a sun reaver  


Minimum Level: 39
Maximum Level: 44
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2016-10-25 04:49:53

Known Habitats:
  Scarlet Desert
Factions Decreased:
  Minions of the Sunlord -5
  Key to Vex Thal

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new name?
# Apr 10 2008 at 7:54 AM Rating: Decent
5 posts
are these now called sun revenant? vail dropped of revenant, I could not find "reaver"
# Nov 30 2005 at 12:20 PM Rating: Decent
195 posts
Todays Loot:

-) Nardoo
-) words of convocation
Leader of the CobraForceCrew
Leader of the Dragonring
Ayonae Ro (Tribunal)
Where is the rest of info????
# Jul 03 2005 at 8:43 AM Rating: Default
89 posts
Where is the mobs hitpoints???? Where is the info on the spells it casts????? Why dont you people do the job youre being PAID to do?!?!
RE: Where is the rest of info????
# Sep 26 2005 at 6:39 AM Rating: Decent
1,246 posts
reavers on the plateau have about 3.5 - 4 k HP, about 1 k less than revenants.

for wizzies:
ice based nukes are best (never had a single resist with ice comet), followed by fire (1 out of 6 or 7 being resisted) and last being magic (sometimes I have to recast snare 3 times until it sticks...).

be safe :)

as to poetics post: just relax, dude...
Still a noob. :-P
Characters on Drinal, Povar, EMarr, Firiona Vie.
They Gate
# Nov 23 2003 at 11:15 PM Rating: Decent
324 posts
My pet was happily trashing one of these when it disappeared.. Gated back to its spawn spot. Retargeted, Lava Bolt, sic pet and it died..

Mystyre Malkaw`Esh
Mage of 51 Summonings
Get Resists Up or Die
# Jul 06 2003 at 12:37 PM Rating: Decent
74 posts
I just owned a couple of these Reavers...Buffed up all resists, snared and kited. Only got hit by one spell, which sup healing took care of.

My advice - get resists up, cast when required and stay out of their casting range. This way, the dots do the work, and you get the loot.

Salateen, 54 Wanderer
<Vampiric Council>

Lucid Shard
# Jun 08 2003 at 1:52 AM Rating: Decent
160 posts
Lucid Shard the Vex Thal key drops from Revenants too not jsut Reavers had one drop after 3 kills =) lucky me
WoW - Duxa(Druid)- Kalecgos Server (2005+)
EQ2 - Duxa (Warden) - Blackburrow Server (2004-2005)
EQ - Duxa (Druid)- Morell-Thule Server (2001-2004)| Duxa (Druid)- p99 server (2011+)
# Jan 08 2003 at 10:01 AM Rating: Decent
2 posts
i looted some'Nardoo' the other day on one of the reavers, ...does anybody know what it is used for??
# Jul 19 2002 at 7:03 PM Rating: Decent
150 posts
Whoever said they're hard obviously didn't resist their Invoke Fear 2 spell 20 times in a row.
harder than the level
# Jun 23 2002 at 10:02 AM Rating: Decent
34 posts
These guys are a bit harder than you would think. As a 52 nec i have died twice due to the amazing amount of hp they can deal out in a few seconds. Boil blood, disease, another dot and also nukes with ignite bones a 500hp DD spell. Be carefull not to let them cast or you will understand how quickly they can kill. FEAR is your friend with these . I would also agree that they are undercons and very dangerous. good luck and happy killing.

Stayaway Ok
52nd necro
Fennin RO
Crusaders of Drunken Might
don't think they are undead
# May 22 2002 at 8:40 AM Rating: Decent
12 posts
I doubt they are undead. Not tried an undead dd on them, but i just floated all through the temple with invis and everything up there was indifferent. And believe me, I con'd Everything before i got near it. All was dark blue to 47 necro.

Daasol 47 Erudite Necro
RE: don't think they are undead
# May 22 2002 at 11:12 PM Rating: Excellent
31 posts
They are. My Cleric Turning of the Unnatural undead DoT works on them.

- Tetley
- Nilgiris Shortcuppa
- Drunken Dorf Mystic
- Webmaster for the Oblivious Guild on Unrest
RE: don't think they are undead
# Aug 15 2003 at 5:50 AM Rating: Decent
435 posts
They're most definitely undead: my undead slow works on them, and were it not for the casting the 49 pet could easily tank them after that. Usually end up fearing these guys and nuking them down, since they resist Snare and Slow so much and often break Fear quickly.
Sun Revenants Curse
# May 17 2002 at 10:04 PM Rating: Decent
I was hunting here the other day. I hate to say it, but this silly thing completely wiped me {56 druid) and my monk friend (44). We were camping the Sun Reaver that is for the Bane Shield quest. Its a single reaver that can spawn the priest. Anyway, I buff the monk and send it in. Next think I know, it cast this spell on me monk called "Sun Revenants Curse". The graphics on my screen basically froze, couldn't see anything move. I was unable to move. Now I looked up the spell in EqCaster and was able to find out that it is a dot for 264hp over 1.1 mins with a 40dd. But it says nothing about the extra element of this spell which basically is like a blind/stun spell, except your screen doesn't go black.

Anyway, the monk dies first shot.. I thought I was just lagging real bad and went back to try it again. Same thing happened and my druid died this time.

Anyway, the spell seems to be disease based and is supposedly moderately easy to resist, I guess I just got unlucky. Gonna try it again and see how it goes...

Good luck with this foos!

RE: Sun Revenants Curse
# Sep 06 2003 at 1:21 PM Rating: Default
Sun Revenant's Curse is their melee proc. The effect you experienced was separate; since the Reavers cast Necro spells I'd guess you got hit with Screaming Terror.
Conqueror Marckus Zekborne
Vanquisher of Maelin Starpyre
Lord Markkos Toxxisius
Warlock from the sewers
Tallon Zek
RE: Sun Revenants Curse
# Jun 09 2002 at 12:27 PM Rating: Default
I've been hit by this same effect a number of times while hunting cheetahs there <grumble, grumble...stinkin' adds>, but haven't ever had the additional effect of the blind/stun. Don't know what to tell ya...
RE: Sun Revenants Curse
# Aug 21 2002 at 3:52 AM Rating: Default
29 posts
if you are lvl 50+ and have a hard time solo'ing one of these ive got just 2 words for you... RESIST GEAR! duh. without the spells these guys go down like a load of bricks for my 56 pally. I havent been able to see this curse yet because i have resisted it every time so far (killed about 20-25 of these so far solo)
RE: Sun Revenants Curse
# Sep 08 2002 at 10:24 PM Rating: Excellent
3 posts
I'm a lvl 53rd necro and i pick these guys up any chance i get....now sending my pet in toe to toe may not be the smartest thing to do(or sending a monk in) these guys are the true suckers to Fear snare/fear and they dead in seconds flat

that easy that simple
RE: Sun Revenants Curse
# Dec 28 2002 at 10:42 AM Rating: Good
59 posts
Very true. I am a Mage and love this camp, but I duo with a necro every chance I can. The Necro fear with 2 rouge pets brings these down Quick. Me and a Necro can kill every spawn and have down time on the plateu.
# May 05 2002 at 6:12 PM Rating: Decent
5 posts
The ones up on the Plateau are much higher level than the ones wandering the zone, or on the edge of the zone. Same with the Tro Jegs that are up there.

# Apr 21 2002 at 8:46 AM Rating: Decent
124 posts
as a iskar reaver i was amiable to all the reaver/revenantes
# Jan 23 2002 at 7:49 AM Rating: Default
For the ppl that wonder if the Reavers are castera i can tell u that they are Shadow Knights and yes indeed cast Fear DoT´s and other nice spells ;)
Btw Revenants are Necro´s.

Incorrect Level Assesment
# Jan 22 2002 at 6:30 PM Rating: Decent
42 posts
The level on these is incorrent, I spent 3 hours in Scarlet last night (I dont give a damn) and I failed to see one of these that wasn't red to me at 40 in the area that I was.

RE: Incorrect Level Assesment
# Mar 27 2002 at 12:18 AM Rating: Default
These guys con dark blue to me at 39. The Revenants con even. I only saw one of them, so I'm not sure what they're range is, but they definately can be below 39.
RE: Incorrect Level Assesment
# Jan 31 2002 at 8:08 AM Rating: Decent
230 posts
Didn't see a Reaver that wasn't blue to me at 51 and pulled a couple that had to be in mid 40's considering how much of a fight they gave us, So I'd agree, the reavers certainly get above the stated lvl limit of 39.

RE: Incorrect Level Assesment
# Feb 21 2003 at 2:28 PM Rating: Decent
9 posts
I agree, I've hunted there with my 45 druid, (and group) and I track many white mobs. But I've yet to see a yellow mob,....anytype,....in SD. So I guess by my experience the mobs go to Level 45 and cap there. I have killed, and tracked quite a few named ones and they weren't over 45 either. Just to finish the thought I see an equal number of green mobs as white mobs, maybe 5-10% each. The mobs on the plateau do seem a little higher, but not too overwhlmingly higher.
# Jan 21 2002 at 8:47 PM Rating: Excellent
22 posts
careful with invis, some of these guys see through it, if not all. Was me (40 ranger) and a 40 druid just looking around, only guys in zone, invised of course, i heard something along the lines of "you wood elves have ruined our lands, you will not ruin ours" suddenly i lose control of myself and run off the plateau. had about a bub of life left, expecting my iminent doom, when i realized the long fall had lost the aggro. heh anyway point of the story, careful, invis might not be enough!
Ranger of the 40th season
36 Troll Rogue
Medivh Server
RE: invis
# Feb 21 2003 at 2:31 PM Rating: Decent
9 posts
You lived from that fall! Good for you!
RE: invis
# Jan 22 2002 at 3:55 AM Rating: Decent
13 posts
Use Invis to undead instead ;)
# Jan 11 2002 at 1:19 AM Rating: Default
Well my roomie and i like to fear kite these things in the desert but we found that one of the 2 types (reavers/revenants) can cast a fear spell and a poison dd for about 200 odd...

nasty suprize when my roomie's fear when down and i ran away...

48 ranger
Mt server
They be Undead
# Jan 07 2002 at 6:57 AM Rating: Default
Did not see it mentioned here but these are Undead. Had my pally here early on with his new Undead Proc spell going off on em.
# Dec 31 2001 at 9:06 AM Rating: Decent
At level 40, they conned blue to me.

They are pretty tough....I was pulling these last night for my group by the ent to Twilight....

They did some pretty nasty damage even before I got back to the group.

And after pulling a bunch of them, a "warlock reaver" popped...dropped some pretty nice clr/dru/sha leggings.....

I cant remember that stats on them just yet, but I'll get back to yall

Brynne Spiritsong
Bardess of the 40th song
Honors Vanguard
ROdcet Nife
#Anonymous, Posted: Dec 31 2001 at 9:04 AM, Rating: Sub-Default, (Expand Post) At level 40, they conned blue to me.
Wrong level
# Dec 20 2001 at 5:24 PM Rating: Decent
99 posts
These must be higher than 39 because at level 55, they still con a nice blue to me. They're probably closer to 45-50.

Kilraa Stormtalon
Templar of the 55th Circle
Officer of Dark Legion
Mistress Eilonwy Fensalir
Grand Summoner of the 86th Circle

"Stupidity isn't punishable by death. If it was, there would be a hell of a population drop."
-Laurell K. Hamilton
RE: Wrong level
# Jan 08 2002 at 3:04 PM Rating: Decent
The level of the reaver seems to depend where they are in the zone. All of the reavers and revenents that surround the sun lord's keep on the hilltop are red to a 40. So 43+ would seem right and I think our 48 cleric said one was even.
RE: Wrong level
# Dec 30 2001 at 11:21 AM Rating: Decent
32 posts
Nice to see you Kil ;)

Anyways, when we were out here, they conned blue to even at 45. Nothing else in the zone conned any higher to my knowledge.
[55 Luminary] Oumlagar (Ogre) <Dark Legion>

"I really don't understand why people BS on these boards unless they are clerics trying to drum up rez buissiness" -Anonymous
RE: Wrong level
# Jan 02 2002 at 2:17 AM Rating: Decent
99 posts
Hey there Oum, nice to see you, too.

Well, then they must be around 42-45 if some of them conned even to you.

Kilraa Stormtalon
Templar of the 56th Circle
Officer of Dark Legion
Mistress Eilonwy Fensalir
Grand Summoner of the 86th Circle

"Stupidity isn't punishable by death. If it was, there would be a hell of a population drop."
-Laurell K. Hamilton
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