a guardian wurm  

Monster
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Uploaded August 15th, 2007 by lyrad
Updated August 16th, 2007

Guardian Wurms can be found roaming near the entrance to Veeshan's Peak. They melee in the 500s and have oodles of hitpoints. Summons.

Category: EverQuest
This page last modified 2007-08-29 09:19:42.

Level: 60
Known Loot:
icon Nilitim's Grimoire Pg. 401
icon Pearlescent Fragment
icon Rune of Concussion
icon Rune of Impetus
icon Spell: Acumen
icon Spell: Aegis
icon Spell: Aegis of Ro
icon Spell: Asphyxiate
icon Spell: Augment
icon Spell: Avatar
icon Spell: Bane of Nife
icon Spell: Banishment
icon Spell: Banishment of Shadows
icon Spell: Bedlam
icon Spell: Bonds of Tunare
icon Spell: Breath of Karana
icon Spell: Cannibalize IV
icon Spell: Conjure Corpse
icon Spell: Demi Lich
icon Spell: Devouring Darkness
icon Spell: Dictate
icon Spell: Disintegrate
icon Spell: Divine Intervention
icon Spell: Dyzil`s Deafening Decoy
icon Spell: Emissary of Thule
icon Spell: Enforced Reverence
icon Spell: Enlightenment
icon Spell: Enslave Death
icon Spell: Entrapping Roots
icon Spell: Evacuate
icon Spell: Eye of Tallon
icon Spell: Fist of Karana
icon Spell: Flaming Sword of Xuzl
icon Spell: Forlorn Deeds
icon Spell: Form of the Hunter
icon Spell: Frost
icon Spell: Gift of Pure Thought
icon Spell: Girdle of Karana
icon Spell: Greater Vocaration: Air
icon Spell: Greater Vocaration: Water
icon Spell: Invert Gravity
icon Spell: Legacy of Thorn
icon Spell: Lure of Ice
icon Spell: Mala
icon Spell: Malo
icon Spell: Malosini
icon Spell: Manasink
icon Spell: Manastorm
icon Spell: Mark of Karn
icon Spell: Markar`s Discord
icon Spell: Mask of the Hunter
icon Spell: Pillar of Flame
icon Spell: Pox of Bertoxxulous
icon Spell: Quivering Veil of Xarn
icon Spell: Regrowth of the Grove
icon Spell: Retribution of Al`Kabor
icon Spell: Sedulous Subversion
icon Spell: Servant of Bones
icon Spell: Spirit of Oak
icon Spell: Spiritual Strength
icon Spell: Succor
icon Spell: Summon: Muzzle of Mardu
icon Spell: Sunstrike
icon Spell: Talisman of the Brute
icon Spell: Talisman of the Cat
icon Spell: Talisman of the Raptor
icon Spell: Talisman of the Rhino
icon Spell: Talisman of the Serpent
icon Spell: Tears of Prexus
icon Spell: The Unspoken Word
icon Spell: Tigir`s Insects
icon Spell: Torment of Argli
icon Spell: Torpor
icon Spell: Trucidation
icon Spell: Umbra
icon Spell: Unfailing Reverence
icon Spell: Velocity
icon Spell: Vengeance of Al`Kabor
icon Spell: Visions of Grandeur
icon Spell: Voice of the Berserker
icon Spell: Wake of Karana
icon Spell: Winds of Gelid
icon Spell: Word of Redemption
icon Spell: Word of Restoration
icon Wurm Meat
Known Habitats:
  Skyfire Mountains

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Spawn time for G. Wurm
# May 31 2010 at 2:48 AM Rating: Decent
6 posts
Some useful info since I didn't see it posted anywhere here...these guys (at least the ones at the VP entrance) are on a 15-20 spawn time. I've been hunting Torpor for my sham for about 3 days for about 6-12 hours a day. The Elder Wyvern's spawn about 85% of the time instead of G. Wurm and even when they do spawn they may not drop spells, when they do however they can drop up to two. The most I've seen spawn at once is two G. Wurm's. Also you can sometimes expect to wait up to 8 hours to even get one to pop in the spawn cycle after killing E. Wyvern's.

Some helpful tips for this zone. I run the zone killing named's I find while I'm waiting for the spawns at VP. So far I've collected every epic item out here except the Burnt Book (pali epic 1.0). For all you monks looking for Immortals go for the Shadow Drake or Black Scar killing three Shadow Drakes they dropped the book every time, Black Scar I killed four times and he dropped once. Enchanters looking for F. Goldenwing she roams only seen her once so bring a tracker. Can't remember what dropped Bard epic (Guts) but if I can recall seen the mob twice he only dropped once. Clerics just mow through mobs for shards collected all four after about the 2nd day. a Ancient Wyvern is static spawn just south of Overthere Zone common drops or the Improved Damage aug and earring. The gnome (mage or wiz epic guy) roams all over the place and aggros other mobs.

Also have a load of room in your bags because spells drop like crazy think I've collected over 40+ and I've only seen about 3 sets of copies. I even had to destroy spells, gear etc to make room.

Here's a note there are a few spots where a ton of mobs path through (I call them aggro hills) if you get caught fighting a single mob here you WILL get up to about 30+ mobs on you in about 5 mins...so keep moving even me a level 71 sham with dog and 71 war merc had a tough time staying alive with so many mobs aggroing at once. Usually only had time to cani AA, cani spell style and spam heals on merc when I was caught on one of these hills, also buffs get constantly dispelled by Chromo's so like me I wouldn't even bother with them if you get stuck here, either run or chain heal.

About Talendor (spelling) like many have said on his spawn info this guy will hit you without you even knowing beforehand. I was running noticed merc had stopped (keep map up, mercs get stuck sometimes) something had been casting on me for about 15 secs (resisted everything) saw dog bolt back toward merc...noticed merc was down to 60% health. I ran back toward his loc on map and there they were two titans of the battlefield locked in mortal combat, dog aggroed and flew into the fray...I was right behind him getting roboboar ready to activate. Merc was down to about 40% when robo popped under me. I had 60% mana so cast heal (Kragg's Mending) then did cani aa (tier one) the tide of battle was turning in our favor, I cast malos then slow (resist), slow (resist), Breath of Wunshi (resist). Gave up on casting (I was casting on top of him, Dragon Rule), turned from offense into a defensive support role spamming heals...had merc back up to 70% health and that's when all hell broke loose...

I was right smack in the middle of an Aggro Hill. 3 mobs added, I threw a slow on 1 before my mercs health spiked down by 7%. Healed...three more mobs aggroed including Chromo's they dispelled everything on merc (only kept two on him Blessing of Replenishment and Focus of the Seventh). I started chain healing (only thing I could do) and in about a minute had 6-9 more mobs on merc...so 12-15 mobs + Talendor...it was all I could do to keep merc from Falling as he was at the very epicenter of a maelstrom of blades, teeth, claws and magic...as a warrior he was bred for war and this make no mistake about it...was war. Merc's health stayed at about 6% due to my chain healing, dog was in a frenzy tearing into Talendor's flank while Talendor was on merc. The merc slaughtered mob after mob...he was a moving whirlwind of steel death as each foe fell he turned to engage another opponent...if he was going to Fall then he would see it done at a price. My mana was at 10% (with canni's)...and the Gods must of been watching my merc's valor on the bloodied slopes of the volcano because just when things looked bleak...Talendor ran...dog lept after him...the merc seeing his greatest opponent trying to flee cut a Wyvern down and followed close behind...I canni'd, healed merc and was the last to follow. Merc and dog threw down their common foe...it's death throe's echoed throughout Skyfire as it screamed in rage before the final blow fell upon its head...the other mobs stood no chance as my merc and dog fell upon them with a savagery that their enemies would never see again.

Talendor dropped Horn, Scales (Bard epic I think),Shield and about 8-10 spells...no Torpor. So the hunt continues...I will post back on how long it takes...
Solo
# Dec 26 2009 at 7:26 AM Rating: Decent
11 posts
First I want to say that I am a lvl 59 druid with a merc and I have been soloing these (when they appear) rather easly. My question is does anyone know their spwan location? I have to keep waiting by the peak for one to show up and it takes awhile. :-(

Easy Fight
# Jun 12 2009 at 12:56 PM Rating: Good
Scholar
*
60 posts
Easy fight at 59 with the following group: 59 warrior, 59 chanter, 59 cleric and 55 druid.

Had to pull him halfway across the zone to insure no adds.

The only problem was that the warrior kept getting knocked far enough to be out of melee range, so I was constantly checking him (I 2-boxed the warrior/druid).

No problems at all in the age of fableds and defiant armor.
____________________________
Rift, LOTRO, AO - active.
EQ, MxO, TSO, EQII, DAoC, AC, AC2, HZs, EVE, WWIIOL, GW, WHO, AoC - all retired.
Early SWG was the WORST POS I have ever played.
wurm
# Mar 04 2009 at 10:55 AM Rating: Good
*
123 posts
immune to stun
____________________________
Long Live Clan Rundeep!
no faction
# Feb 11 2009 at 6:25 PM Rating: Decent
*
133 posts
These guys have no faction hits
Solo
# Aug 24 2007 at 8:43 AM Rating: Decent
26 posts
Could a lvl 67 beastlord with about 9.3k hp with 1.5 and some raid gear be able to solo these?
Solo
# Sep 07 2008 at 4:19 PM Rating: Decent
48 posts
Spell: The Unspoken word looted 7/08
drops nerfed?
# Nov 28 2006 at 11:42 AM Rating: Decent
Scholar
18 posts
Killed one today and had 2 wurm meats and 1 rune of concussion. Really looking for a spell drop here :-(
Dropp
# Oct 08 2006 at 2:49 AM Rating: Excellent
Dropped Rune of Concussion today
Divine Intervention
# Sep 27 2006 at 10:37 AM Rating: Decent
4 posts
Can anyone confirm that the Spell:Divine Intervention acctualy drops from these mobs?

Edited, Sep 28th 2006 at 6:31am PDT by Iinuvas
____________________________
Ovesto Elvaan 36Thf/18Nin
http://ffxi.allakhazam.com/profile.xml?194107

Divine Intervention
# Aug 29 2007 at 6:47 AM Rating: Decent
*
199 posts
Yes i have gotten 2 DI spell of these in 30 kills or so i was really lucky :)
____________________________
falor icestrike always of torv



http://www.magelo.com/eq_view_profile.html?num=767007
guardian wurms
# Jul 16 2006 at 10:57 AM Rating: Decent
26 posts
CONFIRMED. still there..he just wiped me.
Guardian Wurm
# May 01 2006 at 12:45 AM Rating: Default
*
223 posts
Confirmed.. Killed 3 today.. still there
RE: Guardian Wurm
# Jun 06 2006 at 7:43 PM Rating: Decent
*
104 posts
Saw one today.
____________________________
Briatta Wynterbourne - 85 Beastlord - Audacia Venator - The Rathe
they still exist
# Mar 13 2006 at 1:31 PM Rating: Decent
5 posts
killed one today...they are still there...
No longer existent
# Feb 12 2006 at 4:22 AM Rating: Decent
2 posts
Actually it looks these Guardian Wurms are no longer existent. Tracked 2 days in a row now and not even one of em appeared on track.
Also Drops
# Feb 02 2006 at 6:02 AM Rating: Default
20 posts
These also drop the cleric epic item Pearlescent (Shard, fragment), whatever they are called.
Just had one drop last night for me.
Called out in zone to see if anyone needed it.
Only person to respond told me that a cleric in his guild was heading to get it.
20 minutes later he told me that the cleric was still in a MM. Guess it was not that big of a deal for him.
____________________________
Palenor Bouclier
The Defender
Cazic Thule

My collection of pixels
Rift Signature
Two Boxed
# Dec 23 2005 at 3:59 AM Rating: Decent
Scholar
43 posts
Two-boxed with a 70 rogue (mostly Vex Thal + elemental gear) and 60 shaman (Bazaar goodies). Just used shammy buffs, with the exception of KEI. Relatively easy fight, especially when slowed.

Didn't resist a single spell (lifetap and snare weapon procs, Turgur's Insects, Incapacitate, poison dots from shammy).
____________________________
Biertrinker Oktoberfest, Brewer of Halas
Drinal Server

Quebien, Shaman of Halas
Drinal Server
Primal Avatar??
# Apr 14 2005 at 11:53 PM Rating: Decent
13 posts
I swore 2 weeks ago it said here that these dropped Spell: Primal Avatar. Am I imagining things??
soloed
# Sep 07 2004 at 4:49 PM Rating: Decent
*
199 posts
65 shammy 6k buffed 6k mana pool elemental not uber equiped soloed this tanking aka me
____________________________
falor icestrike always of torv



http://www.magelo.com/eq_view_profile.html?num=767007
duo?
# Jul 06 2004 at 5:02 AM Rating: Decent
14 posts
Id like to know if a 64 shaman and a 62 necro could kite these relatively easily. Our equipment is average, we are nothing special.... and i just read they summon? if so do they summon every chance they get?
Ranger Kite
# Jun 07 2004 at 10:52 AM Rating: Decent
17 posts
With a good range bow, I was able to Kite these guys fairly well. Just like the other wurms, they loose interest if you are too far away... The key is staying "too far away", but within bow range. If they are wandering this is tricky, but if you get them hanging out at their spawn spot just pop TS disc and burn them down. They just stand there and take it. Lots of HP on them.
Placeholders
# May 07 2004 at 7:03 PM Rating: Default
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74 posts
I have hunted Guardian Wurms quite a bit in the past (trying and getting Torpor). The placeholders are indeed any of the Elder Wyrvens.

The easiest method is to concentrate on the VP entrance area although if you have a tracker and time between spawns (since it's kinda a long respawn) go check for the roamer Elder Wyverns (or Guardian wurms). They mostly roam in the area between the Skyfire zone and to the area towards the VP zone.

The Ancient Wyvern always seems to walk near the BW zone area.

As you can see, they have a LARGE loot table of at least 78 spells and on average drop a little less than 1 spell per GW (zero I'd say 50% of the time, one 40%, two 10%), you're looking at a long time trying to get the one you want.

With the ability to combine spells, a bazaar packed with traders and pretty much just twinks after Kunark era spells anymore, you would most likely be better off time wise just buying any of the spells. Probably only Divine Intervention would cost more than 10k (and maybe Pox of Bertoxxulous). Torpor and Malo, the only "big daddies" commonly sell under 10k now.

Where are they?
# Apr 13 2004 at 9:29 AM Rating: Decent
4 posts
Was in SF for over 3 hours last night near ent to VP. Killed Elders thinking they were PH, but only more elders spawned. Killed pretty much all the mobs that roamed near there and still nada. If anyone has killed them, do they spawn inside the hallway where elders are or do they spawn off mobs that path near there? And about what is the approximate spawn time? I must have been doing something wrong or had bad luck. Thanks in advance.
not hard
# Mar 31 2004 at 9:57 PM Rating: Default
i four box them with a 61 warr alm 62 62 chanter and 65 druid and a 65 clr , yes i said four box.!!! Dont tell me diff my warr was actlly doing them at 59 and my chanter was 60 and my druid and clr were 65. !! there are easy. and at 65 my druid soloed two of them alm died both times.


TopTeK


Edited, Wed Mar 31 21:57:01 2004
Spells
# Mar 17 2004 at 9:56 PM Rating: Decent
15 posts
OK....I get the idea that there are two types of Wurms, one's that see invis and are fairly nasty and ones that don't see invis are are a little weaker. My question is...

Do both drop spells? I need Torpor.
RE: Spells
# Mar 25 2004 at 8:15 PM Rating: Decent
*
73 posts
everything in the zone drops spells, however some spells only come off of certain mobs, so I wouldn't be looking for torpor off of the lesser wurms. Guardians are the top of the line in this zone, and can be nasty.
2 box
# Mar 09 2004 at 12:03 AM Rating: Decent
4 posts
Took with a 61 shaman and a 55 warr, warr used defensive but it wasnt needed, got summoned a few times but all together a relatively easy fight, I look foward to killing more of them :).
They summon!
# Dec 20 2003 at 7:24 PM Rating: Decent
*
73 posts
I don't see here where anyone has mentioned that these babies summon. They do, I got summoned twiced, ganked, and left for dead. What a surprise that was, lemme tell you.
RE: They summon!
# Dec 20 2003 at 7:32 PM Rating: Decent
*
73 posts
feh, now I see a couple posts at the very end that mention it... lol
Dont be fooled
# Oct 22 2003 at 7:50 AM Rating: Decent
2 x 65 Necros and a 60 druid. We thought we would try a few of these in the hope of a couple of level 60 spell drops.
Without slow these mobs are VERY nasty. The ones we pulled were hitting for 512 a shot and clawing or whatever they do. We struggled to keep the necro pets healed.
So I logged my 55 chanter , tashed and shiftless deeds at the begining of the fight - easy after they are slowed , and poor resists.
Ones inside VP Information
# May 19 2003 at 6:33 PM Rating: Excellent
Sage
*
54 posts
Heres some information about the ones inside of Veeshan's Peak. Nearer the zonein we found two varieties. Variety A do not see invis and have a weak fire-based AoE of approximately 130. They clawed for close to 600 and had around 20k hp. These ones do run at 10%, but if rooted they will enrage. Also, some of them have a chance to pop another one instantly upon their death. Variety B is a bit tougher. These ones see invis, which is how you can differentiate between the two. Their AoE is a 500pt cold based attack and top-slot dispell, similar to the cobalt drakes in The Cobalt Scar. They also use Dragon Roar, which is a fear that makes you run away (very annoying as you often path into the lava). They also hit for near 600 and have about 20k hp, but only about half of Variety B run at 10%, and enrage as well. Their drop rate on spells is nice, about 1 per kill, and we've gotten some decent spells from them such as Avatar and Malo. Also, the recent patch has changed their spawn time to 15 minutes instead of two minutes.

Edited, Mon May 19 19:25:14 2003
#Rudar, Posted: Apr 14 2003 at 10:44 AM, Rating: Sub-Default, (Expand Post) I took these bad mofos out with my 60 Monk, 59 Shaman, 53 Druid. Yes i 3 box, yes i have some sort of life )This is how i did it 1. Clear Vp area. Pull gaurdians to here unless they are already spawned here. 2. pull with monk 3. Inc shamy pet 4. Malosini 5. Slow (Turgurs) 6. Bane of knife 6. Winged death 7. Drifting death 8. Drones of doom (clickys) 8. Innerflame with monk and away we go ( bah add in cripple after slow) after i bon (dot) he summons you thats actually a good thing cause he misses alot and that gave me a chance to get more dps from Monk, while dots add up. Then back up from summon and Kragg monk ghetto c-heal, then maybe sum spam heals Sup heals from drood chloroblast and one more Kragg mending to monk and hes done, then at the end of fight snare and whoop on him till dead Note: DO NOT ROOT OR HE WILL ENRAGE WHICH IS VERY LAME, CAUSE IF U KNOW WHAT YOUR DOING THEN U HAVE TO TURN OFF ATTACK AND WAIT FOR THIS IDIOT TO CHILL OUT. After hes snared he will run at about 1 bub of life so really the hard part is the intitial attack . This mofo hits for about 300-500 I have about 1250ac on my monky and he was still getting hit for 500 after cripple and slow ( but a virtue or aego can take care of that. So far ive killed about 10 and only f-got Pox of Bertox. Xp is ok for drood otherwise it suks for killing lvl 60 Dragons( Alot of times clerics will come over and buff me brains out for shards so keep an eye out for whose in zone. My thoughts are that a couple friends cn get togethier and go do this. So Gl getting spells, ow and btw sumtimes this fook doesnt even drop a spell. Which is really upsetting after gettting pounded on for about 5-10min fight. I assume they dont have that many hps and now that i got Pox i assume fight will be even shorter. As far as others saying they solo I cant see a Lvl 60 Shammy soloing or any 60 for that matter. I suppose it could be done but the fact that he summons and hits so hard, Pet would crumble mana would be gone ( no torpor, malo, pox, epic, or any other ubah spells or gear is gonna help yah when u getting clawed for 500 and such. Gl guys otherwise i was suprised they are rather easy if u got a little dps ( other than pet) to get his attention..
#ElderGrisok, Posted: Apr 15 2003 at 6:32 AM, Rating: Sub-Default, (Expand Post) .. moron
easy solo
# Apr 04 2003 at 10:31 AM Rating: Good
28 posts
shaman solo'in
<== 65 shm with 100+ aa, these are a breeze
hp? not sure, 32k i suppose, max hit 530/double, fire ae 182 max easily resisted with FR buff

1) malo to pull, run a lil, get distance..
2) slow..., pull to ur camp or whatever...
3) cast quiescence/torpor (having SCRM makes this a lot safer and easier)keep this up always!
4) cast ur dots, jukax(another 65 shm) was usin Ultor and BoNife i use Ultor, Pox, epic, pray for no resists
5) keep your hp up, dont get below 40%
6) repeat 4 and 5 till its dead...

have your self completely buffed, maybe even virtue/kei, not needed if ya do it right, but suggested, also have pet fully buffed as well and hasted! if your pet dies, you might as well hang it up and gate, i found that the best place to camp is at RF spawn place, and most wander near the volcano just in front of it, just takes time, at 65.. get 3/4 blue aa per kill, but kills are to far apart to take advantage to this, spell drop rate, about 1:4
that simple ppl
____________________________
Elder Grisok Gloomtooth
65 shaman
RE: easy solo
# May 10 2003 at 4:26 AM Rating: Good
3 posts
These flee at 5% life or so. Make sure you save your last 20 or 30 % mana for torpor. Just let pet and spear dot do the rest once you get that low on mana =). Shammy potions can make these soloing missions much more fun. The DS potion and the fire resist one are awesome, so make sure to bring one of each along per wurm.
Personally I never nuke these critters when I solo them. Dots seem to be more mana efficent. The RF spawn place has a nice little canyon in the rear where you can pull to and never get adds. Last thing is that pulling can be tricky because if you get to far ahead of the mob, it will stop chasing you. So have lev up and dont get too far ahead =)
And they tend to drop 2 spells when they die, or so they have for me.

Anj 65 Prophet of Solusek Ro

Edited, Sat May 10 05:21:03 2003
RE: easy solo
# Apr 12 2003 at 10:12 PM Rating: Decent
7 posts
Soloed one at 61, though wouldn't have bothered if I knew what level it was. Conned blue, assumed it was 50ish like the others. Wasn't too resistant, pulled with slow and didn't resist. Seemed to get no more than normal resists with DoTs and nukes.

Tanked it myself with pet taunting. I just backed off if I thought a heal wasn't going to land in time, so turned on the pet and gave me time to heal up. Max hit on me was 380, fight took about 15 minutes. My unbuffed FR is 122, resisted it every time, not sure if it's a proc or cast, but seemed like a proc as it was pretty often.

Have killed a couple more since then but now I bring along my 52 cleric on other PC. Only gotten one spell so far in 3 kills, Mark of Karn. I'd kill them more often but I can't track and the exp there is not worth the effort.

I think of these like the thought stealers in maiden's eye. Wander through and drop em if you're bored, but not worth the time to camp, unless you REALLLY need torpor or malo or one of the other really rare ones, but be prepared to devote a month or so to just killing these.
____________________________
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Duke Xeryn Bloodrave / 65 SHD
Exarch Feryn Silverdragon / 65 CLR
Elder Geryn Silverdragon / 65 SHM
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Don't say you soloed one if....
# Feb 19 2003 at 10:06 AM Rating: Default
13 posts
I find it funny when poeple say "I soloed one" and then you read that they "Boxed" 3 characters...
Yes YOU may be alone at home solo...but you are playing 2 or 3 characters to kill it...that is not soloing.

Me (61 druid) and a 62 chanter(with DC)duo these easely.
Chanter gets a wurm (old or mature) and we buff it.
Pull with snare, tash-slow, it summons...
Had to heal pet maybe 2-3 times with 75% CH
Doesn't drop that many spells...
Got more spells from the Lava walker that roams close.

They hit double for about 200. Cast some breath weapon...decent resists you avoid this.

Hope this helps
RE: Don't say you soloed one if....
# Feb 26 2003 at 11:51 AM Rating: Decent
*
51 posts
"They hit double for about 200. Cast some breath weapon...decent resists you avoid this"

Sorry thats very mislead, they hit max 530ish, and tell me if lava walker can drop malo/torpor/sunstrike or stuff like that then I will consider kill lavawalker, which they dont.
RE: Don't say you soloed one if....
# Feb 24 2004 at 4:31 AM Rating: Decent
13 posts
Depends on your AC :p
RE: Don't say you soloed one if....
# Apr 05 2003 at 3:50 PM Rating: Default
***
3,937 posts
Some skyfire guardian wurms only hit for 200 double max, and some hit for 512 max. Different spawns, same name. ones inside hit quite a bit harder.

Edited, Sat Apr 5 15:48:47 2003
soloed a few
# Feb 14 2003 at 3:21 PM Rating: Default
Personal opinion post, As a 62 Shaman i prefer to take my warrior with me to tank though i think i can solo these. The ones in SF that is. But i don't use Malo or Torpor. As to poison beng better than disease because of speed please use both they do stack. Personal opinion shaman should always pull these not warrior saves mana on heals because they come in slowed. They seldom resist anything so I never use Malo and the 1950 heal for Shaman is quicker and doesnt have the snare effects Torpor has (wish I'd sold that spell instead of meming it) Malo is nice on God type mobs that resist others casts to a degree but for mid lvl mobs like these I never keep it memed. If there are several up (most i've seen at once were 3) I bring my 60 Cleric 60 Warrior and my 62 Shaman and 3 box them. As I said this is an opinion post and to each their own but this is a simple way to fill in Alts 55 to 60 lvl spells without spending a fortune.
RE: soloed a few
# Dec 28 2003 at 5:54 PM Rating: Default
36 posts
only a retard shaman would say he wish's he would have never got torpor... you would HAVE to be like a 35 noob to even think that torpor isnt the second best heal a shaman ever gets... quiesience being the first... so stfu and stop trying to sound cool cause you lack.
Soloed a few
# Feb 09 2003 at 10:17 PM Rating: Decent
If with virtue and kei its classed as soloing then I soloed about 5 of these today, and one warped and somehow disappeared. I am shaman and only yesterday got torpor. Its hard and I died once(. Keeping Torpor up on myself I used Bane and Envenomed bolt on it and 61 pet then spirit call at end. Reason why poison over disease, is because you want to kill it quick.Disease is slow, and more damage is done to you in that time, plus reslows are needed etc. I would like to upgrade my gear and be able to do it with only self buffs+ I need epic.
soloable
# Jan 31 2003 at 1:28 PM Rating: Default
2 posts
These can't be solo'd by a necro, you'll just get summoned all over the place as they can NOT be feared. Really only 2 classes I would think would even have a chance and that's Mage and of course, Shaman. For a shaman it's VERY tight and you need Malo right off the bat. I say possibly mage because I don't know Mage pet soloing ability.

Shaman, generally, maloXXX it, root it, slow it, insidious decay it, cripple it, cann up, wait for root to break, pull it to your pet, root it, torpor up, RESLOW it, Pox/Epic/Plague and Pet. It can definitely be a close fight and the pet should be alpha'd, but it's a fun challenge that can pay off.

(Add beastlord to that, I don't know Bl's well enough to yay or nay that)
RE: soloable
# Mar 17 2003 at 10:45 AM Rating: Decent
Of course Necros can solo them...

Necro solo

Huk Huk
# Jan 13 2003 at 2:41 AM Rating: Default
4 posts
I personnaly watched Vox get soloed by a necro before the encounter got nerfed... Problem is ppl play for a few months and think they know everything =)
#Dalren, Posted: Jan 07 2003 at 9:09 AM, Rating: Sub-Default, (Expand Post) [Thu Dec 12 18:31:20 2002] Logging to 'eqlog.txt' is now *ON*.
RE: SOLO
# Aug 30 2004 at 4:45 AM Rating: Decent
3 posts
who in the hell would post such a useles peice of info.
RE: SOLO
# Jan 19 2003 at 9:36 PM Rating: Default
*
52 posts
Someone want to delete that damn log. What a waste of space.
Sky fire Guardinas
# Nov 29 2002 at 10:11 PM Rating: Good
Ok these guys are easy. I track them with my ranger once I find them I log him log my SK on and pull to my group which is me, my 56 shaman and my 53 cleric. Yes I 3 box and yes I kill these with ease. Cleric has 60% mana left at end shaman about 60%. If your using pets make sure there at the back of the wurm to avoid fire and repostes. Got Malo woot. Only really good spell so far. Still waiting on torpor to drop. Damn you verant.
#Anonymous, Posted: Jun 08 2002 at 12:54 AM, Rating: Sub-Default, (Expand Post) holy hit imagin if he droped them all at the same time the money!!! the money!!! sell all sorts of high level spells to high level guys who to scared to go hunt by self
wurms
# Jun 04 2002 at 10:33 PM Rating: Good
OK these wurms update

these wurms outside of vp are random spawns generated by their ph elder wyverns, the 8 hour spawn time is not factual. hunte dthen for 6 hours and got 6 spawns
#Anonymous, Posted: May 10 2002 at 11:25 PM, Rating: Sub-Default, (Expand Post) DANG!!! he drops a LOT of spells, eh?
k
# May 01 2002 at 2:40 PM Rating: Decent
Heh they aren't that hard to tank. I did it (54 sk) with a 57 mage, a 55 bard, lvl 60 cleric, and a lvl 58 shaman. shaman slowed after i got agro. highest it hit me for was 512. doubles for 200 sometimes. The one i tanked was in Skyfire btw.
Partnering/location?
# Apr 22 2002 at 1:06 AM Rating: Default
Can anyone tell me what part of skyfire these pop at or roam at as well as wether I could land malosini on them at level 60 as a shaman. Could me and a 60 necro solo them? how about me and a 60 druid? they hard to keep rooted? how about 60 bard and me? 60 enchie? who's done these things with the smallest party possible and what does it take if you don't have a defensive tank is it possible at all?
RE: Partnering/location?
# Oct 31 2002 at 8:58 PM Rating: Decent
Scholar
18 posts
They summon, so once you start damaging them someone is pretty much always going to be tanking. You could attempt to fear them but at some point it will wear off and the Necromancer will be summoned and quickly killed.
arg
# Apr 06 2002 at 10:31 PM Rating: Default
Watch out, they summon!
#Anonymous, Posted: Mar 24 2002 at 12:35 AM, Rating: Sub-Default, (Expand Post) man i wish these guys droped spells to bad
#Anonymous, Posted: Feb 20 2002 at 5:22 PM, Rating: Sub-Default, (Expand Post) highest mob in VP claws for 850
guardian wurms
# Feb 06 2002 at 1:11 PM Rating: Default
4ppl can kill these easily.
i go at least once a week with this group...60 shaman, 60 druid , 60 rogue 60 warrior and we own these things. The druid tracks them down and pulls them, i malosini them and slow them then the warrior gets agro i cast torpor on him. Never had a death although occasionly if i get a couple of resists before he is slowed it can be close. The trick is to kite i around and try to slow it before anyone has dealt it damage so it doesnt summon you. Once slowed its very easy to kill
Guardian Wurms
# Dec 22 2001 at 5:35 PM Rating: Default
I don't know in fact, if the Guardian Wurms inside are harder than the ones outside, but I know the ones inside claw for 1100, and have some AE for 450 points of damage.
RE: Guardian Wurms
# Feb 04 2002 at 7:42 AM Rating: Good
29 posts
The ones in Skyfire claw for low 500s maximum but hit slowly. Willsapper slow proc sticks to them. They also cast a fire based nuke (which isn't particularly scary.)

These can be done with one group provided you have a tank with disc defensive and a high level cleric.

We killed a couple yesterday, group was:

60CLR, 60WAR, 57MNK, 56MNK, 55DRU

Monk pulled to warrior and FD'd with healers standing back, (No-one sit on pull or it will agro off tank onto casters and you ain't going to win - it summons for a start)

Let warrior gain agro for a few seconds and then send in the rest of the melee.

Cleric was 50m at end of fight. Druid threw in a few chloroblasts if cheal was looking a bit delayed, so prolly nice to have a backup healer.

We got Legacy of Thorn and Flaming Sword of Xzul from the two we killed.



____________________________
Herrick Reigns
Transcendent (Retired)
Divine Winds
Saryrn

Inconnu Lladdwr'Corachod
Drunken Chanter (On Vacation)
Forgotten Nemesis
Firiona Vie
#Anonymous, Posted: Sep 14 2001 at 4:33 PM, Rating: Sub-Default, (Expand Post) here's what i did to kill it.... :)
#Anonymous, Posted: Sep 30 2001 at 9:16 PM, Rating: Sub-Default, (Expand Post) You're a fooking moron who thought it was a simple kill and thought you killed it with 2 people. God I hate morons. For one, it's aoe would beat your ass. For two - Fear would hardly do sh*t. For three - Your pet would be dead in about 10 seconds. Try again
RE: simple kill :)
# Feb 01 2002 at 5:57 PM Rating: Default
I really don't know where people get off from having a holier than thou attitude...

This is a GAME - it's supposed to be FUN - if they wanted to try to take it down with two people, why not?

I've been in a group of two that took down a 32khp mob in Great Divide, and I must say it was one of the most enjoyable times I've ever had on EQ...yet you don't see me lording it over people.

I've also seen a 60th level necromancer get
Gorenaire in Dreadlands down to half life SOLO - so obviously *you* know nothing about fear kiting and necro pets, do you?

Kindly keep your attitude to yourself and off these boards. Oh, and try again.
RE: simple kill :)
# Oct 30 2002 at 8:39 AM Rating: Default
4 posts
Quote:

I've also seen a 60th level necromancer get
Gorenaire in Dreadlands down to half life SOLO - so obviously *you* know nothing about fear kiting and necro pets, do you?


wow some people think they know everything.

mobs 55+ are immune to fear.

necro pets are very very weak against a mob that hits hard.

as far as takeing on lady vox solo.... no way.
not before the nurfs, not after.

just the aoe will kill necro very very quickly.

she is unfearable so you cant fear her to stop her from summoning you and stonping you into the ground.

A necro can NOT currently solo a guardian wyvrn because they summon and hit for so much damage you just cant outheal it.

The necro posting that he did must have been thinking of one of the other wyvrns in SF.


Edited, Wed Oct 30 08:22:09 2002
RE: simple kill :)
# Jan 06 2003 at 10:00 PM Rating: Decent
28 posts
I really hope this post was before PoP, but even if it is - not all mobs 55 plus are immune to fear, most of the time you need to use trepidation rather than invoke fear, but they are not immune. Plus, when fighting something that summons, you constantly fear so it doesn't wear off.

Since PoP, several necros have soloed the guardian wurms. It really isn't as big of a deal as you want to make it. I would doubt any have soloed Vox soley because if we touch her we get ported out - that includes our newer pets.

Xalion Buscador
61 Warlock
They drop high lvl spells
# Sep 06 2001 at 8:27 AM Rating: Default
Had lvl 60 water pet off them, Pox of bertox (uber UBER rare shammie spell) an many others, tough SOBs, get 2 groups at least 1 cleric and slwoer then try them.
Dont drop cash (well not much)

Redorious
Mage 59
Karana

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