sleeper 1.0 - Kerafyrm  

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Uploaded September 7th, 2019 by Zaztik
Updated September 8th, 2019
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After being awakened, Kerafyrm rampaged through much of Velious, slaughtering everything in its path from Sleeper's Tomb to Skyshrine.

Formerly of Sleeper's Tomb, Kerafrym the now awakened currently resides in Crystallos, Lair of the Awakened.

Part of text written by Portingya, 84 Druid of AB :)

Picture is courtesy Blood of the Spider

Category: EverQuest
This page last modified 2009-05-26 11:51:11.

Level: 75
Expansion: Scars of Velious
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 23:08:13

Known Habitats:
  Mob Graveyard

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Mangler TLP
# Sep 01 2019 at 9:56 PM Rating: Decent
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The Sleeper is currently sleeping on mangler TLP, /cons indiff and level 99

You can target him (targets as The Sleeper, not Kerafyrm) but for whatever reason, you cannot cast bind sight on him

Edited, Sep 1st 2019 10:58pm by Zaztik
Adventures in Sleepers Tomb
# Jul 20 2012 at 9:50 PM Rating: Good
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Not that it matters terribly much now, but one of the EQ devs, Elidroth, today confirmed that this version of Kerafyrm has always been level 99, not level 75.

The original Sleepers Tomb was (mistakenly) available on Bristlebane server today. I killed all four warders and woke the Sleeper. While he did slaughter everything inside the zone, he did not stampede off to Skyshrine. Still, it was so very cool to be eaten by the Legendary Kerafyrm :)

A few screenshots and some brief log spam can be found here, on Ring of Valor forums.

RE: Hawkestone
# Jul 07 2012 at 10:48 AM Rating: Decent
I was so full of attitude back then, haha.
Still Alive!
# Aug 13 2009 at 10:45 AM Rating: Default
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As far as I'm aware he still resides on the Test Server, Mayong Server, and Al'Kabor Server. So i say we all log on during a patch powerlvl ourselves to 85 and then round up and form up a 72 man raid to drop him on the Test Server. :)
The Sleeper's level
# Apr 16 2009 at 12:00 PM Rating: Decent
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Thanks to "Dragons, Dragons, Dragons", The Sleeper is BACK. he cons RED at lvl 85. that means he is lvl 90 at least!
The Sleeper's level
# Jun 23 2009 at 11:38 AM Rating: Decent
41 posts
But a weakie compared to the original version. I wish they had ramped up the original version, give the players an "impossible" MOB to shoot for. As things stand now, now a MOB in the game hasn't been dropped at least once. STAGNATION.
The Sleeper's level
# Nov 07 2009 at 3:35 AM Rating: Decent
I agree. Having something that "can't" be beaten is part of the challenge. Everything they have so far is so easy. I know players on my server (prexus) that only raid, and all the raids are mind numbing to them because they are so easy at this point. Having a mob that was designed to never be killed would give something to look at.

On the other side of the road, all creatures in the game are meant to be killed. if it can't be killed, whats the point in having it in the game and attackable? Its one thing to have mobs as part of lore, who SHOULDN'T be killed, as they have a role to finish, but to make them impossible to kill defeats the purpose of having it, being a mob, and existing.

Lastly i'd like to say that having a mob so strong that no ONE guild or raid force, that would drop something to be turned in for a special title and a special or custom item, all from a mob that can only be killed once on each server is an interesting idea. It would help create an idea of a community and encourage people to work together. I mean one (if not the only) server that KILLED the sleeper was Zek, the most violent and competitive server we have....
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Zzzzz
# Dec 19 2008 at 10:53 AM Rating: Decent
7 posts
He's still asleep only on Al'Kabor, the Mac server.

Rycar Deluxe, 30 Paladin, Al'Kabor
Rycar, 50 Paladin, Prexus (1999-2001)
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Rycar Valorknight, 50 Paladin, Prexus (1999-2001)
Zzzzz
# Nov 13 2011 at 4:05 PM Rating: Default
That makes sense, mac users are pooseys.
Zzzzz
# Aug 19 2012 at 2:51 AM Rating: Decent
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Come on over to the server sometime. You'd get eaten alive without your mercs and SOE holding your hand all the way like PC side has pretty much degraded to.

Bit of a necro bump I know, but I felt obligated to say something.

If anyone reading this would like to return to the challenge that is the EQ of old, please join us on Al'kabor. We're the friendliest server you could ever find. No lame Guilds training Guilds over targets, all around fun people to be with, and our last expansion was PoP, one of the best (complete with neck breaking progression :D )

Yes, the Sleeper still sleeps, because we respect the content of old school EQ, and there's no point to killing all the warders. I mean why destroy their loot tables forever, which are still pretty great drops because of our content. Al'kabor is the gem of old and it's lots of fun.

Hope to see you there!

Edited, Aug 19th 2012 4:53am by GreebosRLAlt
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Zozo The Corrupted
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still around?
# Dec 09 2008 at 3:37 PM Rating: Decent
Is the sleeper still asleep on any server still, i new he was on one or 2 a couple years ago but havnet heard anything, any info?
progression server
# Nov 30 2008 at 3:09 AM Rating: Decent
This may be a stupid question, but I will ask it anyway. Was he still asleep in the Progression Server(s)? And, if so, did the dragons drop Masks of Tinkering until he was awakened?
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New Lore!
# Mar 28 2008 at 9:31 AM Rating: Decent
3 posts
What truly makes this entire story about Kerafyrm is that even today, after years plus, no one truly knows the answer. In the new expansion SoF though, deep within the wings of Crystallos, the answers have finally been given.
Dragon
# Dec 25 2007 at 8:40 AM Rating: Decent
10 posts
That is one scary looking dragon!
Kera's Look
# Dec 19 2007 at 2:17 AM Rating: Decent
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As awesome as Kerafyrm looks compared to graphics of the time he came out. I REALLY hope they don't use this sprite for him in Crystalios.
Offical EQ Lore
# Aug 01 2007 at 1:33 PM Rating: Default
5 posts
I. Veeshan

It is told, in the legend of an age long past, relayed from generation to generation of the old civilizations, the history of life on Norrath that began with the Dragon God Veeshan. What elements of this recounting are accurate cannot be fully surmized, as there are many versions of the tale, but it is generally accepted throughout the annals of history that the broader themes and aspects are undeniable.

In the beginning of history on Norrath, the Mother Wyrm, Great God Veeshan, marked the land with her talons, creating the three gigantic crevices on the continent Velious that are known as the Scars of Veeshan. By this method, Veeshan claimed Norrath as spawning ground for her kin. Veeshan's first two broodlings on Norrath were a red drakeling, and a white one. Thus, dragonkind were the first inhabitants and the most ancient race of Norrath. It is told that Veeshan left soon afterward to claim other worlds in the same manner, and over the course of the ages lesser gods came to create the other races on Norrath, known to dragons as the "second generations."

There are many accounts in ancient lore of the return of Veeshan to Norrath. It is said, for instance, that Veeshan was responsible for the near extinction of the Iksar race, who set upon Norrath as a scourge and a challenge to the supremecy of the dragons. According to the legend, Veeshan raised a fallen drake from the dead and infused it with an insatiable hatred for the Iksar, then set it loose upon their capitol of Sebilis. The creature's name was Trakanon, deliverer of Veeshan's wrath. Though there have been many accounts by far-travelling adventurers claiming evidence of such tales, their truth can be neither confirmed nor denied. It is uncertain whether Veeshan ever returned to Norrath after spawning dragonkind, or whether or not she takes an active interest in the affairs of dragons on this world.

II. Kildrukaun and The Council of Elders

When Norrath was set upon by the intrusion of the lesser gods, the dragons determined to create a Council of Elders to ensure the supremecy of dragonkind over the younger races of Norrath. While many in the council were content to live seperate from and in peace with this "second generation," they still believed that Norrath belonged rightfully to dragons alone, by the will of Veeshan. Still, there were others who could not suffer peaceful coexistence of any sort, and longed for the destruction or enslavement of the younger races. The history of the Council of Elders is shrouded in secrecy and ancient ritual, and little is known for certain of their order.

What is known, is that at some point in history a drake named Kildrukaun was appointed Arch Priest of Veeshan through divine rite and ceremony. Kildrukaun, though a being of great wisdom and calm heart for regard of his own people, still held a powerful hatred for the second generation, desiring their complete annihilation. His first decree was to condemn the unification of souls between dragons whose elemental influences were of opposition. It was of his belief, and thus the belief of the council, that such a union was against Veeshan's will and would have dire consequences upon the entire dragon nation. As fate would have it, it would be only a matter of time before this decree was broken.

Two young dragons of opposite elemental powers - one of fire, the other of ice - fell in love. They bequested the Council of Elders for permission to mate, and made appeal to Kildrukaun himself. Hearing of their plight, Kildrukaun was quick to dismiss any blessing and forbade them from ever fulfilling their desires. The two dragons were disheartened by the event, but for them the choice was clear - they would defy the wisdom of the council to be together, whatever consequence it might bring.

III. Kerafyrm and Kildrukaun's Prophecy

The two secretly fled to an unknown, isolated corner of Norrath. There, they bound their souls in a sacred union unique to dragonkind, and hatched the first prismatic dragon. They named their hatchling Kerafyrm, which means 'almighty son' in the ancient tongue of the dragons. When knowledge of this event came to the council, the two star crossed lovers were punished by death. Kildrukaun, however, took pity on their child, and came to look upon the prismatic's creation as that of Veeshan's will. Inspired and intrigued by Kerafyrm's existence, yet wary of the consequences, Kildrukaun undertook personal governence of raising the young drakeling. Throughout Karafyrm's childhood and adolescence, Kildrukaun never interacted with the prismatic dragon, but served as the dictator behind his mentors. Eventually, Karafyrm rose to a power unseen within any dragon of his still fledgling age.

During this time, the dragon nation had split into two seperate factions of opposing power - The Ring of Scale, who fled the dragon continent Velious and took up residence in Kunark, and The Claws of Veeshan, the original order and council of dragonkind. It was known that Kildrukaun was furious with the division and he strongly believed that it was Veeshan's will for the dragon nations to reunite once again, lest they become as weak and pitiful as the second generation. Kildrukaun prophesized that Karafyrm would lead The Claws of Veeshan in a great civil war against The Ring of Scale that would reunite the factions and fulfill Veeshan's will. Kerafyrm was known as the Prophetic Savior - a champion of the Claws of Veeshan whose destiny had yet to be filled.

However, the council dismissed Kildrukaun's prophecy, exclaiming that although they must find a way to bring the Ring of Scale back under the wing of the elder council, they could not wage a war and abandon the threat of the giants of Kael Drakkal. Kildrukaun was furious, although he did not confront the council directly. Over the passing centuries, he swayed three of the council elders to his side and personally oversaw Kerafyrm's final stages of growth.

IV. The Sleeper

When he was ready, Kerafyrm quickly ascended through the ranks of the Claws of Veeshan, eventually becoming their most powerful general. He led several successful campaigns against the rising threat of the giants of Kael and his influence grew among the elders of the council. However, something dark grew within him -- his bite became venomous and his talon ruthless in its command over his troops and allies. Eventually, his dominion and influence was nothing short of a monstrous creature of pure malignant hatred and an unrivaled lust for destruction and chaos.

The Council of Elders had no choice but to order Kerafyrm's destruction - a ruling that Kildrukaun was present to hear. Kildrukaun, always tactful and cautious, decieved the council by conding this action. Shortly thereafter, Kildrukaun and the council elders whom the arch priest had managed to sway with his charismatic diplomacy flew to Kerafyrm, where the five of them made preparations for the inevitable war to come.

Although short lived, the war between Kerafyrm's legions and those of the Claws of Veeshan was a near crippling blow to the survival of the elder dragon council upon Velious. Kerafyrm's legions were severely outnumbered by those of the elder council, but time and time again they displayed their awesome strength and power. Eventually, Kerafyrm was restrained and taken to what would be his place of indefinite slumber.

The circumstances of Kerafyrm's defeat and imprisonment are a somewhat vague issue. The story has been relayed differently throughout the ages and depending upon whom you ask. The most famous expression of the story holds that Veeshan returned to Norrath to deal with Kerafyrm herself. Although there is little evidence to suggest that Veeshan ever did return to Norrath, it is conceivable to many scholars that it would have taken the powers of the Goddess to subdue a creature as destructive as Kerafyrm, and if ever she needed a reason to return, this would probably have been it. Still, it is more likely that this legend is the result of mistelling the story through the ages, and references that are interpretted to mean "Veeshan the Goddess" actually mean "The Claws of Veeshan."

In any case, it would have been a magnificient propoganda ploy by the council of The Claws of Veeshan to bring the aspect of divine intervention into this affair. It was, after all, the council who allowed Kerafyrm's continued existence, who were fooled and betrayed by Kildrukaun, and ultimately were responsible for the war and the creation of one of the most destructive and dangerous elements known to Norrath. To relay Kerafyrm's creation as something that was out of their control, and the subject of divine providence and prophecy, would maintain the image of untarnishability that many held in regard to the council.

The most likely scenario is this: The legions of the Claws of Veeshan outnumbered Kerafyrm significantly enough to subdue him, but could not destroy him. Therefore, they placed him in a tomb and held him prisoner with powerful magic, and banished Nagafen and Vox to their respective lairs of Lavastorm and Permafrost. The council appointed four powerful dragons of seperate elemental influence to guard Kerafyrm, and instituted a selective breeding program to produce replacement warders over the ages. Meanwhile, Kildrukaun and the other traitorous elders who had aided Kerafyrm in his war fled Velious to unknown locations, awaiting the return of their master.

Henceforth, Kerafyrm was known as "The Sleeper," and the subject of much secrecy and sacred legend among the dragons.

V. The Awakening

Five hundred years ago, the races of the second generation discovered the dragon continent Velious through brave expedition and conquest. During this time, dragon lore was of extreme interest to scholars of the younger races, and many of dragonkind's most sacred artifacts and hidden histories were stolen through the efforts of adventurers. In their wake, the second generation left careless destruction and wrought terrible havok upon the entire dragon nation, and Norrath itself.

For reasons difficult to understand, the key to the Sleeper's Tomb was revealed to one particular group of powerful, yet foolhardy, individuals. Seeking fame and fortune, they ventured forth into the Tomb, slaying the dragons mercilessly, until finally confronting the four elemental warders themselves. When the warders had been slain, and the four seals broken, Kerafyrm awoke from his slumber with a mighty roar, exclaiming "I AM FREEE!". A tremor of mortal terror shook deep in the souls of his enemies across the land. Kerafyrm, observing his second generation saviors, devoured them whole within moments, and then proceeded to make his way to the outside.

Velious felt Kerafyrm's wrath. Heading straight for Skyshrine, he left a path of destruction and vengeance. Any living creature he encountered along the way was felled effortlessly and ruthlessly. Confronting the council members one by one, Kerafyrm ripped their flesh into shards, annihilating every vestiage of their existence. The wise and ancient dragons of Velious were hardly a challenge for the prismatic, and it is said that with every foe he dispatched his bloodlust became more insatiable, and his wrath more vicious. Living things everywhere fled in terror.

Finally, Kerafyrm came to Lord Yelinak, King of the Dragons in Skyshrine. They battled feriously, and Yelinak bravely defended his honor. However, despite his power and wisdom, Yelinak was no match for Kerafyrm. The battle lasted only a matter of minutes. Yelinak was dead, and Kerafyrm was undaunted.

When Kerafyrm had finished, he paused for not a moment before he flew away to places unknown. Kildrukaun and the other Ancients returned from hiding, taking up guard over the former tomb of their master. Not long afterward, dark times fell upon Norrath, and all of existence here felt the terrible, unforseen cataclysms that were brought on by the carelessness of the younger races. That, however, is a different story...

Syrinx, Sage of Ancient Lore.
Offical EQ Lore
# Aug 02 2007 at 2:43 PM Rating: Default
5 posts
Funny then how all of that applies to EQ as we know it up until this coming expansion where Kerafyrm will return. Most of the EQ 1 lore is players guessing about what "might" have happened. At the launch of EQ2, it's lore was the same as EQ1, only 500 years in the future. It has followed it's own path since launch however and is now considered a different dimension from what we know EQ 1 to be today. Only because after EQ1 caught up to EQ2 in the 500 year gap, they would have had to sync up which would have killed any furture expansions for EQ1. So, the lore behind kerafyrm still applies to what happened in EQ1.
RE: Offical EQ Lore
# Aug 01 2007 at 5:03 PM Rating: Decent
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As noted in one of the other Sleeper threads, maybe it was on the Mata Muram page, This is EQ2 lore. Completely seperate from EQ1. Even though EQ2 "takes place" 500 years later, the Sleeper lore is seperate, and different in each game.

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The Sleeper Shall Return!
# Jul 27 2007 at 2:00 AM Rating: Decent
At last! The Great Dragon returns in the next eq expansion, The Secrets Of Faydwer!!!! GO KERAFYRM
The Sleeper
# Jul 25 2007 at 9:25 AM Rating: Default
3 posts
From what i understand there is only one way to actually kill the sleeper. Mayhong Mistmoore is supposed to give a quest to a paladin that results in some kind of god granted weapon that has some sort of proc/bane damage that may actually negate the sleepers insane regen rate.

There was a GM some time ago that was the only one to play mistmoore and he would only play him on his daughters birthday. Apparently after his daughters death he vowed never to play Mistmoore again. Thus the quest was lost forever.

This is only legend as i have heard it. It may also be that once the sleeper is awoken Mistmoore would never again spawn on that server and give the quest.

We EQ fans speculate and speculate about the lore and legend of the sleeper endlessly. Many of us wish to just simply catch a glimpse of the must discussed sleeper and gaze in wide eyed wonder at his beauty.

Maybe now with the next expansion we may finally have that chance!
The Sleeper
# Jun 17 2010 at 12:46 AM Rating: Default
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Wow.. just wow.. that has got to be one of the WORST rumored stories I've ever read. I don't even know what else to say... I want that 15 seconds back.
be very, very quiet
# Mar 03 2007 at 5:06 AM Rating: Decent
despite what was posted about previously about the al'kabor server, the sleeper is still unconscious. we just killed 3 warders last night. it is funny that my Lunar fungus covered tunic - the only one on our server- from vex thall is now rotting away in my bank since i got the awesome Shroud of Longevity. Ventani the warder dropped 3 of em.
The Sleeper
# Jan 26 2007 at 8:00 AM Rating: Decent
8 posts
To all who say Kerafyrm was never meant to be killed, let me begin with this:

Kerafyrm was supposed to be killed, but never supposed to be understood.

Veeshan (in my opinion superior to the gods themselves, laughing at them like they laugh at Norrathians) was the first to discover Norrath and created the race of the dragons. The dragons, however, should be superior to all the other races that were created by the gods. The purposes of these creations are never to be discovered by mere barbarians, trolls, elves, etc. for their minds and consciousnesses are not capable of such acts of creation (Ants do not understand why a little boy is throwing rocks at them). So, in the eyes of a dwarf, a dragon would be a sinister being that strikes from the heart of the unknown to rip his sanity apart. Also, the dragons are quite powerful enough to feed at other races like wolves among the cattle.

It is told that Nagafen and Vox are not the parents of Kerafyrm, but have planned to create something similar to her and therefore were imprisoned. That sounds like a very simple story for a race so superior, think upon that. I mean, dragons have proved themselves as conspirators during the war between iksars and the ring of scale.

So Nagafen and Vox could also be the real parents of the sleeper, or, the sleeper was just the result of a magical experiment mixed with dark science. Whatever the sleeper is or was, she has been the most powerful creature that Norrathians could face in Everquest. Told to be powerful enough to even challenge Veeshan.

The dragons are also known for their endeavour to become the rulers supreme. Kerafyrm is a dragon, and it is told that she, in her eternal rage, would bring death to everything. This would mean that the dragons would also die, so she was given a tomb to sleep in, and one day, or another, die in. Maybe the dragons were not powerful to finish the job, or it is just another law given by Veeshan that dragons may not kill dragons. Otherwise, why should they do the dirty work when the inferior races could do it in the future? Kerafyrm was left slumbering, which means that she had to wake up or to be awoken one day.

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No loot does not mean that a mob was not meant to be killed, anyway. That the sleeper has so much hp is just to represent the unfathomable power that lies in her.

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The game content in Everquest is huge. I guess that there are hundreds of quests from the beginning until now that have never been solved. So maybe the real story about this dragon is to be discovered one day.

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Please don't mix the storylines of EQ1 and EQ2.

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The fact that the sleeper could only be killed one time per server might be to leave part of the storyline to be written by the players themselves. So if the sleeper had first been killed on Rallos Zek server, Rallos Zek the Warlord may play an important role in the future storyline.

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Why are Nagafen and Vox the only mobs (at least the only ones I know of) that cannot be killed by high level characters because you get teleported away when approaching to near? I have never heard of another mob like that. And there are enough "old world" mobs that get killed permanently by high level characters for their loot, just to sell it in the bazaar.


Remember that this all is just my opinion, I may totally wrong with all that, and if someone has facts or good web links concerning the storyline, please tell me here.

After all, I am glad that Verant and SOE have created such a ******* great game, it has the best storyline that I have ever experienced in a fantasy game.

The Sleeper
# Jul 18 2009 at 3:05 AM Rating: Decent
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old post i know.. but if he was meant to be killed then why would it take (judging from other posts.. absolutely no clue when he was killed and how old he was when he was killed) 7 expansions later and 200 people? a 20k nuke is on raid mobs in seeds of destruction... thats a long *** time after him and there barely adding it.. so my guess is he wasnt meant to be fought until secrets of faydwer where even then he doesnt get killed but knocked unconcious.. im not sure about all the lore as i dont know where to look and im to lazy to look but from what i know im just guessing he wasnt meant to be killed
The Sleeper
# Sep 26 2007 at 9:35 AM Rating: Default
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The Nameless > Veeshan =P
I believe hes the creator of all.
I might be wrong, was fishing in SonyEQ Hills one day
and just started reading lore.
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RE: The Sleeper
# Jan 27 2007 at 7:20 PM Rating: Decent
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Im too lazy to dig up any info on it.
But
The vox / naggy banish came about because the levels still being planned to be increased to 60, and people were complaing about how the uberguilds were going to keep them on permafarm status.
The answer was to banish anyone over 52.

The sleeper was designed to be a one-time event in which he killed everything in his path until he reached his destination. To ensure no one killed him, they gave him the massive hp , and massive hits, and a 20k dd spell.
The "only" reason he was killed was because a server had the zone on farm mode forever. Since it was several expansions later, and much better weapons available, they finally took a shot at it. And still, the only way to do it was to keep the resurrect rate higher than his kill rate.

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RE: The Sleeper
# Sep 26 2007 at 9:38 AM Rating: Default
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Or go under the bridge and nuke him to death.
Unless they fixed his pathing.
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RE: The Sleeper
# May 02 2007 at 12:02 AM Rating: Decent
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huh?
not at all
Just stating the reasons it was done. The guilds that did it said that was the reason.
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RE: The Sleeper
# Mar 24 2007 at 3:41 PM Rating: Decent
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Jealous much?

The way you talk down on the significance of the accomplishment reeks of it =)
RE: The Sleeper
# Aug 22 2008 at 11:01 AM Rating: Decent
4 posts
Not to rain on the parade, but the Zek kill definitely was done by abusing a bug. At the time, mob regen was broken. The sleeper was estimated to have regen of 32,000hp or more a tick. If you go by some of the HP estimates given on him and how long it took for them to kill him, you can estimate their DPS on him. Had he been regening correctly, they would not have had the DPS to overcome his regen.

http://forums.station.sony.com/eq/posts/list.m?start=67&topic_id=118973
RE: The Sleeper
# Sep 11 2008 at 10:34 AM Rating: Decent
19 posts
I can't be 100% certain that I am correct, but I highly doubt that his regen was broken in any way. I am a cleric and was doing nothing but rezzing the dead for near 3 hours the first night and I believe well over 2 hours the second night (IIRC). We had over 200 people in the zone and had people on rotation to camp out for 10 minutes at a time to keep the zone from crashing when we were upward of 200 people. I watched his hps shoot back up anytime dps slowed down in the slightest. I would be interested to know where you got the information that he has 32k hp per tick regen though, I have never heard that it was that high (although I am not saying that it wasn't).

What leads me to believe that you are wrong is the fact that the GM's were in zone watching the event and after the first night when we had him down to like 3% or something like that, they despawned him and then when the entire EQ community went up in arms about it, they had to put him back and let us try again to save face. Now, I ask you, if the regen was broken at that point, wouldn't the GM's have known about it and fixed it before they allowed a 2nd attempt?

Edited, Sep 11th 2008 2:31pm by DgwaiRZ
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Wouldn't it be great?
# Jul 30 2006 at 11:54 PM Rating: Decent
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With all the lore about Vox and Naggy wanting to mate to create a dragon similar to Kerafyrm, wouldn't it be funny if it backfired and they got a retarded dragon (assuming they were to mate, of course)? None of their strengths and all of their weaknesses. I think it'd be hilarious, but that's just me.
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Wouldn't it be great?
# Oct 12 2006 at 10:04 PM Rating: Decent
1 post
lol Gensis, you are insane.
There is A Server where the Sleeper Awaits
# May 30 2006 at 9:48 PM Rating: Default
25 posts
It will not be in June, but in the near future the sleeper will see the light of day once again. Let the race begin on The Combine Server. Hope to see you there.
There is A Server where the Sleeper Awaits
# Jul 21 2006 at 1:48 AM Rating: Decent
Scholar
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64 posts
Kerafyrm still sleeps on Al'Kabor, but not for much longer. The top two guilds, Temerity and Dark Conquest, have patiently been waiting a year or more for more people on the server to get keyed for ST and farm it for while. Probably by the end of 2006 there will be a large server event bringing together the top three guilds (the third being Destiny) to finally wake the Sleeper and usher in a new era for our beloved server.
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Lana, Paladin of Destiny on Al'Kabor
RE: There is A Server where the Sleeper Awaits
# Jun 02 2006 at 6:14 PM Rating: Default
If anyone hit it when velious comes out on the server it would be just dumb you should wait until guilds can get CoA armor then do it to make sure that when they do go after him he dies.
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EQ2:
Healah-80 Inquisitor- Blackburrow Server
EQ:
Camoeb Shadowlurker-70 Wizard(Retired)
RE: There is A Server where the Sleeper Awaits
# Jul 14 2006 at 1:21 AM Rating: Decent
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71 posts
I actually think that the sleeper will need to be woken up in order for the progression server to move on I would think that it would be the last step in opening up the SoL expansion, in other words it would be impossilbe to wait for CoA armor to wake the Sleeper and even if it's not I doudt SoE would keep him in the game long enough for guild to get CoA armor to go and kill him, he was never meant to be killed in the first place it was proven when those three guilds spawned him and killed him no loot table or anything.
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Aanlayenae
70 Cleric
Nameless Server
just wondering
# Mar 16 2006 at 5:50 PM Rating: Decent
10 posts
I started playing after the Sleeper was killed and I was just wondering if anybody could tell me what his lootz were. Were there any? What did you get for killing him?


/flame on
RE: just wondering
# Apr 26 2006 at 4:37 PM Rating: Decent
**
618 posts
Nope no loot when killed.
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ShadowSoldier
Antonius Bayle
RE: just wondering
# Jun 08 2006 at 2:33 PM Rating: Decent
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81 posts
correct gms(as far as i know) gave out special items. also when the big ***** ups of the first few encounters happened they gave aas to the ppl.
RE: just wondering
# Jul 27 2007 at 9:18 AM Rating: Decent
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152 posts
you do know aas were not out when the first few sleepers were first awoken right?
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60 Charsion Destu <RETIRED> - http://www.magelo.com/eq_view_profile.html?num=301382
75 Cloud the Honorary Librarian - http://www.magelo.com/eq_view_profile.html?num=781110
65 Windlass Farshot - http://www.magelo.com/eq_view_profile.html?num=1088075
52 Doesnot Care - http://www.magelo.com/eq_view_profile.html?num=1183614
73 Easyas Lemonpie - http://www.magelo.com/eq_view_profile.html?num=1230877
70 Orlandu Soulfire (The Combine)
70 Reis Dragoner (The Combine)
RE: just wondering
# Sep 18 2007 at 7:01 AM Rating: Decent
27 posts
Uhh...

The first sleeper awoken was on the Rathe Server by Blood of the Spider. And that was during the Velious Era and yes there were AAs since Kunark came out, albeit meger.
RE: just wondering
# Oct 29 2007 at 9:40 AM Rating: Decent
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103 posts
I love it... noob

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Tracila on Povar
RE: just wondering
# Sep 19 2007 at 9:06 PM Rating: Good
Scholar
***
1,087 posts
There were no Alternate Advancement Experience Points when Kunark was around.
They came out for the Luclin expansion.



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Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Deleted
http://eqplayers.station.sony.com/character_profile.vm?characterId=455266869792
Remade
http://www.magelo.com/eq_view_profile.html?num=96950
Retired again
GONE?
# Jan 05 2006 at 4:03 PM Rating: Decent
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78 posts
This mob is in Allakhazam's Mob Graveyard, meaning it has been decomissioned. Is this true? This thing used to be THE mob, the toughest in the game, and now SOE has taken it out?


Edit: Now that I have read more about this, I understand that this was a one time event, once the four guardians were killed and Kerafyrm spawned, he either killed everyone in the area (which happened in all cases but one, on Rallos Zek with Wudan, Ascending Dawn, and Magus Imperialis Magicus) or he was killed. Then him and his four guardians were done and gone, with no repops. Technically, it could still be spawned if the four guardians weren't killed on a server (though I assume that they have been killed everywhere). So kudos to RZ; it was a lot of fun hearing about it. It would be cool if SOE did something like this again sometime, thought it was actually Verant still when Velious came out.

Edited, Sun Feb 12 20:12:45 2006
RE: GONE?
# Jan 12 2006 at 8:33 PM Rating: Decent
24 posts
He was a one time event on all servers, except for Stromm I have been told. After the 4 warders were killed then the sleeper would awaken and kick some serious ***, and then go to the heavens above ... or something like that, either way he left for good.
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Rekeesh Sah`tarna 70 bard of The Rathe
Naggy + Vox baby = NO
# Jun 23 2005 at 12:33 AM Rating: Decent
48 posts
OK read the story about the sleeper. The parents of Kerafyrm(AKA The Sleeper) were killed. THEN Nagafen and Vox had the idea of mating and creating another prismatic dragon and control him and conquer some stuff, but they were found out and banished. Vox to the caverns of permafrost, and Nagafen to lavastorm


From the lore that ive read anyways...

Edited, Thu Jun 23 01:41:30 2005
RE: Naggy + Vox baby = NO
# May 19 2006 at 10:46 PM Rating: Decent
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75 posts
Your not 100% correct either, sleeper's mother = unknown, his father however, is well known, and in imprisoned in the temple of veeshan.
RE: Naggy + Vox baby = NO
# Jan 05 2006 at 9:55 AM Rating: Default
Scholar
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150 posts
Actually, according to EQ2 Lore, Nagafen and Vox <I>are</I> the parents of Kerafyrm. And during that whole period where Luclin blew up (caused by Rallos Zek and Solusek Ro attempting to kill Kerafyrm, I might add) and the continents shift around, Naggy and Vox decide to have more children, with some incredible success. Sufficit to say, Kerafyrm is just the first of <I>many</I> prismatic dragons.
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Xalmat
RE: Naggy + Vox baby = NO
# Mar 04 2006 at 4:47 AM Rating: Good
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73 posts
EQ2 is completely different from EQ1's lore.

Do not compare their lore. They are basically sperate dimensions and outcomes etc.
RE: Naggy + Vox baby = NO
# May 19 2006 at 10:49 PM Rating: Decent
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75 posts
yes EQ2 lore is differant, do not confuse them, Lady Vox and Naggy were sepperated in EQ1 for 'conspiring' to 'procreate' another prysmatic dragon. According to lore, it is forbidden for dragons to mate outside thier own type, rule set forth by veeshan. Ice with Ice, Fire with Fire, etc. is all that she allowed.
RE: Naggy + Vox baby = NO
# Dec 04 2005 at 7:33 PM Rating: Decent
Scholar
44 posts
All correct, with one minor exception: Kerafyrm's father, Dozekar, is still alive. For his treachery, Dozekar the Cursed was cursed (hah!) to be killed and ressurrected over and over as an enemy in the Temple of Veeshan's Hall of Testing. Poor ...
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Gukkor Darkward, Froglok Paladin of the Lions of the Heart
RE: Naggy + Vox baby = NO
# Jun 13 2006 at 10:28 AM Rating: Default
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223 posts
As far as I know, it's only rumored that Dozekar fathered the Sleeper. Which means he pretty much was, just for roleplaying puposes no game NPCs know for sure, or if they do they ain't talkin'.
DoN
# Feb 11 2005 at 1:34 PM Rating: Decent
13 posts
Wouldnt be surprised to see him "RE-Commisioned" for Dragons of Norrath.
RE: DoN
# Aug 21 2005 at 8:21 AM Rating: Default
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129 posts
Wish that were true....
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Fallgore Bonekrackler
Sleeper
# Jan 27 2005 at 11:29 PM Rating: Default
33 posts
On Drinal server i think The Sleeper was first awaken by Cats In Hats guild . Also from what I hear the first time they tried to kill it the GM's banished everyone ( accused of using a bug ). Then the second time they tried they were banished again while the sleeper only had 7% helth left.
RE: Sleeper
# Aug 21 2005 at 8:23 AM Rating: Default
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129 posts
Umm.... I play on the Drinal, but for a fact CiH did help wake the sleeper, there were even other guilds in there at the time. (I saw Evil Legions, I believe, or at least a few members in the place, might be mistaken for someone else)

But I think getting the sleeper at their time was imposbbily Lorb, I mean, you're thinking Gaunts of the Dragon Slayer is top 5 uberest Gaunts on the server heh.

But that did happen to another server, with being banished since GMs thought it was a bug.
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Fallgore Bonekrackler
Point of this?
# Dec 31 2004 at 12:23 AM Rating: Decent
22 posts
Whats the point of this mob if it isnt supose to be awakened? Also how do you awaken it? Ones its awakened once is that it it can never be awaked again on that server? I heard from someone who did ShowEQ that he is really lvl 99 and has 400,000,000,000 HP or more is that true?

Edited, Fri Dec 31 00:25:12 2004
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Crowdcontroler
<Darkfire Daemons>
RE: Point of this?
# Aug 21 2005 at 8:26 AM Rating: Default
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129 posts
There are many other NPCs that aren't really good for anything or they're there for some unknown quest so far...

Oh well, I guess those are for EQ2 and then like in 10 more years, EQ3, following that for like 22 years, EQ4 (Since the story and expansions become bigger, etc. lol)
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Fallgore Bonekrackler
#LeenanLocks, Posted: Jan 04 2005 at 6:38 PM, Rating: Sub-Default, (Expand Post) he wasn't meant to be killed, alot of people think that he was meant to be used to the story line (and still maybe he is) in changing the world from EQ1 to EQ2. thats why he has no loot
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