The Gearmarshal  

Named
Screenshot

Uploaded November 17th, 2007 by RiddlePilot
Updated November 18th, 2007

The Gearmarshal spawns outside the Mechanotus courtyard.

Looks like a steamwork mob that you find in abundance throughout the zone, but is a bit bigger and colored red.

  • Maximum hit: 8500
  • Summons: Yes
  • Enrages: Yes
  • Flurries: Yes
  • Quadruples: Yes

Categories: Templatized | EverQuest
This page last modified 2008-02-11 10:23:58.

Level: 84
NPC Added: 2007-11-13 10:30:48
NPC Last Updated: 2015-02-02 04:14:59

Known Habitats:
  Fortress Mechanotus

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Other drop
# Jun 14 2008 at 6:25 AM Rating: Good
7 posts
Drops this as well:

[link=http://everquest.allakhazam.com/db/item.html?item=70342[/link]

Mechanomagical Torso Joint Plating

MAGIC ITEM LORE ITEM ATTUNEABLE
Slot: SHOULDERS
AC: 28
STR: +19 DEX: +19+2 STA: +8+2 CHA: +14 WIS: +9+2 INT: +10 AGI: +13+4 HP: +310 ENDUR: +300
SV FIRE: +17 SV DISEASE: +15 SV COLD: +19 SV MAGIC: +17 SV POISON: +17
Combat Effects: +2 Shielding: +1% Spell Shield: +1% Avoidance: +6 Strikethrough: +1% Attack: +15 Damage Shield: +4
Recommended level of 80. Required level of 75.
WT: 1.0 Size: MEDIUM
Class: WAR MNK ROG BER
Race: ALL except ERU HIE
Slot 1, Type 7 (General: Group)

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# Mar 06 2008 at 10:55 AM Rating: Decent
*
112 posts
Found him roaming around near the Goo's. CLR, SHM, MAG (all 80)put him down. Earth pet tanked. His 1 buddy seemed to be leashed to him, we tried to CoH split, but add always seemed to return. Pulled to safe spot, sent in earth pet, SHM slowed named & add, CLR spam healed pet. All was going smooth until Gearmarshal enraged, he popped pet at 4%, summoned & killed MAG; however CLR & SHM were able to nuke and finish him off. His add aggro'ed SHM which ran away, CLR rez'ed MAG back in, who then CoH'ed SHM out of harms way.
Was a very fun fight, and great challenge for the 3 of us. Dropped All-Purpose Longwrench.
Incorrect Hit Dmg
# Feb 10 2008 at 4:40 PM Rating: Decent
11 posts
Hit our 77 pally (18.4k / 3225 ac) today max for 3085. Flurries. No rampage at all, especially not AE. Does not quad but he flurries occasionally.
Easy!
# Dec 11 2007 at 6:49 PM Rating: Default
*
223 posts
Roams around on bottom level. Our group knocked him out incredibly easy (druid-enchanter-bard-monk-warrior(warrior boxxing cleric) all of us 77+

warrior listed hardest hit as 2954.

Roams around on the bottom level, between a small circular building on the west to the middle of the southern area, seems to usually have 1 add with him (mezzing and blurring stops the add from even coming to him when mez fades)
Post patch tweaking...
# Dec 07 2007 at 9:27 AM Rating: Decent
Scholar
49 posts
Checking in from the Tribunal...

It looks like this mob may have been adjusted to be tougher after the last patch.
The Gearmarshal had two steamwork menders escorting it and it nailed me for for 6k right at the start of the fight.

With the adjustment to the Tinmyn's Oil Can charm quest, it looks like this and other mobs in the zone have been toughened up a bit (ie - Cog Marauders).
BS
# Nov 27 2007 at 5:46 AM Rating: Decent
5 posts
This guy doesn't even hit for 4k, he doesn't quad. We killed him twice, dropped wrench the first time, shoulders the second. Don't be afraid of this dude. You want to be afraid of something, be afraid of the Firemarshal IV, if you're not expecting it, it hurts. ;p
Other drop
# Nov 21 2007 at 3:20 AM Rating: Decent
7 posts
Had him drop melee shoulders for us tonight.

http://everquest.allakhazam.com/db/item.html?item=70365

Sadly I needed them as an upgrade =( oh wells

Also as an update, he never ae ramped during the fight. Took about 1 and a half minutes for us to down him. He flurried twice during the fight, and did enrage at end. Other than that, nothing else.

Edited, Nov 21st 2007 6:33am by drondra
Not as bad as Bablage
# Nov 17 2007 at 8:15 PM Rating: Decent
37 posts
Well hes not as bad as Bablage, the Lift Master. Hits about the same, Flurries, Enrages, but does not have an aoe proc. Droopped:

All-Purpose Longwrench

Edited, Nov 17th 2007 11:15pm by RiddlePilot
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Not as bad as Bablage
# Nov 19 2007 at 9:47 AM Rating: Decent
Sage
***
2,481 posts
What caster is going to equip this 2HB when there are easily-groupable or -questable one-hander/shield combos with combined better stats. Lousy reward for fighting a mob this tough.
____________________________
Sippin 110 DRU *** (formerly) Max AA *** Firionia Vie
Master Artisan (300) * Baker * Brewer * Fletcher * Jeweler * Potter * Researcher * Smith * Tailor
My crew: 110 WAR ENC CLE MAG WIZ 100 SHD BER RNG PAL SHM Master Alchemist *** 85 ROG Master Tinkerer & Poison-Maker
OUch!
# Nov 16 2007 at 7:09 AM Rating: Decent
**
262 posts
My group was exploring this new zone last night and our ranger saw this mob on his tracking window, so we became a little curious of what he dropped and decided to pull him. Well, it turns out that he was the one that dropped us - all six - in less than 30 seconds...

Quadded me for a max of 4400 at 3800ac/full shielding (buffed). The others in my group were hit a little harder, so I'm assuming this thing is a 5k hitter. I think he ae rampaged also.

He looked like one of those steamwork robots that you see throughout the zone, except he was painted red and was a little bigger.

Edited, Nov 16th 2007 10:11am by Braikkarrii
OUch!
# Nov 19 2007 at 6:35 AM Rating: Decent
*
52 posts
Don't feel bad... I was sititng at 20.4K HP 3.9K A/C with full Shielding and he One rounded me before I managed to click furious disc.

Ranger said he couldn't land a snare or root on it either... so not sure how other classes are snaring it. But definetely makes you feel un-ubber when you get one rounded like that, I tank Demi Mobs like they are Toys.
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