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OMFG
# Aug 22 2003 at 4:21 PM Rating: Default




http://www.magelo.com/eq_view_profile.html?num=701593
What I know
# Jul 14 2002 at 1:49 PM Rating: Default
6 posts


Edited, Sat May 17 09:40:42 2003
What I know
# Jul 14 2002 at 1:49 PM Rating: Excellent
6 posts
After Malosi

Resistance: MR,DR,PR high; no idea about FR, CR low (Bizzard Blast nuked for max - 10:2)
Spawn time: 20-21 minutes
Exp: Prolly 5-7 mobs for 1blue at lvl 51
HPs: Hmm, 4000 I guess
Camp Point: Ledge left of Bridge to Castle. Its out of Melee range and Mob is not fleeing when hes down on HPs
Faction: True Spirit, but u will not loose it when u kill it
Why I killed it: Tested for the bigger Brother (Dire Wolf) for Shammy EPIC
RE: What I know
# Dec 18 2004 at 4:42 AM Rating: Decent
MR is high but not too bad after Sinia lands. I was able to magic slow these after a couple attempts.

However, they totally resisted all PR and DR attacks even after Sinia.
Might as well let it out
# May 10 2002 at 11:18 PM Rating: Decent
21 posts
On the plateau with the bridge that connects to the castle, there is a tree, climb the tree have lev or DMF on, float across the bloodwolves area and you can get on the castle above them. You can cast on them and they can't hit you back, insane xp. (I've of course never done this, that would be WRONG. *cough*)
RE: Might as well let it out
# Feb 01 2004 at 11:58 PM Rating: Decent
the physics in the world of EverQuest are simple. if you can hit it, it can hit you, regardless of the difference in vertical height. that's why your melee range significantly increases while engaging a brute or mountain giant, who is able to do you damage from afar.

that is to say, your melee range is a dynamic thing, dependent on the reach of your target, which means the developer of this game tries to play fair. and you better do so as well hehe *_^

while in other RPGs one can use levitation as a very effective way to avoid losing HPs, that's not the case with our MMORPG of choice. still trying to figure why. maybe the lev series of spells were quite useful in the first place and then got nerfed?


Edited, Mon Feb 2 05:11:43 2004
Lev won't save you
# Sep 10 2002 at 3:42 PM Rating: Default
I know from experience that while Levitate can keep you out of a MoB's aggro range, once they are after you they can apprently hit you with no regard to vertical distance. The first time I experienced this was when I was floating/running through North Ro and got attacked my a madman. I was floating WAY above him, but he was still hitting me.
RE: Lev won't save you
# Dec 25 2003 at 1:02 AM Rating: Decent
**
674 posts
Never been there but he makes it sound like hes in another section they cant get to? but yes, in Lake Rathe the Ramp with 3 aviaks, I was hit from what would be 250 feet up in real life :)~
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