an ancient croc  

a rare creature
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Uploaded July 6th, 2019 by Drewinette
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The Ancient Croc is probably second only to the Shin Lord in terms of popularity. The Ancient Crocodile can be found in the very back of Guk, near the two watery enterances to Lower Guk.

He hits for 72 Max, but has relatively low HP for something which hits that hard. Animal.

Category: EverQuest
This page last modified 2017-04-15 08:38:56.

Level: 31
Expansion: Original
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2021-05-16 22:02:39

Known Habitats:
  Upper Guk

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Tip'in and trick'in for the druids
# Apr 18 2001 at 11:26 PM Rating: Default
This spawn is really easy to camp once u druids r 34and over. The only spells I ever used (except from buffs that I always have) are snare, ensaring roots, and Drones of doom. Just root snare and dot, refill spells when they expire and it should be easy. Taking 3or 4 Saltwaters is easy except when teh spells run of you can never really tell which mob lost the spell. Plus if things get nasty either Levitate urself and run for teh Lguk zone or bind yourself there and gate. Nukes aren't really needed but will do if u want to use em. I found Immolate was good but was resisted too much. This technique is accesible (taking 3+ crocs) when u got around 130-140wisdom.
RE: Tip'in and trick'in for the druids
# May 11 2001 at 7:51 AM Rating: Default
I've been camping here for the XP and loot since 30, i'm 31 now (druid). I'll take one at a time - just snare, then root, immolate, creeping crud, med. Rinse and repeat. Their aggro radius is so small that you'd really have to work at it to pull more than one at a time, and if i need more mana to finish the spawn off, just med safely on the bottom step. Also, especially at the lower levels, its much safer imo to kill them one at a time.
Trigger for spawn?
# Apr 10 2001 at 1:29 AM Rating: Default
Ive never seen anything about a trigger to get it to spawn faster but.... my friend was camping it for awhile and i happened to kill the two crocs in the water and it spawned twice in a row. Never thought anything about it. But then i was camping it for 6 hours, never saw it once. Then thinking hmmm, what if I kill these two crocs swimming around in water. I did and what do you know, the AC spawned.
So... when your camping the AC do you kill those crocs also besides the ones that pop? And does it still make no difference? Havent been camping it enough to know, because it was really late when he spawned and I had to log. I guess I want to know, for those of you who have been lucky enough to get him to spawn about once an hour, are you also killing the two crocs who swim around right off the ledge?
3 in a row
# Apr 03 2001 at 2:31 AM Rating: Default
I was camping the AC tonight with a friend of mine. I wanted sleeves, and he needed Leggings. We came in just after someone who had camped it for 7 hours with no luck. after 5 spawns, we got the AC with the sleeves. I got them. The next spawn was another AC, with more sleeves. my friend took them to sell for some Leggings, if they didn't drop. the 3rd one in a row was an AC!!! and another pair or sleeves!!!!! After that we stayed 1 more spawn, which wasn't the AC, and gave up the camp... my friend traded for his leggings, and we were all happy. not a bad Hour.

Recil, 20th lvl enchanter,
povar
MY EXPERIENCE
# Mar 26 2001 at 1:40 AM Rating: Default
I just finished a 10 and 1/2 hr camp and i am yet to see this croc. This experience has started to force me away from eq. I may never play again.

It is tuff like this that makes this game unplayable for those of us with lives. (which i gave up for a day, and got nothing in return). I hope verant realizes that it is stuff like this that makes ppl quit.
RE: MY EXPERIENCE
# Jun 29 2001 at 5:20 PM Rating: Decent
*
70 posts
I've had mixed experiences with the AC camp myself, and I think I can help you.

First off, bring a friend. It's a dull, lonely camp, and goofing around with someone else makes it much less tiresome. Even if you can kill the crocs easilly, the spawn timer doesn't start until the existing crocs are all dead. You'll speed up the camp if you kill them QUICKLY.

Second, time the spawn. It's something around 15-16 minutes from the time you kill the pop to the next spawn. Feel free to read a book for 10 minutes between pops. Just be sure you have one eye on the screen or at least get back BEFORE the spawn, because it's pretty much assumed you've forfeited the camp if you don't respawn to tells and there are spawns up.

Third, practice something. I mastered swimming at that camp and I'm nearly 200 swimming now. Your less used spell skills or maybe even a trade skill will help pass the time.

Fourth, go some place else. I can't camp ANYWHERE in Guk for more than 5 hours now, because it's such a drab, nasty place with so little variety. I recommend if you really want those gaterscale items then you go straight to Rathe Mountains and get a Hill Giant group. You can make money to buy the gaterscale faster than you can pop it.

I always loved it when a wizard showed up looking for the Rune of Scale. Just to break the tedium! Often times I'd give them one set of sleeves even if none spawned just to get them excited and keep things interesting.
#Anonymous, Posted: May 16 2001 at 2:26 PM, Rating: Sub-Default, (Expand Post) Hehyou think that is bad i camped gynok moltor in befallen a newbue zone for 16 hours straight where i finally gave up b/c of exhaustion, i still play eq and enjoy it, so toughen up this kinda of stuff may happen from time to time,
#Anonymous, Posted: Apr 16 2001 at 3:47 AM, Rating: Sub-Default, (Expand Post) HAH, i just finished camping Pyzjin in qeynos hills with a friend, we took shifts over the past 6 days....i fell asleep at the beginning of the 6th day when my partener logged in, and when i logged back on i found out he was KS'd when she finally dropped it. To make it worse, a guild mate got a gbs at a gm event in gfay earlier that day....heh, compared to that, the 10 hours is nothing. and i still can't figure out how i'm going to equip myself and a friend (lv 34 and 32 druids, respectively[corpse rot sucks]) on a pvp server any time soon without having to sell millions of ports.
#REDACTED, Posted: Mar 26 2001 at 9:16 PM, Rating: Sub-Default, (Expand Post) heheheheheheheeh try getting the paw of oppalla then you'll know why it costs so much, hehehe you have to go through 2 excrusiatingly long camp sessions. There are faster ways for cassual players to get these things than doing the quest,or camping a rare spawn. I my self actually enjoy doing the quests. A lvl 40 of just about any class can make boat loads of money killing hill giants in rathe mountains or the karanas. If your short on time and or have a life just buy what you need instead of camping for it. The hill giants are fairly easy at lvl 40 with only the toughest giveing 40 toons a hard time and they drop up to 60 plat per kill, and fine steel weapons. That 60plat is the max i'v seen drop not the average. Dont get discouraged friend, its only a game. To play any game know the rules first.
My 2cp
# Mar 24 2001 at 10:07 PM Rating: Default
First off, I would like to start by saying that the spawn time for either the ancient croc or his 1-5 saltwater crocs is 18min 20sec (recorded with 8people in zone, 36:00 to 54:20).

The saltwater crocs have a VERY small aggro radius, you'd have to walk up like right next to them and maybe they'll aggro you if you have bad faction. As a 35 wizard I had no problems just casting root on 'em right in their line and killing 'em one by one. Magic doesn't seem to aggro.

One little issue on the camping/farming of this. I for one don't mind that people camp it to get sleeves and leggings for themselves and friends, but what I saw the past 2 days was unbelievable. On Sol Ro Server from early morning friday (3/23) to late night saturday (3/24) there was ONE 34 paladin camping the croc the entire time. For camping timewise this is excessive in itself. However he already happened to be super twinked with cleric quest armor and wurmslayer. Found that to be very annoying and a prime example of true farming. Name of the gent would be Musclor and plz spam him bad ;)

Anyways, it appears the croc doesn't like certain people or classes, and tends to pop just as camps are switched (happened to me twice so far). Had him back to back a few times, and killing anything else doesn't seem to have any effect on making him spawn. If you any class (even a wizzie if you know what you doing) up till 35-36 this gives good exp and good items. Have fun with it, and don't overcamp it. Ciao
RE: My 2cp
# May 26 2001 at 12:48 PM Rating: Default
How can a Paladin be uber twinked with cleric quest armor? Anywho, sol ro quest armor for mid 30s isnt twinked at all, but maybe the wurmmy is.
#REDACTED, Posted: Feb 09 2001 at 6:25 PM, Rating: Sub-Default, (Expand Post) For anyone who has ever camped Dylln Starshine in Highhold Pass, this camp is not too bad. I camped Dylln for 12 hours (fell asleep at keyboard once) in order to get the ToV.
RE: Long wait; not really
# Jun 18 2001 at 1:41 PM Rating: Decent
The longest wait ive ever done is the Dyllin skyshrine camp. First i camped one hour with a friend and a stranger then he popped. k now i had to wait additionel 7hours for him to pop for my friend (i stayed cuz she might needed some help taking him down) k he popped and we took him down. k another 7hours wait for him to pop so i could get him. i had a 43rng friend of mine with me to help me taking him down. then 20mins before he popped a SK lvl 45(i think) called Raoul showed up with a druid called Magnolia(they were the same person) we talked and i asked him straight out are u gonna kill this mob? and he said no he wouldnt he would just be watching. ( i know im too stoopid to fall for anything like that) then Dyllin popped and i started casting my root and the rng started her snare. then right before the spells landed the SK HT'd Dyllin and he died instantly. i had to wait another 7 hours for him to pop then i i brought my intire guild(thx guys ill never forget ya) and took him out(finally) and i looted him!!!

i really dunno where im going with this story but one thing is for sure next time ill just buy a Charred guardian shield. ;ΓΈ)

btw if ya ever see Raoul or magnolia plz spam em P
RE: Long wait; not really
# May 16 2001 at 2:31 PM Rating: Default
Yep i feel your pain also gynok moltor must have been the worst camping experience i have had in eq sofar, 16 hours straight with nothing to do but get trained by lvl 6 newbies that would walk into a room and then RUN out with 6 skelys on them i almost when crazy (might have who knows)

-Ballzair Lusac
lvl 27 dru on sayrn
Train??
# Feb 07 2001 at 1:49 AM Rating: Default
If i am kiting this thing all around will things train on me? or just leave me alone?
RE: Train??
# Mar 01 2001 at 11:49 AM Rating: Default
Kiting in a dungeon? are you daft? :)
RE: Train??
# Jun 24 2001 at 4:44 PM Rating: Default
Yes, you can kill in a dungeon if you got enough space. You don't need to have this enormous zone like OT to kite; you just need a space in which you can overrun the mob and make him to not touch you. I have even kited Gobs in Dagnor's Cauldron without levitate in a space 100x100.
RE: Train??
# Feb 10 2001 at 8:16 PM Rating: Default
Well if you're high enough to solo this guy nothing in the zone should aggro you except maybe the shin stuff and some high greens
#Anonymous, Posted: Jan 27 2001 at 12:26 PM, Rating: Sub-Default, (Expand Post) I love when people think they need to farm items to make money. Now on my various characters i have sat spawns to pop and item but not for money. If i want money i will sit in Rathe Mountains and kill hill giants all day. Which can pop up to 40pp a kill. What happens when you farm items is that you flood the market with them and it devalues it. Stein of Moggok quest is a good example of this. The Ancient Croc is a pain in the *** spawn and you can make an equal amount of money killing hgs than you can farming him.
RE: Farm items for money? Thats what Hill Giants are for ..
# Mar 27 2001 at 6:58 AM Rating: Default
On Terris Thule always higher levels then me camping HG's they either get them first or KS me, not alot of fun and a waste off time.
RE: Farm items for money? Thats what Hill Giants are for ..
# Mar 23 2001 at 8:18 PM Rating: Default
Plus people camping these special npc's just for money take away the chances to camp it from the people who actually need to use the item :(...and can't afford to buy it :P.
what about?
# Jan 03 2001 at 4:42 PM Rating: Default
What about the AC in lava? Doesn't he drop the goods too?
RE: what about?
# Jun 08 2001 at 8:37 PM Rating: Default
No, The croc in lavastorm is the Firescale Croc. I hunted him when I was 24 (yes I am a Necro). Until the long spawn time got to me. He Drops the Rune of Scale for a wiz quest ... nothing else. The exp was minor for a mob 4-6 levels above me 1 blue bub per kill.
RE: what about?
# Apr 14 2001 at 11:26 PM Rating: Default
The AC in Lava only drops a rune for a wiz cloak quest, no the legs or sleeves
RE: what about?
# Feb 08 2001 at 3:32 PM Rating: Default
hmmm, ive seen the firescale croc in lava ( a high 20s to low 30s spawn?) which drops something for a quest (maybe a wizie quest i forget). When i killed him though, there was no worthwhile loot of the sort the AC in Guk drops. Ive never personally seen an AC in lava.
RE: what about?
# Apr 28 2001 at 11:50 PM Rating: Default
AC is U-Guk, Firescale Croc is the one you're thinking of in LS. Drops a rune for some wizard quest, and not much else, but good xp, as his range is 28 30.
spawn and loot
# Nov 21 2000 at 2:15 AM Rating: Decent
Well It was a good day for me in guk I was camping the AC for roughly 10 hours in that time he popped 8 times. I got 6 arms and 2 legs. The AC is a random spawn on a 16 min timer the sleeves are the common drop the legs are sort of rare. Keep in mind I am a level 40 monk so I didnt even have a problem when all 5 saltwater crocs spawned I wish you all good luck.
spawn time
# Nov 11 2000 at 3:49 AM Rating: Default
Ditto the others....in our case, he spawned twice in 15 hours, dropped the arms once and legs next time.
Good luck and don't die from boredom!

-Jericha <Unbroken>
Technique-Mage ?
# Nov 01 2000 at 5:32 PM Rating: Default
Should I as a mage use the root and nuke technique, or send my pet in with a damage shield and keep healing? Or do without a tactic and go for mass chaos?
RE: Technique-Mage ?
# Nov 03 2000 at 4:11 AM Rating: Good
Personally, when I solo, I always use the earth-pet-root-and-nuke technique. If it's a camp and I have it well-timed, I usually damage shield my pet moments before the spawn, and as soon as the mob pops, I pull it with Malise. Then my pet keeps it rooted so that I can continuously blast away at it with Blaze or Shock of Spikes or Cinder Bolt or whatever.

I generally find that healing your pet in combat is a waste, because you could have used that same mana to do more damage than your pet will do in the same amount of time it would take to lose the health you give it. (i.e., if it takes 100 mana to heal 20% of your pet's health, I find that the pet won't have done the 176 damage I could have done with the same 100 mana (Shock of Spikes, more or less).)

But that's really personal preference. Try it out on some low blues or high greens so you get a feel for it without much risk.

Of course, this is all in regard to an Earth pet. Water pets hit for more, get hit less, and regenerate faster than Earth pets, so you may very well be able to do the damage-shield and healing technique with a water pet, where it wouldn't be effective with an earth pet. I haven't used water pets enough to really have a feel for how feasible this is.

With regard to the Ancient Croc room, I would say that the root-nuke combo is probably a safer bet (mostly to keep the SW crocs from running away).

- Teramenor Earthgate
35 Magician of The Nameless
RE: Technique-Mage ?
# Nov 15 2000 at 8:08 AM Rating: Default
it depends on the situation i heal my pet in groups only in solo my pet will regen before i get fm again so no use mkin it full and you getting oom from it use either a air or earth pet as i use both of them atm with gnoll hide lariots ...as for the ac root nuke this bad boy no room to run if the 2 sec stun wheres off and you nukes it for well over your pet
RE: Technique-Druid?
# Feb 08 2001 at 10:05 AM Rating: Default
What's the best way for a 45 druid to get this item being that we have very little ac and hardly any melee skills ?
RE: Technique-Druid?
# Apr 16 2001 at 3:54 AM Rating: Default
easy, snare, root, dot(swarm line), dot(immolate), and nuke to hell. bear in mind it's no higher than 32, it barely resists my root at lv 34. just pretend like you're dot kiting in doors with no sow and----well, don't do that, but i'm sure you know what i mean.
RE: Technique-Druid?
# Feb 10 2001 at 2:59 PM Rating: Default
buy it
RE: Technique-Druid?
# Mar 11 2001 at 1:14 AM Rating: Default
or get a necro =)
Addendum to Teramenor's Guide to the Ancient Croc Room
# Oct 31 2000 at 9:53 PM Rating: Excellent
This morning I went in and solo-camped the Ancient Croc again (with the minor assistance on a few spawns of Zachmaan and Tunge -- thanks dudes :) ). Here is some additional data that might give an insight into the AC room.

At the time, I was level 35, and still a High Elf Magician. I summoned an Earth pet and two Runeswords upon entering, sat on the lowest step, and waited. Someone else had just left, so it was ten minutes until the first mobs spawned.

In 7 hours, the AC only spawned once, midway through the camp. The rest of the time, the spawn was 1, 2, 3, or 5 Saltwater Crocodiles. One and two SW Crocs were trivial to dispatch; I could do it on a single charge of mana. Three SW Crocs were harder, because after killing two, I had to rest enough for my mana to come back some. Killing five was the same as three, it just took longer because after numbers 2, 3, and 4, I had to sit and med awhile. (Let it be known that a 35 High Elf Magician with an int of 168 and a maxed Meditate skill of 180 took exactly seven minutes and thirty seconds (7:30) to meditate from zero mana to full mana.)

Here was the order of the spawns:

2, 2, 2, 1, 1, 2, 2, 1, 3, 5, 1, 3, 3, 3, Ancient Crocodile, 1, 1, 1, 3, 3, 3. By the numbers:

AC: 1 time
1 spawn: 7 times
2 spawns: 5 times
3 spawns: 7 times
4 spawns: 0 times
5 spawns: 1 time.

This is obviously not a statistically significant enough sample to draw final conclusions, but it seems reasonably obvious that 4- and 5-croc spawns are rarer than 1-, 2-, and 3-croc spawns, which seem about equally probable.

In 21 spawns, the Ancient Croc only spawned once. (Compare this to my last foray, when he spawned three times, each pair of spawns separated by only one placeholder spawn.) This is most definitely not a significant enough sample to draw any conclusions about the AC's spawn frequency, although out of a total 26 spawns, the AC has spawned 4 times in my personal experience (a ratio of 15.39%).

It would be nice if anyone else who camps the AC for a stretch, would be so kind as to strictly record the order and number of each spawn, and post the data here.

After that I left. The Ancient Croc dropped Gatorscale Sleeves and Gator Meat. The SW Crocs dropped about half a dozen miscellaneous Words and Pages, four or five Runes of Scale, and one miscellaneous Rune. All the crocs dropped, about 2/3 of the time, Gator Meat or Chunks of Meat. (I had 9 Gator Meats and 20 Chunks of Meat when I left.)

A note about killing SW Crocs: They have approximately 1000 hp, give or take a hundred. Two castings of Blaze (34 Mag) for 280 damage would do enough for my Earth pet to handle the rest, with the pet taking an average damage of around 35% of his total hit points (around 900 as far as I know). Some crocs were magic resistant enough to reduce the DD spells to around 100-200 damage, even when I had successfully cast Malise on them (-20 to MR, CR, FR).

A note about fleeing crocs: The Saltwater Crocs, when low on health, will usually flee by attempting to swim back toward the main part of Upper Guk. Root and Snare are immensely useful for preventing them from training you all the way to the Frogloks which stand on the ledge outside.

- Teramenor Earthgate
35 Magician of The Nameless
RE: Addendum to Teramenor's Guide to the Ancient Croc Room
# Jun 25 2001 at 12:18 PM Rating: Decent
Camped the AC the other day and decided to post the spawn results to add to Teramenor's statistics.
Here is the order of spawns:
3,2,3,2,1,3, AC (legs), 2,2,3,1,4,2,3,1, AC (arms).
One Spawn - 3 times
Two Spawn - 5 times
Three Spawn - 5 times
Four Spawn - 1 time
Once I got the arms I wanted I yielded the camp to another group of would be AC hunters.
For the first 4 spawns I tried killing the swamp crocs as well, but this seemed to have no effect on the spawn and after that I stopped and only killed the SW crocs.
Teramenor's Guide to the Ancient Croc Room
# Oct 06 2000 at 5:40 PM Rating: Excellent
This room is in the far northwest corner of Upper Guk. Easy enough to get to if you have a map and invisibility to sneak past all those frogloks. :)

The Ancient Croc room (his name is NOT, repeat NOT "An Ancient Crocodile"; it is "An Ancient Croc") is roughly oval, almost circular. At the west end of the room is a pool that leads to the rest of the dungeon. It is the only way out of the room. This pool takes up maybe the left 15% of the room. The rest of the room is a series of seven wide, shallow steps, each only a few inches deep. The top step (on the east side of the room) is more of a platform, and this is where the spawns occur.

There are two types of mobs that spawn in this room.

Saltwater crocodiles: These are your typical bad loot, good exp crocs. They spawn in groups of 1 to 4 (the most I ever saw spawn at once was 4). They are non-social, but highly aggressive, with a small aggro radius. If you stay on the bottom 3 steps, you should be completely safe. Ideally, stay on the bottom step nearest the water, or maybe 1 step up. Pull one SW croc at a time with a ranged attack (spells, thrown/archery weapons, etc.). The croc will come down to you. Kill it, and then you can pull another one when you're ready. The crocs are more or less aggressive, more powerful versions of the crocodiles in the Oasis of Marr, but not much beyond that. They don't have a lot of hit points, and they hit for a good amount. Once you kill all of the ones that spawned, there is a 16 minute delay until the next spawn (which could be more crocs, or...)

An Ancient Croc: This is the important guy. His spawn is random. In two hours there, I saw him spawn 3 times. (1 Gatorscale Leggings, 2 Gatorscale Sleeves). He has spawned after a single SW croc spawned, after 2 SW crocs spawned, and other numbers as well. There is no rhyme nor reason; it is a simple random spawn. The AC is a tiny bit harder to kill than the SW crocs, because he is a couple of levels higher, but like them, he has few hit points and does a lot of damage (max hit: 72 damage). However, as a level 31 magician, I soloed him easily with plenty of mana and pet health to spare. (Pulled him with Malise, while my earth pet tanked and rooted him, I burned him down with Shock of Spikes in about 4-5 casts. Easy kill.) The AC is also surprisingly small; he looks no bigger than a caiman from the Oasis, maybe even a little smaller.

If you sit on the bottom step near the water, you will be completely safe. There are Swampwater Crocodiles that spawn and swim back and forth out in the waterway that leads to the room, but they are NONAGGRESSIVE (and they're also level 8-15, so if you're camping the AC, they won't give exp, so just ignore them). Sometimes the Swampwater Crocs will jump out of the water and walk up the steps into the room, but they then pop or walk back to the water, so don't be frightened.

The spawn is almost exactly 16 minutes, so keep a stopwatch handy, and you will own this room.

- Teramenor Earthgate
32 Magician of The Nameless
RE: Teramenor's Guide to the Ancient Croc Room
# Feb 13 2001 at 9:14 AM Rating: Default
Great Post, very informative. Just wanted to add i have seen to my dismay and annoyance a 5 SaltWater Croc spawn =(
RE: Teramenor's Guide to the Ancient Croc Room
# Apr 28 2001 at 11:57 PM Rating: Default
I second that. I've never been there (this will soon change) but after reading Teramenor's Guide I feel as though i have. Thanks )
Looking for Sleeves
# Sep 30 2000 at 2:31 AM Rating: Default
My name is Phreaky Phreaks and I am on the Veeshan Server. I am looking for a set of these nice sleeves that the AC drops. I have some pp and a few items to trade for them including a CG BP etc....
#REDACTED, Posted: Sep 30 2000 at 2:30 AM, Rating: Sub-Default, (Expand Post)
Total Random Spawn
# Sep 26 2000 at 4:35 PM Rating: Default
My group camped the AC most of the weekend. We took over the camp after a spawn. The next 1 was 6hrs. We left but came back early the next morning. We got an AC in 4hrs, got another one an hour later. We got excited and decided to go for 1 more.... we waited 12hrs. Nothing. Had to camp due to work the next morning. Totally random spawn is the verdict we all agreed on.
Spawn rate changed?
# Sep 11 2000 at 9:59 AM Rating: Default
Damn, i camped this mob yesterday with my girlfriend so she can have a pair of leggings for about 6h+ and we NEVER saw him! "?/?&$"&**% , furthermore, the girl who as here before us camped 5h+ and she saw him only once, Anyonce know if our verant friends changed the spawn rate ? Any reply would be appreciated

Perry
RE: Spawn rate changed?
# Sep 19 2000 at 2:13 PM Rating: Default
The spawn rate is totally random, I camped this one day for 18 hrs with no AC spawn on the 19 Hr he did spawn, gave the camp to lvl 44 druid he had 6 spawns in row talking about pissed....

Madcazter
LvL 35th mage
RE: Spawn rate changed?
# Sep 12 2000 at 11:58 AM Rating: Default
Okay this is what I've noticed since the last patch....I've camped him twice, once someone had been camping n\him 10 hours and never saw him camped him for 3 hours right after he spawned and i got the sleeves. I wanted to go back to get the legs for a friend, once again someone had been camping him for awhile he never spawned I take him and he popped about an hour later. The only thing different I did was kill the swampwater croc that pops up onto land for a bit and then goes back in to the water. I'm not sure if this really has anything to do with it, but both the times I camped him it seemed to make him spawn faster.
Farming the AC
# Sep 07 2000 at 1:46 PM Rating: Default
People people people....
Ok, so how many of you have showed up here to find a high lvl druid farming it....or any high lvl farming anything for that matter (had this happen to me last night in TD, a lvl 49 shaman camping a lvl 34 spawn farming it telling me it was his) Here is what ya do. EQ now has whats called "play nice policy", simply ask the person to share every other spawn, if they refuse call a GM. They have no choice but to share, no one OWNS a spawn cause they beat ya too it.....to those that say differently, beware......I am coming to your spawn soon!!!!
RE: Farming the AC
# Apr 05 2001 at 12:29 PM Rating: Decent
Well....at the risk of loosing my chance to get a rez from you. IMHO, if you wish to express you "Dislike" for the PnP system all well and good. But please be honest about it and post with your Nick and not some "I'm scared my friends won't understand" Anonymous handle.

Now, with that said I agree with the PnP system only to this end.

If you have been camping the spawn for an Item to drop, then I think you should have that item if it is droped. If you are kind enough under the PnP system then the player should be kind enough to share that Item. I mean even if you were to group and fight together (with xp bounderies considered) and help one another, wouldn't that be the better choice.

The least it will do is give you a chance to talk to someone. I spent 4 hours on a camp and had a second group come in DEMANDING to share the spawn. I told them i will share the spawn on the condition that the Item I was looking for, if dropped, would be mine....After all i had been here some time.

At first they said no, so I suggested they could group with me and we roll for the items. Again they said no. Then they called a GM. The GM came and as he arrived the AC spawned. I hit it with an arrow and it started running to me. they then hit it with a spell and I lost it too numbers.

While they were killing it I spoke with the GM and told him what had been discussed and he said I had tried to be fair. He then warned the other party about kill stealing and they all LOGGED.

Next spawn was the AC again but not what I wanted so I let someone else have them logged and went and had a coffee.

Play nice, live life.
By being the person you want others to be.
RE: Farming the AC
# Jan 31 2001 at 11:40 PM Rating: Decent
I think you guys are missing the point camping something you need is different than farming. Farming something is getting items you have no intention of using and are just going to sell. If i see a lvl 50 camping some lvl 35 mob I imagine they dont need the loot but ill still respect thier camp. As far as taking someones spawn's that is about the dumbest way to make an enemy and remember you arent only making a enemy of the camper more than likely his guild too. That can add up pretty darn fast. I have to admit one thing i like to see is that jerk that stole a spawn running by yelling for help. Let it kill'm and finish the mob off for easy kill.
RE: Farming the AC
# Sep 19 2000 at 2:20 PM Rating: Default
its players like you that ruin it for all of us that do get exp on long spawns, take it for garnted lvl high lvl's should allow lower lvl's to kill all PH but not what they are camping till they get what they want, I would never be this selfish on any camp....
RE: Farming the AC
# Dec 12 2000 at 3:44 PM Rating: Default
LOL,I love people like that first guy,granted the GM will make the other person share the spawn but that is the single fastest way in history to make enemys.if you don't think you need friends feel free to PnP to your hearts content....but personally i'll laugh my *** off when someday you're raiding hate and the necro you PnP'd refuses to summon your corpse from underneath a god....i hope you still feel as powerful while your corpse with 50k worth of junk rots under Cazic
RE: Farming the AC
# Dec 27 2000 at 3:11 AM Rating: Default
i do feel that high lvl ppl farming what lower lvl ppl could get exp off of is unfair to the lower lvl ppl however, if you think about it, they have earned the right to farm! they spent countless hours to lvl there toon so tht one day they would come back to that dungeon that gave them a hard time in the past and say "Hey AC! Im BA-CK!!. im not trying to side with the higher lvl player because im not that high lvl yet myself. but when i do get higher lvl, i will probably be farming the ac also and so will u =)
RE: Farming the AC
# Feb 18 2001 at 3:07 PM Rating: Decent
Oh.. Yes I agree with the first guy, you get a camp spend all your mana to kill the PH's and he comes in after you spend hours and weants the next spawn. Bingo it has the legs how does that make you feel. I'm a Cleric and I would have a problem Rez'ing that guy.

I play nice. I get the first pair of pants and I'm off, then you next. If you want to kill PH for Exp ... NP
AC
# Jul 27 2000 at 11:57 AM Rating: Good
33 Shaman. Camped with a 34 mage for 7 hours and 29 Wizard for 5 hours. Dropped 2 Arms and 1 Legs. He hits for 72 max and took less than 100% from my DD. (Oh and he killed me in a close battle when I tried to solo).

The time between spawns, be they 2,3,4,5 crocs (never saw more than 5) is 16 minutes or so.

If you get a SINGLE croc that is the AC's PH.

You can pull singles all day long - stand on the lowest level nearest the water and DD or snare. (I wouldn't recommend an AOE spell).

I believe I will be able to solo him at 34 as that is my next group of spells to include pet. (That's why 35 Shaman could take him easy and he killed me - although in retrospect I probably relied too much on Spirit Strike).

I am on Tarew Marr look me up if you have further questions.
AC
# Jul 26 2000 at 9:49 AM Rating: Default
Does he not drop a rune to, for Wiz quest.!!
RE: AC
# Oct 07 2000 at 1:17 PM Rating: Default
The salties that ph for him do.
#Anonymous, Posted: Jul 22 2000 at 6:53 AM, Rating: Sub-Default, (Expand Post) Farmers likt the above mentioned druid are nothing but ********, having gotten 4 drops alredy he wouldnt move for someone lower level than him to move in,
The AC
# Jul 17 2000 at 12:17 AM Rating: Decent
Well I must say my exp in camping this stupid creature has not been as much fun as I thought it would be. When we arrived at the spawn site He was up. I was grouped with a lvl 29 ench and a 48 shadowknight (he helped me get the tonta knight so I could get my boots) We took him down VERY quickly and he dropped arms. Then my friendlt shadowknight left and the ench and I with just my air pet took out crocs as they spawned for 7 hrs... That is right 7hrs we sat and waited before we finally had to camp due to the fact it was 1am and we had work the next day. What is the spawn time on this creature or is there anything that triggers him??
Would love to know as I would love a pair of legs or arms for myself as I gave the arms to the ench I was with..
farming
# Jul 17 2000 at 12:09 AM Rating: Decent
One way or the other, there will always be farming unless every mob spawn is at a random point in the zone. You who says that you hate farming will do it to one day, cause face it, we all need the money sometimes. 39th Druid Prexus
RE: farming
# Aug 24 2000 at 5:04 PM Rating: Default
You who says that you hate farming will do it to one day, cause face it, we all need the money sometimes. 39th Druid Prexus?

in response to this druid on prexus i think you druids do alright with money truthfully don't think you need to farm...between charging for sows and binds from level 14 up and then charging for teleports from 29 up i think u guys pretty much have you own little businesses, and i think farming is lame as well, i'm a a level 40 paladin on the nameless and have never farmed an item...camp the item if u need it, don't just camp a think for two days and then sell it all, thats just ruining the whole idea, same thing with you quest armor farmers, killing people's spawns cause your farming there quest armor...LAME, once you get to a certian level money comes easy so i really don't see why the need for farming....
but whatever never gonnna change
RE: farming
# Oct 24 2000 at 2:15 PM Rating: Default
OK OK i agree, with you. If you dont need the item, why waste your time and camp it. BUT if they want to waste their time that's their problem. Don't whine because someone is camping your spawn for the money.
Look at it this way, the person who buys the loot would have eventually camped that spawn to get the item, so guess what it would be camped by THEM when u came to camp it urself. Also they are provding a service to others, I put my time in to bring you something you want and you pay me fot it, thats just the way it is.
One more thing. We druids arent rich, I'm a lvl 33 druid and the most I've ever seen was 400pp. Granted I've never farmed a spawn, but I also give free SoWs and Tps unless offered money, like most druids. So don't assume we're rich because we can SoW bind and TP. I have much better things to do then shout that its 10pp per TP and wait 7hrs to make 100pp, HEH when I could farm a spawn and make 4k hmmm thanks for the idea.

33 druid
luclin
STOP farming items!
# Jul 15 2000 at 7:21 PM Rating: Good
I (35 cleric) was going to camp the ancient crocodile with my 35 enc buddy the other day. When we got to the spot, we saw a red anon druid camping the place. We kindly ask if he has seen the AC yet and how long has he been staying there. He told us that he was there for awhile and saw AC poped 4 times. and said he won't be leaving anytime soon. After we heard that, we are kinda upset, that guy got 4 pieces of gatorscale stuff in a day and he still want to stay there to farm more of the same items. and me and my enc friend is just trying to go there to get a piece for our character. I am wearing a bronze legging and my enc friend is wearing a gossimer arm, jsut to tell everyone that we really need the item. Whats worst is i ask the guy if he is selling the item, he said he will sell me a piece for 1000pp. Now it even make me more upset, because if he is farming the stuff and trying to give it to his lower level friends or guildmate, i could understand, but i truly believe farming a lower level mob for profit is really wrong. What really infuriated me the most is the druid asked me if we can hold the spot for him for about 10 mins while he logg off to do something else. Tell me what do you guys think about farming.=(
Couple of things
# Mar 27 2001 at 6:55 AM Rating: Decent
For one farming is motivation yo get up in level so you can twink heh heh, I also hate the farmers who camp for profit (one reason why im always poor lol) I im camping a low level mob and someone lower hen me wants the camp i give it to them and ill come back anotherday. The warrens has a new loo system so high levels cant farm items there, but by the time yo CAN get stuff in there its worthless or so im told.
RE: STOP farming items!
# Mar 05 2001 at 3:19 AM Rating: Default
The post about Nanjena was mine, to start off.. forgot to login. lol
Sorry about the rambling, but the point was, a higher level char went there with someone of the average level to go camp that certain mob, plus one lower level charcter, who really needed the item (I was wearing raw silk robe ;> )
But people much higher camping spawns that other people need is just ridiculous.
Now, if no one else is there, or needs the stuff, then sure, why not? But if someone else comes along, and you don't NEED the items, you are so much higher level, as in this case, and you have been there all day, and have many of the item, god, just let someone else have it, that NEEDS it.

/sigh
RE: STOP farming items!
# Feb 26 2001 at 11:54 AM Rating: Decent
Ok here is what I would say to this situation. Now I don't recommend this type of behavior for all situations, I mean if he was looking for a rare drop item and was willing to tell you when done or share the spawn for common loot then ok. What you needed to do was wait for the AC to spawn and have the chanter charm it. Then pull it out to another spot and kill it. If he follows cast invisiblity on it and then cast see invis so when the charm breaks the druid can't see it and you blast it.
#Anonymous, Posted: Jan 02 2001 at 6:42 AM, Rating: Sub-Default, (Expand Post) Damn Ebay phreaks.
RE: STOP farming items!
# Oct 15 2000 at 8:11 PM Rating: Default
Should have told him you would have held it for a set of legs and arms....
If he was just farming it for profit, he should expect to have to pay his "field hands"...

-Kirstin (a non farming druid), Tarew Marr
RE: STOP farming items!
# Jan 03 2001 at 5:34 PM Rating: Default
Brilliant Idea Kirstin, I know thats how i got my FBR (tee hee) i made him pay me to hold it plus we killed a fews spawns so rest of my party could get some. (boy were we surprised at the spawn rate...lousy)

-Klaxxon D'Luminati <Sun Tzu Council>, The Nameless
RE: STOP farming items!
# Feb 05 2001 at 3:42 AM Rating: Default
I think VI should implament something where if you are X levels above a mob that drops decent commonly-farmed loot, they should not drop at all. :)
That would stop all the farmers from keeping all the money and decent items. :)
I had to go to Nanjena with a level 52-58 wizzy (forgot his level - THanks Rax!!) and a cleric in my guild..
We camped her for about 2 hours, and got 3 robes. No books, tho (he said he would keep a book, pretty fair for a free FBR)
After spawning, of course, they set out on me, as I was about.. level 12-14 at the time (ouch).
I almost died, and was not a lot of use, but for tash, really.
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