Dragon Scales  

Quest Started By:Description:
Where:
Who:
Rating:
*****
Information:
Time:6 hours
Level:45
Maximum Level:110
Monster Mission:No
Repeatable:Yes
Can Be Shrouded?:No
Quest Type:Quest
Quest Goal:
  • Experience
  • Faction
  • Loot
Factions Raised:
Factions Lowered:
Quest Items:
Related Zones:
Related Creatures:
Era:Ruins of Kunark
Recommended:
Group Size:Solo
Min. # of Players:1
Max. # of Players:1
Appropriate Classes:
Appropriate Races:
  • All
Entered: Thu Apr 4 21:50:33 2002
Modified: Sun Jan 5 11:21:36 2014
You say, 'Hail, Sir Hobble'

Sir Hobble holds a cracked monocle up to his squinting eye. 'I say!! A talking bear!! Squire Fuzzmin, come and take a gander at this rare find! The wonders never cease in the land of Kunark!!'

You say, 'Hail, Squire Fuzzmin'

Squire Fuzzmin awakens from a quick shuteye. 'Yawn.. Oh!! Hello. Don't mind the rusty old tin can. Sir Hobble is on a [quest] of sorts. I tell you, I would leave if he did not pay such good wages to carry his equipment.

You say, 'What quest is Sir Hobble on?'

Squire Fuzzmin says 'Sir Hobble is searching for [three special dragons]. For all I know, they're not even dragons. He can't see or hear very well. He still thinks I am the only troll squire around.'

Sir Hobble tries to slash a drachnid webstrander, but misses!

You say, 'What three special dragons?'

Squire Fuzzmin says 'Apparently he is after three dragons which are supposedly named Azdalin, Gylton and Xyfl. He will not rest until he holds their scales. I wish you could [find the dragons].'

You say, 'I will find the dragons'

Squire Fuzzmin says 'If you bring me three scales I will be able to place them upon the next three victims of Sir Hobble. Then we can depart from this accursed isle. He would never know the difference. Do this and I will give you a warrior weapon out of the old knight's armory.'

Get the first two scales from the named wurms in the Burning Woods, Azdalin and Gylton.

For the third scale, you'll have some running around to do. Begin by giving two Carnelians to Tektite, a gargoyle guard in The Overthere:

Tektite takes one hand and pries out one of his eyes, which he casts far into the plains. He then places the carnelian into his eye socket. He turns towards you and holds open his palm.

Tektite pries out his other eye and places the second carnelian gem in its place. His eyes burn brightly with scarlet fire. He then hands you a fragment of Tektite.

(In the alternative, you can kill him to get the Tektite.)

Then take the Tektite to the Temple of Solusek Ro and find Lord Lyfyx of Burwood.

You say, 'Hail, Lord Lyfyx of Burwood'

Lord Lyfyx of Burwood bows as a courtesy. His face gleams as if tinged with red. 'Greetings, my friend. Welcome to the Temple of Ro, sanctuary to those who follow the words of the Burning Prince.'

You say, 'What Burning Prince?'

Lord Lyfyx of Burwood closes his eyes and shakes his head in sorrow. 'Far away and better forgotten.'

You say, 'Who is Doowrub fo Xyfyl Drol?'

Lord Lyfyx of Burwood says 'So you can pronounce my name backwards.. Is that your lot in life? Pronouncing names backwards? Be gone with your silliness! We need no court fool.'

You say, 'What is the Temple of Ro?'

Lord Lyfyx of Burwood closes his eyes and shakes his head in sorrow. 'Far away and better forgotten.'

You say, 'What about dragon scales?'

Lord Lyfyx of Burwood says 'Tektite and peridot shall get you what you desire.'

Hand him the Tektite and a Peridot.

Lord Lyfyx of Burwood places the gems inside an ornate metal box. He begins to tug at his skin. Your vision blurs as he performs his magic. 'This is what you seek. Now leave and bother me no further.'

Your faction standing with Temple Of Sol Ro got better.
Your faction standing with Shadowed Men got worse.
You gain experience!!

Head back to Squire Fuzzmin in Firiona Vie:

You say, 'Hail, Squire Fuzzmin'

Squire Fuzzmin awakens from a quick shuteye. 'Yawn.. Oh!! Hello. Don't mind the rusty old tin can. Sir Hobble is on a [quest] of sorts. I tell you, I would leave if he did not pay such good wages to carry his equipment.

I don't say anything cause I'm diggin in my bags for the scales, and he goes on to say this, twice in a row:

Squire Fuzzmin says 'I need the three dragon scales of Azdalin, Gylton and Xyfyl.'

Squire Fuzzmin tumbles around and stands on his hands. With his feet, he pulls a long polearm from a nearby weapons cache. 'Woohoo!! I can taste the brew in Freeport already. Here you are, my friend. A real Wurmslayer!!'

Your faction standing with Inhabitants of Firiona Vie got better.
Your faction standing with Emerald Warriors got better.
Your faction standing with Storm Guard got better.
Your faction standing with Legion of Cabilis got worse.
Your faction standing with Pirates Of Gunthak got worse.
You gain experience!!
Rewards:
Send a Correction
Post CommentRoot Thread
Ranger info
# Jun 27 2002 at 12:10 AM Rating: Default
The Bucaneer is the PH for Wiltin Windstalker, the Buc. must be kept alive because if he is killed the cycle starts all over again. Wiltin drops the quiver for the Ivy Leggins quest, < Not > the Trueshot bow ( the only thing in OOT for the Trueshot are the Kiola nuts from the sister isle ). FYI : My 53rd lvl ranger solo kited Glyton, it took a while but twas easy, he doesn't summon or any breath weapon, just hits when you get too close. As for Azdalin, hunt near the Giant fort, I've seen him several times near there. I'm not sure if Gullerback is the PH, but we were killing him so tis very possible. Good hunting
RE: Ranger info
# Jul 03 2002 at 3:03 PM Rating: Default
I really find it sad that people will make up such stories of a 53 ranger being able to solo a wurm named Glayton in OOT when it clearly shows that the wurm spawns in the Overthere...he even made refrence to The Bucaneer and Whiltin Windstalker..whom actually do spawn in Ocean of Tears. I think he posted this to cover another secret wich I will let out of the bag here. The Bucaneer is the Placeholder to give the Ancient Cyclops the ability to spawn in OOT. The Bucaneer is on a 45 min spawn timer, and I have killed him every 45 min then run back to AC island and killed the Cyclops to get the Ancient Cyclops to spawn. If you kill the bucanner 12 times (every 45 min) and the Cyclops place holder, it should spawn the AC atleast 1 time.

I just love how people will do anything to hide their knowledge of how to make mobs spawn, especially because this guy may have a booming Journeyman Boots MQ business.

Take it for what its worth...

Happy hunting!
____________________________
Beebe Lytcaster 53 Heretic
Hiyeedi Fliess 55 Preserver
Sarany Richmen 34 Warrior
Audrea Vai 36 Enchanter
Payhn Reliepher 35 Cleric
Whispher Sweetnothings 25 Monk
Rallos Zek
RE: Ranger info
# Sep 10 2002 at 1:42 PM Rating: Default
The rating is an overall Karma...when posts show a higher than normal rating, that means all my posts combined have been averaged together.

To speak to your point "(12 buck spawns every 45 minutes, regardless of killing him)", 9 hours is not the spawn time for the AC, 36 hours is...and yes killing the Buccaneer does make him spawn faster, however there is more. If you camp the AC you will notice there is a cycle of Cyclops, Boog Mudtoe, Pirate, and Aqua Goblin. If you go and kill all the mobs (Aqua Goblin on Sea Fury isle, Moog Mudtoe (sp), buccaneer, and of course the cyclops PH) the AC will spawn within 4 hours provided you keep them all despawned (which is where the about 4 hours comes from). And yes, there are several "out of the bag" things that guilds keep very quiet once people figure out secrets...I mean...there is a booming JBoot MQ business, and if you could make the spawn pop faster than someone who doesnt know any better, wouldnt you keep it quiet and sell it to them?

Also, you are categoricly wrong about PH's popping by 1 PH, as there are a system of checks that a spawn can include..take many quests out there that you must kill 2 mobs (or make them despawn) before you can get the mob your after.

Perhaps you have a booming Jboot MQ business your trying to protect?

Edited, Tue Sep 10 14:30:43 2002
____________________________
Beebe Lytcaster 53 Heretic
Hiyeedi Fliess 55 Preserver
Sarany Richmen 34 Warrior
Audrea Vai 36 Enchanter
Payhn Reliepher 35 Cleric
Whispher Sweetnothings 25 Monk
Rallos Zek
RE: Ranger info
# Jul 21 2002 at 9:25 PM Rating: Decent
i don't understand why posts like this get high ratings...its kinda a given that if you camp the AC in OOT for 9 hours straight (12 buc spawns every 45 minutes, regardless of killing him) it will spawn...of course, the spawn is not guaranteed with or without killing the bucaneer...so for the 'secret to come out of the bag' suddenly 2-3 years after EQ has been around is far-fetched...it's all about chance, nothing more...i know dozens of people that have gotten AC to spawn being there far less than 9 hours without killing anything but the cyclops that spawns in his place..a placeholder is a mob that replaces the exact spot the mob you are looking for will spawn at, not a mob halfway across the zone on a completely different island in a completely different location
RE: Ranger info
# Sep 11 2002 at 6:25 AM Rating: Default
34 posts
No idea why we are talking about the AC spawn on the Wurmslayer thread.... Just an fyi - the AC pop IS about luck - had a friend sit there for 25 hours straight and NOT get the AC (in OOT). The guy who had given him the camp took pity on his wasted 25 hours and MQed his own piece with my friend.... So anyways it is a random pop.

And yes, he WAS at the correct camp.
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