I just camped the queen for a while, and here is the spawn rate info:
The other spiders in the room are on a 15 min spawn timer. The queen is on a 20 min spawn timer. When I first got there, there was a placeholder mob up in the queens place. After I killed that, the queen kept spawning every 20 mins after that.
even if she does spawn level 40 every time her difficulty varies a LOT. killed her easy one time, no resists, then went for nuking her but resisted it, nuked again, resist, nuked again resist, died from LoM and adds when she ran. came back and another resist, ONE good blast, and a blast that didnt do full damage. whatever happened this time she spawned with HUGE resists. this would be resisting both fire AND magic.
anyway 44 mage can pull her and take her no problem BUT!!! pull FAR FAR AWAY or she will run like a bitch and gain tons of adds when pet chases.
I'm about to ask the most commonly asked question on these boards: Could I (a level 49 druid, check the sig) take Queen Dracnia solo with KEI (it's a given)?
lol, wow, I posted this a while back. Leveled up a good 4 levels and then I took down this biatch solo no problem. I am now able to take the whole caves no problem as well. Go me =P
Just to let any Beastlords know that are thinking of doing the Kromrif Military Leggings quest, I *easily* soloed the Queen at 49. I did have KEI but really didn't need it. Got 3 adds during the fight and still didn't need KEI.
I think its funny how people who have 10+ levels on the mob are saying how easy she is. But just FYI my group consisting of 2 pali's, a beastlord, a cleric, and a wiz all around 31 (10 levels lower than the Mob) where almost able to take her. In fact she didn't kill any of us, stupid adds got us. Next time we're bringing an enchanter.
Be aware that this room and the surrounding areas respawn fairly quick. This means if your fight drags on to long then you'll end up with lots of adds. We cleared all the adjacent areas and her room before tackeling her and when all was said and done there where at least 2 velium crawlers, and 2 webmasters.
Took her down last night (42 & 51 monk duo) with absolutly no problems. This spidey is a puss. Took out all the adds before going after the queen. After that, the fight lasted maybe 45 seconds. Neither of us had any buffs and the 51 got poisoned.... pretty mean dot, actually.... but didn't even need mend. She doesn't cast, so it must have been some sort of proc (of if she does cast, that was the ONLY thing she did, as I never saw anything else happen). She runs when she's low on health, so be careful of that, as she likes to dive down into the water where all those nasty little crawlers are and get them on you.
#Mawdryn,
Posted:May 12 2003 at 4:42 PM, Rating: Sub-Default, (Expand Post) She's over rated. I did her just now. I'm a 55 druid on Solro. She con's LB to me at 55. I expected a hard fight after reading here, especially of a 57 druid dying to her. heres what ya do:
1.) Go to CC with a RNG, WIZ, MAG, and ENC. (You can always get and ENC in CC just by yelling, most ENC's hang around there for the easy fear kiting.) * 2 ENC's are better than one.
2.) RNG's job is to snare and pound the queen. WIZ and MAG root adds and nuke Queen. ENC's are crowd controls for all adds and the Debuffers for queen and speed the tank.
3.) My guild went yesterday with me (36th season ENC) 37th RNG 40th WIZ 42nd MAG and another 38th ENC. Working together we kept the whole room mezzed or rooted, Killed the Queen (Good exp for us lower ones) Grabbed the loot and knocked off the adds and camped the room for 3 hours. All casters had a Fresh KEI on, both ENC's had our Agents for RUNE III which was cast every few seconds on our RNG friend. This tatic can be used with other tanks. But more than one tank starts getting risky, becuase you have to start protecting two people at once. I hope this helped you out. (BTW RNG's are good for tanking and healing thus the reason we chose one, worked out pretty good)
Queen wasn't as tough as I thought. Shaman(45) and Bard(50) combo killed her quite easily. Bard single pulled spiders out of her room, my mutt and I would bash them. Bard then pulled queen, I casted Instill(resisted) a couple times but eventually stuck. Bard began twisting DoT's and I threw on a couple of mine. I would root again before it broke and queen dropped like the Dow Jones. Got a piece for leggings quest, lost roll on robe..damnit !!
1.) Go to CC with a RNG, WIZ, MAG, and ENC. (You can always get and ENC in CC just by yelling, most ENC's hang around there for the easy fear kiting.) * 2 ENC's are better than one.
2.) RNG's job is to snare and pound the queen. WIZ and MAG root adds and nuke Queen. ENC's are crowd controls for all adds and the Debuffers for queen and speed the tank.
3.) My guild went yesterday with me (36th season ENC) 37th RNG 40th WIZ 42nd MAG and another 38th ENC. Working together we kept the whole room mezzed or rooted, Killed the Queen (Good exp for us lower ones) Grabbed the loot and knocked off the adds and camped the room for 3 hours. All casters had a Fresh KEI on, both ENC's had our Agents for RUNE III which was cast every few seconds on our RNG friend. This tatic can be used with other tanks. But more than one tank starts getting risky, becuase you have to start protecting two people at once. I hope this helped you out. (BTW RNG's are good for tanking and healing thus the reason we chose one, worked out pretty good)
Killed her today, me (a 39 paladin) a 44 paladin, 41 war, 30something cleric and 38 SK. was pretty simple, conned yellow to me. Dropped the MoTQ and the no drop thingy. The only thing you gotta watch out for is that she will run into her little moat and swim uder the floor, so make sure you either snare or root her or have a good swimming skill.
Killed her twice last night. She does NOT drop Crystalline Robes every time. She dropped the MoTQ and the rod both times we killed her. That was it. The second time was a wipeout although she did die before the five spider adds and the crawler finished us off. Once she aggros on your healer, it's a race to see who will die first.
#Anonymous,
Posted:Jun 09 2002 at 3:05 PM, Rating: Sub-Default, (Expand Post) Ihav met many druids who have healed me ported and basiclly helped me get tomy goal quicker but then agian I have met greedy druids its the person not the class heck have met a lot of greedy clerics though to tell you the truth i haven't met many greedy shadowknights and wizards but i could just be a biased myself (my mains a Shadowknight)
#Anonymous,
Posted:Jun 02 2002 at 1:16 AM, Rating: Sub-Default, (Expand Post) ha i have the messenger so there..
Im a 43 monk from the zeb server. Grouped with a 41 rogue/ 41 druid / 42 pally and a 39 wizzy. I was using feign pull to attempt to isolate the mobs. We managed to pull the queen with only one add. And almost had it BUT we forgot to snare it and it ran back to its spawn point where 4 other spiders happened to ba waiting. Needless to say it was a nasty wipeout. But i think a monk who is realitively good at feign pulling can pull it off as long as she is snared/ rooted when her hp's gets low.
This has nothing to do with her just know people might see this how do you raise faction with the dorfs to where they will sale to you? what creatures you kill raise the faction?? any help would be nice
the coldain in crystal caverns are on their own faction. there is no way to increase faction with them, however if you can sneak, just get behind a merchant, throw up sneak and that will make it indifferent to you, thereby allowing you to buy/sell from it. there are also a couple merchants that will sell to dwarves, or specific classes. enchanters can cast the alliance line of spells on a few merchants and raise faction enough to buy/sell that way as well. all in all, the bank is the most useful thing there for most people.
just my 2cp athenya 42 dr00d dedlysilent 43 monk missgiggly 33 chantress
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To fail is human, but I'm not human so i never fail.
actually there is a quest you can do to raise faction with the cc dwarfs but its expensive. look on the quests section for info. I havnt done it but have read about it and if i remember correct it will cost approximately 1k to raise faction to a point that you can sell with no problem. hope this helps. Checked and you need to look under the equiptment section of crystal caverns and under onyxbrand a sword you can quest for. a part of this quest will give faction here.
#Anonymous,
Posted:May 05 2002 at 10:03 AM, Rating: Sub-Default, (Expand Post) The frost giants and dire wolves raise faction with coldains.I was indifferent at first but after killing about 20 or so giants and countless wolves I'm amiable now.
#Anonymous,
Posted:Apr 25 2002 at 1:27 PM, Rating: Sub-Default, (Expand Post) I agree most druids i have met are very greedy and that is why i started one. The fact remains though when yuo play a druid you can see why they are greedy
Alright, I DO know this post has little to do with what Im about to say but, since people have added replys to this post I would like to comment. Yes Druids have the rep for being greedy CashCows as proven by 80% of Druids in Rathe quading giants, even though they conned green to them 10 levels ago. Look..if I had the ability to quad for the plat that drops there I would be right in with em & everyone that posts here would too. If not your freakin crazy !!. I do however have an opinion that I wish more people would take into account. My main is 50 Mage and while feeding Orcs to my pet for Bricks of Ore A young Bard strolled by and asked what I was doing ? raising faction ? bored ? in short WHAT THE HELL ru doing killing mobs I could get XP for ? LOL A quick friendly agreement was set and I 'Lava Shield' the Bard and keep pet ready to assist in case she got overwhelmed by Lions, Orcs, etc, etc. In return ..I get all Bricks of Ore and level 6 Bard gets rocking XP..evryone is happy .. Keep in mind CashCows ..be considerate of lower levels that are not there for money alone. ie. Geods in CC. Agree to help and protect a lower player ..in return loot every other spawn. U may luck out and get a FocusGem pop or the normal Geode..either way everyone involved gets something they need & you dont look like a lvl60 A-hole for holding the entire zone. God knows they need to add more than the 4 main camps they have in CC but until that day ..be considerate. Never know when that 35 Cleric may rezz your butt 1 day when they level up.
It all depends the mood I'm in, which is generally good, along with the way people ask for heals/buffs/etc. I am constantly getting hassled for SoW, heals, buffs. If they ask nicely and I have spare mana, I'll do it with no questions ask. Most times when I'm running through a zone I'll just start casting SoW on anyone I pass by.
Then there are times when I'm busy fear kiting and people will ask me for ports/heals/etc; that's when I blow them off since I'm *a little* busy atm.
As far as greed, I've had many give good donations for ports and I've had many give me zilch. I don't expect much but even a few plat donation is fine because I'm using up my mana along with possibly zoning into a bad situation (zoned into NK with a GrimFeather on my butt).
As a shaman I know what a Pain it is to be bugged for sow constantly. So i feel for druids in that aspect. I like some druids and have a couple of druid friends. They are defintely needed for transportation that's for sure. Some if not most are nice people it's all in how you approach someone. They also have alot to offer a group if they decide to go that way. They are however able to solo better than any other class. They annoy me because they are able to track and quad kite mobs which is something I can't do. As someone who likes to hunt in rathe mountains I find that my puppy helps in killing the place holders, but if there are alot of druids and alot of people in the zone they will beat me too the HG's that pop and drop the pp before I get there. Basically I have to go by line of site and while I root and dot much like a druid does I can't snare(if I could I could quad kite too) and at lower lvls druids were out killing hg's on me every time because of how much I would have to run. My ac and my hp is good enough now that I can turn and face the giant and reroot him if needed by channeling(since it's a 34 spell it's not too hard anymore). Druids make great powerlevelers and we do also but not as much because we don't have a damage shield spell. It is annoying for people to bug you for buffs, but hey don't you remember being new? As far as shamans being nicer? Well we have to be for the most part because we really are a group oriented class. We don't solo very well. Sure at 44 I can solo stuff like 4 lvls lower than me,one or two at a time, but it takes me alot of time(see above) as compared to the rate of kills i get in a group or melee shaman duo (which is a great way for shammies to get exp btw make lots of melee friends if your a shammie).
The fact of the matter is that it all depends on the player, saying that all druids are greedy is stereotyping no different then that in real life. I have a 34 druid for my main, i give out gear rather than sell it in the bazaar, i dont accept donations for ports, i port everyone for free and whenever im in a newb zone i buff anyone whether i think ill need the mana or not =). however i have met some really nasty druids and can understand all of the complaints and agree with them most of the time. By the way 2 days after i got my first set of group port spells PoP came out and porting for money officialy died, lol just my luck =) take care everyone
#Anonymous,
Posted:Apr 20 2002 at 12:20 AM, Rating: Sub-Default, (Expand Post) u talk about the druids being greedy and doing all the things newbies do that is because alot of druids are 1st chars that is why there are so many and the stupid fooker n00bs ninja and melee. pisses me off but cracks me up all the time. 53 druid of stormhammer.
She dropped against a 49 cleric and myself (a 44 wizard at the time). She resisted our root based spells on every try, same with Bonds of Force. Once I finally was able to stick a debuff on her from my Staff of Temperate Flux she was eating Conflaguration with little trouble. Since I was doing the bulk of the damage, I wound up playing tank while cleric kept me healed and threw out a nuke every now and then. She dropped the Crystalline Robes, Sceptre of Coldain Ancients (no drop), crystalline silk (common off the spiders), and some coinage.
You say you aren't sure if a melee would be able to solo her? Well, I have been meaning to for quite some time and intent to very soon with my 51 Pally. Before you say anything, I have soloed wurms in Skyfire and they are mean buggers, so I'm sure if she hits 60s and you have 700something AC, I'll have no problem. I have about 940ac with self buffs, Arbitor's combine greatsword(30/43), fbss and about 2300hps with buffs. Channeling is good, so even if i cant root her to back up and heal, I should be able to get off a few greater heals while in close melee(although some might be interrupted). And last but not least, there is good 'ol lay hands(doubt i will need) and the zone not too far away(i have 1 pt in aaxp base run speed). I will try her to prove that melees can do it, b/c I'm pretty sure I'll be able to.
I just send my level 49 pet down the hall... i can pretty much go eat lunch and come back to major silk looting.... and the queen is a piece of cake for the pet as long as i dont let 2 of the retainers come with her. Point is, that is a lvl 49 pet, anything level 60 is going to go thru there like a hot knife through butter.
I solo'd the whole passage way and the queens room at level 40 with very average gear. When the queen popped, I let another group take her. Very good xp from these spiders :P
Made it to the Queen tonight for the first time. Pickup guild group, just working the Broken Bridge because everything else was camped. Then the Queen room opened up and we took it. 5 of us, with a 31 Bard and my 36 Cleric as the extremes, and 2 Mages and a Pally between. Killed 2 webmistreses and a few crawlers, then about 10 minutes after entering the room, Queen popped. Don't know if she or a PH had just been killed or not. We took out the Queen easily enough, until she ran and 2 statics in the room popped and joined in. Killed the Queen underwater down a tunnel, lost 2 members but one of the Mages looted the Crystalline Robes. Looks like we were rather lucky. A 'chanter would have been ideal to keep the Queen from running (THE main problem killing her) but all in all it wasn't hard.
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publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
I have participated in the killing of the Queen many times on a few different characters. The first thing I will tell you is that if you are a strong pet class (Mage/Necro) and 50ish, you will have no problems taking the Queen solo. If you are any other class (never tried solo with a melee) you will have some trouble. I had my 57 (now 56) Druid solo and ended up dying to the Queen. I pulled the Queen single, but there are roaming spiders in the entry to her lair. They will join in the fight if they see you, but will not aggro on the pull. She casts a poison based spell, and hits in the 60's (with 723 AC). Needless to say, I died trying to kill this queen, though had I taken the time to clear the roaming spiders, it could have been a different outcome.
The last time, I grouped her with a 50 necro while I was on my chanter. The necro pet cleared the entire hallway, then we single pulled her out of the room over the bridge, a few dots, nukes and pet ripping her apart, she fell rather quickly. I would say if you want a shot at her, definately have a mage/necro there to "pet tank".
I have seen her killed many times (about 10) and each time until this last time she dropped the Messanger of the Queen. This time she dropped the robe.
HAHA omg if your a 57 druid and cant solo this weak hooker your in serious trouble... i was in CC doing the geos and seen she was up so i ran down cleared the way, used an AE snare and hit the room with 2 AE's and poof dead spiders.Ive also killed her with my lvl 40 monk solo with mid range gear shes not too hard honestly...
52 druid here and I also died from her. She resists root A LOT and when it does take she always broke in under 25secs. 1 breath of ro takes her to almost half life, but I never got to recast. Easy to kill if you can get it rooted or have a tank to let it beat on while you through breath of ro and drifting death on it.
Almost had this bastard killed when stupid crap like baby spiders and velium crawlers decided to come along and attack our healers. The one thing you have to watch out for are not only pops if you're pulling outside the room to across the bridge, but sometimes wandering spiders will bite you from behind as you're medding up.
Up until the adds, we were doing very well. Once the adds came, us meleers had a cold CR. Velious is pretty chilly when you're nekkid.
We were doing very, very well too. Someday I will go back to finish what we had started....
I, a 49 level magician met a nice enchanter who is 39 in DL. She didn't have very many items and had a pretty old robe. So i took her, a 47 rogue and myself in to the queen room. We went straight through the hall with my 49 earth pet (with focus item) and my pet completely handled everything on the way to the hall.
When we got to the Queen room. We had a few problems because we were pulling the WRONG way. I would just send my pet into the middle of them and put a damage shield on him and let them go at it. Eventually they would run off into the water and attrackt the stupid crawlers.
Here's the technic (for mages anyways): - Park your pet in the door way into the Queen's room. - sit on the other side of the room, facing the big spiders web. - When one of the spiders pops, pull with malisement and back up to just in front of the bridge. Sick ur pet on the spider and just watch. If you want to you can throw in a nuke. but my 49 earth pet can solo these spiders EASILY. He barely gets a scratch.
If you want help. the best thing to bring is a shaman to buff your pet or your group and heal if necessary.
This is an easy camp (at 49). You'll probably need a group of 40+ to handle this place otherwise.
I'm wondering on a spawn pattern or anything? Anyone know? I've been here about 2 (maybe 3 hours) and she spawned twice. Dropped the Crystalline Robes the first time, and the MoQ the second. Waiting on the third drop right now.
Hope this helps someone. I could use any information on spawn patterns. I thought it was just a place holder spawn, but its looking like you have to kill lots of those spiders though to make her spawn possiblly?
Just killed her tonight, it was only a 3 min fight! Yep i died, I was main tank and main puller. Wouldnt have died if healer didnt go link-dead, it was the smaller ones that got me::) Had full group, and no worries::)
NEXXUES KADRIN 38th season barbarian warrior bristlebane wolf pack
Haha. If those 50+ peeps didn't farm stuff what would the nobody newbies buy for themselves huh?! As for druids being selfish, lets hear that the next time someone wants a sow, a heal or a Port that they expect to get for free. You think druids are greedy? Its people like u that get mad cause a druid wants 10p for a port. Most people act like we are here to port for free 24/7. And then half the people that say they are going to pay don't pay, they just leave and laugh. Hah, its people like you who make this game miserable for others. I'd love to dual you and kick your ass for the fun of it. Go back to the hold u crawled out of already.
MY druid is anything BUT greedy. I am dirt poor, hunt for xp or for equipment I need for myself (not to sell), and help other players out whenever I can.
Another thing people usually don't realize is that a druid NEEDS to earn extra cash, since our spells are very expensive to buy, and good druid equipment is also among the most expsensive to buy. Think about this: A) Unlike clerics and shamans, druids have the fewest choices for +wisdom equipment (the only stat we really care about). B) We have no mid-level quest armor (like the shamans' Totemic armor) C) The choices of equipment we are limited to also happen to be among the most rare and expensive to acquire. D) No one EVER complains about paying for a Rez from a cleric, but god forbid a druid should ever ask a measly 10pp for a port. Unlike a Wizard who can simply xloc you, we druids must port to the zone along WITH you, then we have to port ourselves back to our current hunting grounds. This takes time and a ton of mana (300-450 mana per trip). E) Druids, like most casters, spend their time in a group meditating for mana, and do not get the opportunity to loot. Also, many melees will loot corpses with autosplit OFF, and will not share the non-cash loot. By my own estimates, my druid probably gets less than 1/10th the total value of loot while in a group of 6 people. F) While I do not personally agree with the concept of "farming" there are times when a quest (or tradeskill) requires you to camp a green-con mob. If some lower levels want the camp for xp, I will let them have it (and assist them) in exchange for the particular item I need. If they want the same item I need, then it is first-come-first-serve (a.k.a play-nice rules)
If you still feel that druids are SO greedy, feel free to rant at me on Vazaelle, in which case you will either be put on /Ignore or will get a visit from a GM for harrasment. I cannot vouch for other druids, but I play fair (and expect no less from others).
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"It is good to have an end to journey towards, but it is the journey that matters in the end."
I am not asking anyone to feel sorry for druids. What I am getting at is that if a druid is greedy, it's the player, not the class. Please don't go around accusing a particular class of a crime based on the actions of certain players. Rest assured, if those players have other characters, they play them with the same amount of greed as they do their druids.
I do have one selfish flaw: I am tired of losing out on equipment upgrades for my characters because other group members wanted to roll on the items, even though they can't wear the item (they only want it to sell). Why should a warrior be allowed to roll on a Shroud of Nature (DRU/RNG only) when the druid in the group is still wearing a Foreman's Tunic (this was back when the Shrouds sold for 2Kpp+ each)!?
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"It is good to have an end to journey towards, but it is the journey that matters in the end."
#Anonymous,
Posted:Feb 09 2002 at 3:04 AM, Rating: Sub-Default, (Expand Post) Yes Druids are greedy because they do NOT share. Any zone that you find a druid in he/she will have 4 mobs at a time not allowing others to get mobs for exp or drops.
Hey there Anon why dont you take a little time and experience what Class's have what skills and abilities befor you open your worthless trap.
Druids Are Kings and Queens of Quad Kiting its not greedieness its our skill and ability and personally I think your just jealous cause you cant handle more then one mob at a time with out running to a guard or a Healer "Hmm Druids" Yelling for help and heals.
Plus Druids have to search for a good zone that is not crowded and open enough so they can Quad Kite properly with out spending to much time looking for mobs to gather up. Personally I dont see where the Greed is when I go out and Quad Kite "oh and if you dont know what Quad Kite is thats killing 4 mobs at one time" and when I have finnished with those 4 I then must find a safe place to sit for the next 5 mins to regen my mana so I can then run around looking for 4 more mobs to Quad. So please tell me where the greedieness is when it takes roughly around 15 to 20 mins just to kill 4 blue mobs.
Tuvyen Strongoak 51 Wanderer Vaz :)
The day I become greedy is the day ill quit EQ. You ever know a lvl 51 with less then 4kpp in the bank and never had more then 5kpp maybe thats cause Ive given away CGS's, many Formans Tunics, many Sevants Caps, and many many many more items to guild mates and total strangers for nothing more then a thank you :)
Druids are not gredy, maybe some are but for the most part I have met Druids who are more than willing to help me not including all the Druids who have swarmed my Guild :) . Nothing against casters but before Ghoulbane (The weapon I have used for over 10 lvls) became no drop, it used to be camped non-stop by farming Wizzies and Necros. We practically had to bribe the one camping the Lord on our raid there (The day I got it). Nothing against Necros and Wizzies though, just a few greedy people.
#Anonymous,
Posted:Apr 04 2002 at 1:39 AM, Rating: Sub-Default, (Expand Post) Druids are downright freaking greedy ( except for the few i know , their damn kind ) , when i was in group once , we had a druid,warrior,monk,cleric and enchanter , and before anybody could loot 1 corpse , the guy just loots it right under our noses , i have to say i left the grp after about 100 kills , we were huntinh hill giants . that druid looted bout 95 of em, and ever any of us without a spell called" SoW" before found themselves in this situation?"Hail, Druid.(like ALOT of times) and all they do is sit down, when i said " I actually wanna give you something" , they stand up and say "Yes?" . My final conclusion is they really are greedy, 70% of druids have a bad character , but shammys are ok , they really kind.
Not all Druids are greedy, and if they are it probably cause they got shafted in the past or need cash for spells som eof our spells are well into the 15k + range.If it werent for farming HGs and IGs wed never have our 55+ spells.I personally dont port anyone unless i know them or am asked in a nice manner , and i seldom accept donations to do ports, or SoW or SoEing.Its really sad when your in the middle of something or camping something and you get tells from someone 12 zones away asking for a port, and when you respond that your busy atm they get really crappy with you.Maybe its just your really charming personality that makes people act the way they do towards ya.your probably one of those ppl that makes a druid just to Sit in the nexus yelling " Porting For Donations " basically what im getting at is grow up , if you think they are so greedy then dont associate with them, but the next time ya need a sow or a port for a CR and find yourself walking try not stumble when your taking your foot outta you @$$
isnt this page for reading about queen drachnia? and by the way, i am a druid and i am not greedy. that was just 1 person that was looting all those corpses. that does not mean that every druid in eq is greedy. a druid is just a occupation.
Im not gonna say that all druids are greedy...but one thing I can say from my own personal experience is- when i get a port, as a general rule i use druids to travel. Why Im not sure, Ive just goten used to the locations of the druid rings in respect to where i am and where i need to go. I have a standard that i pay or "donate" if you will for these services, regular port from point a to point b is 50p and a point to b to c, is 100p. I have done this for quite sometime now, however when i have had he misfortune of a death i can never ever never get a druid to port me for a cr...however 99% of the time the first wizzy i ask "hey sorry to bug ya, just got trained in Lguk and died, could i get a port to sro?" and b4 i know it, poof im already looting my corpse.
my guild Wyrmkinde, just raided the Queen last night, 2-4-02, and we had 2 groups of 6 with i think one floater ( a druid ) and we took down anything and everything with very few problems. My group got the XP for the queen and it was good. we had 3 monks in the group, and no real tanks so to speak, closest we had to a tank was the monks, myself(a cleric) and an SK. Dropped nice. nothin rare tho
Just my 2gp
Ollom Hammersong 28th level Cleric of Brell Torvonillous Server Wyrmkinde
Sunal Strikehard 21st level Warrior in service to the Khala Dun Torvonillous Server Wyrmkinde
I am exploring the EW and CC curently I will have to give it a shot on taking her down...
Yes I can hit fast enough and have poision restists and all that blah blah.
Spiders arnt that tuff at 51 more AC and HP are very important to be successful...Magic resistance are second rate when your dealing with casters Paladins have 2 spells called cease and desist...a few second stun spells each..and they will interupt target casting almost every time. Use these with haste items and whack the bitch for 70 to 130 dmg fast and she will fall.
Everybody here is posting about having lots and lots of trouble at 50+ camping her. As with almost every dungeon camp, bring a tank and it gets about 200 times easier. I was there with a 40 monk, 40 mag, 35 enc, and me a 43 druid and we could do it, but with lots of trouble. If the monk were a warrior it would have been really easy. Basically, healer, melee, chanter can do this without ány problems I think.
You have to remember that most people are antisocial and insist on playing solo. They brag about the small conquests that they make such as soloing the lower level mobs that they farm. We all hate the +50 farmers, but it is very redeeming to see those same farmers LFG hours on end (especially those selfish Druid types, haha losers).
Me and my group killed her tonight. We had 38shaman 2 40warriors a 42rogue and a 35chanter. this freak got owned. She hits like a well like a girl. Chanter just mezzed all the adds and we delt with them as we pleased. She has alot of hp but I think one on one I could take her I am a lvl 40 warrior. And that poison spell is worthless It has never posed a problem to me in all the times I have been poisoned down there. I dont see what the big deal is just take a chanter and it is so easy you get bored. I know I did. Great exp though. I will go back.
me ranger lvll 44,druid lvl 34 and one necro lvl 40 kill her 4times in 4h and she drop one robe and 3 mensseges i try to snare her many times and i have alot problens hehe but she don't have time to run any whay lol
35 Cleric (me), 35 Enchanter, 38 Bard, 38 Wizard, and 46 Warrior. We invised and moved to the large stairway platfom outside of the hall that leads to her, began pulling Spiders and moving up as the spots were cleared. Finally we stopped at the wall facing into the room with the bridge and started clearing. Well from there we were attacked by roamers and our puller brought back Spiders constantly (very very fast respawn). Then we moved into the Queens room (or at least the wall facing her room). As we sat trying to see if we could take her one of the spiders walked out, aggroed on us, aggroed the rest of the room. Needless to say we all died (the Wizard doesnt mem Evac apparently). She didnt cast any spells, but aggroed like a mofo on me after I healed the Warrior then I died from Poison.
After that we went back a level 60 Shaman tried to clear the room... well she died. Someone else trained the room, everything on the way to the room, and the queen, to the Dwarfs. I think the Queen killed one of the Dwarfs we got there and tried to nuke her down but she popped no corpse.
Then we went back, camping the wall facing to her room. It was a lot easier there, having only to deal with the room and things in the bridge room (also velium crawlers in the water, bah). Out of four or five hours the lurker spawned three times (choker and two 2hs swords) and the Retainer once (crystal webshield). The Queen never spawned.
All the spiders there are pretty high on the MR scale, the Drachnids I couldnt stun at all. Another thing is the Spiders poison you and you cant cure it. Or if you can it takes more then four casts of Counteract Poison. Dont go there if you dont have some sort of mana regen because you will be casting spells so much trying to fend off the hordes of Spiders that you would be Oom in no time. And if youre a tailor bring your sewing kit to make Crystalized Silk Swatches, think we got about five stacks of that stuff as a group.
There is one patroller that spawns practically on top of the Queen spawn. It remains in place for a few sec then it starts to patrol the corridor. It's one of the most common adds you get when you pull from the queen room. There is another one or two that spawn in the corridor and walks up to just past the bridge, one of these is usually a spiderling.
The Queen is tough, especially with the poison upgrade she got in mid 2001 but she's relatively easy to camp if you can keep her from running. If she runs, she will aggro from 2 to 4 velium crawlers as she swims thru the underground tunnel. Those critters are extremely annoying (you wont be able to med again until they are dead) and drop crap for loot. Note: the underwater tunnel leads all the way back to the first room with the broken bridge and the Terrors in the corners.
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Sage Artulyn Starsummoner 65 Arch Convoker of The Dedicated on Bertoxxulous For the Light of a Candle to be Seen, It must be taken to a Dark Place -- UKLG
a 51 wizard and 51 druid can solo her if done properly, if not, they get owned. I have a 51 wiz, my wife a 51 druid, we took her down 6 times, but with 1 add at the wrong moment we got wiped, a 42 with a 51 in all likelyhood will not be able to do it
At 52 (druid) I had a ton of trouble, I managed to kill her once (dropped MotQ).. Also managed to die twice =-/ You necros have stronger spells, but if you gain aggro DMF + resist poison won't do jack squat, you'll get poisoned nonetheless (I'd donated for a DMF back up in EW and PR'd myself) She is *EXTREMELY* MR, the few times root stuck it broke almost immediately. Didn't have much trouble landing my fire dots and dds, or my magic dot. The problem is how fast & hard she hits, and that damned poison. If you're after the sceptre for the KMLs or the CMW, its much easier to kill orcs till you get a bottle of Karsin Acid. If you're after her drops, most other rare spawns in CC can drop the same stuff. If you're after exp, there are much easier ways to get it. She's one tough b**ch
#Anonymous,
Posted:Aug 11 2001 at 9:19 AM, Rating: Sub-Default, (Expand Post) If anyone picks up the Crstallized Blade and already has one or can't use it, can you please sell it to me. I am Gumpy on the Druzzil Ro server.
Ok, so can anyone tell me, what are the chances of getting into a pick-up group in CC? At 34, I'm just learning the many wonders of this great new continent. As a mage, you know I want Crystalline Robes, I'd just rather loot it than buy it.
BCR (blackened crystalline robe) and CCS (crystal covered shroud) both drop off the Ry'Gorr Herbalist, which is a random but fairly regular spawn around CC. They do NOT drop off the Queen.
The common drop off the Herbalist is the Herbalist's Pack, which is 6 slots & 25% weight reduction, which is particularly handy if you're picking up the small bricks of velium that are a common drop off the miners, and weigh in around 7 apiece.
Queen may drop the Messenger of the Queen (weapon Dmg20 Dly40 STR5 WIS5 vsCold5, ?classes, rare?), the crystalline robes (nec/enc/mag/wiz only, the nice blue/green/black ones), and then somebody told me they thought she also dropped the crystalized blade (13/31, Pal/SK) but more likely drops off a retainer.
Would be interested to know if anybody has ever seen the Onyxbrand drop and if so, what it dropped off.
ok Queen is SO easy to camp...just sit across from her pad in the water...just inthe doorway...have your tank or monk or whatever pull everything they possibly can...kill em and loot em so incase you need to run..you can...velium crawlers seem to be just as hard as the queen for me im a lvl 42 def nec and i can solo the queen wit ease if she is pulled...my pet can take just about all the spiders in the halls and such..the velium crawlers hit just alittle bit harder and can realy do some damage if you got both of them on you...i have never seen more than two at one time...and they do raom around...they swim under the bridges to the water falls in the broken bridge room withthe 4 terrors...then they swim back...OH and i have killed the queen about 30-40 times all on diff occations...she has dropped everything BUT the CCS and the BCR...herbalist drops the BCR...and the CCS...NEVER has the queen dropped the CCS or BCR...if your looking for one of those dont waste your time here...