Uploaded November 28th, 2012 by Railus
Updated November 27th, 2012

Map points for "shardslanding.txt" map file (note for all Shard's Landing named map points, see this quest entry):

  • P -1069.0780, 1411.9004, 9.0668, 127, 0, 0, 1, Iremaw
  • P -1042.1383, 1062.5179, 2.1984, 127, 0, 0, 1, Iremaw
  • P -1001.8813, 1350.5663, -2.0078, 127, 0, 0, 1, Iremaw

In-game locations:

  • -1410, 1070, 9
  • -1060, 1040, 2
  • -1350, 1000, -2 (shown in image)

PH is "an elder prowler".

Every 45 seconds, casts "Iremaw's Attention" on random target and buffs itself with "Scent of Blood". If Iremaw moves 250+ range away from its current location at the time of cast, it switches its top aggro (and holds it) to whoever has "Iremaw's Attention" on them.

The "Attention" debuff can be cured, but causes "Iremaw's Vengeance" to be triggered on the curer.

Category: EverQuest
This page last modified 2013-06-27 13:25:58.

Level: 101
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Quite a pain
# May 03 2015 at 3:54 AM Rating: Decent
30 posts
100 Mage, Silver capped account.
Camp is a bit awkward because the cats roam about in bursts. Plenty of "Elder" placeholders.
The agro effect from Iremaw is quite nasty to a soloer. Tried this mob several times and my corpses were piling up, when the agro effect happens it tended to take out my healer merc.
Not sure what the key ingredient to my final success was, I sent in Host of Elements pets, hoping it would agro one of them. Also, I noticed that main pet wasn't taking too much damage early on so I backed myself off and put merc on passive for a while. That may have saved her.
When the second agro happened, Iremaw was on about 5%. Merc went down but fluffy and I struggled on and I eventually took it down tanking on a rage pet.
Chard ~ Grand Summoner of Bertoxxulous
Bit of a pain
# Jul 30 2013 at 3:09 AM Rating: Decent
101 posts
Was boxing 92rogue, 91mage & 98 Beastlord (two healer mercs+tank merc).

The mob's hp/dps isn't anything special but the re-aggro is a pain for a boxed group. Wiped twice at less than 2% due to this.

Went in third time and kept group spread far apart and was able to run whenever it changed targets then take back aggro shortly after.

Dropped bracer/hide.
AVATAR OF BEASTS - Formerly of Solusek Ro
# Feb 17 2013 at 7:24 AM Rating: Decent
669 posts
Had this mob spawn at -1410 x +1070. it was sitting upright with a shard at its feet
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