Whisperlings  

Status: Unsolved

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:2
Maximum Level:125
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Experience
  • Faction
  • Loot
  • Spell
Factions Raised:
Factions Lowered:
    Quest Items:
    Related Zones:
    Related Creatures:
    Era:Shadows of Luclin
    Recommended:
    Group Size:Solo
    Min. # of Players:1
    Max. # of Players:1
    Appropriate Classes:
    Appropriate Races:
    • All
    Entered: Fri Jan 18 12:49:29 2002
    Modified: Tue Dec 5 05:21:04 2023
    (This is a long quest with a lot of TEMPORARY items involved to begin with...but it's a very fun quest with a really cool Roleplaying element...the Whisperlings! Who knows what other quests will get us "closer" to them, and be able to use their abilities.)

    Tiamon Aroo is the Tailoring Merchant in the Building near the bard's camp fire in Shadeweaver's Thicket.

    You say, 'Hail, Tiamon Aroo'

    Tiamon Aroo says 'Greetings _____, watch where you step for the [needle clawed hoppers] are just about everywhere!

    You say, 'what needle clawed hoppers?'

    Tiamon Aroo says 'Those wretched vermin swarm to our city and trade routes in search of the refuse left by careless travelers who pass through these parts. They are just about useless and their stench brings bile to my throat. I would have set out to poison the whole lot of them if it was not for their unique [claws].

    You say, 'what claws?'

    Tiamon Aroo says 'The claws of the hoppers act as a [spirit anchor]. They are specialized in tearing into the fiber of the shadow beings that roam the thicket. I find these claws useful in [binding] the silk fashioned by the [shadeweavers].

    You say, 'what spirit anchor?'

    Tiamon Aroo says 'A spirit can only materialize within our realm by binding themselves to an object that is a spirit anchor. Some bones and stones have such properties. A spirit anchor can also do the most damage to the material form of such spirits when used as a weapon. I use the claws of the hoppers as a sewing needle of sorts to [bind the silk] made by the [shadeweavers]. A standard sewing needle would only pass through the substance of the silk. The hopper claws can pierce through their ethereal fabric effectively.

    (The previous part of this quest doesn't need to be done, but rather gives insight into what Groo McManus means by the "Spirit Anchor")

    Groo McManus is in the White Building on the left following the road out of Shar Vahl into Shadeweavers Thicket. He's a Barbarian.
    You say, 'Hail, Groo McManus'

    Groo McManus says 'Greetings adventure seeker. I have come from afar to study this strange thicket. The spirits are strong within this region, but they are secretive as well. I am willing to impart my wisdom to those who will aid me in my exploration. Are you [interested?]

    You say, 'I am interested'

    Groo McManus says 'Very well then! Let us begin. First you must attune yourself with the nature of spirits. For this you must learn to find a spiritual anchor. Find such a thing within the crater that surrounds Shar Vahl and return it to me. Then we may continue. I cannot tell you more, but there is a Vah Shir who has the knowledge that you seek. Seek him out in this thicket to learn what you can.

    Give GrooMcManus the "A Needle Thin Claw"

    Groo McManus says 'Excellent! You have done well. I can sense that you are in tune with the spirits around you. Take this, for you will need it in your next task. When you are [ready] for your next lesson let me know.

    You gain experience!!

    You say, 'I am ready'

    Groo McManus says 'You have learned a fraction of the nature of the spirit. To exist within our realm they must become a part of our realm by binding themselves within material. The hoplings claws have evolved to tear spirits from their material anchors. A disrupted anchor will normally send a spirit to the planes in which they belong, but sometimes the spirit becomes lost. This has happened within the crater that surrounds Shar Vahl. We must do what we can to [help] the lost spirit. The lost spirit had found the nearest anchor to take refuge in when its own anchor was destroyed. The spirit now lies trapped within the very claws of the hopling that had tried to destroy it. Will you help?

    Groo McManus says 'Near the south bridge of Shar Vahl city, a mysterious rock formation hangs precariously within the crater. When you have arrived, you stand beneath the rock and call to the wind, speak the word 'Lumanes', be sure to clear all thoughts from your mind when doing so. If we are not too late, a kindred spirit will speak with you. Take your discoveries to my friend Shavra in the crater, she will know what to do.

    (Again, doesn't need to be done, but who can say no to free experience?)

    Your Location is -852.56, 890.03, -343.91
    You say, 'Hail, Dar Khura Shavra'

    Dar Khura Shavra says 'Lo there wanderer. Something is amiss within the region, have you not felt it? I sense a [whisperling] nearby.

    You say, 'what whisperling?'

    Dar Khura Shavra says 'A whisperling, who brings us dreams, you cannot see them. They do no harm, but I sense anger in them. They have made an enemy. If you are willing to aid us in our research, please seek Groo McManus in the shadeweavers thicket, he has some insight on these whisperlings.

    The Whisperling can be called (not found, but called) under the glowing rock formation NEG580, POS560
    Sit and say "Lumanes"

    You say, 'Lumanes'

    a whisperling speaks softly, 'Lumanes _____, Our cousin, a spirit of frost, is trapped. We may not intervene. Only one of flesh may aid us. Are you one [able to help]? '

    You say, 'I am able to help'

    a whisperling speaks softly, 'Then we thank you. We will lure it here. But beware, it uses our cousins strength to protect itself.'

    A frost covered hopling attacks

    He has about 30 Hitpoints, hits for 1 damage 99% of the time, Burst of Flames (not often) for 4 damage
    But, I couldn't do much more than 1 damage to him 90% of the time, and did maybe 3 and 6 the other 2 times I did do more than 1 damage. In other words, VERY easy fight.

    You have slain a frost covered hopling!
    You gain experience!!
    --You have looted a A Frosted Claw.--
    (A Frosted Claw - NO TRADE/TEMPORARY - Primary Piercing - DMG:2 DLY:25 SV COLD: +1)
    TEMPORARY!

    (Note: The frost covered hopling can be summoned any time by saying "Lumanes" in that spot! It's basically a newbie Monster Generator! I got experience at 4, and with the easy fight, he can be killed over and over for experience. Hopefully Verant doesn't realize this and change it -=| )

    Go back to Shavra (who is very close) and give her the "A Frosted Claw"

    Dar Khura Shavra says 'Oh _____! This is a whisperling, and she is beautiful! You must find a way to free her of this anchor. Take her to Ragnar, he may know what to do. Let me put her in this bag to keep her safe for now.

    Your faction standing with Guardians of Shar Vahl has been adjusted by 1.
    You gain experience!!

    You get a "Frosted Bag" from her. It's a 0.0 NO TRADE object

    Spiritist Ragnar is in the Var Shal Alchemy Shop west of the Bank

    You say, 'Hail, Spiritist Ragnar'

    Spiritist Ragnar says 'Well hello... How may I help you?

    Give the Frost Bag to Spirit Ragnar

    Spiritist Ragnar says 'Eh? What have we here?'' Ragnar examines the frosted claw carefully. He closes his eyes and begins to chant while holding the claw cupped between his hands. As he opens his eyes he nods at you and begins to speak. ''You have done well to bring her here _____. This is a whisperling, her name is Siver. She is very young, so it is hard for me to understand her. From what I gather, she has an important task to fulfill, but I am still unsure what that task may be. Please take her with you for now, I think that is her wish. Perhaps Grawleh will be able to assist us further, and maybe even find a more suitable anchor for her. I think it would be wise to show her to him.

    You gain experience!!
    You also get Claw of Frost.

    (Claw of Frost - NO TRADE/TEMPORARY - Primary Piercing - DMG:3 DLY:25 SV COLD: +1)
    TEMPORARY!

    Elder Spiritist Grawleh examines the contents of the bag carefully. This is no ordinary spirit _____. It is a whisperling, a bringer of dreams. You are quite lucky, I think she will go with you. She will be able to protect you from cold magic. If you need more protection you can call on her to help you endure the cold. This is how the Dar Khura weave their spells, we ask the spirits for their aid. This scroll will show you how to call on her for her protection. You will also need to construct her a more suitable spirit anchor. This claw will not contain her much longer. Please hurry to Ragnar with the claw and a fresh [bloodling carapace]. It may buy us some time before she fades away.

    You gain experience!!
    He gives back "Siver's Claw"
    (Siver's Claw - NO TRADE/TEMPORARY - Primary Piercing - DMG:3 DLY:23 DEX:+1 SV COLD: +1)
    TEMPORARY!

    You may also receive a minor spell.

    You say, 'what bloodling Carapace?'
    (I may have done something wrong like cancelled the conversation, because he didn't answer about the carapaces, but they drop from "a Cht`Thk bloodling" in Shadeweaver's Thicket newbie area...you may want to collect 8 in total, you'll need 7 more later. You've been warned.)

    Bring Spiritist Ragnar a "Bloodling Carapace" and the Claw of Frost.

    Spiritist Ragnar says 'Well done _____, I hope it isnt too late.'' Ragnar begins to chant over the carapace and the claw, holding each in opposite hands. A soft light travels from the claw to the carapace as the claw turns to dust. Ragnar opens his eyes and begins to speak, ''It has worked, but all we have done is buy ourselves more time. While you were away, I have been speaking to Master Barkhem. He has a shield frame that can support these carapaces. You will need to craft such a shield by including this carapace and into the frame along with enough to fill each slot. You are doing quite well young _____, Siver has grown a little stronger. You can make use of her innate dexterity by weaving this spell.''

    Spiritist Ragnar hands _____ a scroll before he continues to speak. ''When you have completed the construction of the shield, return it to me and I will strengthen the anchor.''

    Your faction standing with Guardians of Shar Vahl got better.
    You gain experience!!

    He gives you a Strengthen Scroll (bug?) and a "Frosted Carapace".
    It's only a 0.0 NO TRADE item! You can actually pause at this part of the quest! (but why would you want to?)

    Master Barkhem is in the Armory to the North of the Pool in front of the Palace
    (I believe his Loc is "202.18, -167.21, -187.62")

    Master Barkhem tells you, 'That'll be 3 gold 2 silver 4 copper for the Carapace Shield Frame'.

    Buy the Carapace Shield Frame (this quest makes me wonder what else can be put in this frame)

    Now head to Shadeweavers and get ready for a long time of running around and killing Cht`Thk bloodlings. The carapace is a pretty uncommon(rare?) drop. This may take over an hour.

    Place the "Frosted Carapace" in the Carapace Shield Frame along with 7 Bloodling Carapaces and combine. You'll get a "Dull Frostweavers Shield!"
    (Dull Frostweavers Shield - AC 3 DEX: +1 SV COLD:+3 5.0 wt SHM BST)

    Ragnar said he'd make the shield stronger when you brought it back to him, so do that. Give the Dull Frostweavers Shield to Spirit Ragnar back in the Alchemy Shop.

    Spiritist Ragnar says 'Nicely done _____. This anchor should be sufficient to keep Siver bound to this realm for a while. She is strong enough to blind your enemies with a bright flash of light now, all you have to do is call on her spirit. I still cannot make complete sense of her thoughts, I think she is trying to tell me of another whisperling entrapped within the crater. Keep an eye open for the whisperling Scorpialis.

    (Scorpialis is a weapon from the TailFang Quest. I don't know if he's just giving you info on a seperate quest, or if he wants you to finish that too)

    Spiritist Ragnar says 'In the meantime, you can seek out a shield made of Xakra. Xakra made of the ethereal fabric of the spirit realm. I know the Shak Dratha within the thicket are weavers of this rare form of shadow silk. Such a shield can help us strengthen the anchor, making it easier for Siver to aid you. It will also improve her health greatly. She has been through a lot and is in rather poor condition as it stands now.
    Your faction standing with Guardians of Shar Vahl got better.
    You gain experience!!
    You also gained the stronger version of the Frostweavers Shield
    (Frostweavers Shield - AC:4 DEX+1 SVCOLD+4 MAGIC NO TRADE)

    (This appears to be the next part of the quest, but is still unsolved from what I hear)

    Need all dialogues (these are transcriptions), current faction hits, /loc of all mobs, solution to this quest!
    Submitted by: Astrall
    Rewards:
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    More Dialogue and Stuff
    # Oct 31 2016 at 2:57 AM Rating: Good
    GBATE!! Never saw it coming
    Avatar
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    9,957 posts

    [Mon Oct 31 00:38:19 2016] You say, 'Hail, Tiamon Aroo'
    [Mon Oct 31 00:38:19 2016] Tiamon Aroo says 'Greetings, Gern. Watch where you step for the [needle clawed hoppers] are just about everywhere!'
    [Mon Oct 31 00:38:22 2016] You say, 'needle clawed hoppers'
    [Mon Oct 31 00:38:22 2016] Tiamon Aroo says 'Those wretched vermin swarm to our city and trade routes in search of the refuse left by careless travelers who pass through these parts. They are just about useless and their stench brings bile to my throat. I would have set out to poison the whole lot of them if it was not for their unique [claws].'
    [Mon Oct 31 00:38:23 2016] You say, 'claws'
    [Mon Oct 31 00:38:24 2016] Tiamon Aroo says 'The claws of the hoppers act as a [spirit anchor]. They are specialized in tearing into the fiber of the shadow beings that roam the thicket. I find these claws useful in [binding] the silk fashioned by the [shadeweavers].'
    [Mon Oct 31 00:38:25 2016] You say, 'spirit anchor'
    [Mon Oct 31 00:38:26 2016] Tiamon Aroo says 'A spirit can only materialize within our realm by binding themselves to an object that is a spirit anchor. Some bones and stones have such properties. A spirit anchor can also do the most damage to the material form of such spirits when used as a weapon. I use the claws of the hoppers as a sewing needle of sorts to [bind the silk] made by the [shadeweavers]. A standard sewing needle would only pass through the substance of the silk. The hopper claws can pierce through their ethereal fabric effectively.'
    [Mon Oct 31 00:38:27 2016] You say, 'shadeweavers'
    [Mon Oct 31 00:38:27 2016] Tiamon Aroo says 'The shadeweavers hunt the beings of shadow found within the thicket. From them they fashion their shadow armor they call Xakra. We have tried to use this strong and lightweight armor in the past, but the shadows just disperse. I have found that sewing this armor onto a suitable [spirit anchor] will keep it from dispersing.'
    [Mon Oct 31 00:38:29 2016] You say, 'bind the silk'
    [Mon Oct 31 00:38:29 2016] Tiamon Aroo says 'A spirit must be bound to material from our own realm. Stones such as those used to build cities can be great anchors for spirits. The more ritual and culture that a stone is exposed to, the stronger it becomes as an anchor. You can use the claws of a hopper to sew the shadeweavers silk onto a suitable anchor. If you bring me four of these claws, I can fashion one of them into a needle for you.'




    [Mon Oct 31 00:46:00 2016] You say, 'Hail, Groo McManus'
    [Mon Oct 31 00:46:00 2016] Groo McManus says 'Greetings, adventure seeker. I have come from afar to study this strange thicket. The spirits are strong within this region, but they are secretive as well. I am willing to impart my wisdom to those who will aid me in my exploration. Are you [interested?]'
    [Mon Oct 31 00:46:01 2016] You say, 'interested?'
    [Mon Oct 31 00:46:01 2016] Groo McManus says 'Very well then! Let us begin. First you must attune yourself with the nature of spirits. For this you must learn to find a spiritual anchor. Find such a thing within the crater that surrounds Shar Vahl and return it to me. Then we may continue. I cannot tell you more, but there is a Vah Shir who has the knowledge that you seek. Seek him out in this thicket to learn what you can.'
    [Mon Oct 31 00:46:11 2016] Groo McManus says 'Excellent! You have done well. I can sense that you are in tune with the spirits around you. Take this, for you will need it in your next task. When you are [ready] for your next lesson let me know.'
    [Mon Oct 31 00:46:11 2016] You gain experience!!
    [Mon Oct 31 00:46:37 2016] Logging to 'eqlog.txt' is now *ON*.
    [Mon Oct 31 00:46:42 2016] You say, 'ready'
    [Mon Oct 31 00:46:45 2016] You say, 'ready'
    [Mon Oct 31 00:46:55 2016] You say, 'i am ready'
    [Mon Oct 31 00:46:55 2016] Groo McManus says 'You have learned a fraction of the nature of the spirit. To exist within our realm they must become a part of our realm by binding themselves within material. The hoplings claws have evolved to tear spirits from their material anchors. A disrupted anchor will normally send a spirit to the planes in which they belong, but sometimes the spirit becomes lost. This has happened within the crater that surrounds Shar Vahl. We must do what we can to [help] the lost spirit. The lost spirit had found the nearest anchor to take refuge in when its own anchor was destroyed. The spirit now lies trapped within the very claws of the hopling that had tried to destroy it. Will you help?'
    [Mon Oct 31 00:46:59 2016] You say, 'help'
    [Mon Oct 31 00:47:07 2016] You say, 'i will help'
    [Mon Oct 31 00:47:07 2016] Groo McManus says 'Near the south bridge of Shar Vahl city, a mysterious rock formation hangs precariously within the crater. When you have arrived, you stand beneath the rock and call to the wind, speak the word 'Lumanes', be sure to clear all thoughts from your mind when doing so. If we are not too late, a kindred spirit will speak with you. Take your discoveries to my friend Shavra in the crater, she will know what to do.'

    [Mon Oct 31 00:49:41 2016] You say, 'lumanes'
    [Mon Oct 31 00:49:42 2016] a whisperling speaks softly, 'Lumanes Gern, Our cousin, a spirit of frost, is trapped. We may not intervene. Only one of flesh may aid us. Are you one [able to help]? '
    [Mon Oct 31 00:49:44 2016] You say, 'able to help'
    [Mon Oct 31 00:49:44 2016] a whisperling speaks softly, 'Then we thank you. We will lure it here. But beware, it uses our cousins strength to protect itself.'
    6


    [Mon Oct 31 00:57:03 2016] Dar Khura Shavra says 'Lo there wanderer. Something is amiss within the region, have you not felt it? I sense a [whisperling] nearby.'
    [Mon Oct 31 00:57:06 2016] You say, 'whisperling'
    [Mon Oct 31 00:57:06 2016] Dar Khura Shavra says 'A whisperling, who brings us dreams, you cannot see them. They do no harm, but I sense anger in them. They have made an enemy. If you are willing to aid us in our research, please seek Groo McManus in the shadeweavers thicket, he has some insight on these whisperlings.'
    [Mon Oct 31 00:57:13 2016] Dar Khura Shavra says 'Oh Gern! This is a whisperling, and she is beautiful! You must find a way to free her of this anchor. Take her to Ragnar, he may know what to do. Let me put her in this bag to keep her safe for now.'
    [Mon Oct 31 00:57:13 2016] Your faction standing with Guardians of Shar Vahl has been adjusted by 1.
    [Mon Oct 31 00:57:13 2016] You gain experience!!
    [
    [Mon Oct 31 01:02:10 2016] Elder Spiritist Grawleh examines the contents of the bag carefully. This is no ordinary spirit Gern. It is a whisperling, a bringer of dreams. You are quite lucky, I think she will go with you. She will be able to protect you from cold magic. If you need more protection you can call on her to help you endure the cold. This is how the Dar Khura weave their spells, we ask the spirits for their aid. This scroll will show you how to call on her for her protection. You will also need to construct her a more suitable spirit anchor. This claw will not contain her much longer. Please hurry to Ragnar with the claw and a fresh [bloodling carapace]. It may buy us some time before she fades away.
    [Mon Oct 31 01:02:10 2016] You gain experience!!
    [Mon Oct 31 01:02:21 2016] You say, 'bloodling carapace'
    [Mon Oct 31 01:03:12 2016] You say, 'what bloodling carapace'
    [Mon Oct 31 01:03:15 2016] You say, 'Hail, Elder Spiritist Grawleh'
    [Mon Oct 31 01:03:25 2016] You say, 'what carapace'
    [Mon Oct 31 01:03:30 2016] You say, 'what bloodling'
    [Mon Oct 31 01:04:10 2016] You say, 'bloodling carapace'






    [Mon Oct 31 01:32:07 2016] [12 Beastlord] Lonli (Vah Shir) ZONE: shadeweaver
    [Mon Oct 31 01:32:07 2016] [ANONYMOUS] Nebraska
    [Mon Oct 31 01:32:07 2016] [21 Shaman] Gern (Barbarian) <Twitch Tv Everquest> ZONE: shadeweaver
    [Mon Oct 31 01:32:07 2016] There are 3 players in EverQuest.
    [Mon Oct 31 01:32:12 2016] Saren Kaja says 'Welcome to my shop, Gern. You would probably find a Rough Stone Club handy.'
    [Mon Oct 31 01:32:18 2016] Saren Kaja tells you, 'I'll give you 4 copper for the Needle Thin Claw.'
    [Mon Oct 31 01:32:19 2016] Saren Kaja tells you, 'I'll give you 1 gold 6 silver for the Dingy Trousers.'



    [Mon Oct 31 02:02:54 2016] Spiritist Ragnar says 'Well done Gern, I hope it isnt too late.' Ragnar begins to chant over the carapace and the claw, holding each in opposite hands. A soft light travels from the claw to the carapace as the claw turns to dust. Ragnar opens his eyes and begins to speak, 'It has worked, but all we have done is buy ourselves more time. While you were away, I have been speaking to Master Barkhem. He has a shield frame that can support these carapaces. You will need to craft such a shield by including this carapace and into the frame along with enough to fill each slot. You are doing quite well young Gern, Siver has grown a little stronger. You can make use of her innate strength by weaving this spell.''
    [Mon Oct 31 02:02:54 2016] Spiritist Ragnar Ragnar hands Gern a scroll before he continues to speak. 'When you have completed the construction of the shield, return it to me and I will strengthen the anchor.'



    [Mon Oct 31 02:44:43 2016] Spiritist Ragnar says 'Nicely done Gern. This anchor should be sufficient to keep Siver bound to this realm for a while. She is strong enough to blind your enemies with a bright flash of light now, all you have to do is call on her spirit. I still cannot make complete sense of her thoughts, I think she is trying to tell me of another whisperling entrapped within the crater. Keep an eye open for the whisperling Scorpialis.'
    [Mon Oct 31 02:44:43 2016] Spiritist Ragnar says 'In the meantime, you can seek out a shield made of Xakra. Xakra made of the ethereal fabric of the spirit realm. I know the Shak Dratha within the thicket are weavers of this rare form of shadow silk. Such a shield can help us strengthen the anchor, making it easier for Siver to aid you. It will also improve her health greatly. She has been through a lot and is in rather poor condition as it stands now.'
    [Mon Oct 31 02:44:43 2016] Your faction standing with Guardians of Shar Vahl has been adjusted by 2.
    [Mon Oct 31 02:44:44 2016] You gain experience!!
    [
    ____________________________
    remorajunbao wrote:
    One day I'm going to fly to Canada and open the curtains in your office.

    Faction
    # Oct 03 2016 at 3:36 AM Rating: Good
    GBATE!! Never saw it coming
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    9,957 posts
    Turn in of a Frosted Claw to Shavra gives:

    +1 faction for Guardians of Shar Vahl
    ____________________________
    remorajunbao wrote:
    One day I'm going to fly to Canada and open the curtains in your office.

    Faction
    # Oct 03 2016 at 3:42 PM Rating: Good
    Friar Bijou wrote:
    Turn in of a Frosted Claw to Shavra gives:
    +1 faction for Guardians of Shar Vahl

    Updated, thanks!
    more info
    # Mar 02 2011 at 9:14 AM Rating: Good
    ***
    2,308 posts
    Quote:
    Elder Spiritist Grawleh examines the contents of the bag carefully. This is no ordinary spirit Astrall. It is a whisperling, a bringer of dreams. You are quite lucky, I think she will go with you. She will be able to protect you from cold magic. If you need more protection you can call on her to help you endure the cold. This is how the Dar Khura weave their spells, we ask the spirits for their aid. This scroll will show you how to call on her for her protection. You will also need to construct her a more suitable spirit anchor. This claw will not contain her much longer. Please hurry to Ragnar with the claw and a fresh [bloodling carapace]. It may buy us some time before she fades away.

    You gain experience!!
    He gives back "Siver's Claw"
    (Siver's Claw - NO TRADE/TEMPORARY - Primary Piercing - DMG:3 DLY:23 DEX:+1 SV COLD: +1)
    TEMPORARY!


    I got the claw back and a Spell: Endure Cold. My claw was Dly 24 btw.

    Quote:

    Spiritist Ragnar says 'In the meantime, you can seek out a shield made of Xakra. Xakra made of the ethereal fabric of the spirit realm. I know the Shak Dratha within the thicket are weavers of this rare form of shadow silk. Such a shield can help us strengthen the anchor, making it easier for Siver to aid you. It will also improve her health greatly. She has been through a lot and is in rather poor condition as it stands now.
    Your faction standing with Guardians of Shar Vahl got better.
    You gain experience!!
    You also gained the stronger version of the Frostweavers Shield
    (Frostweavers Shield - AC:4 DEX+1 SVCOLD+4 MAGIC NO TRADE)


    I also got Spell: Flash of Light as reward.

    Edited, Mar 2nd 2011 9:16am by fcoty

    Edited, Mar 2nd 2011 9:34am by fcoty

    Edited, Mar 3rd 2011 12:45am by fcoty
    Frostweaver Shield quest
    # Mar 09 2010 at 6:25 PM Rating: Decent
    This is a nice quest for those playing on the EQMac server Al'Kabor, particularly Shamans who don't have the newbie armor quests. I got lucky and got a nice piercing drop from a bloodling. So completion gave me a weapon/shield combo!

    Very exciting. The carapaces took the longest to get. I got 5 right of the bat and was thrilled, but then took about an hour more to get the other 3. The Frostweaver's Shield is NO DROP but it did equip and I followed this walk-through exactly.

    -Andilea of Al'Kabor, rank 6 Shaman
    Can not use shield
    # Aug 20 2006 at 9:14 PM Rating: Decent
    I did the quest all the way to the final sentance, and got the Frostweavers Shield - AC:4 DEX+1 SVCOLD+4 MAGIC NO TRADE but it won't go into the shield slot for me to use. Any ideas.

    Firepaw, Beastlord 15
    Demoria, Druid 26
    The Next Step
    # Jun 15 2005 at 7:46 PM Rating: Decent
    Hmm...maybe trying to give Spiritist Ragnar some shade silk will go to the next part of the quest?

    I'll try it as soon as I can kill the Shak Dratha. =P
    RE: The Next Step
    # Jun 15 2005 at 7:54 PM Rating: Decent
    Bah I just read all the posts...looks like there's no continuation of this quest. -sad sigh- Well, Siver is now your companion, right? She lives in the shield? How cute. ^-^
    RE: The Next Step
    # Oct 13 2005 at 1:31 AM Rating: Decent
    it is kinda cute ... it's nice to have a permenant companion ... even if it is completely silent and useless. :P
    Whisperlings
    # Jan 26 2005 at 7:01 AM Rating: Decent
    Is there any new information since 2002? I am going to start this quest as it is so fascinating.

    Shrin
    Beastlord Shammy of the 15th Season
    Saryrn Server
    This still active
    # Aug 24 2004 at 9:28 PM Rating: Decent
    I couldnt find the "whisperling" has it been taken out of the game?

    I know where it used to be and the sparkle effect is gone. and no answer to the word 'Lumanes'

    Anyone know?
    RE: This still active
    # Sep 04 2004 at 11:35 AM Rating: Decent
    Just did it today.
    can't find Shavra
    # Jul 05 2004 at 2:31 PM Rating: Decent
    *
    197 posts
    I have been to -852.56, 890.03 several times looking for him. I think he is supposed to be in the tunnels but these coordinates do not work out in the tunnels. I have tried tracking him but to no avail. Maybe I am doing the coordinates wrong. Are they supposed to be exactly like this (-852.56, 890.03) when I type /loc or are the supposed to be opposite (890.03, -852.56)? Any hints?
    RE: can't find Shavra
    # Jul 12 2004 at 3:19 PM Rating: Default
    I did this quest last night and received the Frostweaver's Shield. I found Dar Khura Shavra at -871, 963, -346 against the wall slightly above the pit. This is the order of the coordinates when /loc is used. (-871, 963, -346)

    Also, killed Tailfang 10 times and he did not drop his tail or anything else.

    Zarry LVL 6 Vah Shir Beastlord
    Vazaelle
    TailFang
    # Mar 13 2004 at 4:02 AM Rating: Decent
    Has anyone even bothered tryign the same basic run threw with the NPC's with the dro pfrom TailFang.. for some odd reason that just seems to be so stupidly easy people look over it. I'm fairly new to EQ so I might test it later when I'm a higher lvl.
    I FOUND A SHIELD
    # Feb 20 2004 at 2:53 AM Rating: Decent
    I was on my rogue and I snuck behind the smith (note that all Vah Shir get sneak to my knowledge), and presto, he sells stuff, INCLUDING a shield. I just stopped in on my way through because I remembered this quest from when I had a Vah Shir, hope this helps.

    -Wintermoon Palesky
    RE: I FOUND A SHIELD
    # Mar 06 2004 at 11:04 AM Rating: Decent
    The shiled he sells (called Palocht)is not the one for the whisperling quest
    RE: I FOUND A SHIELD
    # Feb 24 2004 at 11:03 PM Rating: Decent
    WHat else does he sell?
    What do you mean location?
    # Feb 12 2004 at 3:46 AM Rating: Decent
    Your Location is -852.56, 890.03, -343.91
    How do I use this to find someone. I'm very new and I don't understand how you do this.
    RE: What do you mean location?
    # Feb 19 2004 at 12:34 PM Rating: Decent
    Don't worry, we were all new once. I forget which is which but the first and second numbers refer to how far north/south and East/West you are in the zone, those are the important numbers. ( 0, 0 is the middle of the zone). The third number is how high you are, helpful in mountain areas or those with several floors. Good Luck and Happy Hunting. =)
    Xakra Shield
    # Jan 19 2004 at 8:43 PM Rating: Decent
    two things occur to me, one is to try to deal with the Shak Dratha smith (maybe sneaking will work?) the other is that perhaps a shield could be constructed in a similar fashion to shadowscream armor? Once my skill and level are sufficient to hunt the components, I'll experiment with this idea..
    RE: Xakra Shield
    # Feb 23 2004 at 10:31 PM Rating: Decent
    OK guy's just bare with me here, but just a thought, Since the Xakra can only be sown by using a Thin claw Needle, perhaps this is key, to make Shadow cloth armor , you have to combime a No Rent Xakra Piece of armor with a Cloth piece of the same type, ie Cloth cap w/ Xakra Cap = Shawdow Cap, or something like that, not really sure of exact name, but you get the idea, So maybe if you Combine A Xakra Buckler or Shield with the frost Shield that has the Whisperling in it and a Thin claw needle , and then try combine, perhaps this will work, Not Sure about this but I will try it and post it if I am successful, and reveal any details I can, wish me luck

    Bashjin lvl 7 Shammy Vah Shir (crosses fingers)
    Jala
    # Oct 26 2003 at 9:49 AM Rating: Default
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    you know whats funny Jala a merchant in shar vhal says she is practacing weaving xakra! hmm wonder if ther is somin you can say to her or give here to get her to tell you how to make one or obtain one, just a though maybe its the right path i dont know this quest has been puzzling the mess out of me lol!
    ____________________________
    http://phantasyrpg.com/main.php?view=136215
    Xakra revealed
    # Sep 09 2003 at 6:34 AM Rating: Decent
    Besides being an obscure reference to a named MOB in Vex Thal, it is also the name of some little worms in Shar Vahl and Shadeweavers Thicket - They drop a few no drop items. Buuuut, Shak Dratha scouts drop (RARELY) this no drop NO RENT item:

    https://everquest.allakhazam.com/db/item.html?item=23118

    And the hunters drop (RARELY) this no drop NO RENT item:

    https://everquest.allakhazam.com/db/item.html?item=12554

    And the plot thickens because of one post by aerowen:

    "You receive an anvil that Master Barkhem refers to as a 'spirit anchor', just like the needles that fix Xakra Kel armor for tailors."

    Will we ever know the truth? I'm going to slay some Shak Dratha tonight!

    -Forzz, 31 DE Cleric, master of Adamantite
    Drinal
    Shade Silk?
    # Aug 07 2003 at 12:24 PM Rating: Decent
    I haven't seen anyone mention the Shade Silk dropped by Shak Dratha. At the end of the known part of this quest, Ragnar says, "I know the Shak Dratha within the thicket are weavers of this rare form of shadow silk.".

    I keep seeing people say that you should get the shield off the Shak Dratha, but when I thought about it, it makes more sense that you're just getting the silk off them, since Shade Silk is different than Shadeling silk and I've only seen it dropped off Shak Dratha. Of course that still leave the question of -how- you make the shield, if you make it at all.
    RE: Shade Silk?
    # Sep 28 2003 at 8:15 PM Rating: Decent
    Has anyone tried making the xakra shield out of shade silk, combined in the carapce shield frame?
    RE: Shade Silk?
    # Nov 26 2003 at 9:31 AM Rating: Decent
    i did try... tried shade silk in the form, shadeling silk, shade silk swatch... also tried shade silk and bloodling carapaces, and thread with carapaces... none worked
    heys
    # Jul 25 2003 at 12:43 AM Rating: Decent
    i couldnt hit it at all i just now tried and i tried and tried but it kept saying that it wasinvulnerabel or sumthin?? wats going on???? PLZZZZZZZZ help me
    RE: heys
    # Jul 27 2003 at 1:36 AM Rating: Decent
    Can only be hit by magic. Get a magic weapon or use spells to kil it.
    Shak Dratha Ally
    # Jun 22 2003 at 7:06 AM Rating: Decent
    Avatar
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    1,562 posts
    I am ally - no luck hailing any Shak's yet - including the named ones.
    faction
    # Jun 17 2003 at 8:42 AM Rating: Decent
    Avatar
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    1,562 posts
    I'm up to warmly with Shak Dratha... closing in on ally. I'll post any progress....
    Whisperlings
    # Jun 09 2003 at 7:26 AM Rating: Decent
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    Hello.

    I found the whisperling in the pit around Shar Vahl and asked myself where the name "Lumanes" came from. Is there any hint in the game which pints to this name?

    And, if so, has anyone found other hints for other whisperling names? Can't believe this whole thing around Lumanes only for one of the whisperlings ...

    HSishi Shortfinger
    Rogue on Kael Drakkal
    <Die Reisenden von Norrath>
    ____________________________
    HSishi Shortfinger
    Proud Rogue
    Member of <Age of Unity>
    Antonius Bayle
    RE: Whisperlings
    # Jun 23 2003 at 5:12 PM Rating: Excellent
    I think you're misinterpreting the meaning of "Lumanes". You'll note that when you say it to the whisperling, the whisperling responds by saying it back to you:

    "You say, 'Lumanes'

    A whisperling speaks softly, 'Lumanes Astrall, Our cousin, a spirit of frost, is trapped..."

    This is more like a greeting than a name, for example if I said "Shalom" to you and you replied "Shalom" in return. Repeating one's own name back when hearing it spoken would be unusual, and since the creature is otherwise speaking very good Common, I'd say it is not a name at all but a word of greeting. An alternate form of "Hail", if you like.

    RE: Whisperlings
    # Feb 27 2004 at 2:14 AM Rating: Default
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    iv seen the name astrall befor its on a gravestone on the other half of shadeweavers were the loda ki solders are. bunch of corpses there one sorta named called a smelly corpse. not sure if its the name it just looks to read that. take a look for yourself iv snaped a screenshote so ill look futher into it
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    Xakra shield
    # May 08 2003 at 11:43 AM Rating: Default
    Has anyone found a Xakra Shield?
    And has anyone given this Xakra Shield to Ragnar or Xakra shield + Frostweavers Shield?

    I hope that we won't search 7 Xakra Shields to combine it with the Frostweavers Shield in the Carapace Shield Frame again...
    Supposed "new" leads
    # Mar 06 2003 at 9:24 PM Rating: Decent
    I've seen a few posts on here saying "has someone tried" then saying something that had already been shown to be wrong on an earlier post. *shrug* guess people don't like to read the earlier pages
    sewing
    # Feb 20 2003 at 9:42 PM Rating: Decent
    Ok i have been trying to do this quest for the last 2 weeks, I was just wondering if it would be Possible to combine a claw needle, a shadeling silk, another shadeling silk and one of the armor pieces you get from killin the centi's
    Shedding new light
    # Feb 17 2003 at 8:29 AM Rating: Decent
    just noticed something... the Centi in ME are the black aliens. they drop akheva and shak dratha hits when killed.. they ALSO drop shaded Shield.. connection?? hmmm something to think about.. ill go buy one of those cheap shields today and see if Ragnar takes it
    Quest: Completed?
    # Feb 13 2003 at 11:39 PM Rating: Default
    Not to burst anyone's bubbles, but after intense testing, experimenting, and exploring, there currently appears to be no continuation of this quest. Uppon asking a GM however, they told me that they were "not allowed to disclose that information at this time." (typical GM answer from my experience)

    So, if you want to keep searching, go ahead, but to warn you in advance, you probably won't find anything. And judging by how SOE has dealt with this kind of thing in the past, they probably won't ever get around to finishing it. =(
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