You have slain a Greater Spire Spirit! Your faction standing with Spire Spirits has been adjusted by -50. Your faction standing with Seru has been adjusted by 5. Your faction standing with Hand of Seru has been adjusted by 5. Your faction standing with Eye of Seru has been adjusted by 5. Your faction standing with Heart of Seru has been adjusted by 5. Your faction standing with Shoulders of Seru has been adjusted by 5. Your faction standing with Citizens of Seru has been adjusted by 5. Your faction standing with The Recuso has been adjusted by -5.
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~ Muse Temperance the Elf ~ Lyricist of <Mystic Coercion> on Erollisi Marr ~ with a <Variety> of alts to keep me busy
The difficulty of this mob lies in a combination of things:
- they DoT madly - Spire Spirits live close together, so prepare for adds - the Zone is full of aggro, so prepare to get jumped on by hoppers and grabbers when pulling - the Zone got steep mountains, so prepare to fall or have levitate up - the escape Zone (The Grey) has no air, so prepare an EB spell or item
Got aggro'd by him on my way to the Grey. He's a necromancer, not terribly difficult if you have resists up, will try to fear you and when low on health he gates.