Kurlok the Mad  

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Kurlok the Mad

Uploaded December 3rd, 2012 by FalconiiPerigrinis
Updated December 2nd, 2012

Spawns from the three lone orc centurions on the east, west, and north side of the ruins in the northeastern part of the zone.

His AE is infrequently cast, but has a knockback component to it, so if you can position yourself up against something, that may help.

  • This mob spawns at +500, -120.
  • Summons: Yes

EverQuest
Wikibase™

Categories: Templatized | EverQuest
This page last modified 2012-12-11 15:28:05.

Level: 101
Effects Used:Wave of Sleet
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Location
# Dec 11 2012 at 12:50 PM Rating: Good
40 posts
Spawned to me near +500, -120.
Fast and straight fight, but summoned both necro and mage after I burned him...
Info
# Dec 02 2012 at 12:11 PM Rating: Good
38 posts
Spawns from the three lone orc centurions on the east, west, and north sides of the NE ruins. I set up camp on a little plateau on the west edge of the ruins, just behind the ruin with the two giants and three orcs in it. If you set up here be ready for roaming ulthorks. What I do is kill every ulthork I can find. Eventually they respawn as non-aggro rhinos and walruses making the camp a little safer.

Kurlok's knockback causes serious problems if you aren't ready for it. What I do is clear the rock enclave on the west end that has the two orc lookouts in it. Then I get my people in there with their backs to a corner and pull him in there. He casts his DD every 3 minutes so it might go off once during the fight or it may not go off at all.

Dropped The Mad's Raving and a priest 2HB, Frozen Lunatic's Hammer. What priest uses a 2HB? Also dropped Fear Touched Gloves.

Edited, Dec 2nd 2012 1:40pm by FalconiiPerigrinis

Edited, Dec 2nd 2012 8:49pm by FalconiiPerigrinis

Edited, Dec 2nd 2012 9:00pm by FalconiiPerigrinis
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