a gnoll assassin  

Monster

Level: 43
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faction
# Aug 10 2017 at 3:28 PM Rating: Decent
Scholar
28 posts
[Thu Aug 10 17:19:41 2017] Your faction standing with Darkpaws of Jaggedpine has been adjusted by -2.
[Thu Aug 10 17:19:41 2017] Your faction standing with Residents of Jaggedpine has been adjusted by 2.
[Thu Aug 10 17:19:41 2017] Your faction standing with Jaggedpine Treefolk has been adjusted by 1.
[Thu Aug 10 17:19:41 2017] Your faction standing with Protectors of Pine has been adjusted by 1.
[Thu Aug 10 17:19:41 2017] You gain experience!
[Thu Aug 10 17:19:41 2017] You receive 5 platinum and 7 copper from the corpse.
[Thu Aug 10 17:19:41 2017] You punch a gnoll assassin for 130 points of damage.
[Thu Aug 10 17:19:41 2017] You have slain a gnoll assassin!
Faction Hits
# Jan 25 2014 at 10:15 AM Rating: Good
*
171 posts
Gives generic Jaggedpine gnoll faction hits:

- Darkpaws of Jaggedpine
+ Residents of Jaggedpine
+ Jaggedpine Treefolk
+ Protectors of Pine
Gnoll Dousing Rod
# Sep 01 2003 at 10:45 AM Rating: Decent
6 posts
I got a gnoll dousing rod during the war, lore and no rent off of a gnoll and it is ranger only. Anyone have a clue what quest it is for?

Keanow
65 Ranger of Karana
The Rathe
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Keanow
61 Hunter
Garona Server
Gnoll War
# Feb 24 2003 at 6:25 AM Rating: Decent
3 posts
We had killed Barducks really easy...One group went in, and killed surrounding gnolls, and fear kited him. The druid kept the other gnolls harmonized so they wouldn't help the big guy.

During the war we had three groups. We kept most of the town alive, but at the end the sarge gave a speech. When we split up the loot, the sarge would not accept what we gave him.

BTW, only two waves of gnolls, and then about 5-6 Assassins.

Anyone ever finish this with handing in the items?
the war
# Jan 22 2003 at 7:59 AM Rating: Decent
19 posts
has anyone kept the sarge alive to the end to give him the book of gnollish hymns? curious to know what he gives for it. 2 groups of lvl 50's are suggested for the war, but just 3 of us killed barducks and survived the war, just couldnt keep the green sarge alive. was me a 58 bard, a 56 ranger and a 54 sk. barducks is easy for us, its just the waves of gnolls with us all kiting 5 or 6 is hard, especially when the other guys go oom. but if you havent tried the war, do it, its fun.
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Just play the game.
Also drops this item
# Sep 03 2002 at 11:04 PM Rating: Decent
*
149 posts
This fellow also dropped a Gnoll Shaman Medicine Bag, it was lore and no rent. wt was 0.1# for shamen.
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Sage Artulyn Starsummoner 65 Arch Convoker of The Dedicated on Bertoxxulous
For the Light of a Candle to be Seen, It must be taken to a Dark Place -- UKLG
A Gnoll Assasin
# Aug 18 2002 at 11:21 PM Rating: Excellent
7 posts
You won't find these in the Darkpaw caves, as they only spawn when the Jaggedpine-Darkpaw war starts.

When Barducks, the boss mob of the Darkpaws, who is said to be level 50+ and hits for lots (high 100s, maybe low 200s I believe), is killed, he triggers a war between the town and the Darkpaws. When this happens, many high-level "a gnoll" mobs pop and begin to attack the town.

The town is pretty much defenseless, as all the guards con green to a me, a level 52 Magi. So, it's up to the people of the zone to preserve thw townspeople.

The war occurs in three waves, the a gnoll wave, then the assassin wave. The assassins drop statless class-specific pieces, which can be handed into Seageant Caelin if he is kept alive. What you get is purely based on how the town fared in the war, the more NPCs kept alive, the better the return. It is thought that if all of them are kept alive, the loot is pretty uber.

The pieces that drop off the assassin are NO DROP LORE AND NO RENT, so make sure you dont gip another class by ninja-looting and not checking the stats.

This gnoll is also probably around 44-47, but all the gnolls on this board are way lower than they really are ;)
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Madjifindel
52 High Elf Mage of Karana
Morrell Thule

#Kanvarwen, Posted: Jul 30 2002 at 4:39 AM, Rating: Sub-Default, (Expand Post) this guy is an assassin....
dogies r back
# Jul 28 2002 at 9:23 PM Rating: Default
cool there back but sadly there to high for me, but soon i will be able to kill em muhahahahaha
#taygarr, Posted: Jul 27 2002 at 5:18 PM, Rating: Sub-Default, (Expand Post) oh yay.. i missed kickin the crap outta the doggies.. have to go do it again now! lol
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