The Judicator  

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Uploaded April 2nd, 2014 by Railus

This is a named mob in the Plane of War. For an overview of all nameds in the Plane of War, their PHs, map points, and mapped locations, see this quest entry.

The Judicator can spawn upon the death of any mob in the Field of Strife. Its spawn seems to be somewhat fixed with perhaps some randomness thrown in. Group members will see emotes ahead of its spawn about "flapping wings in the distance" (the first emote seen) and "sound of wings grows louder" (second emote, indicating its spawn is closer). There is significant variation in reported kill counts (anywhere from 22 to 39 kills, with 31-35 being the average).

It has ~37 million hitpoints; hits for a max ~20,000; AE rampages; and casts a directional (sides) AE knockback every 20-60 seconds. It also has an aura called "Weakened Defenses" which negates defensive abilities.

Category: EverQuest
This page last modified 2014-04-21 23:39:39.

Level: 108
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Mercs ok in group?
# Jun 15 2016 at 4:14 PM Rating: Decent
40 posts
Spent a while killing stuff, few years on now it's all pretty trivial. still more hp than current (tbm) regular mobs for sure but easy.

I stopped, and just checked log, at 64 mobs without Judicator spawning. One group leader the whole time, but it was 4 players and 2 mercs. That's the only thing I can think of, mercs in group sort of null this guy?

any confirmation?
Judicator
# Apr 20 2014 at 3:04 PM Rating: Decent
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1,878 posts
People in group (or mini raid) will get yellow text emote about wings flapping. Later, it will be in red text. After the red text, you he should spawn right on top of you within 8 to 13 kills. He will spawn right on top of the MOB you kill, right after it does, so be ready.

SPOILER: No pets. Pets really really tick him off and he will aggro the casters and kill them. Even FD will fail to get him off you. Instead, nuke/DoT. If the tank has clicky or proc pets, use those to help aggro.

He also has a DoT called Weakened Defenses -- Limits the effectiveness of dodge, block, and parry abilities.

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Add a drop
# Apr 18 2014 at 2:40 PM Rating: Good
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226 posts
Droped a Scuffed Traveler's Rucksack today.
number before repop
# Apr 11 2014 at 11:55 AM Rating: Decent
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226 posts
I have count 25 mobs killed before he pop, "The Judicator" poped on 25th mob corpse 2nd pop on 22th corpse.

The Judicator in 631s, 1434k @2273dps --- Korika 14034k @42703dps (100%)

Edited, Apr 11th 2014 8:02pm by korika

Edited, Apr 11th 2014 9:22pm by korika
HP
# Apr 09 2014 at 11:39 AM Rating: Good
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37 posts
Well noticed his HP from about 33 mill to 37 mill depending on DPS, guess he has some nice HP regen, so slower DPS means like almost a 4 mill difference in HP when you kill him.
Continued Info
# Apr 08 2014 at 10:34 PM Rating: Decent
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93 posts
I can confirm through parse logs that The Judicator will spawn when your group has slain approximately 35-39 mobs in the Field of Strife. It popped once at 35 kills, once at 37 kills and x4 at 39 kills. I retained group leadership throughout the majority of killing, but I do not believe that has any effect on The Judicator spawning. I have one log session where I jumped in after the group had been killing prior to my arrival and Judi was spawned at 34 kills.

As you kill mobs a random person in the group will receive an emote in the "Other" category in red text stating "[Sun Apr 06 13:24:46 2014] You hear the flapping of wings in the distance." This indicates you are getting closer to spawning The Judicator and comes at some point after you've killed 10-19 mobs. Then a bit later after you've killed some more around the 20-29 mark that same person or someone else will see "[Sun Apr 06 13:44:02 2014] The sound of flapping wings grows louder." There are no additional emotes after that. Judi will spawn relatively soon (TM).

It took our 1.5 groups worth of people about 35-40mins to spawn The Judicator, pulling 1-2 mobs at a time. After sorting loot and medding after the fight, you're looking at 50mins-1hr per Judicator, so be prepared for a bit of a time sink to get your flags.
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Judicator
# Apr 06 2014 at 6:55 PM Rating: Decent
11 posts
After many long hours of camping this guy, I feel I have him down to a science.

The rundown:

His spawn is tied to the number of mobs you kill while your group leader stays the same. He will spawn every 30 or so mobs killed, give or take 5.

The fight is simple once you understand it. He has AE rampage, can FD, and an AE Gflux. All of which can be ranged very easily.

Of the 15 or so kills I've done, he has dropped the sash more often than not, and the dodge aug about 3 times.
Info
# Apr 02 2014 at 6:33 PM Rating: Excellent
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77 posts
Downed him with 100 monk with 100 box shammy and a 100 sk with his 100 box bard all in CotF T1 group gear.
He has 37 million hp.
Dropped: Sash of the Mender, Stone of Judgement (+10% dodge aug), and The Warlord's Blessing (flag item)
2nd kill he dropped: Darksoul Staff (melee 2hb).

Edited, Apr 2nd 2014 9:43pm by Kongfoo
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