The Dark Lady  

a rare creature
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Uploaded April 18th, 2013 by Railus
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Spawn location for "poshadow.txt" map file (note for all Plane of Shadow named map locs, see this quest entry):

  • P -729.4550, -1993.3024, 159.5268, 127, 0, 0, 1, The_Dark_Lady
  • P -596.0294, -1533.9115, 29.4785, 127, 0, 0, 1, The_Dark_Lady
  • P -694.5867, -2004.1073, 26.7783, 127, 0, 0, 1, The_Dark_Lady

"Gaze of Shadows" is emote-based, occurring at specific health intervals: 80%, 70%, 50%, and 20%.

The Dark Lady is also an optional kill in the group mission "Breaking the Seal" (see this quest entry for details).

Category: EverQuest
This page last modified 2018-09-02 11:24:46.

Level: 104
Expansion: Rain of Fear
Effects Used:Gaze of Shadows
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Camping
# Sep 20 2021 at 1:55 PM Rating: Good
15 posts
*disclaimer*
The only time I've spent in this zone is camping this Mob, so I honestly don't know if faction will change the non-kos mobs if you grind in this area. There are no faction hits at The Dark Lady camp.

Getting to the camp all you need is IVU (invisibility to undead), anything that sees through that is either non-agro or a Rare mob, I've never had to fight my way to the camp.

Getting to the Camp

Upon zoning in, head up the stairs and open the large door. From here you will see another set of stairs with Aten Ha Ra standing there as a quest NPC. Instead of going up that stair case to her, look to the left and you will see a door, go through here. From here you are in a hallway which will forced to go right. Then continue straight past the 4-way intersection. The next intersection is a 3-way, where you'll want to go left. Then you are force right into a long hallway in which you will pass the first PH for The Dark Lady. The end of this hallway is a door that opens into a large circular room. Upon entering turn to your right, along the wall you will see a pillar in the wall and what looks like a root coming out of the wall. This is a pretty safe spot, good for a camp, campfire, afking. If you AFK use IVU before you go.

The three spawns should be marked on your map, they are accurate. I don't know for certain if you can have more than one The Dark Lady of her up at any given time. Due to this I stagger the spawns.

The first PH you actually passed by, getting to the camp. There is one wandering mob near it that wanders out to the circular room. There are two more static mobs in the long hall, near the door to the circular room.

The second spawn is to the left when you enter the circular room. There are two mournful specters along this wall. The PH is the second one from the door.

The third spawn is at the landing of the second ramp/staircase up. So from the camp you will go up the ramp until it gets to basically the second floor. Looking to your left you will see it continues up. On that landing there is a static mournful specter, this is the PH. There is one wandering mob that paths from the next level, past the PH and onto the second floor landing.

Staggering the Spawns

If you're only after these mobs drops then I suggest staggering the spawns. The re-spawn is the standard 17m45sec-ish. What I do is kill one PH, wait five min, then kill the next, wait five min, and finally kill the third.

You can actually IVU and kill the PH at their spawns with relative safety. Only spawn #1 and #3 have wanderers that you need to be aware of. It's also to note that The Dark Lady's agro range is probably 3-4 times bigger than any other mob in this area. Due to this, with PH #1, (The Hallway PH) I suggest killing the two mobs near the door to the circular room.

If you're also EXP'ing here be aware that there are quite a few mobs if you want to hit all three spawns in the 17m45sec re-spawn time.

I hope this helps someone, and GL.


Edited, Sep 20th 2021 4:59pm by TirpitzLuminare
Camping
# Sep 20 2021 at 3:14 PM Rating: Decent
15 posts
Apostrophes are apparently problematic for Allakhazam.
dropped
# Dec 07 2018 at 8:36 PM Rating: Excellent
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350 posts
Scuffed Traveler's Rucksack

edit:
Glowing Dreadmote
Greater Dreadmote
Lesser Dreadmote
Median Dreadmote
Minor Dreadmote
Planar Energy Shard

Edited, Dec 8th 2018 11:06am by arkadykappa
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All tradeskills maxed.
Shadow Knight: 1.0. Warrior, Shaman, Wizard, Druid, Ranger, Bard, Paladin, Berserker, Rogue, Enchanter: 1.0-.20. Necromancer: 1.0-2.5.
Emote text
# Aug 09 2015 at 12:49 PM Rating: Decent
the exact emote text if you want to setup an audio trigger is: "The Dark Lady turns her gaze upon you! You think it would be wise to avoid looking at her."
dropped
# Jan 01 2015 at 11:57 AM Rating: Excellent
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350 posts
Fright Stone
Planar Goo
Sylvan Leather Helm Ornament
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All tradeskills maxed.
Shadow Knight: 1.0. Warrior, Shaman, Wizard, Druid, Ranger, Bard, Paladin, Berserker, Rogue, Enchanter: 1.0-.20. Necromancer: 1.0-2.5.
All 3 PH's
# May 20 2014 at 2:56 PM Rating: Decent
*
101 posts



P -596.0294, -1533.9115, 29.4785, 127, 0, 0, 3, The_Dark_Lady_PH1
P -729.4550, -1993.3024, 159.5268, 127, 0, 0, 3, The_Dark_Lady_PH2
P -694.5867, -2004.1073, 26.7783, 127, 0, 0, 3, The_Dark_Lady_PH3

Add to your Poshadow_2.txt map file.


Long camp for the weapon
# Mar 03 2014 at 3:19 PM Rating: Decent
*
125 posts
I've camped this chic about 3 times now, and it seems like every time she just becomes more of a hassle. The weapon is a rare and probably dropped 1 out of 12 kills on a good day, if you can get her to spawn 12 times.

She is pretty straight forward besides the emote fear, which reads in red type something to the effect of "The lady's gaze turns upon you and you feel the need to look away" Then ends with "The Lady's gaze turns away from you"

As long as you aren't facing her you may be immune to the fear. I am a necro so I have the anti fear AA which causes her spell to resist.

If you've found her spawn location you may wonder which of the 30 or more mobs in this room will spawn her. The answer is, only 3. As you stand at the door out at the bottom of the chamber you will find yourself in, towards the back left of the castle when you zone in if facing it from the portal, you will see both specters and wandering soul's. The wandering mobs are not PH's and just for extra XP while you kill time waiting on her spawn. If you stand at the bottom of the first ramp up in the chamber, the center of which has 4 large pillars with a large purple shard surrounded in effects, you will see ahead of you on your left the door out (likely the way you got in anyway) and on your right the ruins. If you go through the door and pass the 2 static soul's and 1 roaming specter, you will enter a smaller open chamber with 2 exits. There is 1 static specter here, she is a PH. Back into the main huge chamber and hang a left out of the door, you will see 2 specters along the wall. These are not PH's. The 1 static specter on your right as you stand next to the 2nd specter along the wall, somewhat close to the ruins is PH 2.

PH3 is up the ramp and standing just as you begin to go up the 2nd ramp, or stairs. The ramps are like winding stairs that go around the entire chamber. Find your way up the first where it levels out again, then up and left you find the 2nd extension up. The specter standing just in the corner of this ramp is a PH.. There is also a wandering mob on this ramp. Fighting the named here will sometimes result in her hopping off to a lower level but so far she seems to come back by herself eventually.

Everything is social here except the large tornado looking dervish type mobs in the small corridor where what I call PH 1 spawns. They will not assist the named or the specter PH's.

The weapon is a nice item for a Necro who really has no magic debuffs other then our Scent line.
also drops
# Jul 07 2013 at 6:10 AM Rating: Excellent
Sage
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1,067 posts
Filigreed Black Mantle. the type 3 version
I scared
# May 31 2013 at 4:07 PM Rating: Good
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1,344 posts
She likes to fear players.

Edited, May 31st 2013 6:07pm by Merf
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Another location
# May 24 2013 at 5:54 AM Rating: Excellent
Guru
*
150 posts
Confirmed her spawn at +2004, +695, +30. This is at the bottom of the ramp near the other listed location. PH is "a mournful specter" in both cases.
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