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wtf
# Nov 05 2013 at 5:06 AM Rating: Decent
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I wanted to kill at least one of these to clear the way for the named "The Ul'len Depthkeeper" . I had never done so before. I know i can't attack it from land while it is under water. So i go down into the water. I can cast it on with shaman and druid but none of the dots actually stuck. Tried moving mountains with my monk to move the damn thing. Nope no luck. Tried running right up to it to auto attack. Nope. I could hit it with my monks Shadewalker's Synergy but otherwise couldn't melee it. I figured i would try to run after damaging it so that it would summon me to it. It did summon me but it was still at the same exact spot and i couldn't hit it with auto attack. I tried to run and it would just summon me from where it was standing. It would not move. I guess it was a mob that i needed to have my druid and shaman close to it to have the dots actually land. It just seems to be standing there. Not even swimming around. I guess ill just avoid that mob. Still weird though. I have fought other mobs that were perma rooted. Though honestly i don't think i have fought any perma rooted mobs underwater.



Edited, Nov 5th 2013 6:23am by Rickymaru
spells
# Sep 26 2012 at 11:27 PM Rating: Good
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casts Baffling Constriction Rk. III and Quiet Slumber and Compliant Lurch and Speed of Novak Rk. III
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Silfh V'Ester - Holy Defender of Koada'Vie
Mahlah Tohsis - Spiritwalker
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