corrupted seafury cyclops  


Uploaded July 24th, 2007
Updated July 25th, 2007

The corrupted seafury cyclops spawns immediately upon the death of the tainted seafury cyclops (spawns at its corpse).

It hits for a max ~150 and summons.

Submitted by (and fought by):

  • Dimshade Necropyte, 50 Necro w/ Pet
  • Gandarr 53 Shaman w/ pet
  • Parolto 47 Bard
  • Mariola 51 Cleric
  • POVAR Server

Pic by:

  • Railus of Cazic Thule

Category: EverQuest
This page last modified 2014-03-06 09:58:25.

Level: 52
Expansion: Ruins of Kunark
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-05-26 07:47:45

Known Habitats:
  Ocean of Tears

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Corrupted Seafury
# Oct 30 2016 at 7:53 PM Rating: Decent
4 posts
0/30/2016 -- Camped south beach for over two hours and the tainted seafury finally spawned. I mainly killed all the cyclops on the south beach including Quag who seems to have a 2 minute re-spawn.

I didn't touch him at first but eventually started tearing him up, mostly from boredom. After killing him 8 times the tainted seafury spawned at +1598, -292. Right next to the tree. Not sure if there is a connection but I can definitely echo the other posts. This has by far been the most aggravating step in the quest.

Hope this helps.

Happy Hunting!

Edited, Oct 30th 2016 9:55pm by AdainKing
my exp
# Apr 28 2015 at 11:55 PM Rating: Decent
4,445 posts
So camped this guy over the past couple days for my druids epic. I have seen alot of posts claiming 3am is when the tainted will spawn. I had the island cleared twice at 3am (two diff days) and nothing. Finally abit ago at 10pm gametime the tainted spawned near the hill beside the druid runes. Quag was NOT up and I killed him every time he spawned. Corrupted did spawn in a different location near the druid runes conned even at lvl 52.

From my observations quag has nothing to do with rather he spawns or not and the in-game time doesn't matter either. IF your low lvl you are prob best to just clear the southwest beach but if you can get any help at all you might as well just kill everything on the island because if nothing else its loot. I got a crapload of gems and plat camping this guy.
No tricks - just be patient.
# Dec 26 2014 at 2:47 PM Rating: Decent
37 posts
I tried different things over 3 days, and no success. I used L85 toon for easier clear. On 4th day, logged in with the whole island spawned. I cleared the whole beach near Druid rings, leaving Quag up. There are two or three spawns that are on shorter timers than the rest of the beach spawns (maybe 2 minutes?). I kept killing those as they spawned, and Tainted spawned after the 7th or so time.
# May 08 2013 at 11:18 AM Rating: Decent
10 posts
Been camping the whole island every sunday for a few months, couple hours a day. Never have gotten him to spawn, cleared island bunch of times, left Quag up a bunch of times while I cleared the island, had help from a lvl 99 quickly clear the island......nothing....starting to think that he doesn't spawn on Sundays at all. Got the ancient Cyclops to spawn a few times, and Quag spawned a bunch, but no tainted ever.....lots of hours wasted on this one. Luclin server
Does exist
# Mar 18 2013 at 5:41 PM Rating: Good
spawned after clearing the whole island for several hours. This time /loc was 1700, -2840- at midnight.
Veludeus Exmachina - Bristlebane

*rate the posts, please*
Still Exist?
# Nov 26 2012 at 12:35 PM Rating: Decent
1 post
Not sure if he still exists. If so I've been really unlucky, full week of few hours a night. Tried every trick mentioned below. Left Quag up and pulled full island at once. Even if that was the problem tried killing each separately. No luck. Was just doing the quest for fun. did the whole thing in a few hours one evening, thought I was going to finish, then got to the Tainted mobs and I couldn't get the Brownie or the Cyclops. Now its been over a week of trying, so starting to think it no longer spawns. Will update this if it does.
Did NOT spawn on teh corpse of the tainted
# Mar 11 2012 at 11:21 AM Rating: Decent
20 posts
Just a little note, I killed the tainted today (at the edge of the water due west of the druid ring) and the Corrupted did NOT spawn right on top of his corpse, he spawned a little ways off to the SE of my location (SW of the druid ring). Not sure if teh corrupted spawned immediately after or if he was already up (as I didn't notice him for a few minuted after I killed the tainted. But I know for sure the Corrupted DID NOT spawn over the corpse of the tainted when I killed him
corrupted cyclops
# Apr 16 2011 at 9:21 PM Rating: Decent
OK. The easiest way to get this guy to spawn is to go to the south west beach kill only the seafury cyclops there. When quag spawns leave him alone and kill only the ones on the beach, nowhere else on the island. Do not kill quag or he will probably keep respawning instead of the tainted. This will work if you are sure to kill them as they spawn. The only thing is, is that this could take anywhere from 10 minutes to several hours. This, I have found is the best formula to get them to spawn in a timely fashion. Good luck.
300 Cyclops Later ...
# Jan 25 2010 at 3:15 PM Rating: Decent
24 posts
I thought it was just me ...

I tracked and killed every cyclops on the island. Granted, at lvl 64 with a tank merc, I couldn't kill them all to have a completely cyclops-free island, but I did my best. After fourty minutes or so, I started keeping track of how many cyclops I killed.

300 Cyclops later, the tainted popped. And the corrupted popped afterwards, but was behind me (not over the corpse of the tainted).

I never saw an quad or ancient cyclops.

I probably spent about 3 to 4 hours total stomping cyclops guts. On the other hand, I averaged over 1k an hour. The whole time I kept thinking ... this would be a hell of a lot more fun if I was actually gaining exp ...


The Nameless Server
Guild: Chaotic Apocalypse
Druid epic piece
# Aug 09 2009 at 5:09 AM Rating: Decent
34 posts
I am doing the epic for my Level 62 DRU with tank merc.

I used the boat from BB - TL will not port to OOT. The boat takes you to OOT but not the cyclops island so I got off at the first stop, SOE and ran to the stone ring at +1600,-3200 (eqatlas loc is wrong after revamp). I bound at the stone ring and just kept coming back for a few hours when I felt like it. Took three visits of about two hours each. On my last visit, I killed quag by mistake and and tainted popped after ten minutes. Corrupt popped on beach straight away (LB at level 62) three nukes and I had my epic piece. I decided to stay for some loot and an ancient popped within five minutes, followed by another tainted ten minutes later - all without quag up. So, here are my thoughts:

When the cyclops pop, a random check is made to see if it will be an ordinary cyclops, quag, ancient, or a tainted.

Leaving quag up will adjust the roll slightly in favor of tainted, so leaving him up is probably best but no worries if you kill him by mistake, I got two tainted after killing him.

Tainted poping is just a matter of time, like betting a number at roulette, it may take 2 spins or 200.

You do NOT need to clear the isand or kill any other mobs - just seafury cyclops.

Bind and stay on the south beach and hunt cyclops till tainted pops. Kill it and then kill the corrupted.

The loot here is ok too, with cash, jewelry and armour drops, I made at least 1k per hour.

Edited, Aug 9th 2009 9:25am by biabeli
"Nintendos can go through anything." Col. Jack O'Neill, SG1
Doesn't pop on tainted
# Mar 24 2009 at 12:39 PM Rating: Decent
116 posts
Was camping center of island for about 30 minutes, came back a couple days later and camped southwest side of island for a few minutes and tainted spawned. Corrupted did NOT spawn on top of his have to track him down. (He's still triggered by tainted, though)
# Sep 09 2008 at 5:46 PM Rating: Decent
23 posts
I took my 80 cleric cause after 5 days at 6 to 8 hours a pop I could not kill enough to clear the island properly before the respawned. I guess its designed for a full group of 50s. I tried every godamn diffrent thing with Quag etc with my 55 druid.


10 to 15 minutes later Tainted will spawn

DO it this way Kill everything I even kileld Gornt the pirates even the cute lil lesser spirt that spawns after yea kill some lil gnome capt.

At this day and age to have to "cheat " and use a 80 level toon is GD BS.

The goofy spawn drop rate need increaseing casue you are jsut not going to find peopel willing to camp these mobs with you on an alt. Unless they a good buddy.
Dont know everything....I have only played since MAY99
BS w8ith Quag
# Sep 06 2008 at 1:13 AM Rating: Decent
23 posts
Ok the BS with Quag is wrong. Spent 3 nights 4 to 7 hours killing (qaudin) seafury and no tainted. Its bs kill that mana drain ****. Will edit once I kill him what it took. At least im getting decent aa exp. Sigh.
Dont know everything....I have only played since MAY99
BS w8ith Quag
# Sep 07 2008 at 11:52 PM Rating: Decent
23 posts
oK SPENT4 or 5 DAYS HERE SO FAR 6 TO 8 HOURS A DAY on one of these currupt mobs. Just spent over 14 hours this sunday its 230 am mon stared at 8am sun with like a 4 hour break after 8 hours. The idea that that tip is key is bs. Its only a clear area so you can contain the area where the tainted spawns nothing more. No special trigger area. They spawn off a Seafury Cyclosps. Any of them on that island. I have done it both ways many times cant get the **** to spawnm either by mass killing island or selective killing on that ssw tip with quak up or recenly pop after a death. So ***** it and ***** thiswaste of a time epic ****. Its no wonder newer games use instances where mobs are gauraunted to be and impossible to ks/camp. This druid is 9.5 years old and is an alt I have epics on othe toons and I refuse I suppsoe to waste my life anymore on this crap.
Dont know everything....I have only played since MAY99
Tainted / Corrupted Seafury
# Jan 15 2008 at 12:28 PM Rating: Decent
118 posts
He does indeed spawn on the southern tip/plains area SSW of the Druid Ring ruins. Took 6 hours killing everything while Quag was up and finally he spawned. Upon death of the Tainted Seafury ... Corrupted Seafury spawned on the SW point of the island. Lol and after 6 hours finally it was my drop. ROFL and Tainted Spawned upon death of the Corrupted on the BEach along the West side of the island.

Downed by 51 Dru wearing Full set of Rough Energiac gear - 1AA, 53 War wearing 50% Magnetic & 50% lvl 53 Rec or worse 3 AA and both with Virtue, KEI , thorns and DS(lvl 25) potion.

Sorry I forgot Warrior got a Truncheon of Doom to process 75% of the way thru Tainted & 25% into killing Corrupted Seafury.

Edited, Jan 15th 2008 3:33pm by meralin
Feel free to nail me with your flames .. check my spelling .. punctuation .. what ever makes you happy. I am not here for an E-***** building Experience ... these forums are for info not Ego's.
Tainted / Corrupted Seafury
# Jun 08 2008 at 6:49 PM Rating: Decent
Confirmed this on 6-7-08. still summons, But spawns at his own spot. not on top of tainted. about where above poster stated. SW corner of island.

Took me just over 2 hours to get him to spawn.
No matter where you go, there you are!
druid epic drop
# Jan 08 2008 at 10:06 AM Rating: Decent
39 posts
Ok, there is a bit of a trick to get it to spawn. If you look at the post for tainted cyclops it explains how to do it ,first go to south part of cyclops island ,look and see if Quag Maelstrom is up,if not clear that area(south part of island to the west of druid ring).Then when Quag pops up keep that part of the island cleared but LEAVE Quag alive ,while leaving quag alive keep clearing the new spawns ,the tainted will pop then the corrupted. The tainted popped at Loc 1811.15,-3019.95,293.07 ,took me about 3 day to figure out that there is a certain way to make him pop .When i did this pattern he popped within 20or 30 min.

Edited, Jan 8th 2008 1:06pm by beinshady
95 cleric Docshady
95 Wiz Boomshady
95 Monk Ninjashady
95 bard Harmonizer
just doesnt exist
# Aug 16 2007 at 10:50 PM Rating: Decent
12 posts
been quadin the cyclops for roughly 5 hours today, on top of countless other times quadin them and have yet to see him. he just flat out doesnt exist!
just doesnt exist
# Sep 22 2007 at 10:25 AM Rating: Decent
1 post
The Corrupted cyclops does still drop had him over by the druid rings and those were the only ones i was killing but quag maelstrom was not up
revamped OOT
# Jun 25 2007 at 12:40 PM Rating: Decent
2 posts
Has anyone seen the Tainted/Corrupted Seafury Giant spawn since the revamp of OOT? I've been killing seafuries (all over the new island) there for 2 days now and haven't seen a single Tainted spawn. It's getting rediculous IMO.
revamped OOT
# Jun 26 2007 at 10:55 PM Rating: Decent
25 posts
I killed the corrupted seafury cyclops twice since the revamp. Both times it was on cyclops isle on the southern end from about the druid ring to to top of the peninsula on the west side. It was yellow to my 43 wizard so it looks like its still level 52. It might spawn anywhere on the isle but I was only keeping the southern half clear while PLing my wizard.

Interestingly, I never saw the tainted and so didn't have to kill tainted to spawn the corrupted. Also interesting was that the corrupted did *not* drop the Ocean of Tears Seavines the 1st time I killed it but did on the 2nd kill.

The tainted popped today, southern tip of the western peninsula. By the time I got around to him he had wandered off to the north. When I killed him the corrupted spawned back on the southern tip where the tainted originally spawned and *not* on top of the tainteds corpse like the old days.
Corrupted dropped the seavines.

Clancie Rocport
75 Stormcaller
Clan of the Roc, Bristlebane

Edited, Jun 27th 2007 9:42pm by Clancie
revamped OOT
# Jun 29 2007 at 9:34 PM Rating: Decent
2 posts
Thanks Clancie. I was starting to go a little insane. I'll keep that area clear while I camp them tonight and see what happens!
# Jun 20 2007 at 5:41 PM Rating: Decent
Might check out this thread... seem's there is a trick to it..

Link to old thread here
Might be something wrong too.... just a thought..
# Jun 20 2007 at 8:34 AM Rating: Decent
6 posts
I have killed over one thousand seafury cyclops in the last few day, and no luck getting this guy to pop. Anyone else having the same problems?
Tainted Corrupted Notes - Crosspost
# Dec 12 2005 at 1:15 AM Rating: Default
34 posts
Incredibly easy for 69 druid
# Sep 25 2005 at 4:12 AM Rating: Decent
58 posts
So 69 may be overkill. I just tore this guy apart. (DoN GM geared, 270 AA).

Wasp Swarm, Swarming Death, Winged Death, and Immolation of the Sun. Had just my 69 (and below) buffs up. Used SotW and Nature's Boon after I dotted him and tossed in an unneeded nuke. Died in about 30 sec.

Made about 2k platnium in loot in the 3 hours I was killing PHer's

Edited, Sun Sep 25 05:27:28 2005
Took me 10 minutes, sorry
# Sep 11 2005 at 11:15 PM Rating: Decent
Take the BB teleport to OT. Your are in the northeast corner of the map with 5 islands near you. The corrupted spawns in that group of islands. I found mine on the northwest island. The corrupted was up, I didnt have to spawn it like all the rest.
Ieglawen Druid and 2415 trade skiller
"Life's journey is not to arrive at the grave safely in a well preserved body, but rather to skid in sideways, totally worn out, shouting "...holy crap....what a ride!"
Zone's totally Mong'd
# Mar 07 2005 at 1:55 PM Rating: Decent
Ministry of Silly Cnuts
19,521 posts
I must've done this mob a dozen times; easy quad kites then solo for a druid of 60 or higher.

Trying to help my son get his Leaf-blower since Christmas and the zone is an utter mess (on Tarew Marr server at least).

Snares and Dots land a good 3-4 seconds after the cast finishes, and the mobs keep popping back 50 feet. It's impossible to take down the PH mobs, let alone **** the tainted/corrupted. Sony haven't responded to any in-game or email complaints.
"I started out with nothin' and I still got most of it left" - Seasick Steve
Zone's totally Mong'd
# Sep 09 2006 at 4:09 PM Rating: Decent
Wow, completely tasteless avatar
RE: Zone's totally Mong'd
# Sep 13 2006 at 10:01 PM Rating: Decent
1,087 posts

Edited, Sep 14th 2006 at 10:42pm EDT by Kalysta
Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Retired again
Tasteless avatar
# Sep 09 2006 at 9:04 PM Rating: Decent
1,087 posts

Edited, Sep 14th 2006 at 10:42pm EDT by Kalysta
Pain Mistress Okami L`Assundre of Tarew Marr
Dark Elf Shadow Knight
Drinal (Tarew)
Retired after 500 days /played
Retired again
I was lucky
# Nov 17 2004 at 6:45 AM Rating: Decent
17 posts
That means I was so lucky - I killed only about 10 seafury cyklops and tainted spawned. He was also quite easy to kill (I am druid lvl 60). But when Corrupted spawned after tainted he was bad. My DoTs landed and even took some HP off him but then he started to summon and bit me, the only goal for me was to run away off his summon range (he constantly summoned me and bit for about 120 each time). Until I did it he got his HP back. After few trials I canceled. I bound myself on the island and port to PoK to ask for help. There was really helpfull magician - lvl 65 - who aggred to help me. He used translocator (boats didnt work this day) and came to help me. He killed corrupted cyklops in less then 1 minute. I was sa greatfull him - another piece for my epic obtained.
Linerian - Proud Druid
# Nov 14 2004 at 1:37 AM Rating: Decent
1 post
finally got this guy...not sure if it was luck or plain coincidents...

after hunting this guy off and on for 2 weeks, approx 15hrs...i was bored and took out the 3 goblins from the camp...low and behold look who shows up, tainted followed very shortly by the corrupted...

saw a previous post about killing the cyclops from the neighboring isle and thought i might try something different as well...

thats my 2cp...
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