- You will need about 30 - 42 people. Maybe less if most are experianced with killing Vox.
- 1 cleric in every group.
- Try to keep classes as even as possible. 40 warriors probably couldn't kill Vox, but hell, 40 wizards might have a chance hehe. Get a good mix of people.
- Do NOT wander in the caves, you will fall into a pit and die. Then probably have to get a necro to summon your corpse.
- Kill everything in the caves, terrors, spiders, giants. I say this because if a caster dies, have them mem 2 spells, loot 1 thing from their body, and start casting again. It's hard to do that if theres a buncha junk killing your casters over and over.
- Casters bind either at bottom of ramps or towards the back of the King room.
- I personally say no pets, they just cause trouble. I've seen 70+ people die because pets were blocking the little enterance next to her lair and weren't able to see their target to cast, or get into the room to tank.
- Buff RIGHT before you go in. Do not get ready too early and have things wear off at the wrong time.
- I personally like doing this buff order: 3 crap buffs (she dispells), shamans, clerics, druids, then enchanters. Obviously a cleric is going to be busy symboling and such so the druids should be doing the Resists and the enchanters the augment/crack... you get the idea. It's not hard to fill up all 20 or so buff-slots so do it! Might as well!
- Have clerics stay behind the rock, if you need a heal, make a quick key that does /say CH PLEASE. Back away from the dragon to the clerics, and hit that key. Do not get clerics killed. It is of the utmost importance that you stay alive as long as possible.
- Enchanters and Paladins, stun like crazy when she is about 40-50% health. Remember the lag factor so 40% health may really be 30% and she may already be healing. The world isn't over if she gets a heal off. Remember complete heal only heals around 5000 HP, so she will regain about 1/6 of her HP per heal she gets off.
- Send people in: Tanks first, then clerics when needed (which will be quick), then enchanters for all debuffs and tashing, after tashing has stuck enchanters chain-cast mind siphon. Fight until she is about 70%. Send minor nukers (druids, mages, necros) and have them blast until she is about 40%. Start stunning like crazy and send the wizards in. Nuke the hell out of her over and over and over, throw as many DoTs as you can. USE FIRE BASED SPELLS! If she gets a CH off its not the end of the world. Just another 5000 HP to take down. If you're a caster and you die, mem 2 spells, loot 1 item, and go back to nuke.
- When she is dead remember you have 30 minutes until she decays. There is no need to rush anything. Let everyone get back there via res or whatever and lotto appropietly.
And most of all, stay calm, focused, and enjoy yourself.