Vessel Drozlin  

Quest NPC
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Uploaded April 17th, 2017 by Oldworlder
Updated April 21st, 2017
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Found near the shaman's guild in East Cabilis. You can perhaps get to him easier if you use the tunnels in the water.

  • Maximum hit: 315
  • This mob spawns at 532, -834.

Froggito's post has been cited as "very helpful":

His location in East Cabilis is (532, -834), but what most people fail to mention is that you CANT get to him by jumping in the water and swimming up through 1 of the holes.

Here is my strategy for this mob start to finish.

1st - of all, when running through Cabilis, use invis, NOT iksar illusion. Only about 1/2 the mobs change from kos while in illusion so invis you way through the city for sure.

2nd - to get into the sewers, you have to enter through the shaman/sk guild area. You use the red glowing walls to get up into the building, climb to the roof, and decend down the ladders on the east side. They will take you to the sewers.

3rd - once you find your way to the sewer, you're going to drop down a massive hole in the floor and thats when you can begin your search. Cast LEVITATE otherwise youre going to run in circles, each of the 1st 3 hallways have invisible traps in the floor that drop you to a 1 way exit back to the sewer entrance. there are several 1 way walls in here to its important to take your time, look at the map and plan your route. If you get lost or stuck and have to swim out through the water, its ok, just invis your way back up and in and try a different rout. I got lucky and only had to restart once. The first correct direction I can point you in (once you get to the 3 hallways w/ the invisible trap floors) is to take the one to the west. Yes its going in the opposite direction at first but the turns/path lead you right around back to him. The room hes standing in is a square with a hallway leading to the right (i believe south on the map).

4th - The Fight - the best strategy to fight this guy is to pull him into the water (via that hallway south I mentioned). I say this because he does run at 20% and he'll leave you behind if he walks through 1 of the walls that you are unable to. If you pull him to the water, he'll swim around but you can always stay close up on him.

5th - Fight Info - I believe he's classified as an SK. When you fight him, make sure you bring some MELEE dps. When i fought him, I was a 62 enchanter and he resisted every single one of my spells. When I went to fight him, my group consisted of me (62enc) and a 63 beastlord. Both of us were geared in mostly defiant gear. Along with us we had a tank merc and a healer merc. So in total there was 4. Although it was really 3 since I was useless the whole fight.

The fight only lasted about 2 minutes. He ran as expected once he hit 20% hp. He his pretty hard at around 200-300 but the healer merc had no issues keeping everyone above 90% hp. Was a very clean fight, tank merc held the agro and the beastlord used his pet and melee to take him down. It might me a bit more challenging if you're doing it in your low-mid 50s, but the strategy of bringing him to the water and needed melee dps is still the same.

I cant speak to whether or not he'll be up when you look for him. From what I've read, he has a respawn of 2-7 days. I can't confirm since he was up when I went looking for him. The drop is 100% i believe so you shouldn't have to do this more than once.

Categories: Templatized | EverQuest
This page last modified 2017-09-21 20:50:04.

Level: 60
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excellent guide
# Nov 04 2006 at 10:13 PM Rating: Decent
**
811 posts
This is an excellent guide to getting to mr vessel, with a few variations on my part.

Park you tank/ group under the last airhole of the tunnel near Vessels room. The the chanter goes to pull Vessel:
Go in to Vessels room and set your pet to "guard" and target Vessel now go to the hole that leads to sewers and get your pet to attack Vessel, then call your pet back. Either jump in water and join group or get group to get up from water, the room is save with just 2 trash mobs there.
Did this with chanter and warrior only, he needed 2 heal potions to get Vessel down.


Quote:
I forgot to mention, if you don't want to play the "lets try for 10 minutes to jump out of the water game" with your party:

You will need to use the EQ map because EQAtlas.com does not have the sewer system on it. I am not sure if the normal map that comes with the game contains the system or not. If it doesn't you will need to download it from mapfiend.

The puller and the party take two different routes to camp.

After putting invis and levi on the puller, the party swims to the end of the sewer line, which has its entrance under the stairs to the east of the small. lizard-made lake. The puller then goes to the Temple of Terror, and turns right after the stairs entrance. Go through the red portal of Doom.

This will get you to the East Tower which has ladders leading all the way down. Once on the bottom head to the broken bridge on the map. Float down until you come to an opening with trash critters. Head into the cave and turn left through the secret wall.

Following your map, go up the stairs and then up the ramp. Stop here because if you go strait or left you will fall into a pit if you don't have enough movement to carry you across (likely) or make it past the pits only to be going in the wrong direction.

Go right and make sure your view is looking a bit up so you don't float into the not hidden pit. Once across the pit, go up the ramp.

Here you can just follow the passageways to his location (590, -825), then tag him and run to either the end of the sewer line on your map, or to the next to the last air hole to pull him to camp via a water route. Note you need to take the most direct route (which ever you choose) Any deviation other then the obvious direct route will result in you running through a one-way wall and you will have to start over at the broken bridge.

As mentioned below, once at camp make sure he is in the water (unless you are brining a vast amount of DPS to the fight). Good luck and happy hunting.
excellent guide
# Dec 17 2008 at 1:41 PM Rating: Default
*
56 posts
Awesome guide .. totally accurate !!!
excellent guide
# Apr 27 2007 at 10:46 AM Rating: Decent
49 posts
Quote:
Go right and make sure your view is looking a bit up so you don't float into the not hidden pit. Once across the pit, go up the ramp.


If you turn into the left wall just before that pit, there's a little hallway that takes you to the other side of the pit.
____________________________
Wilben Veneficus
65 Enchanter Retired EQ 1
Jabober Notapet
52 Warrior Retired EQ 1
Wilben Veneficus
35 Illusionist Crushbone Server also retired EQ2
Wilben Hatessony 67 Enchanter formerly of the Sleeper server
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