a mutant dreg  

Monster

Minimum Level: 52
Maximum Level: 53
Post Comment
why not put stuff like its location..
# May 04 2005 at 2:42 PM Rating: Default
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276 posts
NM found them

Edited, Wed May 4 17:53:06 2005
Easy
# Feb 21 2004 at 9:59 PM Rating: Decent
1 post
killed 5zombies, got 1belt.
easy job =)
Bard Swarming
# Apr 26 2003 at 4:43 AM Rating: Good
9 posts
Just a little info about these things for all those bards out there who would like to try to swarm kite them. The best place I have found to pull them to is over at the empty huts near the bandit camps. Just pull one with any song of your choice while keeping your flute on then run back toward the camp. Make sure you scout out the path first though as there are a few lotus buggers in the way. When you run back to camp, I have yet to find a path that would not aggro a lotus so just remember to relog to lose aggro before you go back to get more dregs.

Now, mob info. The level range of 52-53 is wrong. Some of these can be up to 54 therefore uncharmable by a bard that would be swarm kiting them for exp. My normal swarms here consist of 7-10 mobs and usually 2 or 3 out of the bunch are uncharmable. The best thing to do is just cycle through them with auto target and keep trying until you find one that is charmable or just kite around the lead one until its dead then move to next target and try to charm.

Loot rate on these is pretty gimpy, not sure if the 1/200 is correct but I killed about 50 today and got nothing. Also, these mobs are UNSNAREABLE and WILL NOT run at low life so do not turn around expecting there to be no mob chasing you.

Well I hope this helps all you bards out there who are trying to farm some cash (they drop about 7-10pp per and acrylia grubs, not sure what they are for) from the belt and cloak drop. If all else fails, the bandits are 53 max and ALL are able to be charmed =)
Snare-able?
# Aug 26 2002 at 3:14 PM Rating: Decent
Are these guys snareable?
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good hunting
RE: Snare-able?
# May 03 2003 at 12:18 PM Rating: Decent
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67 posts
Nope, they are immune to snare and root.
RE: Snare-able?
# Jan 22 2008 at 10:33 PM Rating: Decent
Scholar
*
64 posts
Shackles of Tunare (65 pally root) sticks just fine them.
____________________________
Lana, Paladin of Destiny on Al'Kabor
Info on mobs
# Jun 10 2002 at 11:22 PM Rating: Excellent
As of tonight, 6-10-02.
Info based off of the following group:
55 Enchanter
53 Warrior
57 Pally
52 Monk
50 Cleric
56 Wizard

Mobs all con blue and white, meaning levels are about 53 on average.
Low MR, casting without add of tash is possible, though not smart. Resist are few either way.
Lots of HP, rough guess is about 8k to 10k, but this is a very rough guess.
No need to root/snare. These mobs do not run. And, these mobs are easily mezzable (though, GoK was primarily used).
They are slowable, and other forms of debuffable.
Lure type nukes seem to work best, though wizard grabs aggro very easily if he cast to often.
FD pull does NOT work for these mobs, they all instantly return to spawn points. Breaking this camp can be VERY tricky.
MOST IMPORTANTLY: The Aggro range on these mobs is INSANE. I'm talking HUGE. Sometimes, we would get adds from out of sight spawn points. God-like aggro makes this camp fun, but very dangerous.
Loot is as listed, and is rare. 1/200 is about right for both parts as it seems. No way to be for sure though.
EXP was decent here, shrooms may be better exp.
Mobs here seem to be on a 26 minute timer. We tested this on about 10 of them, and seems to be accurate. There is about 30 mobs in the camp, but we only cycled 10 - 12 of them.
Watch for the local Deep Cavern Lotus's.. they nuke for 600's now since Caster Patch. They are Perma-Rooted, so avoiding them isn't a problem.

Hope this helps out.

Verjion Dreamweaver
Mithaniel Marr Server

"The only thing worse than a Cleric without a Clarity, is an Enchanter without a Rez."
RE: Info on mobs
# Dec 15 2002 at 12:43 PM Rating: Excellent
14 posts
Just want to say that was a very informative post. Helps a lot. Thanks a lot Smiley: grin
how many....
# Mar 20 2002 at 12:02 PM Rating: Default
about how many Hps do these things have?
Re:Levels
# Mar 09 2002 at 5:51 AM Rating: Decent
Killed about 50 of these tonight. Hit me for 149 max. First one we killed had cloak, but nothing from the rest. Can be tricky to split if you dont have a messer but if you're a fd class you can pull um through the water and when you pop up from feign, sometimes one will warp to you. So just pull that back a bit then feign till the others reset and pull the single to group.
Levels
# Mar 05 2002 at 6:06 AM Rating: Default
As stated before, these are not 43-45. About 1 in 3 conned even 53 to me, the rest blue, so i would say 50-53.

Also, it is sometimes hard to pull singles as they are close together. Tried FD splitting, and didn't seem to work.

53 sk
the rathe
Common loot
# Feb 13 2002 at 7:38 AM Rating: Default
Killed these lots had 3 belts and one cloak drop so id guess at the belt being the common drop.
Understand tho common still means about 1 in 200 kills
Higher in Lvl
# Feb 08 2002 at 8:15 PM Rating: Good
8 posts
We hunted them today.

They are 51 to 53 and hit for 149 max.
They are mezzable. No high MR.
We had no problem with a full group 51-56.
And no need for snare, they dont run away hehe.
RE: Higher in Lvl
# Feb 11 2002 at 2:33 AM Rating: Decent
26 posts
Does this mean they are undead? Or just very brave?
RE: Higher in Lvl
# May 20 2003 at 11:30 PM Rating: Default
39 posts
They are undead
____________________________
The Hierophant Oldwolf
RE: Higher in Lvl
# Jun 15 2003 at 3:23 AM Rating: Decent
Scholar
*
122 posts
Actually they aren't. Undead spells report that they aren't undead.
Level way off
# Jan 17 2002 at 8:03 AM Rating: Default
they were all blue to me at 60 (killed like 50 of them) and they hit much harder than the small shrooms... i think 50+
RE: Level way off
# Sep 18 2002 at 5:19 PM Rating: Decent
7 posts
Most are 50-54, hit in high 140s, have a larger than shrooms agro range and tough to pull solo.
They do not run. All drops are very rare. Tattered Hide Cloak is the most common (1 in about 50 kills) and is a nice item for dru bst mnk. Belt has been made very very rare.
Heh, nice
# Jan 08 2002 at 12:43 PM Rating: Default
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343 posts
But, what is the common drop? Belt or the back piece?
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[link=www.magelo.com/eq_view_profile.html?num=973089]Orocular[/link]
The Rathe
"When you sit on a hot ash, a second seems like an hour. When courting a young woman, an hour seems like a second. THAT is relativety."
-Einstien
Levels are way off
# Dec 29 2001 at 1:48 PM Rating: Default
We just had one of these con even at 53. They sure aren't 43-45, that's for sure. Hit for 150ish and they are totally immune to speed-changing spells like snare.
Another Item
# Dec 14 2001 at 5:04 PM Rating: Decent
Scholar
22 posts
This dropped a belt for me, +8 Int +65 Mana +5 MR, I can't remember the name right now (at work) will try to post later. Anyone else have an idea?
____________________________
Minute Manaslayer
60th Sage Charmer
Realm Brell Serilis
RE: Another Item
# Dec 20 2001 at 6:33 PM Rating: Decent
1 post
Fetid Flesh Belt if i remember well
AC8 int8 mana55 rm5 pure caster
Level seems off
# Dec 10 2001 at 9:05 PM Rating: Default
Scholar
26 posts
Level might be off, fought several last night near the underbulk area, and every single one was dead even at level 51.
RE: Level seems off
# Dec 15 2001 at 10:43 PM Rating: Default
Scholar
24 posts
Just had one con evn to 52
Buffed Zombie??
# Dec 10 2001 at 3:09 PM Rating: Default
It looks like a buff zombie to me, lookin at all the mobs on luclin is makeing me want to run out and buy it just to see all the new things that designers have done, I think they did a really good job.
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