisdom.

Talyena Mallyrnwood
Ranger of the 20th Season
Council of Istari
RE: Fletching you need Dexterity
# Aug 01 2001 at 7:34 AM Rating: Default
Wow - would LOVE to know how you make it to well over master on fletching on only 32pp, as even the "cheapest" way on the required components to break the master level (100) are going to cost you well over 32pp, even if you had a skill increase every, single time - because yeah uhm right, that happens in EQ.

"I fletch; therefore, I'm broke."
RE: Fletching you need Dexterity
# Aug 08 2001 at 11:33 AM Rating: Default
Uhm yeah and with only 45 CHA? hee hee
RE: Fletching you need Dexterity
# Aug 08 2001 at 2:14 PM Rating: Decent
Scholar
Avatar
**
551 posts
ummm, I have come to the conclusion that trade skills do not depend on ANYTHING...
I have made pies as a baker while drop dead drunk, and failed a trivial class 1 wood point arrow while buffed to the max...
face it... there's 2 things that matter when building up skills...

1) Luck and
2) CHA so you can buy stuff cheaper

and even CHA won't help you on stuff like tailoring, where the materials can't easily be bought.
____________________________
Pain Lord Darknyss Grimscale
92 Iksar Crusader of the Greenmist
Additional Thoughts on Making the Trueshot
# Jul 28 2001 at 7:44 AM Rating: Decent
16 posts
I want to add to the excellent information that Navarra Meritage gave on completing the Trueshot Longbow quest. Here are some other tips.

First, you should have a skill level of master in fletching. The cheapest way to do that is to 1) obtain items that raise your charisma so you can buy and sell cheaper when fletching arrows and raising your skill, and 2) obtain items that raise your wisdom over 100 so that you can learn the fletching skill quickly. If you do not have enough charisma and wisdom, getting your fletching skill to above 100 will be expensive and time-consuming.

Second, if you examine the characteristics of the Trueshot Longbow, it's obvious that it is a shaped bow because you need a plane to construct it. If you consult a good fletching guide, you'll see that a shaped ash bow trivials at 148. To complicate matters, you have to ask yourself about the microservo. Is it the equivalent of a cam? If so, a 1-cam shaped oak bow trivials at 192. So why am I saying this? You must plan for the failure rate that will occur when you attempt to make a Trueshot Longbow and your fletching skill is less than 192.

So, here's how I made a Trueshot Longbow with my fletching skill of 106. First, buy four lanterns in North Freeport from the General Goods merchant near the bank. Then give the four lanterns to Jyle Windshot in West Freeport. He's in the Inn on the second floor and often Lady Shae is just outside his room. Then, on the boat from Antonica to Faydwer, buy 16 Kiola nuts (need two empty backpacks). Be sure to hide or camo yourself if you miss the boat. Sometimes pirates or a named giant, Gornit, will kill you.

Then, when you get to Butcherblock, before going into Kaladim, buy 16 water flasks from the merchants in the stone huts just outside the entrance. Give Tumpy Irontoes 1 kiola nut and 1 water flask and he gives you a Tumpy Tonic. Repeat this 16 times. Then go find Trantor Everhot and give him the Tumpy Tonics two at a time. This will result in 8 dwarven wires. (At this point you have 4 lanterns and 8 dwarven wires).

Kill rogue clockworks in Steamfont until you have 8 microservos (they stack now). Then when heading to Kelethin, kill widow spiderlings in Greater Faydark. They often give up two spiderling silks. You'll need 4 of these.

Finally, go to Maesyn Trueshot and begin the process. If you have 4 treant wood pieces, 8 dwarven wires, 8 microservos, 4 spiderling silks, and your plane tool, you will get four chances to construct a longbow.

For me, at a level of 106 in fletching, that is all it took. If you try and do not succeed after the first four attempts, then repeat the above and try four more times. The mathematical odds are favorable that you will make it within the first eight tries when your fletching skill is at 106.

Talyena
Ranger of the 16th Season
The Seventh Hammer
I've lost the container
# Jul 26 2001 at 9:42 AM Rating: Decent
G'day all,

here's my problem: I was killed by a bloody orc pawn in an undetermined area :( and I've not been able to find my corpse back (didn't know the /corpse command at that time, and
it must be much too late now...) and thus I've lost the container the ranger guild master gave me to complete the Trueshot longbow quest, along with several rusty swords and
other precious stuff...sob sob.

Will this be a problem or can I just go see him to get another one ? Cheers
RE: I've lost the container
# Jul 28 2001 at 2:22 PM Rating: Default
Yep all you need to do is go back and rehail him and say you'll do the quest again. :-) If you body has disappeared you should get the quest ... if you get a "you cannot have two lore items!" (or whatever it says) message, hustle yourself out and find a lvl 4+ bard to help you /loc your corpse!
Warriors can Crit with bows too
# Jul 23 2001 at 12:11 AM Rating: Default
I have a level 37 warrior useing a carved ashwood recurve bow. About 7 times so far i have gotten a critical hit message while useing my bow. I'd be glad to know if all warriors can bow crit, or if I'm just special :)
RE: Warriors can Crit with bows too
# Jul 28 2001 at 2:20 PM Rating: Default
Figures... used to be only rangers could crit with their bows. If they're going to give crit hits w/bows to other classes, then rangers should be able to crit hit when doing melee.

/em rolls eyes at Verant
RE: Warriors can Crit with bows too
# Jul 23 2001 at 4:14 AM Rating: Default
Yes, All warriors can do crits with bows. I have done it a lot with both my warrior and my ranger. I have also seen lots of other warriors do it.


So you want to make a Trueshot...
# Jul 18 2001 at 2:09 PM Rating: Excellent
GREETINGS TO ALL WHO SEEK THE POWER OF THE TRUESHOT!

For those of you who are either new to being a Ranger or have just begun your quest, I am listing here the easiest way to go get your Trueshot. Before starting the quest however, there are two questions that must be answered!


WHY THE TRUESHOT?

The Trueshot is a lovely bow, with nice damage stats (dmg 20, dly 45, range 100, wt 3, RNG only) &#8211; particularly as many of the high-end range bows must be either quested for or are drops in zones that you need to be 30+ to survive in.

A Trueshot can be fletched by somebody as low as level 10, if they&#8217;re lucky and if they&#8217;ve spend some time fletching. Also, you NEED the Trueshot if you intend to quest for the Raincaller, which is the same dmg/dly/wt, but has 200 range, STR+6 DEX+6, plus five charges of Firestrike (also RNG only). (As of July 2001 I have heard the Raincaller quest is nerfed due to the FV/Toxx storyline that has plagued LFay; but I have not confirmed this as I have not yet attempted to quest the Raincaller).

Rangers are the ONLY class that can do critical hits with their bows &#8211; and, a curse of the hybrid class &#8211; ranger can ONLY do critical hits with their bows; they cannot do critical hits with any of their other weapons! (yes, fellow rangers, it sucks, I know, I know!)

The Trueshot is also a test of your fletching ability. So that begs the second question:


WHY SHOULD I FLETCH?

There are people who debate the worth of fletching to a ranger (or any other class that can weild a bow). The answer is simple, and threefold:

1, Some of the very best bows in the game are fletched. This means they can&#8217;t be picked up from dead mobs, and/or must be fletched as part of a quest. You&#8217;d be stupid to deny yourself a fantastic bow simply because you felt fletching was an expensive and/or worthless craft.

2, The bows you buy off the vendors are sad. Their damage is low and so is their range; they&#8217;re good in a pinch, but unless your STR/DEX combo is pretty good and you have a good bow (see #1 reason above), you will not get many critical hits off them, if at all. If you&#8217;re under level 15, the bows bought off the vendors or dropped by mobs are acceptable, but mid-teens+, you need to fletch/quest/loot yourself something better.

3, The only arrows that can hit magical creatures (ie ghouls, willowisps, dragons) are &#8230; you guessed it &#8230; *fletched*, using silver arrowheads. The lowest trivial level for silvertipped arrows is: 182. It is not to say that you cannot fletch these lovely arrows at lower levels &#8211; I have been able to fletch them when my fletching level was as low as 80. Silvertip arrows also fletch for 10/success, vs 5/success all other types.

Fletching is also a great way to kill time when camping mobs or on those long boat rides between continents! Admittedly, you won&#8217;t make tons of money fletching, unless you sell your bows or arrows to other players. But trust me &#8230; when you&#8217;re sitting on a boat or camping a mob, and fletching to kill time, and your group sees &#8220;___ has created a class 6/7/8/9/10/11 arrow!&#8221; they sit up and take notice!


NOW&#8230; THE EASIEST WAY TO DO THE QUEST AFTER YOU&#8217;VE FLETCHED YOUR FINGERS OFF:

While you can get the components in any order, here is the easiest/quickest method. Start in WEST FREEPORT. You do not need to start in Kelethin, as all items are obtained through purchase, questing, or looting off mobs. I recommend getting enough materials to make at least 5-10 attempts at the Trueshot, especially if you are not at least a master fletcher.

Since all end components are stackable, I would recommend just getting a stack of each component (2 stacks of the dwarven wire and the micro servers, because you will use 1 of each to get the stave, and another 1 to fletch the bow) and throwing them in the bank for later, if you are successful on one of your first attempts. That way you can make more attempts later and sell/use for quests later.

1. First, you need TREANT WOOD, which is a stackable item. To get it, you need SMALL LANTERNS, which are not stackable, but are usually available off most food vendors (the ones who sell rations, water, bandages, torches). On the second floor of the Hogcaller&#8217;s Inn in WEST Freeport, find JYLE WINDSHOTS and hail him. He may or may not respond to you; it&#8217;s been a while so I can&#8217;t remember exactly what he says. Give him the small lanterns (you can give up to 4 at a time) and he will give you either treant wood (stackable) or a &#8220;wood heart&#8221; (treant heart) which are not stackable. You will need ONE treant wood per attempt.

2. Get on the boat to Butcherblock at Freeport. Preferrably get SOW put on you before you leave, because you will want to get on and off the boat fast, otherwise you get stuck on the island you buy the nuts at until the next boat passes! You are off to the Sisters&#8217; Isle in the Ocean of Tears for KIOLA NUTS, needed for the TUMPY TONIC quest, which will get you DWARVEN WIRE. (If you brewing skill is high enough, you can brew it yourself, but frankly, when the quest is so easy, why bother?) These are very easy to get but there is one unfortunate thing: The kiola nuts do NOT stack. So make sure you have plenty of open slots so you can get lots of Tonic. (You will need 2 dwarven wires per attempt, which will take 4 kiola nuts to get). Side note: the Tonics DO stack, so really, you just need to worry about open slots to get the nuts.

3. At the first island the boat STOPS at (will be on the right) run off the boat to the building directly across from the dock (slightly uphill). There is a woman behind the bar selling rations, etc. The KIOLA NUTS look like chick peas, and since they do not stack they have no number either. They cost about 2gp each and you will need FOUR for every attempt at the Trueshot. Buy as many as you want and run back to the boat! If you get stuck... well, practice your fishing or something. Try to avoid aggro&#8217;ing the NPCs here, notably the Pirate, if you&#8217;re low level.

4. Jump back on the boat and get off at Butcherblock, and head for SOUTH KALADIM. In Tumpy's place you'll find TUMPY behind the bar, hail him and he'll ask/tell you something about his famed skills as a brewer or something. Give him 1 water FLASK (cannot be forraged POD of water) and 1 kiola nut. You can give him 2 flasks (don&#8217;t stack) and 2 nuts at once. He'll give you back a TUMPY&#8217;S TONIC, and I believe he also give you exp. (exp is only worthwhile if you&#8217;re a low lvl).

5. Enter NORTH KALADIM and hunt down TRATNOR EVERHOT. I usually found him hanging around in the Farm, usually upstairs (NE side of zone). Hail him and he'll make some comment about being thirsty and lazy and could you please fetch him some Tonics. He wants TWO for him to give you DWARVEN WIRE (nodrop). Give him two and ta-da, more exp and your roll of dwarven wire. You need TWO rolls of this stuff - one to get the staff to make the bow, and another to actually make the bow itself - so 4 Tonics needed. You should be able to give him 4 Tonics at once, but of course, do not stack the Tonics!

6. Next stop &#8211; STEAMFRONT MOUNTAINS to kill ROGUE CLOCKWORKS for their MICROSERVOS. These are nodrop items but they DO stack. I have found the best place to hunt these is just south of the Mino caves. (Avoid the Kobold Messenger in this area &#8211; he&#8217;s bad news.) The Rogue Clockworks also drop various gears/sprockets which you can sell, and some kind of boxes that are for a quest in Ak&#8217;Anon. The quest requires 4 boxes at a time and the boxes weigh about 5 each, so I usually just destroy the boxes &#8211; but if you want to build faction in Ak&#8217;Anon, look up the quest. You will need TWO microservers per attempt at the bow.

* Side note: if you want to do the Ivy Etched quests, the Mino caves are where Lord Meldrath spawns. He&#8217;s around lvl 30ish and a lot of upper-lvl players camp him for experience. His skull (lore/nodrop) is used in the Ivy Tunic quest. Give an /ooc to find out if anybody is hunting him and if so if you can be allowed to loot a skull. Usually the upper level players are nice about this given as the quest is useful only to rangers.

7. Head back to GREATER FAYDARK. Your last item is SPIDERLING SILK. These can be obtained in almost any newbie zone off spiderLINGS (not to be mistaken with the large/giant spidER silks). I have found that the easiest place to find spiderlings in the GFay zone is just NE of the &#8220;newbie&#8221; lift. (For those of you new to GFay, if you have followed the path all the way around the zone from LFay or Felwithe, it is the first lift to Kelethin). Spiderling silks now stack (yay!) and you will need ONE per attempt.

Okay &#8230; you have all this stuff, now what?

8. Go to see MAESYN TRUESHOT in the Kelethin Ranger&#8217;s Guild. If you&#8217;re new to Kelethin, have somebody show you where the bank is. (You take the POD lift, go straight ahead one platform, turn left, go up one platform &#8211; that&#8217;s the bank &#8211; and then go up one more platform, and then turn right and go down a platform to the ranger guild). MAKE SURE YOU CON MAESYN FIRST. If you are not above indifferent to him, he will not give you the quest. (if you cannot get him to give you the quest, run around GFay or Crushbone killing every orc you see; this raises the necessary faction). Hail him and he&#8217;ll tell you about the Trueshot. You will also need one MAIN inventory slot open because he will give you a container to combine 1 spiderling silk, 1 microsever, 1 dwarven wire, and 1 treant wood in. COMBINE the items, hand him back the resulting item, and ta-da!

You now hold the TREANTWOOD BOWSTAVE, which is lore but NOT nodrop (which means if you have somebody handy with master fletching abilities and the other necessary components, you can give them the stave to make the attempt at the bow).


BUT WAIT&#8230; THIS IS NOT YOUR TRUESHOT YET!

Reminder: The Trueshot is LORE &#8211; so if you have one and are attempting to make one to sell or give to somebody, give them your Trueshot to hold onto while you attempt to fletch another one.

9. Open up your well-worn trusty fletching kit. You will need the Treantwood Bowstave you just received, ONE microserver, ONE dwarven wire, and a PLANE. [You can buy the plane off a fletching/bowering supplier; I think in Kelethin I had to go to the supplier on the SE-most platform in Kelethin (Trueshot Fletching supplies? Cannot remember name). There is also a fletching supply merchant standing on the next platform north from the POD lift. Whether or not you are successful, the plane will be returned to you.] Cross your fingers and hit combine &#8230; and you may be the lucky new owner of your own crafted Trueshot!


Good luck on your quest, and may all your journeys be adventurous.

Navarra Meritage, ranger of 32 seasons
Amazon Storm guild
Seventh Hammer

RE: So you want to make a Trueshot...
# Aug 08 2001 at 11:40 AM Rating: Default
SOME VERY IMPORTANT NOTES ABOUT TUMPY AND HIS TONICS:

When you go to see Tumpy Irontoe in Irontoe's, which is the 2nd building on the right as you go towards the warrior guild building. Hail him, and he'll talk about his great brewing ability and how he can make anything you want, just ask. So ask, &#8220;Can you make tumpy tonics.&#8221; He'll tell you what he needs (kiola nut and flask of water).

Like many quests, you cannot stack the items (ie you cannot give him 3 kiola nuts and 3 stacked flasks of water), but you CAN give him enough ingredients for two at a time. HOWEVER, they must be given in specific order, or he'll just tell you "thanks for your generosity."

When you hand him the first item (flask of water or kiola nut) and the trade window opens, alternate the nuts and water (ie nut/flask/nut/flask or vice versa) and then hit give, and he'll give you experience and 2 tumpy tonics, which look like empty shot glasses. The experience is minimal unless you&#8217;re under 10. (I was using a lvl 14 character of mine to get almost 50 tonics, and got just under a blue for all those tonics).

No faction notes, by the way - just "you gained experience!" which was of course minimal.

[I was doing this quest last night not for the Trueshot but to get the tonics for my SK so she can do a quest to make her a little less dubious in NFP. :-)]


RE: So you want to make a Trueshot...
# Jul 18 2001 at 2:12 PM Rating: Default
Almost forgot to put the BEST resource for EQ fletching!

http://members.bellatlantic.net/~ewj/fletchguide/

This will help you through the quickest and cheapest route to take to fletching your way to success! :-)


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