Norrath's Keepers: Circle of Drakes  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Level:70
Maximum Level:110
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Task
Quest Goal:
  • Faction
  • Loot
Time Limit:06:00:00
Success Lockout Timer: 68:00:00
Faction Required:
Norrath's Keepers (Min: Amiable)
Related Zones:
Related Creatures:
Related Quests:
Era:Dragons of Norrath
Recommended:
Group Size:Raid
Min. # of Players:6
Max. # of Players:24
Appropriate Classes:
  • All
Appropriate Races:
  • All
Entered: Wed Apr 13 14:56:46 2005
Modified: Fri Feb 20 13:31:21 2015


For an overview of the Dragons of Norrath expansion, see this wiki article.
For an overview of progression, see quest entries for Norrath's Keepers and the Dark Reign.




This is a mini-raid task (6-24 players) begins with Gordish Frozenheart (click for map image) in the Norrath's Keepers camp of the Lavastorm Mountains.

Pre-requisites for requesting:
- Minimum Level 65
- Minimum amiable faction with Norrath's Keepers
- Three players must be present in the zone before the event will start

When you hail him, you get a quest selection window pop-up, but these are only for his eight group missions. To request either of his two mini-raids, say "see those".

Gordish Frozenheart says 'I have some more jobs available if you have seventeen friends or so, would you like to [see those] instead?'

You have been assigned the task 'Circle of Drakes'.

It seems that some drake magi are working their foul magic inside the Nest. You must stop them from forming a circle and completing their spell. From what we can tell, it will take five drakes to complete the circle. They must be killed before they can form their circle. It's possible that the survival of Norrath hangs in the balance.



Task Steps

Touch the portal to the Nest 0/1 (The Broodlands)

Eliminate the drake magi 0/1 (The Accursed Nest)

Eliminate the second wave of drake magi 0/1 (The Accursed Nest)

Eliminate the third wave of drake magi 0/1 (The Accursed Nest)

Eliminate the fourth wave of drake magi 0/1 (The Accursed Nest)

Eliminate the fifth wave of drake magi 0/1 (The Accursed Nest)



The Event

The entrance is the dragon portal in the far northeastern part of the Broodlands.

Here, you'll need to kill five waves of Magus Drakes. The number of mobs in each wave increases as you progress through the event. The drakes will attempt to set up a circle in the center. Once a drake makes it to the center, it cannot be attacked. If five drakes make it to the center, the task fails.

The emote you'll see upon a wave spawn:

The flapping in the distance builds as the wind picks up.

The 'circle' is a nondescript area of land in the middle of the zone-in area. Mobs are called "drake magus" and can come from either the east (from across the bridge) or the west (from the tunnels leading to the rest of the zone).

For the first wave, you have to kill one mob. For the second wave, three mobs. For the third wave, three mobs. For the fourth wave, five mobs. And for the final wave, six mobs.

Each mob hits for a max ~1,100 and has ~60,000 hitpoints; "Lightning Cyclone":

Lightning Cyclone: Single Target, Magic (-17)
1: Cancel Magic (9)
2: Stun (3.00 sec)



Failure & Reset

The event fails if you let a fifth drake get to the center:

The first drake takes its place in the circle.

The second drake takes its place in the circle.

The third drake takes its place in the circle, you can feel the magic increasing around you.

The fourth drake takes its place in the circle, you can feel their spell is nearing its end.

As the final drake takes its place in the circle the ground trembles beneath your feet and energy shoots into the sky.

The task ends, and you are kicked out of the zone.



Completion & Loot

Upon completion, you see:

As the magic of the drakes fails you see an object appear at the center of their circle.

That was closer than we like to admit. We will analyze the focus, hopefully we will learn the intent of their magic. Thank you again.

A chest spawns in the central area, containing one item from this loot table:

Cape of Dragon Scales
Disc of the Dragon Kind
Necklace of Grimspirit Beads
Ore of the Nest


Rewards:
7 Radiant Crystals (number varies according to group's level)
1x "Norrath's Keepers Token" (faction turn-in item)
Rewards:
Send a Correction
Post CommentRoot Thread
RE: info
# Jun 10 2006 at 9:57 AM Rating: Good
Sage
***
3,705 posts
It would be a mistake to split your DPS this way. Stick a tank/healer on each side, and have the rest move as a unit and concentrate on one mob.
____________________________
Xaanru's stuff
RE: info
# Nov 21 2006 at 2:52 AM Rating: Decent
Scholar
38 posts
even at the time I posted it we won everytime with splitting the raid and mostly we haven't been 24 players
today we do it with 2 groups fully anguish geared and epic 2.0
RE: info
# Nov 21 2006 at 5:30 AM Rating: Good
Sage
***
3,705 posts
You're still making it MUCH harder than it needs to be. Not only by splitting the dps, but mostly by the way you position the tanks.

Edited, Today 5:34am by xaanru
____________________________
Xaanru's stuff
RE: info
# Aug 30 2007 at 12:26 PM Rating: Decent
29 posts
...actually I've been using this strategy too. We use less than two groups to do this mission now. We cycle in alts and stuff from time to time as part of the raid force. (can't add anyone after mission has started so do so beforehand) We use 8 people (mostly time/DoDh geared) with a few CoA geared folks. I take a force of 3 to the east over the bridge as you zone in from Broodlands. Paly (me, 17.5khps-3kac-1kAAs) my boxed shaman (12k/12k-500AAs) and a friend's Monk (gimp, heh) while the other 5 or 6 friends move to the West hall near the first "T" intersection. Their force includes a Warrior (18k-2.5kac-350AAs) and a cleric (15k mana/1.5kAAs) plus assorted alts and others for dps purposes. The east side is easy, you get 3 waves of single magus' and 2 waves of 2. You set up accross the bridge near the doorway that leads to Ju'rek. Can pull the drakes back up after they try to run once you have reaquired aggro to delay them from reaching the "Circle". It only gets difficult if you take too much time killing your waves of 2 as the next wave can spawn on you before you have finished the wave before. (fun fun) The other group that is set up in the west cave will sometimes have some difficulty on the last waves and have been overrun and wiped a few times... But we have never lost, as long as you keep 5 of the Magus drakes from reaching the circle you win. None of the drakes are very tough but if you get enough of them on anyone they can down you quickly. 1kish max hits, slowable, not stunable/not rootable/not snareable. First 3 waves are blue con to 75 and last 2 waves are even cons. I have'nt noticed any difference in their difficulty regardless of levels. I hope this helps, good luck. =)
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