Was goofing off on my rogue in WW and hit auto find instead of friends list. An Injured Traveler appeared in the auto find. Followed the trail to it and conned red to 28 rogue and 32 Paladin. Iksar of some kind, any ideas from anyone on what this might be?
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Mercy is for the weak, death is your redemtion, embrace me for I am Death!
Found out something that might be useful the other day. If you need to sell in here at anytime (or probally anywhere else with out see-invis) you just run up to a merchant (if they dont attack you first) and just hide successfully, and sneak succesfully and you can buy / sell to that merchant. They will vend to you as an indifferent mob. Also, be warned when you start trading you lose hide.
I came here with my 38 beastlord to farm some PoK focus armor pieces, and I have to say that it was one of the most agravating experiences I've ever had in EQ.
First of all, the pathing here is the worst that I have ever seen in any zone in EQ's history. My pet would get lost from me taking three steps up a hill. It was so bad that I had to zap the pet and cast a new one anytime I had to travel more than 10 steps. If that wasn't bad enough, the pet would stop attacking mobs randomly. It would just sit there and do nothing.
On my way to the Goblin fort, I got stuck in various places that required the use of /rewind. I got stuck next to a tree, on a hillside, and between some rocks. How I managed to get stuck simply running near a tree is beyond me.
When I finally reached the goblin fort, after two hours, a white-con Goblin Messenger jumps me. My stupid warder does nothing, so I basically solo it. When it gets down to about 45% health, it takes off running at near SoW speed. I've never seen a mob take off so soon into an encounter before. As it runs away, and I run behind it, my stupid warder gets lost again. After 15 minutes, I manage to kill the freakin' messenger, something that should have taken 45 seconds.
So I walk back to the camp, cast a new pet, buff it again, and attack the first greeny goblin at the gate. This time, the goblin starts to run away at 55% health! It dashes away at near SoW speed, and my pet doesn't even follow it. The goblin disappears into the fort and three more greenies come after me. My lovely pet is just sitting there watching me, not attacking anything while I have three greenies nipping at my heels. As I get them down to around 55% health, they all dash away into the fort, bringing more greenies after me. After a while, I have a steady train of greenies constantly running back to me, at 85% health, then running away after I smack them around a bit, while my pet sits there licking itself. Of course, after about 20 minutes of this, the even-con Messenger spawns and agroes me.
So I had to zone, which sucks in a zone this huge. As I ran away, I crossed my fingers hoping I would not get stuck on some blade of grass or something. I spent over two hours here and only managed to kill 2 greenies.
Somewhere out there, satan is smiling on the SOE developer that designed this zone.
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Duke Ardnahoy Noble Lord Protector of the 70th Crusade Fennin Ro - EQ I
Ardnahoy II Fearless Guardian of the 40th Tour Mistmore - EQ II
does anyone know about a new mob, which could be a goblin messenger, or a sarnak messenger in this zone. theres a new quest in Cabilis for warriors that involves gettin An unfinished note from 4 mobs in kunark. my friend and I have been tryin to get the ones in WW, LOIO and FM. We got the one in OT easy but cant seem to figure out where/how to get the other three to spawn. if anyone has seen or killed this mob pls post the info. thanks.
Saw the Goblin Messenger twice walking down the road just south of the goblin fort. Light Blue to me (55 shaman) dropped An Unfinished Note (lore, no-drop) both times.
It amazes me how afraid people are to explore zones they haven't been to... it's half the fun of the game! (well, not quite, if it were this would be a pretty lame MMORPG ;)) Learn from experience, it'll make you smarter & able to give someone advice based on something other than hearsay.
First time I came to WW (level 19): Fell to my death because I forgot I was encumbered with Selo's ;) Corpse run. Second time: Attacked a blue giant I came across along the path, got it down to 50% health when three goblins added, rooted and poisoned me... another corpse run. Third time: Turned invis song on, just to explore. Lull-split a couple goblin camps. Got green-swarmed in the goblin fort. Killed some giants by the fort bridge, realized it was easier to kill out there without getting adds. Went home with a leg-chopper. Fourth time: Found a giant group, 6 yellow bubbles in one night, another leg-chopper. Fifth time: More exploring, decided to look around in Dalnir a bit, discovered the brute camps in the tunnels. Now I'm a rich(er) bard, those things drop gems like nothing else.
At 26 now, I'm camping the brutes while looking for giants groups, no signs of slowing down... once I outgrow this zone I'll just look at EQAtlas's hunting guide by level and try a new zone out, see which ones work & which ones don't.
And if you have to ask the message boards for some reason, at least read the previous posters... most likely the answer to question you're asking is already there. Or just look in the bestiary to see what levels most of the mobs are, and read a couple comments on ones around your level. From what I can tell, mob difficulty doesn't vary that much around this level... unless you're attacking casters ;)
Explore, die, learn from your mistakes. It's the only way you'll ever truly know anything.
Now that we have PoP portals, most zones in the game are but 2-3 zones away. I too wish that more people would explorer EQ, the newer people to the game are missing out on some realy great zones and exp/loot camps. I personally think the problem is the exp bonus in a few zones (Paludal/HHK) have killed of the rest of the lower end game. Why go anywhere else when you can fly threw the levels in hours. It's very hard to put a pickup group together and convince them to go to one of the less popular zones now, which is a shame. I wish more people would take the time to explorer EQ, they never know what they'll find.
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Exploring is fun, yes, but IRL explorers don't just run out into the wilderness with nothing but the shirt on their back. They prepare. They gather information and bring equipment suitable to the dangers. They reduce the risk.
Always do a little research on a new zone you are travelling too. Find a map, check here for a list of mobs and loot. find out any special conditions or features in that new zone. Be propared and enjoy exploring.... good luck :)
As for Warslik's Woods... I love the zone. Plenty of mobs to hunt and these days, I normally have the zone to myself, due to it's lack of popularity. Currently I have my 25 Iksar Beastlord there, soloing in the Forest Giant Fort. He's been there since level 24. I might move him over to Brute camp, cause he'll need the cash for spells soon. Too get to WWoods, take the PoP portal from PoK to The Overthere. From the Overthere portal book, run due East along the water till around neg 3200 - pos 3200. Turn South and follow the zone wall untill you see the path at approx neg 3200 - neg 100. Face the zone wall and run up the hill, away from the end of the path. The WWoods zone line is just up the hill.
i personally enjoy the "less popular zones" because...1) less peeps there to ks. 2) better loot for less exp (at least it seems that way to me) and 3) more camps open for choosing a mob or item that i want for that day. Warslik is a good example of that. giants (and leg choppers) are a good way to go at lvl 25 or so for necro soloing. Might like to find that brute fort i heard about earlier...i have a halfling needing more hides.
First time I came to WW (level 19): Fell to my death because I forgot I was encumbered with Selo's ;) Corpse run. Second time: Attacked a blue giant I came across along the path, got it down to 50% health when three goblins added, rooted and poisoned me... another corpse run.
These and many other reasons are why people are very cautious about places they haven't been to yet. XP loss sucks and the higher you are the worse it gets meaning many hours of play can be wiped out with a simple mistake. Not being able to find your corpse or having your corpse fall someplace where it is unretrievable is another risk most people would rather avoid. People are also cautious about taking risks fighting in a zone where the payoff may not be worth the effort. Thats why Allakhazams and other sites exist. So players can check out the zone and the mobs to determine if it's really worth their time or not. Exploring is fun, yes, but IRL explorers don't just run out into the wilderness with nothing but the shirt on their back. They prepare. They gather information and bring equipment suitable to the dangers. They reduce the risk.
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If you were me and I were you, would we still be friends?
I cam here just when i dinged 25. I am a Dark Elf Necro. First all i did was hunt outside. just keep getting the outside guys. I dinged 26 rather quickly. Then hunted inside. soloed and group with a wiz. got great exp here. i think i am going to stay until 28 or 29. i hope. saw the forest loop 3 times got it on random roll only once. sold it immiditly for 200p. it is mainly for wisdom characters. plus i needed the money. once i ding 29 i think i am going to try my luck in frontier mountains. hey i also got about 80 plat per level just killing and collecting things selling them in overthere.
Um, for future reference, merchants will pay like 290pp for a Forrest Loop if you have even halfway decent CHA. Thats why they are never cheaper than that in the Bazaar.
58 Ogre Luminary on Luclin Server--Chaotic Winds--Venerable Aggrok
I was in the giant fort in a safe spot and I was right next to the wall when I sat down to med. A few seconds later I was being hit by a giant. My 27 earth pet went after it and to my surprise it was a giant on the outside of the fort that was hitting me through the fort walls. Very strange but my pet did attack it, I did cast and kill it and did get experience but since it was on the outside of the fort, and I was inside it, I did not even try to loot the corpse. Just a little warning to move a little way away from the inside fort wall when you sit down to meditate.
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Elder Kensol Stice Druid Wood Elf 64 Kasul Cleric Human 37 Tanrus Silverleaf Ranger Half-Elf 47 Shirok Mage Dark-Elf 41 Aaeamdar Necromancer 51 All on MT server Beastlording on BS server at times
I would suggest invise in and go to location -521 448, one of the corners of the fortress. We zoned in from The Overthere, headed down the trail, went in, turned left and hugged the wall. A very very great spot to pull the giants to. I was half way to 26 and leveled to 27 in 3 hours. I was with my 25 SK who made it to 26 before we left. We were buffed by a very kind and great 50+ Palladin, Agpar (hope I spelled it right), who gave us some great buffs to help us out. Great loot from the giants and great xp too. We pulled many a giant that conned black and a few that conned yellow.
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Elder Kensol Stice Druid Wood Elf 64 Kasul Cleric Human 37 Tanrus Silverleaf Ranger Half-Elf 47 Shirok Mage Dark-Elf 41 Aaeamdar Necromancer 51 All on MT server Beastlording on BS server at times
A minor correction to above - it should read 'I was half way in to 26' and not 'I was half way to 26' sorry about that.
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Elder Kensol Stice Druid Wood Elf 64 Kasul Cleric Human 37 Tanrus Silverleaf Ranger Half-Elf 47 Shirok Mage Dark-Elf 41 Aaeamdar Necromancer 51 All on MT server Beastlording on BS server at times
If I want to take the tunnels to LOIO are there any creatures in the tunnels I need to worry about?
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Elder Kensol Stice Druid Wood Elf 64 Kasul Cleric Human 37 Tanrus Silverleaf Ranger Half-Elf 47 Shirok Mage Dark-Elf 41 Aaeamdar Necromancer 51 All on MT server Beastlording on BS server at times
OH yes. There are plenty of iksar inside the tunnels, which are easy to get lost in. Then, on the LOIO side, you have to pass by lots of nasty goblins, and occasionally a level 40ish named one is up. I would not suggest going through these tunnels alone without both invis and SoW at least until you're closer to level 35.
Uhm, in my experiences running though the tunnels to LOIO is never a problem from WW is yuo hug the left wall. The Goblin you speak of has a pathing tat never reaches to that route. Long as you keep running you should be fine minus the rare Goblin Battlemaster you MIGHT encounter.
Also, of interest, just inside the tunnels from WW there are two side tunnels (You will find them inside at the + intersection where you can either go straight (towards LOIO) or left/right. Going either left or right leads to 2 caves each having skulking brutes that are far apart to simply run up to and single pull them. I made 3 levels there alone. It is so remote, most people passing through never even know about them. The exp alone and ability to sit down and med up bewteen fights is one of the best kep secrets of the Zone.
#Anonymous,
Posted:Jun 26 2002 at 6:15 AM, Rating: Sub-Default, (Expand Post) How can i get there im a halfelf paly so i cant invis so i cant go through the tunnels without someone else invising me. Any other way to get there safely?
You bet....Im a 24 iksar beasty and I do it all the time.....mostly blue with occasional white...but you should probably not waste your time at 32...give it a shot though you certainly wont die there.
common question. could a warrior lvl 30 centi ss sword of skyfire, mostly crusty armor solo forest giants at half life? (bind wounding after battle) Thanks!
#Anonymous,
Posted:May 29 2002 at 10:07 PM, Rating: Sub-Default, (Expand Post) I soloed in the giant fort at 30 wearing nothing and only weilding two rusty fer eshs, never went below half life unless I took on 2 giants, but i am an iksar so that explains why I'm so good.
#Anonymous,
Posted:May 21 2002 at 10:11 PM, Rating: Sub-Default, (Expand Post) I'm a 31 warrior...wielding Centi SS and Jagged Blade of Mourning...would I do well here? Good loot? XP? Fun?
what drops scale wolf boots. also what bonus or stats do they have. the name kinda makes me think that they have some kind of speed or haste to them. is this true. plz let me know. thanx, the wondering bard
I was wondering if I could kill giants here, im a lvl 25 druid with 118 wis and about +90 mana. Would i be able to solo giants, or would i need a group here?
No need for Harmony, just be sure to pull in a straight line away from the hut until they're out of aggro range of the others. Snare, root an Dot. Med and repeat. Watch for wandering aggro.
Yes you can. I am there solo'n them right now with my 24 druid. Just make sure you pull from the hut and not the giant town. I harmoney two, watch for passing mobs, pull one and kite. There is a good little field there to do this. Be careful of wondering mobs though.
its easy to get there as long as you have invis or camo or some sort of invis....run through back door of goblin mines always turnign right keep right....then just zone in if you 23 or high only thing you have to worry about from here is right at WW zone there's iksar manslayer you kill him real easy then run through the cave keeping left...then you are in WARSILICK WOODS HAPPY HUNTING
ok im a wood elf warrior. where are the guards can i walk in there freely. or will i be kos to them? and if so is there anyway i can get in im a level 24 and want to kill giants.
Guards stay around the city, so you can walk freely around anywhere but the city area. You will be KoS unless you have spent much time killing Gobbies and/or Sarneks. I still advise that you stay away from Cabilis. You can get good faction with troopers and warriors from killing Sarneks and Gobbies. Then when faction is good with troopers, you can do the bone chip quest in FoB. Doing this quest ups everyfaction in the city except Necros. To get faction up with them, kill outcast Iksar usually found in FoB or WW. Happy Hunting!
I went here this afternoon, I shouted 24th Mage LFG, about 1min later a 23monk partnere with me. we pulled Greenwoods for about 1.5 hours got about 1 1/2 a yellow,very good exp, didn't even come close to dieing. Ok loot to some FS weapons and that cool looking hammer that casters can wield! 1hb 10dmg. Just find a safe spot to meditate <inside> the fort and have the monk or whoever your partnered with pull to you when your ready, Most of the Greenwoods Are going to be either low red, yellow, white or even blue if your 24th that is. Also When you zone into Warsilik Woods put invisbility on ASAP, tons of stuff roam here and you don't want to get beat on by some green goblin! Invisibility also works when the spawns are full at the gates to the fort so you can pass without trouble.
I went here last night with a 31bard,30wizard, and a 26warrior, and myself a 24 wizard, we had the funnest time, We just kept on pull Greenwoods and noone died just oom all the time. Also if your going to med med inside the fort, alot safer no roaming creatures.
#Anonymous,
Posted:Oct 20 2001 at 5:20 PM, Rating: Sub-Default, (Expand Post) Those **** lickers. I was traveling through Warsliks Woods tryin to get to Neriak to give this stuff my lvl 20 necromancer friend gave to me to give to my Dark Elf, I was touching the wall when a little goblin came up and hit me, I didn't have my spells memorized so I just ran. I ran into the giants camp and had like 4-5 giants on my ***. After passing up about 9 levels 50-56 n oone would help, I died and I was bound with my iksar in Grobb, thankfully I got a port back to Warsliks by I think a Wood-Elf Druid. Then being the personality of my iksar I asked him for awesome buffs and invis and then flipped him off and ran to get my corpse. It was fun.
#Anonymous,
Posted:Aug 17 2001 at 12:13 PM, Rating: Sub-Default, (Expand Post) Anyone know anything about this witchdoctor looking thing that attacked me last night? Don't see him on the list.
#Anonymous,
Posted:Aug 17 2001 at 12:21 PM, Rating: Sub-Default, (Expand Post) Never mind, I see it now under A Goblin Spirit Caller.
#Anonymous,
Posted:Aug 05 2001 at 2:54 PM, Rating: Sub-Default, (Expand Post) Where does Grachnist the Destroyer spawn? plz tell me lol i need him for a quest! :)
Yeah easily. The only problem is the wandering mob's. Too many to not have a healer there. And dificult for casters to med too, they get attacked by the wanderers heaps. Might be hard to single pull him, there are 2 other PH's (exiles or pariah) Take a druid with you and you will be fine, the spawn is common enough to make it worthwhile for a druid, to sell them too.
is it safe for a level 33 almost 34 warrior of the dwarvin race to fight here, and mostly in the crypt of Dalnir? Most importantly is the travle from LOIO to CoD safe? i cannot invis so pls let me know i would greatly appreciate it !!!!
I currently have a 20th high elf cleric in LOIO and i was thinking about going there. Is it easy to avoid guards and is it safe for me? Also, how often do Forest Loop Earings Drop?
Forest Loops are very rare drops in Warsliks Woods, probably about 1/100 giants drop them there. They seem to drop more often from the giants in Frontier Mountains, but are also quite rare there.
It's easy to avoid the guards if you don't go near Cabilis. At level 20, you'll want invis and an escort to show you around the zone. Visibility is terrible, and if you don't know your way around, you can get yourself into a lot of trouble. There are wandering goblins all over the zone, and occasional wandering giants and iksar bandit types.
Tonight he spawned in the first tent on the left. Easy kill for my lvl 45 paladin. Loot was Goblin Sparring Gloves AC 3, SV POISON +1 WT 0.4 MNK IKS No Drop. Gloves did not say lore item.
You can find him sometimes at the main camp of goblins, at the end of the river, near ocean. doesn't spawn alot, but there is usually someone there farming granist the destryer, and they will let you loot it ect. BTW the safest spot to med & camp in this zone is on the bridge, it is very rare for a wandering mob to go accross it, I have spent many hours there, and only once a giant went across it.
hey guys was wondering if u could help was wondering if i stayed near the zone in warlisk woods if a lvl 12 sk with pretty decent to good armor could sol here..WC just dont do it for me no more? thank you =)happy hunting
I'm wondering which is safer for a lvl 22 druid to get to this zone. Through the Overthere, or through the tunnels from LOIO? I'd love to get over here to start working up in some giant groups, but I'm looking for which way would be the easier way to travel. Any suggestions that someone would have would be fantastic! Thanks!
It's been my experience that the tunnel-dwelling Goblin Warriors and Warlords DO NOT see through Camo. So your 22 Druid should be able to cartwheel through the goblin tunnels and no one will even turn their head.
Arynduil Greyleaf 24th Ranger of Tunare Erollsi Marr
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Arynduil Hunter, EMarr
"In a crowded Universe, when the talking turns to noise, you almost start laughing"
Go thru OT. Even though you are not an evil race, it's still really easy to get thru the area. My suggestion would be to come from the Oasis, take the boat to TD, then take the boat to OT (avoiding the evil guards, of course), and make your way to WW. I suggest avoiding the tunnels, my entire group except for me got annihilated in those tunnels... Or come from FM, go to OT, then to WW. Hope this helps.
Oombok Boombok Level 33 Ogre Warrior of The Knights of Dawn Fire Tholuxe Paells
your kidding? gobby tunnels better than FM as long as u gots invis. FM is hell!! LOADS of stuff on the wall, even giants (who see thru most invis except for rogue hide)