a shadow guardian  

Monster
Screenshot

Uploaded July 24th, 2007
Updated July 25th, 2007

In Iceclad Ocean: Monk; max hit 70-80 depending on level.

In Frostcrypt (Raid #2): Spawns as part of the Beltron event. Max hit ~6,000 (you do not want to see these in your raid).

Category: EverQuest
This page last modified 2008-12-01 13:03:20.

Minimum Level: 27
Maximum Level: 31
Expansion: Scars of Velious
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Quading at 36
# Apr 05 2003 at 4:33 AM Rating: Decent
9 posts
These things now drop Runes & pages , and even got Frozen Mantle from one.

BUT

be warned , when they are under 20% , they now port themselves back to the tower ( same spot you pulled em from ). Only good thing is aggro is wiped when they do.


Magon Carys
36th Season Druid
Venril Sathir
iceball
# Nov 02 2002 at 12:43 PM Rating: Decent
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56 posts
Iceball also drops from them.
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iceball
# Nov 02 2002 at 12:43 PM Rating: Decent
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56 posts
Iceball also drops from them.
____________________________
Visit www.eqforever.com for my EQ blog and posts.
Ring of frost
# May 13 2002 at 12:13 AM Rating: Decent
1 post
The ring of Frost also drops off of them
Level 34-36 Necromancer on Tallon Zek
# Jan 13 2002 at 8:01 AM Rating: Good
1 post
I am a level 34 Necromancer on Tallon Zek and I hunted these guys solo last night.

Here is what I did:

I put on all my buffs (Shield, Steelskin, Resist Cold and Disease [last two because, as I said... I'm on a PvP Server]). After my buffs are applied I meditated to full and cast gather shadows. I then approached the tower and moved around until I heard the "swosh swosh" sound, and located the Guardian. (They will be around the outside of the tower moving around.) Do a quick check to see if any others are around, and attempt to root it. They seemed to have very low MR so I was able to land a root almost every time. If root fails, run toward the waters edge and try again. (No mobs roam around the water edge.) Once root sticks, apply Dooming Darkness, Venom of the Snake, Boil Blood, and re-root. Then sit down to meditate pretty far out of its range so if root breaks you can stand up, and recast it again before it gets to you. The DoTs should kill it, but if they don't just life tap it (if you need to) or cast Acid Blast. After it is dead move into the water to Meditate.

It is important to stay out of Melee Range of this creature as it will kill you quickly. If things go badly, cast Feign Death. Pulling them Solo should be easy, just try and pull them away from the tower incase more wander by.

I had the following spells memorized:
Highest Version of Life Tap
Venom of the Snake
Tobalts Acid Blast
Dooming Darkness
Boil Blood
Root
Gather Shadows
Feign Death

I used Gather Shadows as my "Switch" slot. (Meaning I would drop that spell to memorize a buff to cast, or sometimes replace it with Call of Bones.)

I also used Breath of the Dead so I could meditate underwater safely. This really isn't necessary unless you play on a PvP Server. This should allow you to meditate without fear of being attacked by a Player or NPC. (Just swim to the very bottom and a little ways away from the island.)

I am level 36, however about four kills can give me one blue bub. These guys also gave me allot less trouble than the snow cougars using the same tactics above.
Our friends the guardians
# Oct 18 2001 at 4:31 PM Rating: Default
Well. These guys do suck. Zoned out of TOFS as a 34 cleric, groupmates not with me. Just my luck, 3 shadow guardians at zoneout, bye bye to my priestly ***. Rooted and atoned one, got jumped by another, etc. So when you zone out of TOFS please run like hell to the nearest safe spot, unless a solo-type class, grouped, or much higher level. (Go hang out with the gnolls if you can make it.)

Oh, and Summoned spells do not work on them, and neither do Undead spells. Just tried last night.

Lastly I was camping these for revenge after my untimely death, with a melee partner, and they seemed like good XP and not very hard kills. Not too hard to get singles either. Stick to the ones around the Tower and you'll be OK.

#Anonymous, Posted: Oct 16 2001 at 11:59 PM, Rating: Sub-Default, (Expand Post) At lvl 32 i can kite these with eaz take out abotu 3 cougers then dd to death but maybe its just becasue im uber fast nostrolos tamborine no drop so i was not twinked with it 8P i started at lvl 30 bard can solo liek hell after 30 because they get that dot makes i easy
WAY under-conned
# Oct 08 2001 at 1:25 PM Rating: Decent
7 posts
I'm a lvl 42 Paladin, going for a swim, and all of a sudden I get jumped by one of these. Got me down to 40% health. I rooted him, stood back, healed to 100%, and re-engaged in battle. It then took me down to 80% before he died. I even got exp. Watch out for these things.
what the ...
# Jul 26 2001 at 10:21 AM Rating: Default
i was just killed by one of these waiting for the boat. lost my level!!! it was green and i only knocked it down to 80%. not sure whoes cruel joke this stupid thing is!
right levels, wrong spread?
# Jul 11 2001 at 2:32 AM Rating: Default
The spread of levels on these must be a lot bigger than is posted.

Took on a few of these (one at a time) as an L37 ranger with an L35 wizard partner and, i must say the first 2 were pretty easy, but the third one almost got us both, even though we started with a full set of buffs and full mana. And I am certain that all of them were Shadow Guardians and not Snow Dervishes.

On the other hand, we never once got anywhere near less than 75% hp fighting cougars. Panic Animal rocks :)
lvl ranges
# Jun 21 2001 at 12:21 PM Rating: Default
ok its pretty odvious to me whats going on. Its not that there arent lvl 27 to 31 guardians. I myself have killed a few blue ones with my lvl 30 pally. But the wanderes around ring are WAY outa my league. They seem to be about lvl 35+ by the way they hit compared to the others. One even hit me for upper 80s twice.
ouch...
# Jun 14 2001 at 3:47 AM Rating: Decent
4 posts
I was running through iceclad and was attacked by one of these, conned blue (at lvl 34) and didn't hit me for more than 75, but hit me in that range a lot, and really fast, got it down to about half health when it killed me

BTW I am a warrior with unbuffed hp at 1239
Some info
# Jun 05 2001 at 12:18 AM Rating: Decent
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89 posts
Shadow Guardians are monks. Most of them have a max damage in the mid 70s, though the highest level ones max for as high as 80. They kick in the 60s (Flying Kick, I imagine), and have other monk secondary attacks as well. Their melee damage output is tremendous for their level range.

However, because they are monks and not warriors, they seem to have lower hit point totals then, for example, Snow Cougars. They also seem to have lower resist rates than the Snow Cougars, but I may have just had better luck on the Guardians than I did the Cougars.
hard hitters?
# Jun 03 2001 at 4:12 PM Rating: Default
these things will hit casters hard and melee soft=P so if a caster wants to solo them, dont get touched.
as simple as that.
levels
# May 13 2001 at 11:17 AM Rating: Decent
Scholar
*
62 posts
I am a 39 druid and some of these still con blue. But then there are two distinct creatures that look very similar; the shadow guardians and the snow dervishes. And they both make that "whoosh whoosh" sound as they come up on you. They are the reason I hate porting into Iceclad (my body is 'visible' for a good 2 minutes or so before I actually zone in, and am usually under attack by that time).
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Shalond N'Tombi
Master Bio-Engineer (this week)
RE: levels
# May 17 2001 at 4:40 PM Rating: Default
"2 minutes or so before I actually zone in"??? Damn, and I was complaining about it taking me 15 to 20 secs to zone. Must suck to be you.

And your body is not "visible" for that amount of time before you zone. Ok, other PCs may see you but NPCs will not be able to attack you until you are actually back in control of you character.
RE: levels
# Jul 05 2001 at 10:37 PM Rating: Default
********* plain as that. At 34 I ported in and respawned butt *** naked in highkeep at the bank. So yes, you CAN be smacked on in the middle of zoning.
Where do these spawn?
# Apr 26 2001 at 6:20 PM Rating: Default
I was sitting at the docks and was attacked 2 times in one day, do they spawn near the docks, or was i just having bad luck? If they do spawn near the docks, then i need to find a new place to hunt.

Lyfbearor Soulreaver
Cleric of the 35th
E'ci server
Good exp
# Mar 19 2001 at 12:46 PM Rating: Default
I'm a 30 Necro and I've been soloing these for pretty much the whole lvl 30 level. There are fairly easy to defeat, just use dooming darkness to slow them down. Add some DOT's and just keep out from their hard hitting arms. At 30, it takes about 15 even lvl to raise one yellow bubble. Oh...I've been doing this without a pet too. Easy, if you know what you are doing.
Are they considered Summoned mobs?
# Feb 25 2001 at 11:17 PM Rating: Decent
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53 posts
Has anyone tried a Summon DD spell on one of these guys? I will when I get a chance and post what I found.
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Mistmoore Player <EQ2>
#Anonymous, Posted: Aug 24 2001 at 12:24 PM, Rating: Sub-Default, (Expand Post) *** flame on, sarcasm on ***
RE: Are they considered Summoned mobs?
# Mar 03 2005 at 10:23 AM Rating: Decent
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53 posts
No, they aren't summoned mobs =p

...better late than never....
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Seventh Hammer Player <EQ1>
Mistmoore Player <EQ2>
RE: Are they considered Summoned mobs?
# Apr 02 2001 at 9:52 AM Rating: Default
While I havent used a summoned DD against these guys yet the sword of runes I gave my pet has yet to proc against them...
ring of frost
# Jan 17 2001 at 12:04 AM Rating: Good
12 posts
I looted a ring of frost from one of these. It's a finger item, +3int, +10mana. Pretty sweet
exp and loot
# Jan 16 2001 at 10:40 PM Rating: Default
What lvls would you say could/should camp these buggers, good exp and any loot?
RE: exp and loot
# Feb 22 2001 at 7:39 AM Rating: Decent
Scholar
**
281 posts
No one should ever camp these. They group on you very quick, are hard to see and hit hard and fast. They are harder than killing Direwolves or cats of the same level with almost no loot. I only fight these when they attack me and even then if I'm close to a zoneline I'll zone of feign if I'm not full life at least 1/2 mana (even if they are green). With a full group they may be worthwhile to fill in when you can't find an easier pull to keep the constant fighting, but I don't recommend getting a Guardian Group.
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Neptunis Rex
lvl 62 DE Gravelord
Have Axe, will travel
I don't mean to flame, but ..
# Oct 15 2002 at 10:06 AM Rating: Decent
Scholar
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8,619 posts
'No one should ever camp these' - if they are monks then they should be light on HP and hit hard. So while a melee class (like SK) shouldn't bother, a caster class that can root'n'nuke can kill with impunity.

Just my 2cp
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Jarkeld Hammerhiem Lvl 36 Paladin/Lvl 30 Armourer
Lestril Hammerhiem Lvl 40 Monk/Lvl 28 Provisioner Blackburrow server
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Frozen Mantle
# Dec 21 2000 at 12:20 AM Rating: Decent
5 posts
They drop the frozen mantle AC6 Mana +10, though only rarely.
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Triandar Tagaryen
Monk of the Ashen Order
Adventurers League
Quellious
RE: Frozen Mantle
# Jun 05 2001 at 12:05 AM Rating: Decent
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89 posts
As far as I know, the Frozen Mantle is only dropped by the Snow Dervishes (which look identical to Shadow Guardians), not these guys.
Snow dervs and these
# Dec 17 2000 at 5:54 PM Rating: Default
If you see one, run. run. run until the ache in your legs is so excruciating that you cannot see straight. Even then sit down for only a minute and keep running. 1 of these and his smaller brother the snow dervish took my lvl 49 fully-self-buffed druid friend down to 10% health in 10 seconds, they jumped us at the druid ring BTW. I only survived because i was invised next to him, was jumped at another time and lasted 2.5 seconds (30 mage) by them. Big big big aggro, they will start attacking before youre in hearing range
RE: Snow dervs and these
# Dec 17 2000 at 5:57 PM Rating: Default
BTW they are extremely hard to see in thw snow, and hit 2x to 3x per round for 80ish, imagine sticking your head under a jackhammer
RE: Snow dervs and these
# Jan 07 2001 at 2:09 AM Rating: Default
Really? I am a 31 Monk and I was TANKING for my group when we pulled these. They were all blue and NEVER hit me higher tha 65. They never even double hit for that much.... You are refering to the ones around the tower right?
RE: Snow dervs and these
# Feb 05 2001 at 3:34 AM Rating: Decent
4 posts
I was in a group of three fighting cougars near the tower. I am a 32nd chanter, the other 2 were a 31st level monk and a 33rd level druid. We decided to take on one of these guys. THey hit a bit harder, but we did fine, no trouble. The named cougar Midnight gave us more problems than these guys. Perhaps there are tougher ones near the Druid ring.
RE: Snow dervs and these
# Feb 23 2001 at 2:12 AM Rating: Default
I am a lv 32 war and had a group with my friends, lv 35 cleric , 36 ranger, a 35 and 38 wiz and 40 mage. Was decided to go fight in the tower and since both the guardians conned blue and one green to the magi we ran for the door. These things hit hard and hit fast. Killed the mage in about 10 secs and beat me down to half health was buffed to over 1600 hp in about 10 secs. Do not believe any con in this blasted zone. Also Yes we can kill them fairly quickly with a group but yer tanks will take serious damage. Any high lv Cleric that needs money for spells just hang out in Ice Clad Ocean or any other Velious or Kunark zone. Have yet to see five minutes pass without a shout for an xp res. )

Valhalan Rothgarr
Avenging Storm
Seventh Hammer
RE: Snow dervs and these
# Jun 18 2001 at 1:35 AM Rating: Decent
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53 posts
Obvious problem here. 2 of these and a group that big couldnt take em.....I solo these all the time and im a 32 mage.
RE: Snow dervs and these
# Mar 31 2001 at 12:58 AM Rating: Default
A group of 4 of us, 35 and 37 Warriors, 30 Cleric,and 32 Mage (with blue pet) can handle one of these from around the tower with little problem. They do hit fairly hard, double 40-50 sometimes, occasionally a single 70 maybe. Only trick is to hit'em hard and fast and make'em run
Mage was using air pet to stun, so that helped too. When we pulled only singles, Cleric was rarely below 40% mana. We could handle 2 at most tho, if more we just into the tower, with Warriors taking the beating. Never reached critical hurt stage tho (i.e. 1 bub health or less). Your warriors need to have weapons that dish out good damage tho. 37 Warrior was using EXE axe, and that seemed to help out a lot. Not a mob to use dual 1-handers on, if you have a good 2h weapon
Hard hitting...kite em
# Dec 11 2000 at 2:30 AM Rating: Default
These things hit like a ton of bricks. Mult 80s are not uncommon.

Also Im guessing they do range in lvl up thru 30 or so. Some have conned yellow to a lvl 33 mage.

One wanderer near the Dragon ring in Iceclad seems to be the tougher of the lot.
wrong lvs 30-35
# Dec 11 2000 at 5:40 PM Rating: Default
most coned blue to me at lv34 and a few yellows.
they hang aroung the tower. They drop chill dagger. they are more like lv 30 - 35
RE: wrong lvs 30-35
# Dec 14 2000 at 4:20 PM Rating: Default
I don't think I ever saw an even con or higher con when I was 33 - are you confusing them with Snow Dervishes?

Charm a Dire Wolf and sic it on one of these things and watch it go down FAST. They have very few hit points. Much easier than Snow Cougars in Iceclad.
RE: wrong lvs 30-35
# Dec 17 2000 at 6:26 AM Rating: Default
They ALL coned blue to me at 30. LOL. Try again. I'd say they are closer to 28 or 29. And they hit HARD!
RE: wrong lvs 30-35
# Jan 23 2001 at 12:58 AM Rating: Default
My warrior and my wifes Shaman killed one right by the Dock. It attacked my wifes character while she was waiting for the boat. We are both Level 29 and it conned blue to me. Didn't drop any loot at all.
RE: wrong lvs 30-35
# Feb 27 2001 at 11:43 PM Rating: Default
Its true, these guys are nasty. I was hit with one before I even heard a thing, and pretty soon another was right there joining him. They hit hard and fast and fyi, they are con'd blue to me at level 41....

Joreth Macleod
Guild leader of Avatars of Justice
http://aoj.moonfruit.com
#Anonymous, Posted: Feb 27 2001 at 11:43 PM, Rating: Sub-Default, (Expand Post) Its true, these guys are nasty. I was hit with one before I even heard a thing, and pretty soon another was right there joining him. They hit hard and fast and fyi, they are con'd blue to me at level 41....
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