Wirlem [ The Phantom of the Festival ]  

Raid Encounter
Screenshot

Uploaded November 14th, 2007 by Railus

  • Maximum hit: 7,500
  • Single-Target Rampages: Yes
  • AE Rampages: Yes
  • Sees through Shroud of Stealth: No

Categories: Templatized | EverQuest
This page last modified 2013-07-31 09:17:32.

Level: 90
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Dead-er
# Dec 24 2013 at 10:14 AM Rating: Decent
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237 posts
I can finally can cross-off this mob on my list. The key to winning the fight, I found, is coping with the annoying charm spells and the buffs that he receives when the Hymn mobs are absorbed (hint hint).

Defeated by:
100 WAR (spent a lot of time getting charmed)
100 battle CLR-bot (spent the entire time using undead nukes to compensate for Wirlem's insane regen)
100 J5 scarecrow-head rogue merc
100 J5 cleric merc (main healer)

Killed in a little over 20 minutes due to the target's heal abilities.

Edited, Jan 27th 2014 9:31am by Braikkarrii
Just in case anyone is curious
# Aug 26 2013 at 3:20 PM Rating: Good
Sage
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346 posts
I managed to take him down today with a 100 mage, 100 druid, 100 bard with a tank merc, healer merc on reactive and wizzie merc on burn. Never really even tried to bother with the adds, just muscled through it. Took a few minutes, but no deaths. Druid mostly patch healed the tank, bard mostly got charmed and mage chain casted pets. Wirlem seems very fire resistant.
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Aanuvane Bristlecone/Muertenie Petitmort
Melodee Eireilert/Cininea Erolliel
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lol
# Jul 13 2010 at 9:27 AM Rating: Decent
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attempted to trio it. sk, bard, rog, knowing that we wouldnt come out on top but it was still a fun little thing to do. got a few laughs. brought it to 91% XD
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With so many ways to die, why choose just one?
more than 7000
# Aug 17 2009 at 5:42 PM Rating: Decent
48 posts
hit me a few times (war) for 7505
wirlem
# Jun 14 2009 at 12:38 AM Rating: Decent
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55 posts
Key to winning this fight is controlling the adds.

One type needs nukers only (narsty DS).

Second can be fought like normal adds.

Third is snared and ranged with rangers (narsty effects on spells or procs)

Pallies shine on named, undead so we dps.

Biggest problem is his respawn timer on Bristle, too **** slow ;P

Edited, Jun 14th 2009 4:42am by sarslash

Edited, Jun 14th 2009 4:45am by sarslash
wirlem
# Aug 09 2009 at 6:32 PM Rating: Decent
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59 posts
Which is which?
2 minutes on adds ?
# May 28 2009 at 6:28 PM Rating: Decent
not **** likely, doing this fight right now and it seems to be every 30 seconds another add pops , some fight back, some dont , all immune to snares.
Seems he may charm as well, starting @ 70. alot of (LD) started appearing on ppl that complained of not having control anymore
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2 minutes on adds ?
# May 28 2009 at 6:13 PM Rating: Decent
not **** likely, doing this fight right now and it seems to be every 30 seconds another add pops , some fight back, some dont , all immune to snares
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And yes. This means I might not like you alot.
Steel-Welded Ringmail Coif
# May 28 2009 at 1:07 PM Rating: Decent
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1,128 posts
It's pretty clear that Wirlem should drop Steel-Welded Ringmail Coif but yesterday was the first time for us that he actually Did. So it can be added to his loot list:
Steel-Welded Ringmail Coif
Our attempt
# Mar 30 2009 at 6:45 AM Rating: Decent
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237 posts
We attempted this event a few weeks ago, and this is what I have noticed:

1. Rampage - Yes, he does rampage AND wild rampage for full damage. Fortunately, the wild rampage appears to have a short range, so it can be avoided by meleeing him from max melee distance (which is easier said than done). There are small cubbies in the stage which tanks can corner him.

2. Regen - Yep, he has a A LOT of regen, making him seem as if he has more hp. This is not including the adds that heal him.

3. Adds - They spawn from the bleacher seats in front of the stage. Some adds (I believe the Hymn Of Sorrows ones) do fight back, some do not. They seem to spawn every two minutes after aggroing him. Adds need to die quickly. They are undead so pallies will really shine in killing these things.

4. Tanking - At 4.9k ac buffed, my level 80 WAR was hit for a max of 4.5k (non-defensive). These hits are delivered very very rapidly. Strangely, I don't remember him performing any flurries.

5. Heals - Expect to be in a long, enduring encounter. Try to conserve mana, but be mindful that your main tank's hp will greatly fluctuate due to Wirlem's harsh dps. Our healers spammed quick heals instead of doing a complete heal rotation.

6. Magic resistance - Our casters reported that he seemed to be fairly resistant to nukes. I didn't take the time to ask them what types of nuke he resisted. Guess I'll find out the next time we try him.

7. Tethered - Yep. Once he reaches the bleachers, he'll tether back onto his stage.

Our best attempt was getting him at 40%-ish. This was done with 25-30 people. My guild is mostly POR/Demiplane/Crystallos-group geared.

Edited, Mar 30th 2009 10:51am by Braikkarrii
Respawn
# Feb 01 2009 at 9:36 AM Rating: Decent
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57 posts
Respawns in how long? I know of one other guild on my server that kills this mob, looking for information on how long after mob is killed on his respawn. Someone said 30 minute spawn timer on the bottom, but that doesn't sound right for a raid mob...because then you could do some serious farming of this mob....wouldn't take long to get entire guild geared off him....so it really wouldn't make sense for him to have a 30 min spawn timer

Anyone know a respawn for this guy?
Drop
# Nov 22 2008 at 3:34 PM Rating: Good
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107 posts
Wirlem dropped Steel-Threaded Satin Wristband today, two of them actually.
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Rarrazz--85 Monk of Saryrn
New Drop
# Oct 18 2008 at 5:37 PM Rating: Good
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Dropped a Steel-welded Ringmail Wristguard.
http://everquest.allakhazam.com/db/item.html?item=72509


Edited, Oct 18th 2008 9:32pm by ddraigoch

Edited, Oct 18th 2008 9:55pm by ddraigoch
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Buanu Connoy
Shadowblade of Tenacity
Xegony
strat?
# Oct 09 2008 at 7:43 AM Rating: Decent
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119 posts
anyone have an official strat to successfully win this event? the adds seem unbearable.

Hoffwin - 80 rogue - Drinal
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Hoffwin
strat?
# Nov 11 2008 at 2:10 AM Rating: Decent
Nukers (3 wizzies with enough mana should do easily, add another nuker if you can spare them to be sure, or a bard to lower resists) sit on East side of stage facing the East corner of the Audience stands. They should stay in range of healers, or have their own healer. If healer allows, this group can attack Wirlem between Remorse spawns.
They beat up the Hymn of Remorse before it gets to Wirlem.

Healers hide behind the stage. This should be close enough to heal those in need.

Melee beat up the Hymn of Sorrow spawns. This will keep you fit, as those beetches rarely behave and stand still. Use range attacks on Wirlem between Sorrow spawns.


Start fight:
Aggro and debuff Wirlem. He removes debuffs, so recast often.
smack him down hard for 2 minutes, and then deal with adds, then smack him down more. Range dps will likely be on Wirlem whole fight if not designated to a particular role.

Remorse can summon pets. If nuker group has a bard, let bard beat it up. Or a Wizzie can play melee for a bit or summon a pet or 5 to deal with it, or you can just totally ignore them.

Remember: Every strat needs to be tweaked to your own raids makeup/abilities.
And never, never attempt to raid without beer.
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Opy

EverQuest - Not so much a game, as a chat site,
with swords.
strat?
# Oct 18 2008 at 5:47 PM Rating: Decent
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42 posts
We have slayed it once you have to Out DPS him as the Hymm that give him health just ignore them and kill the adds that attack.

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Everquest - Cakvala, Enchanter
Tunare Server, originally from Lanys T'vyl
www.lanysboard.com
Silk drop
# Apr 10 2008 at 3:46 PM Rating: Good
4 posts
wirlem
# Jan 08 2008 at 9:15 PM Rating: Decent
dropped this from wirlem tonight

http://everquest.allakhazam.com/db/item.html?item=71344

so add this to his loot table
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Lvl 85 Monk of Five Rings
Another thing he does
# Dec 17 2007 at 6:56 AM Rating: Default
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87 posts
This guy also can frenzy. I only saw it once out of our attempts but when he does that it's ugly. I saw 8-10 wild rampages and about double that in regular rampage messages. Seemed to last about 30 seconds (honestly though I did not time it)



-┬žir

Edited, Dec 17th 2007 10:01am by Sirulus
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Cylint Nyte - Sirulus Delon
'Of all the things I've ever lost, I miss my mind the most.'Hi! We have multiple personality disorder, we means to be fed!
My first raid attempt
# Dec 06 2007 at 11:41 AM Rating: Decent
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Rampages [Sat Dec 01 21:17:26 2007] Wirlem goes on a RAMPAGE!
Wild Rampage [Sat Dec 01 21:22:10 2007] Wirlem goes on a WILD RAMPAGE!
Undead [Sat Dec 01 21:17:39 2007] xxxxxxx's holy blade cleanses his target!(14831)


Adds at 80%
Adds approx 70k hp
adds undead [Sat Dec 01 21:21:05 2007] xxxxxx tells the raid, 'adds undead also'

[Sat Dec 01 21:17:48 2007] xxxxx shouts, 'ASSIST xxxx on -= Hymn of Sorrow =-'
[Sat Dec 01 21:17:48 2007] Hymn of Misery begins to cast a spell.
[Sat Dec 01 21:17:48 2007] Hymn of Remorse begins to cast a spell.

Spells I encountered on this fight.

Aria of Torpidity[Sat Dec 01 21:21:54 2007] The dissonance of the Aria of Torpidity slows you down.

At one point he canceled magic on hisself.

[Sat Dec 01 21:23:34 2007] Wirlem begins to cast a spell.
[Sat Dec 01 21:23:34 2007] Wirlem's afflictions have been stripped.

And for the finally.

[Sat Dec 01 21:23:41 2007] Wirlem hits YOU for 3490 points of damage.
[Sat Dec 01 21:23:41 2007] Wirlem says 'Another soul joins the festival.'
[Sat Dec 01 21:23:41 2007] Wirlem hits YOU for 6240 points of damage.
[Sat Dec 01 21:23:41 2007] You have been knocked unconscious!
[Sat Dec 01 21:23:41 2007] You have been slain by Wirlem!

Guildie reports...

Some where saying they were DTed:

[Sat Dec 01 21:21:05 2007] xxxx tells the raid, 'when the Hymns of Misery/Sorrow get to him, does it cause instakills?'
[Sat Dec 01 21:22:22 2007] xxxxxx tells the raid, 'hymns of sorrow insta killed me'

It was reported that the adds gave him a DS, caused an ae gravity flux (that one was fun he he)and respawn. They all follow the same path and buff/heal him when they reach him.



Edited, Dec 11th 2007 12:33pm by fcoty
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Somewhere heckling Fleven about updating quest info lol...
My first raid attempt
# Jul 12 2008 at 11:06 AM Rating: Good
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1,128 posts
Quote:
[Sat Dec 01 21:23:34 2007] Wirlem begins to cast a spell.
[Sat Dec 01 21:23:34 2007] Wirlem's afflictions have been stripped.


This is probably Balance of the Nameless.
My first raid attempt
# Dec 11 2007 at 12:16 AM Rating: Decent
10 posts
Some additional info to the good one already posted above by fcoty.

All adds seemed to have a lot more than 70k HPs. They spawn on or west or east of the stalls (where the visitors would sit in a theatre).

Hymn of Sorrow - hit with melee - slowly moves to the stage where Wirlem is.
Hymn of Misery - hit with melee - appears to be the only one that actually hit anyone, our clerics first, then after a while just moved to stage.
Hymn of Remorse - can be hit by melee, but when being hit all in range get knocked back, so suggest range/caster DPS - moves slwoly to stage.

Those adds do not spawn at 80%, but are timed, I reckon around 2 minutes after the fight starts. They also keep chain spawning when killed. You will see no XP message for killing one. On top of that, you can also have more than 3 adds up, but 4 seemed to have been the max for us.

When those adds reach Wirlem, they seem to give him different properties, for one being at least a 10% heal.

He ramps (large range) and AE (wild) ramps, but apaprently either only in a frontal arc (weird) or because of some other scripting. People reported standing underneath him and not getting hit once by rampage for 2 minutes, then all of a sudden they would get beat to pulp by it.
We did not see any death touches however.

The trick for this as it seems is to get the MT/RT set up right, we had very weird rampage , people who couldn't be anywhere near his rampage list dying to it.


If you have one group for each of the adds and can keep them dead before they reach Wirlem, you should have a fair chance.


Edited, Dec 13th 2007 12:30pm by Daebil
My first raid attempt
# Dec 11 2007 at 8:52 AM Rating: Decent
10 posts
Additional Info:

The hymn of misery falls silent as the haze around Wirlem shimmers.

The hymn of remorse falls silent as ethereal energy courses over Wirlem's form.

The hymn of sorrow falls silent as Wirlem regains his health.
Fight Info
# Nov 30 2007 at 5:55 AM Rating: Decent
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132 posts
Anyone have any fight info? I see where a couple have been successful in taking this guy down.

Someone mentioned that adds spawn. Any info as to when, how many, etc.?

Someone else mentioned rampage. What about AE's?

Thanks!

---
78 Necromancer Brumelin Badassedness of Terris Thule
Last Requiem
Purity ?
# Nov 29 2007 at 10:07 PM Rating: Good
Purity..? What's purity?

It's an attribute of some of the stuff he drops.
Purity ?
# Feb 19 2008 at 5:43 PM Rating: Decent
14 posts
Purity determines how much of an effect the item will take from an Energeian in your powersource slot.
More links
# Nov 28 2007 at 8:38 PM Rating: Decent
Scholar
38 posts
http://everquest.allakhazam.com/db/item.html?item=72066 is one of his drops.

My guildie (tetman) posted the stats for the bracer he won, however we have no idea how to get that into Lucy after the fact. (FAQ didn't say how to do a manual update or an email to send to add it. So he posted stats here).
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Mistress Artisian Crystilla The Persistent Serving Wench, The Hand of Serilis
Valorguard / Erollisi Marr server
drops
# Nov 28 2007 at 7:20 PM Rating: Decent
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87 posts
also drops

http://everquest.allakhazam.com/db/item.html?item=71344

http://everquest.allakhazam.com/db/item.html?item=71774

Choker of Untold Pain (unable to locate on Alla)

Steel-Welded Plate Helm (not on Alla either)

Ring of Twisted Festivities (not on alla)
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80 Ranger of The Tribunal 17.1k hp 2.8k ac unbuffed 1500aa
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Drops not on Lucy yet
# Nov 27 2007 at 11:19 PM Rating: Decent
Steel-Threaded Satin Helm (Req. Level: 80)
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS FRG DRK
Slot: Head
AC: 52
HP: 440
Mana: 470
Purity: 75

Str: 20
Sta: 39 (+5)
Int: 25 (+10)
Wis: 9 (+5)
Agi: 13
Dex: 23
Cha: 25

Magic: 26
Fire: 24
Cold: 32
Disease: 18
Poison: 40

HP Regen: 4
Spell Shield: 1
Shielding: 1
DoT Shield: 2
Avoidance: 9
Stun Resist: 1
Heal Amount: 2
Clairvoyance: 6

Slot 1, type 8 (General: Raid)
Slot 2, type 14 (Energeiac: Raid)

Effect: Faerune (Worn)
Focus Effect: Arcane Detonation IV (60% focus to Magic up to level 80)

--------------------------------------------------------------------

Jewel of the Harvest (Req. Level: 75)
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Slot: Ear
AC: 53
HP: 420
Mana: 430

Str: 18
Sta: 25
Int: 11 (+4)
Wis: 39 (+4)
Agi: 38 (+4)
Dex: 15
Cha: 25

Magic: 25
Fire: 15
Cold: 39
Disease: 22
Poison: 39

Attack: 20
HP Regen: 4
Spell Shield: 3
Combat Eff: 4
DoT Shield: 2
Avoidance: 9
Stun Resist: 3
Heal Amount: 2
Spell Damage: 2
Clairvoyance: 4

Slot 1, type 8 (General: Raid)
Slot 2, type 3 (General: Spell Effect)

Effect: Chaotic Enlightenment (Casting Time: 3.0)
Focus Effect: Soulbleeder's Tenacity III (25% increase to length of Detremental Spells up to level 80)

--------------------------------------------------------------------

Shadowy Blackblade (Req. Level: 75)
Class: WAR RNG BRD ROG BST
Race: HUM BAR ELF DEF HEF DWF TRL OGR HFL GNM IKS VAH FRG DRK
Slot: Primary, Secondary
Skill: Piercing
Base Dmg: 35 Backstab Dmg: 31
Magic Dmg: 1
Delay: 19 Dmg Bonus: 18

AC: 41
HP: 410
Mana: 400
End: 405

Str: 25
Sta: 24
Int: 13
Wis: 23
Agi: 33
Dex: 9
Cha: 30

Magic: 28
Fire: 17
Cold: 41
Disease: 28
Poison: 26

Attack: 35
Mana Regen: 4
Spell Shield: 1
Combat Eff: 9
Shielding: 2
DoT Shield: 2
Avoidance: 5
Stun Resist: 2
Strikethrough: 2

Skill Mod: Backstab +12%

Slot 1, type 8 (General: Raid)

Effect: Fiery Strike II (Combat)

Also got a Leather Helm with similair stats to the Silk one above. Same Effect and Focus for sure.
Drops
# Nov 27 2007 at 7:41 PM Rating: Decent
Drops:
http://everquest.allakhazam.com/db/item.html?item=71345

as well as the Leather Bracer mentioned here
Wirlem wrist
# Nov 27 2007 at 12:46 PM Rating: Decent
Scholar
23 posts
seems he also drops a chain class wrist with about the same stats would be he drops plate class also.
Dropped Items
# Nov 25 2007 at 10:59 PM Rating: Decent
My guild took him down tonight.

Dropped the following:

Steel Studded Leather Wristguards
Magic, Infusiable Not Lore
Weight: 0.6
Slot : Wrist
Class : Monk/Druid
Required Level:80

AC: 50
HP:425 Mana:425 End :430
Purity:75

Strength: 31 + 5
Stamina: 25 + 1
Int: 18 + 5
Wis: 15
Agility: 13 + 1
Dex: 22
Cha: 31

Magic Resist : 20
Fire Resist : 41
Cold Resist : 28
Disease Resist : 28
Poison Resist : 23


Atk : 20
HP Regen : 3
Mana Regen: 2
Spell Shield : 3
Combat Effect: 9
Shielding : 1
Dot Shield: 2
Damage Shield Mit: 1
Accuracy: 6
Stun Resist: 2
Strikethrough: 1
Spell Damage: 3
Clairvoyance: 6

Slots: Type 8
Type 14 ( Energeriac: Raid)

Focus Effect : Envomoning Toxin IV

Increase Poison based Spells upto 60%


2nd Item:

Jewel of the Harvest
Magic, Lore, No Trade
Class : Cleric, Druid, Shaman, Necro, Wizard, Mag, Enchanter
Slot: Ear
Weight: 0.1
Req level : 75

AC: 53
HP : 420 Mana: 430 End : 0
Strength: 18
Int: 11+4
Wis: 39 + 4
Agi: 38 + 4
Dex: 15
Cha: 25

Magic Resist :25
Fire Resist :15
Cold Resist :39
Disease Resist:22
Poison Resist :39



Atk 20
HP Regen 4
Spell Shield 3
Combat Effect 4
Dot Shield 2
Avoidance 9
Stun Resist 3
Heal Amount 2
Spell Damage 2
Clairvoyance 4

Slots :Type 8
Type 3 ( I believe it was )


Effect : Choatic Enlightenment (casting time 3.0)
Focus: Soulbleeders Tenacity III

Choatic Enlightenment:

Spell Effect: Causes your thoughts to expand as you experience choatic enlightenment, increasing your mana regeneration by 10 and your hit-point regeneration by 6 for 0:27:00.

Soulbleeders Tenacity III:

Spell Effect: Increases the duration of detrimental spells by 25%. This bonus will decay on spells over 80.



Edited, Nov 26th 2007 8:45am by Tetman
Dropped Items
# Nov 27 2007 at 5:26 PM Rating: Excellent
Ungainly Ninja
ZAM Administrator
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6,966 posts
Tetman wrote:
My guild took him down tonight.

Dropped the following:

Steel Studded Leather Wristguards
Magic, Infusiable Not Lore
Weight: 0.6
Slot : Wrist
Class : Monk/Druid
Required Level:80

AC: 50
HP:425 Mana:425 End :430
Purity:75

Strength: 31 + 5
Stamina: 25 + 1
Int: 18 + 5
Wis: 15
Agility: 13 + 1
Dex: 22
Cha: 31

Magic Resist : 20
Fire Resist : 41
Cold Resist : 28
Disease Resist : 28
Poison Resist : 23


Atk : 20
HP Regen : 3
Mana Regen: 2
Spell Shield : 3
Combat Effect: 9
Shielding : 1
Dot Shield: 2
Damage Shield Mit: 1
Accuracy: 6
Stun Resist: 2
Strikethrough: 1
Spell Damage: 3
Clairvoyance: 6

Slots: Type 8
Type 14 ( Energeriac: Raid)

Focus Effect : Envomoning Toxin IV

Increase Poison based Spells upto 60%


2nd Item:

Jewel of the Harvest
Magic, Lore, No Trade
Class : Cleric, Druid, Shaman, Necro, Wizard, Mag, Enchanter
Slot: Ear
Weight: 0.1
Req level : 75

AC: 53
HP : 420 Mana: 430 End : 0
Strength: 18
Int: 11+4
Wis: 39 + 4
Agi: 38 + 4
Dex: 15
Cha: 25

Magic Resist :25
Fire Resist :15
Cold Resist :39
Disease Resist:22
Poison Resist :39



Atk 20
HP Regen 4
Spell Shield 3
Combat Effect 4
Dot Shield 2
Avoidance 9
Stun Resist 3
Heal Amount 2
Spell Damage 2
Clairvoyance 4

Slots :Type 8
Type 3 ( I believe it was )


Effect : Choatic Enlightenment (casting time 3.0)
Focus: Soulbleeders Tenacity III

Choatic Enlightenment:

Spell Effect: Causes your thoughts to expand as you experience choatic enlightenment, increasing your mana regeneration by 10 and your hit-point regeneration by 6 for 0:27:00.

Soulbleeders Tenacity III:

Spell Effect: Increases the duration of detrimental spells by 25%. This bonus will decay on spells over 80.



Edited, Nov 26th 2007 8:45am by Tetman


Please upload these items to Lucy.
Dropped Items
# Nov 26 2007 at 7:49 PM Rating: Decent
7 posts
He is on a 30 min spawn timer drop the T3 bracers and have seen plate helm and a nice shield.
lil info
# Nov 16 2007 at 4:10 AM Rating: Decent
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155 posts
77wizard max def mod2's he cant recall if i was bufed or not~ thinki was! hit me 3times 3k 4k 6300(i rember cause of max hit)

that item there is a piercer~ i could htell cause he peirced me! =)_

see invis kos, raid red con
ideally i think this guy might just be more alont 84 or 85th lvl yellow con raid mob? no way not new
lil info
# Nov 24 2007 at 9:48 AM Rating: Decent
appears to be tethered. when raid was staging, zone crashed. could be a zone issue or an issue when we tested the mobs tether.

spawns some adds during fight that hit pretty hard. Also HUGE single target ramp and will summon.



Edited, Nov 24th 2007 5:03pm by Fleaa
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Frog Army - Firiona Vie Server
Wirlem
# Nov 16 2007 at 3:38 AM Rating: Decent
4 posts
Wirlem was not holding a sword when I encountered him.
So Im assuming it is one of his drops.
Hit a 75 monk, 12khp 2.4k ac. One wack-(4034, 6052, 2643) You have been slain by Wirlem!
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