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Not hard
# Jun 11 2004 at 1:55 AM Rating: Good
Scholar
*
70 posts
The key to this fight is RGC and controlling your main and rampage tanks aggro. Keep MT behind him and keep him cured. Have at least one rampage tank also in the front and keep him cured. If you have extra people then get a backup rampage tank just in case MT gets knocked out of range. That way some other unfortunate soul doesnt get ramp and knocked into adds. As long as your MT and RT stay in melee range the fight is yours. Also since IV is permarooted I suggest you fully debuff him before engaging. Cant be slowed but you can at least resist debuff and cripple.
RE: Not hard
# Aug 09 2004 at 11:52 AM Rating: Default
*
74 posts
Downed him last week with 17. We took care of adds, but didn't really need to. 3 clerics on rotation (all ended with plenty of mana), 1 just spammed RGC. Took about 10 minutes to take him down. Tried it again with someone who dual comps, they just used the second box to look through, didn't need RGC at all. took him with 14 that time. Took about the same amount of time.
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