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Meldrath The Malignant  

Monster

Level: 35
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looking for him on Fippy
# Aug 07 2011 at 11:39 AM Rating: Decent
31 posts
I have a ranger on the Fippy progression server who's trying to do the ivy-etched tunic quest and I can only find Meldrath stuck high up on a mountain wall outside where I can't hit him with anything. I can target him if I type /target M. Does he still spawn in the caves, too, and I'm just missing him? I've been debating trying to recruit someone with AoE spells who might be able to get close enough to him and pull him down that way. Any ideas?
looking for him on Fippy
# Aug 08 2011 at 4:48 AM Rating: Good
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1,292 posts
/petition a GM and tell them the quest you are doing and that the mob is in the wrong location.
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Soloed at 31
# Aug 25 2008 at 6:53 PM Rating: Decent
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I just soloed the lvl 35 version with a 31 gnome chanter. I drew the guards off and killed them first. Then i got close enough to use curse of the simple mind which got me aggro. I pulled him out of his den and closer to the entrance (in case the guards re-spawned). Then I hit him (not the pet) with suffocate. I just kept nailing him with sanity warp and an occasional suffocate. The pet died with him. All I got for loot was a sunshard dust. =(

Edited, Aug 25th 2008 10:53pm by wcrompie
This is The Mastermind of MMM
# Jan 20 2008 at 9:03 AM Rating: Decent
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25 posts
Ok. umm there are level 80 crazy hard zones with his name on it in SoF, and he is only level 35....hmm where is the faulty logic in this. He doesn't even have tough bodyguards or giant armies. hmmm.
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This is The Mastermind of MMM
# Oct 01 2008 at 6:02 AM Rating: Decent
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THIS Meldrath is the old school one in
Steamfont...
Bad memories of this little bugger when we
old school folks would go to the Mino. caves
to farm their axes. Sometimes we'd get too close
and *squish*
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This is The Mastermind of MMM
# May 04 2008 at 2:04 AM Rating: Decent
1 post
Hmm. Do you realise the pain that reading your post brings to us old school players? You filthy, filthy noob ;)
This is The Mastermind of MMM
# Jan 20 2008 at 11:30 AM Rating: Excellent
Ungainly Ninja
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darkreach wrote:
Ok. umm there are level 80 crazy hard zones with his name on it in SoF, and he is only level 35....hmm where is the faulty logic in this. He doesn't even have tough bodyguards or giant armies. hmmm.


He's so malignant that he wants you to think he's easily killed...
Also drops....
# Sep 18 2007 at 2:15 PM Rating: Decent
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319 posts
I am working on tinkering, and the Minotaur Blood will hopefull take me above 300, although I might learn to hate it before I get that far. Getting as much Minotaur Blood as possible means killing Minotaur Guards, and Meldrath who will also aggro. I agree with the other posters about huge aggro range on the guards, but it seems to be less for Meldrath. He does aggro through walls, what a pain!

But down to the reason for the post: He has dropped for me bat wings once, and a zombie skin once. On a subsequent pass through the minotaur cave, I checked his ability to see invis, and he does not see invis, so I presume he is not undead. And he doesn't look undead. I don't know where the zombie skin came from, but it was there on the corpse. Maybe he ate a zombie? And as far as I know you can't give stuff to mobs and then kill them and get the stuff back the way you used to be able to do in the past. Further, since I was the only one killing in the zone, I don't think it was a plant.

Gnome meat is pretty common from this guy, so if you are looking for gnome meat, don't want to kill good gnomes, and don't have the fire power to kill high levels, this is a good, but slow source of gnome meat.

I should add that he was an easy solo for a level 75 ranger, even with his two guards as adds. None of his spells stuck, and hits were for three to ten or so. I can down him and a guard with one cast of hail of arrows. OOOhhhh. What a difference about 60 levels makes compared to when I first wanted to down Meldrath, but knew there was no way I was going to do it at level 10 to 15. Back then soloing single minotaurs was something of a challenge, and getting two on a pull was a good reason to run to zone.
Silver amulet
# Oct 20 2006 at 12:13 PM Rating: Decent
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37 posts
Dropped a silver amulet
if you say so
# Sep 18 2006 at 7:46 AM Rating: Default
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73 posts
*Necromancers are nothing without their mana.*

Yeah, especially when fighting something fifteen levels higher than they are. By the way, it's spelled rogue, not rouge. Just thought you may like to know how to spell your own class.
By the way, congratulations on the speedy ten levels you made with your paladin since you "just soloed this guy."
RE: if you say so
# Sep 19 2006 at 5:21 PM Rating: Decent
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1,087 posts
his post was back in march.
The sig's are retro'd whenever you update them.

But still
bragging about killing a mob that is 13 levels lower....
what an achievement!
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Easy Kill
# Mar 29 2006 at 1:50 AM Rating: Decent
14 posts
He was quite easy for me. Just soloed him and pet with a 48 pally buffed with just virtue. Worked on his pet first.. a few dismiss undeads and he was done with. About that time the dirty little nec pulled two dots on me. Stuned him then cast Thunder of Karana. After about two casts all he could do was poke me. hehe. It was all over from there. Left with 55% health and 60% mana. So moral of the story *Necromancers are nothing without their mana.*

Edited, Wed Mar 29 00:48:30 2006
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BAH
# Jul 06 2005 at 12:08 PM Rating: Decent
17 posts
Last night i was walking through the tunnels with my 40 bard and i was going to kill him cause he was blue on track and he was in a mino cave so i thought hey another weak mini but nooooooo it was a NECROMANCER he doted me and then his darkness really jacked me up but his acid thing did 360dd to me which put me right out so *moral of the story NECROS HURT*
War between Malignant and Eldritch
# Apr 30 2004 at 11:05 PM Rating: Decent
7 posts
I zoned into Steamfont and as I was headed towards the mino caves I brought up the track window. On it were dozens (I'd say about 50-60) red (to a lvl 40) mobs. A Malignant <something> were all minos and An Eldritch <different types> were all little gnomes. Both types con'ed indifferent to me. They were fighting one another.

A post mentions this happening to them too but I cannot find a reference anywhere about it. The mobs are not listed in the beastiary and I found no quest related to it. Obviously this is a triggered event but since nobody mentioned it but one person in the posts below it makes me think that simply killing Meldrath is not enough to trigger it.

Does anyone know more about this?
RE: War between Malignant and Eldritch
# May 09 2004 at 12:56 AM Rating: Decent
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This event rocks. At first, it seems pointless and dangerous, but after a few minutes of messing around, I found it to be VERY useful.

First of all, it is hella fast and free exp. You will get 1% AA exp at 65 for every kill. This may not sound like much, but the key here is, listen up - this is important, you don't actually have to kill anything to get exp. Simply tag a mob with a bow or spell, and when it gets killed by the other mobs, >>YOU<< get the exp. Yes, you heard that right, just agro a mob in some way, and you will get exp when that mob dies.

I brought my level 44 ranger, and had him target the nearest mob, launch an arrow at it, then assist it to get a new mob targeted, and hit that new mob with an arrow, etc. In 15 minutes, my level 44 ranger got 3 yellow bars of exp for doing practically nothing.

These mobs will not agro you unless you really piss them off. They will usually continue to beat on each other and ignore you for the most part. If you see that they turn their attention to you... RUN. 20+ creatures quadding in the 300+ range makes you dead fast.

My little ranger was hapily standing on a hill launching arrows at mob blobs, when I saw a new named mob appear on track. The blob made its way to this new named dude and began to smack it down. I targeted him (it was not easy) then hit him with an arrow. When he was killed, I received 2 blue bubs of EXP and loot rights. He dropped an INT caster range item with FT 4. I logged my necro to loot it and submitted the item to Allakhazam with a screen shot.

Unfortunately, the event ended after I finished looting. If anyone knows how to trigger it again, please post it so I can take the rest of my twinks to Steamfont for some quick PL.
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RE: War between Malignant and Eldritch
# May 03 2004 at 8:39 AM Rating: Decent
I was at the event start to finish on Xegony. It happened once around 5pm EST on May 1st and again around 11pm on May 2nd.

To me the event seems pretty pointless. Most of the mobs con even to a level 63 and the bosses (Meldrath and another gnome whos name starts with a J, can't remember name) con yellow to a 65. The good gnome leader stands a ways out from the cave and Meldrath stands underneath the huge gear that's stuck in the ground past the caves. A message is displayed zonewide that tells players to choose a side, Eldritch or Malignant. Just before the event the two leaders shout at each other for a while, then the two armies charge each other and go at it. If any of the mobs die during the war, they respawn from behind their respective leaders. This goes on for about 3 hours or so, then everything poofs and the zone repops like nothing ever happened. All mobs from either side con indifferent until you attack either side, at which point they will assist each other and rape you severely.

There seems to be a problem with the malignant side, though. When the malignant skeletons die, sometimes their replacements will spawn as "malevolent" instead of "malignant". These malevolent skeletons con scowl to all and will attack you regardless of which team you're attacking. This makes it virtually impossible to make any headway when attacking eldritch gnomes.

In the time I was at the event, nothing dropped off any of the mobs that was not on the regular loot table for the zone. The skeletons dropped bone chips, the clockworks dropped gnome n00b quest items, the rats dropped rat ears and tails, and the minotaurs dropped horns and axes. Once, a cruddy no-drop DRU/MNK/BST hat dropped off "an eldritch perforator". It had like 14ac 4dex 3sta 10hp or something like that, with a reccomended level of 40. Rotting Leather something-or-other. Other than that I didn't see anything of interest. Why a level 40 hat would drop here is beyond me, as even at 65 I died 3 times while I was there, two of which went without rez because all the clerics had been smart enough to run away.

The bosses couldn't be killed. They were targetable, but could not be cast on or melee'd, and when hailed, said nothing.

I asked two GM's that were online about it, they both just /smiled and /evilgrinned at me and said they had no clue what I was talking about.

That's about all I know. Overall so far I seem to have wasted my time and experience. This event appears to be nothing but a death trap.

-- Jikko Coldheart, 65 Shadowknight of Xegony --

-- http://www.magelo.com/eq_view_profile.html?num=580538 --



Edited, Mon May 3 09:51:03 2004
RE: War between Malignant and Eldritch
# May 01 2004 at 4:32 AM Rating: Decent
7 posts
Someone told me it was a GM event. That would explain why I found no mention of it anywhere.
Levels are decieving folks..
# Mar 15 2004 at 10:42 PM Rating: Default
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130 posts
Lets me start wiht a keypoint as a lv 56 Beastlord(at the moment) i almost got whomped by Owlbears.. when i was huntin Mountain Brownies i decided lets go see who and what Meldrath is and i didnt even see him and he started DOTin my kitty butt and then i got to like 50% but he didnt chase me out of the tunnel and i was fine but like the Owl Bear and him the ONE keypoint is and always well be CARELESSNESS i mean i though i was doing so great with the other owlbears in Hollowshade and they were all green but for some reason the greens added while walking out of the tunnel and i was running and sow faded i stopped to cast it got Stunned so i finally got near gaurds they did NOTHING to help me and i escaped with 30% a lv 56 BL from Owlbears hehe greenies so yes carelessness can happen to lv 65s even i wont be suprised if i still get whomped in Hollowshade then hehe.
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rogue solo
# Oct 05 2003 at 6:40 PM Rating: Default
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52 posts
would a 52 rogue be able to solo him and his pet?
RE: rogue solo
# Nov 04 2003 at 12:47 PM Rating: Decent
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He was still light blue to me at 52, and put up a hell of a fight too. I had cleared the way in first, so I didn't have to worry about aggroing the mino guards that spawn in the same room.
Of course, in typical necro style, his pet is the main problem - if you can get him before he casts his pet then he's not such a pain.

So if you get him alone and pre-pet then yes. If you get the entire room then maybe not. :)

Unless of course they've nerfed him between then and now...
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# Sep 29 2003 at 12:41 PM Rating: Excellent
26 posts

got killed becuase i was way too arrogant and wrongfully believed i was able to fear kite him.

even though it is a very small dungeon with only low-level mobs in it, fear kiting can be suicidal, especially for those with low magic resistance. in my case, the little nasty necro's spells successfully weakened me to the extent that even extra-green minotaurs could stun me three times in a row.

to make things worse, my fear song didn't last as long as it should have been (dunno why). so by the time Meldrath & Co took away 60% of my HP, the antagonist himself still had 90% HP, which was crazy.

there were better ways to hunt him down. i just picked the one that sucked. so i guess i suck LOL.


Lyreley, bard of the 48th jamming session
The Singing Short Sword server, Taiwan (kinda stupid to name a server after an epic weapon, yet they did it anyway)
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Undercon
# Aug 15 2003 at 1:54 AM Rating: Default
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232 posts
I am a 52 wizzy and i was walking thru tunnel for fun and he aggroed me thru a wall and came up in my target screen i cast back Draught of fire and an ice comet, for some reason i could cast thru the wall too and never had to deal with the minotaur guards , but i did end up going in there and killing them, he is definatley an undercon even though the fight with him was short he ended up taking me to 50% hp with just his 150Hp lifetap and his Dooming darkness/ Boil Blood. the next time i went in with 120 MR and most of his spells didnt stick. lifetap is pretty hard to resist and that acid venom blast spell ( dont know name ) was hitting me for about 60 DD. hope it helps ( he dropped the skull every time i killed him - i killed him 5 times just for fun)
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Rat Whiskers
# Aug 11 2003 at 2:20 AM Rating: Decent
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80 posts
My friend, a 46 bard killed him today, Trained the caves almost killing me in the process then set about killing all his minions. Then Killed him. It was about a 20 minute fight. After all that my friend was down to 30 percent health. When he looted the corpz however all he got were some Rat Whiskers! lol, so keep in mind that Meldrath the Malignant drops Rat whiskers. Poor bard.
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yeah...
Level 35 my fnyegh...
# Apr 11 2003 at 8:55 PM Rating: Excellent
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70 posts
<sigh> Been irritated by this overblown lemming anus since I was doing the Trueshot quest around level 16, so when I got my new batch of spells at 39, thought I'd teach him a lesson.

First time, got killed. Was about to be very annoying, but a kindly 60 cleric rezzed me.

Second time: used a useful pulling tactic to clear the others around him (Mino Lord, Pet, Sentry/Guards). Invis and run to the entrance of Meldrath's room (don't have to invis, but if you don't, you'll have to kill the Mino Lord yourself on the way in). With SoW up, uninvis in front of the room, and they will all aggro you - simply run out of the caves, (left every turn from the Meldrath room) and you will drag with you the Guards, Pet and will pick up the lord on the way out. Then just run to the windmills, where Forpza Fizla will stamp on their testicles. They all have the same runspeed, which is slightly less than SoW, so they will keep aggro without being able to beat you all the way there. Meldrath himself, however, will get tired and stay in the room.

BE WARNED - this is not a foolproof method - if Meldrath casts Darkness on you, you will be screwed, but he doesn't seem to do this too often.

So that leaves Meldrath on his lonesome. Easy kill without guards or pet at 35, thinks I, especially since I'm 4 levels above him, and have a 60 cleric buff which has doubled my HP's to 2300. Was it bollocks. Went in invis, popped right on top of him casting cancel magic to get rid of the damage shield. Spell stuck, but he still absorbed my first 3 rounds of attack without damage - even afterwards, I was missing or hitting low, a mitigation pattern that would normally appear on a mob about 5 levels higher, rather than below me. Then he feared me, and I waited around while his DoT's ate into my HP's - by the time I could attack again, I'd already lost 1000 HP, which means with my usual 39 ranger buffs up, I would have been dead. All this, and I'd hardly even dented his red bar - about half of the first one, if I remember correctly. Then he feared me again, and ran to the Mino Lord who had spawned, so I beat it.

To which I say if he is level 35, then golden cherubim blow heavenly trumpets from my diamond encrusted arse.

Still irritated, but will get the bugger one day...
RE: Level 35 my fnyegh...
# Jun 24 2003 at 8:41 AM Rating: Decent
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87 posts
Yep, yep, yep. Went in to the caves specifically looking for fast kills of LB and DB stuff for my 44 Ranger who is still suffering from C3 withdrawal. Killed the slavers at the front without even breaking a sweat and brought up track to find me some XP. I see lil Mr Meldrath as DB so head for him, rounded a corner and found myself face-to-face with 2 Mino guards, Mel and his pet so start working on the guards. I see me resisting root 3x so stick with it (hasta la vista guard 1), then darkness sticks, which of course kills SoW and Mel is hitting me for 50-70, guard around 20 and pet for single digits. Only have Ranger buffs (Rift Prot, SLS, SoE, BramCoat, Nat Precis), and this starts to look less promising, so I try to root in order to run but getting interrupted too much, ends badly.

Going to go back and get my body (hopefully a rez) and tread a little more carefully to see if I can pull some of the Minos away before I go back for Meldrath. This should not be difficult, but that's the thing with casters ain't it? Every time you think you can get out they keep pulling you back in! I have an RL friend on the same server who has also been a victim in here so I think we may just may go in together to give Mr Malignant a good caning (or slashing, crushing, piercing).
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Agro range
# Jan 23 2003 at 3:08 PM Rating: Good
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69 posts
One thing to watch out for is that agro range is a bit more than what you might expect. I walked in camoflauged, and saw him, his pet, and two guards. So I decided to walk down the hall a bit and do wolf form, and spell up and med. Well the guards start beating on me, but they're not doing to much, so I start to run to get out in the open. Unfortunately apparently Mal also ran out, well he feared me. I run into a walk and the guard just start pounding me. Unfortunately I didn't have gate up and that was the end of my sorry level 40 butt. Just make sure you're ready to fight when you go in, all resist buffs up and such. What I'm not sure is how'd you harmony or otherwise take out the two guards without getting him on you as well
RE: Agro range
# Jan 23 2003 at 3:37 PM Rating: Decent
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69 posts
I wish I had read the previous posts before going in there, oh well.
Easy solo
# Nov 22 2002 at 4:58 PM Rating: Decent
30 posts
This guy was an easy solo pull for me 37 Dru. No guards were up at the time. I saw him on track (he and pet conned Dark Blue) and went to go get him. I got close to his Spawn point and he stacked 2 DoTs on me. With SoW I ran out and brought his pet out with me. I then proceeded to root DoT his pet and heal my self due to the fairly strong DoTs he cast. Is pet was then killed and time for me to go back in for Meldrath. Again I got close to him (at least enough to snare him) and he begins stacking more DoTs and dispelling SoW etc... (Luckily he didn't get my KEI) and I began to pull him to the entrance of the Caves. He rooted me close to the cave entrance and then Feared me. It was kind of funny to see my self auto cast Fruy of Air on him like 4 times while he lifetapped me once and started DoTing me again. Root finally gave way and Fear wore off I was at about 50% health and about the same mana. I then put Drones of Doom on him and he was quickly below 20% health and couldn't go anywhere... hehehe Gotta love Ensnare. So down he goes while I heal myself. It was a little bit hairy there for a minute or so, but all in all pretty easy. Then I went back in and there are the guards. They conned light blue to me, so I figured what the hey... I got between them and Earthquake. Then run... I snared them and began the "Quad" thechnique outside. It wasn't much of a challenge. The worst of it is when he stacks Dooming Darkness, Boil Blood, and his poison DoT. Hope you can heal yourself quick. Anyway I didn't see it as much of a big deal myself, maybe I just got lucky.

Niltsaria Fastfeets
37 Druid of Karana
<Syndicate Ro>
Solusek Ro Server
Trick for killin him
# Aug 21 2002 at 8:17 PM Rating: Decent
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52 posts
Pull the mino guards and not him. During the fight he'll heal the minos useing his own health and mana. If your fast enought you can kill him when he is low life and mana. Just a tactic to try.

I'm never lost, jusdt misplaced.
-Santell
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49 necro pet solos him
# Aug 17 2002 at 7:29 PM Rating: Decent
6 posts
At lvl 49 my pet took him out including his guards while i waited "Feign Deathed". Pet had about 10% health left.


Edited, Sat Aug 17 20:19:14 2002
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Meldrath
# Apr 21 2002 at 1:49 PM Rating: Default
I am a 48 paladin and I killed him at level 46(he conned blue then)i had to use LoH and he took me down to 40% life after i used it.I went back yesterday and he almost killed me because i didnt have LoH up so i had to root and run.Sorry for rambling on but i just wanted to say he conned light blue at 48
#Anonymous, Posted: Apr 17 2002 at 5:23 AM, Rating: Sub-Default, (Expand Post) man, this guy is SUCH a pushover. You people doing it all wrong. What you do is keep taking the path past the room he is in (invised) and a little past it, (in wolf form is the only way i tested) run directly into the wall. you will look through it. cast at him through the wall, he will not bring his friends with him. i took him down in 30 seconds, and none of his fears landed on me. I am a 47 druid :)
how he hits
# Mar 27 2002 at 5:05 PM Rating: Decent
25 posts
I was hunting minos with my lvl8mage gnome and i saw some high lvl char killing this guy so i figured i put my pet on him and help out a little but as soon as my pet hit him he ran straight to me and hit me for 80s QUICK.
CRAZY
# Mar 04 2002 at 10:19 PM Rating: Default
It was so CRAZY my 39pally friend killed him (almost died and he had reallllllllly nice stuff)any way 7min later about we got this mesage that said "You here a rumble in the distence and as it gets closer you realize it is the rumble of thousands of hooves" and then HUNDREDS i kid you not HUNDREDS of minatar gaurds come almost died but made it to zone it was so crazy i ahve never seen that many mobs in one area in my life. so be carful. o ya the reason we think that killing Maldrath was the reason for all this is because the minatars were saying "this is for you Maldrath" so ya. (p.s. plz exuse spelling)

Faledor Moonblade
27 Warrior
Tarew Marr
#Anonymous, Posted: Mar 04 2002 at 10:18 PM, Rating: Sub-Default, (Expand Post) It was so CRAZY my 39pally friend killed him (almost died and he had reallllllllly nice stuff)any way 7min later about we got this mesage that said "You here a rumble in the distence and as it gets closer you realize it is the rumble of thousands of hooves" and then HUNDREDS i kid you not HUNDREDS of minatar gaurds come almost died but made it to zone it was so crazy i ahve never seen that many mobs in one area in my life. so be carful. o ya the reason we think that killing Maldrath was the reason for all this is because the minatars were saying "this is for you Maldrath" so ya. (p.s. plz exuse spelling)
#Anonymous, Posted: Mar 04 2002 at 10:15 PM, Rating: Sub-Default, (Expand Post) It was so CRAZY my 39pally friend killed him (almost died and he had reallllllllly nice stuff)any way 7min later about we got this mesage that said "You here a rumble in the distence and as it gets closer you realize it is the rumble of thousands of hooves" and then HUNDREDS i kid you not HUNDREDS of minatar gaurds come almost died but made it to zone it was so crazy i ahve never seen that many mobs in one area in my life. so be carful. o ya the reason we think that killing Maldrath was the reason for all this is because the minatars were saying "this is for you Maldrath" so ya. (p.s. plz exuse spelling)
#Anonymous, Posted: Mar 04 2002 at 10:02 PM, Rating: Sub-Default, (Expand Post) My Firend killed this guy and then about 10min lata you get a message saying "you hear a rumbel in the distnce and as it gets closer you realize it is the sound of thousands of hooves" and then HUNDREDS and i kid you not HUNDREDS of minitar gaurds came to kill us almost died but made it to zone it was crazy
Big aggro
# Mar 04 2002 at 1:28 AM Rating: Good
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222 posts
This little @#$% has one heck of a large aggro radius - I attacked the Mino Lord over near the slave pen intersection and this little @#$% was on me in a second - nuked and dotted the heck out of me and slapped me up and down with fear to boot - didn't stand a chance - I am so going to enjoy ripping him a new one in a few more levels.

Troll SK - 32 seasons
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RE: Big aggro
# Jun 17 2002 at 9:06 PM Rating: Decent
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462 posts
The slave pen is right next to the room with Meldrath, so no -- that is not a large agro radius.
#Anonymous, Posted: Feb 23 2002 at 1:27 PM, Rating: Sub-Default, (Expand Post) Hi, Im a level 50 Enc(1 blue from 51 infact!), I showed this guy the power of an enc 1st hand, his guards where cake also, mezzd them while i resisted everything that lil gay gnome threw at me... zap his pet twice, he died, then proceeded to beat the every living crapola out the lil guy, i almost feel sorry for him, o well, im going to get my ranger an ivy tunic now! have fun kicking his arse!
Wolf illusion
# Feb 10 2002 at 9:40 AM Rating: Default
I am a 47 druid and he was pretty tought the first time i tried him. Went in invis and got behind him and then started the fight. He and his mino gaurds are tough and i had to run <being sowed got away fast enough to camp and clear agro. When I tried it again went into
Greater Wolf Form. He and his gaurds were indifferent to me then and I was able to pull Meldrath alone without his gaurds agroing because of it. He was still tough but I acctually killed him and his pet this way. It was very disappointing because he did not drop the skull. =(
Big Nasty!
# Feb 05 2002 at 4:08 AM Rating: Default
Trust these people when they say he is hard - A 37 druid/30 chanter team got waxed, and quick.

He aggroed from around the corner on the druid, and the minos immediately jumped in hitting hard. first DOT did 180 initial damage. As soon as he aggroed, I ran to the entrance, and made it barely out. Minos were resisting roots from the chanter, and then he ran, as I died. He ran a short way, and died.

This guy is serious.
RE: Big Nasty!
# Feb 22 2002 at 8:29 PM Rating: Default
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89 posts
First off, just HOW did this chantie LIVE to be level 30?? Ever hear of AOE mezz? You need another chanty that knows how to play. Chanty and ROOT? You have GOT to be kidding! The only time I ROOT is when I cannot (i.e. GIANTS). Sure it was hard on the druid (you), you didn't have any support! If all of them were on the druid, target the druid and cast AOE mezz... TADA! Done!

"Don't tease a dragon, you are crunchy and taste great with ketchup!"
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Akunna
Gmage
#Anonymous, Posted: Jan 23 2002 at 6:32 PM, Rating: Sub-Default, (Expand Post) Since when does fear actually make you run from a mob,when you use it on a mob they run but when i was in unrest the scarecrows scarecrowfeared me and i stood there as if i was stunned,maybe all these posts are old or maybe that kind of fear is different?
RE: Fear
# Jun 07 2002 at 5:37 PM Rating: Default
Actually, in all my experiences with getting feared by a mob, it seems that when the fear hits, I keep doing whatever I was doing until fear breaks. So if I was running forward and turning, I will keep running in circles till the fear wears off. If I am just standing there, i will just stand still while feared.

Dont know about scarecrow fear, but this is what I have observed with normal (necro-type) fear.
RE: Fear
# Feb 13 2002 at 3:13 PM Rating: Default
scarecrowfear is a stun spell not a fear spell...no matter how it sounds...thats why
#Dontrej, Posted: Jan 19 2002 at 5:48 PM, Rating: Sub-Default, (Expand Post) I am a lvl 48 wiz, worshiping sol ro, and whearing ghetto gear, and i walk right in there use confulshion (622dd fire spell) and own that place. Meldrath himself cant take more that 1 or 2 blasts. In fact he normally goes down on the first strike with me. If you cant take this guy down solo at 45+, well, you need to find the guy you bought or borrowed the account from, and give it back.
A few points
# Jan 09 2002 at 6:28 AM Rating: Excellent
12 posts
Was doing some faction work in the mino caves with my level 51 monk. Figured Meldrath would help with that faction.

Killed him 7 times solo. (not really a surprise that he is soloable at 51), but some general information that may help.

The room meldrath is in contains 3 spawns. Him, and 2 guards - these rarely spawn as sentries (higher level).

Meldrath is towards the back of the cave, whilst the guards are at the entrance. The approach tunnels to this cave take you near the back and meldrath will aggro through the wall. The guards will also come with him.

If you have someone to fd pull, or mez adds etc then not too hard to split them. But otherwise its very hard, since you get aggro from all 3 before your in line of sight of any of them.

Just to confirm 4 of the 7 meldrath fights I had, I just pulled all 3 and let the guards beat on me whilst taking meldrath down - so by saying soloable I mean the room is.. (reasonable equipment, but not uber).

The guards/sentries are on a different timer than meldrath. If you can clear out all 3 the first time - then keep the guards clear and you will find that meldrath will spawn seperately all alone.

Meldrath will basically cast 3 spells on himself to buff up.

1. - his pet. - fairly obvious, will beat on you a bit.

2. - skin like steel (not sure of name) - absorbs a chunk of damage before any actually gets through to meldrath, which means interrupting his spells to begin with is hard.

3. - a damage shield - chilled to the bone etc.

Having a pumice stone to dispell him would make life a fair bit easier (or indeed a class who can cast this).. When soloing, I did not bother (didn't have any on me).

Meldrath likes to chain cast if not being meleed, and even then casts fairly frequently. His favourite spell is fear, although he went through phases of just using DD spells, and the occasional clinging darkness (snare/dot).

His fear stuck on me about 1 in 15 times. (3 times in 7 fights, had a bug in one fight where I could not attack and he chain cast 10 fear spells one after the other). - MR 58 (no resist gear on)

Normally I would take about 3 bubbles of health (maybe 3.5) damage when taking both guards and meldrath with no debuffing of meldrath. One bad fight I took 5.5 bubbles dam (used mend).

However, if you have managed to clear the guards - sit in the room near the machine at the back. As soon as meldrath spawns attack. You can attack him before he has a chance to buff up - in that case I would take about 0.5 bubs of damage.

One extra point - if you resist fear enough (he has a habit of casting through walls rather than the normal line of sight rules) you can pull him to the mine entrance - this has one advantage - his pet does not follow by the same root, and usually turns up near the end of the fight.

Sorry for the long post - and do note I was higher level than most people who will be killing him for the ivy quest, so take that into consideration. But hopefully some of the info will be helpful
See invis?
# Dec 30 2001 at 10:13 PM Rating: Decent
26 posts
Anyone bother to check if Meldrath and/or his guards see through invisibility?
RE: See invis?
# Jan 02 2002 at 3:39 AM Rating: Decent
8 posts
no they do not, tested today. but meldrath has VERY large agro range
Ranger-soloable at 46
# Dec 13 2001 at 6:23 PM Rating: Default
Meldrath agroed through the walls along with his pet and a Guard. I ran outside and rooted/snared the Guard, who mysteriously (and fortuitously) disappeared for the remainder of the fight. I snare/rooted both him and his pet, rooting Meldrath when I needed to heal up.

Midway through the fight it occured to me that I could just drag his pet to the windmill guards. I would highly recommend doing this right away, opening with a root on Meldrath.

His poison spell hurts quite a bit, but he only landed one successful Fear on me. My MR is not especially noteworthy but I did swap a Bloodstained Mantle in place of my Crested Spaulders. He DSes himself (chilled to the bone thingy) so if you have a strong two-hander that might be the way to go (I used a Woodsman's Staff).

Shimmera Aer'eshien
47 Ranger
Lvl 35?
# Dec 08 2001 at 7:15 PM Rating: Default
At level 28 when I was finally making a Trueshot I got near the caves. Pulled up tracking to see if he was up and sure enough there he was, or 2 of him rather. One red and the other blue. I know very strange. And before you say it, no, the other wasn't his pet. I tracked it just to make sure. Shame there was no one else around in Steamfont powerful enough or I'd have thought about taking him down...
RE: Lvl 35?
# Jul 06 2002 at 12:42 PM Rating: Decent
16 posts
I too have seen him on tracking listed 2 times one red and one blue, im a level 30 ranger. his pet was listed twice also
____________________________
Trolalen <Holy Might>
33rd season woodelf ranger
seventh hammer server

Happy Hunting :>)
Evil evil evil
# Nov 25 2001 at 4:51 PM Rating: Decent
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116 posts
This is too all you guys saying that meldrath is easy, I went and grouped w/ my friend to try to kill him (I'm a lvl 34 ranger, friend a 51 druid). We go in druid roots meldrath come screaming back out w/ the mino guards and his pet on us, no big, drop em, druid meds up. We go back in Meldrath is slowly making his way outside, we expected him to be in room big mistake, he had another pet summoned and a mino guard w/ him. I hop over kill mino guard and melee w/ pet, druid starts nuking meldrath, meldrath turns on me, dots me, nukes me, fears me, nukes me, nukes me, dead. Druid was already feared so she could step in. Druid comes back meldrath kills her too. We get back w/ bods, I call in a lvl 35 guildie wiz, she groups up w/ us, go in pull out 2 mino lords and a guard, kill em real quick. Magic peeps med up I go in and grab meldrath, he fears me and sow drops, luckily I'm walking toward cave ent, he kills me just as I see light, druid and wiz come rushing in just a sec to late, but kill his annoying gnomish butt, I come back loot skull (he had a piece of bat fur too, hmm?) and go get my ivy etched tunic, best reason for 2 deaths I've ever seen.
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Lvl 50 Arrowflinger of Tunare <Clan Ice Claw> Mith Marr Server
No skull??
# Nov 22 2001 at 2:34 AM Rating: Default
i whacked this guy to the floor and is it possible that he doesnt drop a skull? he didnt drop one for me, i wonder why?
RE: No skull??
# Jun 17 2002 at 9:14 PM Rating: Decent
**
462 posts
Meldrath drops his skull roughly 2 out of 3 times.
Feared Elf
# Nov 21 2001 at 9:59 PM Rating: Good
One day i was just minding my own buisness taking stuff off of the dead minitours and as i rounded a corner i immidiatly turned around and ran out of the cave. When i regained control of myself i looked and it said some Meldrath guy feared me. Before i turned around he feared me again untill i reached the windmills. Then a third time untill i ran myself into the zone. Talk about luck.


40 Wood Elf Warrior
Soloing II
# Nov 06 2001 at 1:18 AM Rating: Default
I was wandering around soling watchman Talv (I'm a 40th lvl necromancer) and someone said there were Minotaur caves so I went and had a looksee.
Went in turned a corner.And 'taunting attacker master'..
Huh wheres my pet? Looked all over..'You don't have a pet to command'..Damn I'm getting out of here.
Then straight away I was Feared into a just spawned Minotaur Lord, past him , landed next to a Minotuar hero made it to the entrance and died.
I had unfortunatly bound myself next to the entrance.No pet no spells. Lord and hero and Meldrath =dead.
Came back furious and found the Hero wailing on a group of around 28th lvl. Memmed darkness and a big DOT and cast to help them (my fault i trained after all unknowingly or not). He then comes for me immediately. Dead.
Respawned, Hero dead the Dots had helped take him down. I apologise to the group they were really good about it. I got my corpse was medding and Hero repopped (about 3 minutes respawn on this one!!) and killed me. I delevel to 39 and he's attacking the group.
I come back. mem 4 spells. Nuke the git. Get the bracer . Then work my way through the tunnels killing everything inc Meldrath who without his feared pet was bashed to oblivion and dropped the skull for my friend who i called to the zone quickly to pick up.So alls well that ends well i guess.
Those caves can be nasty .

Green ?
# Oct 31 2001 at 6:20 PM Rating: Decent
brought up track at 35 and the guy was green not withstanding him and his guards killed me once but I got lost in his caves going in circles
RE: Green ?
# Nov 25 2001 at 4:40 PM Rating: Decent
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116 posts
There is no way that can be right, you may have seen his pet on track, he has occasionally appeared on track green to me at lvl 34, but never have I seen meldrath as less than yellow.
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Lvl 50 Arrowflinger of Tunare <Clan Ice Claw> Mith Marr Server
spawn time
# Oct 07 2001 at 2:49 PM Rating: Default
how much time between spawns for this shortie?
RE: spawn time
# Oct 11 2001 at 3:07 PM Rating: Decent
6 posts
Some friends and I just killed and timed him thrice. He spawned at 30 minutes exactly for both repops.
Meldrath not 35
# Oct 03 2001 at 7:43 PM Rating: Decent
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237 posts
Conned red to me at level 39
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Icewind Akhavi'shel
High Priest of Tunare
Baron of Felwithe
killin an KOS
# Sep 30 2001 at 3:57 AM Rating: Decent
4 posts
Ok... I dont do this alot but there seems to be some confusion on how to kill this guy. First off I am a lvl 41 pally. At this lvl the only Minos that con blue to me are the Sentrys. With that said you can easily pull the Mino Guards away from Meldrath in singles...just make sure you are far enough away so that he does not fear you through the wall, I use a bow for this strategy. Once you have killed both Mino guards in this manner go back to meldrath. Here is where a pally truley shines, use your dual stun technique here...I.E. stun spell an shield bash...I do not have the best MR out there...with endure magic on it is a 60ish...if done properly Meldrath will only get one fear off on ya...i have attacked him and killed him 3 times now and his skull has been on him all 3 times as well as a fresh fish once, that i do not understand. Since the skull is lore you can only have one at a time..but you all knew that....enjoy an I hope this helped a bit....Oh yeah one more thing make sure you have your LOH up pallys...you may need that insurance

Gretchin Bristleface
servant of Brell 42nd paladin
Unification of Norrath
Prexus
Meldrath + pet = no joke
# Sep 26 2001 at 10:08 AM Rating: Decent
Scholar
**
360 posts
I defeated Meldrath last night with a friend.

(Side note - the friend was a 51 pally. He owed me, big time, as I spent 3 hours swimming around the Temple of Life pool in Qeynos, killing fish with a lvl1 mule, so he could farm faction for the Soulfire quest.

/g DING 2!!!
/yawn
/g You got Ally yet?)

That said, Meldrath is no joke. First of all, his pet has decent HPs. It absorbed a fair amount of of whacks and 3 Ghoulbane procs at 162 per before going down.

As for the gnome himself - wow does he love that Fear spell. My friend's MR was pretty low, and Meldrath managed to land several Fears on him, although he didnt't go far. Use Walk instead of Run, as with any other creature you can expect Fear from. Meldrath has a silly amount of both mana and hitpoints. He hits in the 80s occasionally. I can see him being really tough without some higher level intervention.

Oh, and don't forget the Minotaur guards. There were 2 of them in the room, and they were low green to me. But yes, they jumped in anyway. Not at all difficult, but they have a lot of hitpoints for their level.

But risk vs. reward, right? Thistle is easy, and the Ivy Etched Tunic will serve many a Ranger well for many levels. And on this occasion he did in fact drop the skull. If it's really a 1/6ish drop, I'd have to say we were darn lucky. But, it was that kind of night, for once.

Arynduil Greyleaf
38th Ranger of Tunare
Norrathian Brotherhood, EMarr
____________________________
Arynduil
Hunter, EMarr

"In a crowded Universe, when the talking turns to noise, you almost start laughing"
1/6 Be Patient
# Sep 19 2001 at 1:28 PM Rating: Default
Questing for the Ivy Etched Tunic as a lvl 19 Ranger is not impossible, just hope you can find some 40ish lvl friends to group with. I was in search of the skull and found a 42 druid and 43 sk who were looking for Lord Minotaur so they kindly allowed me to group with them. Our strategy was to pull the guards and kill them, pretty easy, then pull Maldrath himself, kill pet first , not too hard, Maldrath was tough, the sk would tank him and I would be doing what damage i could from behind him, the druid would nuke and heal a neccesary. As lvl 19 i was losing control atleast once per battle, very frustating but do u expect, He is not too hard with those level char but it can go the otehr way very quickly if he gets his opportunitiesto cast. Well After 6 times over 2hrs of camping he finally dropped the skull, all in all I died once, and the sk died in that same battle. Good Luck Rangers and it is well worh the effort. Ivy Etched Tunic Rocks !!!
charm
# Sep 19 2001 at 6:25 AM Rating: Decent
41 posts
I poked my head in the caves as a bored lvl 38 bard and noticed this:
that Mel is non charmable. and I dont know about him casting charm but he did land a fear on me with a base magic resist of 48. I resisted another 4 spells as i gained control. I lit the main drives and hit Lfay. Also when i hit the mino lord and ducked out to start kiting him he despawned.
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I sing in offering to Veeshen and give %t to her
RE: charm
# Nov 10 2001 at 5:26 AM Rating: Default
At level 38 your charm song will still be the 20s solon's song of sirens, which have a max lvl cap of 37 being highest level mob charmable with that song. Next level you'll get solo's bewitching bwevrad or something to that effect which you can use on anything up to lvl 50 mob.
Aggro
# Aug 26 2001 at 3:33 PM Rating: Decent
18 posts
Dont the mino guards aggro when you attack him?
Soloable by a 47 necro
# Aug 11 2001 at 10:56 PM Rating: Default
Well, I just soloed him as a 47 necro. I used the secret engulfing darkness pull technigue. then my pet easily soloed him. I cant tell you teh technigue, because verant might decide to nerf it :(
-Nicah
RE: Soloable by a 47 necro
# Sep 04 2001 at 4:29 PM Rating: Default
There is nothing secret about the technique. Dark the mob you want to pull, surrounding mobs also come then FD. Guess what? All others can able to walk back to their spawn point except the one that you've darked. Why do you think SK's can single pull almost every time.

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