Lady Vox  

Raid Encounter
Screenshot

Uploaded July 24th, 2007

In Permafrost (Level 90 raid): For event and loot information, see this quest entry.

In Permafrost (Ancient Heroes raid): See this quest entry for information.

In Permafrost (regular zone): Lady Vox, along with Lord Nagafen and Phinigel Autropos, is one of EverQuest's original three raid bosses.

Those who would challenge the ice dragon would be advised to increase their Magic and Cold resists to counter her Fear and Ice AEs, respectively. She is also a cleric, and, as such, possesses the ability to cast Complete Heal on herself.

Vox is a Cleric; has 32,000 hps; summons; and hits for a max 205.

(Pic by: Usagi of Mayhem)

Category: EverQuest
This page last modified 2022-05-24 01:44:14.

Level: 55
Expansion: Original
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how to do a successful vox raid.
# Nov 21 2000 at 7:47 PM Rating: Excellent
17 posts
- You will need about 30 - 42 people. Maybe less if most are experianced with killing Vox.
- 1 cleric in every group.
- Try to keep classes as even as possible. 40 warriors probably couldn't kill Vox, but hell, 40 wizards might have a chance hehe. Get a good mix of people.
- Do NOT wander in the caves, you will fall into a pit and die. Then probably have to get a necro to summon your corpse.
- Kill everything in the caves, terrors, spiders, giants. I say this because if a caster dies, have them mem 2 spells, loot 1 thing from their body, and start casting again. It's hard to do that if theres a buncha junk killing your casters over and over.
- Casters bind either at bottom of ramps or towards the back of the King room.
- I personally say no pets, they just cause trouble. I've seen 70+ people die because pets were blocking the little enterance next to her lair and weren't able to see their target to cast, or get into the room to tank.
- Buff RIGHT before you go in. Do not get ready too early and have things wear off at the wrong time.
- I personally like doing this buff order: 3 crap buffs (she dispells), shamans, clerics, druids, then enchanters. Obviously a cleric is going to be busy symboling and such so the druids should be doing the Resists and the enchanters the augment/crack... you get the idea. It's not hard to fill up all 20 or so buff-slots so do it! Might as well!
- Have clerics stay behind the rock, if you need a heal, make a quick key that does /say CH PLEASE. Back away from the dragon to the clerics, and hit that key. Do not get clerics killed. It is of the utmost importance that you stay alive as long as possible.
- Enchanters and Paladins, stun like crazy when she is about 40-50% health. Remember the lag factor so 40% health may really be 30% and she may already be healing. The world isn't over if she gets a heal off. Remember complete heal only heals around 5000 HP, so she will regain about 1/6 of her HP per heal she gets off.
- Send people in: Tanks first, then clerics when needed (which will be quick), then enchanters for all debuffs and tashing, after tashing has stuck enchanters chain-cast mind siphon. Fight until she is about 70%. Send minor nukers (druids, mages, necros) and have them blast until she is about 40%. Start stunning like crazy and send the wizards in. Nuke the hell out of her over and over and over, throw as many DoTs as you can. USE FIRE BASED SPELLS! If she gets a CH off its not the end of the world. Just another 5000 HP to take down. If you're a caster and you die, mem 2 spells, loot 1 item, and go back to nuke.
- When she is dead remember you have 30 minutes until she decays. There is no need to rush anything. Let everyone get back there via res or whatever and lotto appropietly.
And most of all, stay calm, focused, and enjoy yourself.
#Anonymous, Posted: Apr 02 2001 at 7:33 PM, Rating: Sub-Default, (Expand Post) r giant around vox 53 cap to
RE: how to do a successful vox raid.
# Feb 21 2001 at 5:13 AM Rating: Excellent
I note that Tash is mentioned, but not Scent or Malo. I expect 83-87 points of fire resist debuff applied during the minor nuking stage would help things along once the wizfire starts flying.

You'll absolutely want the Malo spell if it can possibly stick, in order to help those magic-based stuns get through.

Assuming Malosi can stick, the order should be Tashania, Malosi, Scent of Darkness. The tashan line sticks very readily, whereas the malo line tests against magic resistance, which is what tash lowers. Malo spells lower all resists except disease, including poison which is what Scent tests against.

Asystole takes of 16-18 AC, whereas Gasping Embrace takes off 29-30 AGI. My vote goes to whichever will stick better. (Asystole checks vs disease, whereas Gasping is magic-based.) If either will stick readily after the resist debuffs are on, I would say go for Asystole for two reasons. The DoTs are about the same size, but asystole is faster and I'm guessing neither one is going to be a priority until the resist debuffs are on. So a fast DoT is preferable over a durable debuff. But the real reason to prefer Asystole is that ench mana is more valuable than necro mana.

The other debuff that I expect should be on her is shadow vortex. If you have any shadow knights who can stick a vortex on vox, they should cast it and will probably do so with no prompting. If not, a necro should do it.

For the preparation stage, it was said that druids should be doing the resists, because cleric mana is needed for ac/hp. To this I would add that necros can also cast resist cold, and even get it at a lower level than druids do. Their efficiency in giving mana to the other classes is only 30%, whereas the transfer efficiency of having them cast a buff someone would otherwise have had to cast is 100%. Of course giving 60 mana to a cleric may be better than saving 200 mana for a druid. So unless you have extra druids and a shortage of clerics and/or enchanters, split the buffing and have a necro do cold while a druid does magic.

And now a question:

Does Malosi bump Malisement as it ought to, or will a Malisement from a 50 magician cause Malosi from a 49 shaman not to take? If getting her uncomfortable is a challenge, it would be a natural course of action to have the magicians trying to stick a Malisement in order to help a shaman get Malosi on.

Perrish (Nighthaven, on Cazic-Thule)
RE: how to do a successful vox raid.
# Jun 22 2001 at 1:23 PM Rating: Default

The malaise/malaisement/malosi/malo line stack (or I shoudl say, don't stack) properly..

ie. a 49 shaman casts Malosi and sticks it. After which a 44-50 mage casts malaisement, it reports back that the spell didn't take effect.
RE: how to do a successful vox raid.
# Feb 01 2001 at 9:51 AM Rating: Default
your thing about pets yes pets on any raid are bad if on a public raid but on a vox raid (btw im a mage) when they get her down to about 1/2 her hp i like to pull a pet i usually pull an air pet i think its stun will stop her casting he cant stun her but hes a pet has no mana and will keep trying the raids i have been on i have very rarely seen her heal maybe ive been with good people and they have done well but i like to think my pet helps =P
RE: how to do a successful vox raid.
# Jan 20 2001 at 11:04 AM Rating: Default
Bravo on the info tyler, it helped alot
RE: how to do a successful vox raid.
# Dec 16 2000 at 3:15 PM Rating: Default
Thank you for your post, about to lead my first Vox on Lanys. Good information ;)
#Anonymous, Posted: Jan 04 2001 at 11:38 PM, Rating: Sub-Default, (Expand Post) That could be the worst information I have heard in my life.
RE: how to do a successful vox raid.
# Jan 29 2001 at 4:41 PM Rating: Default
Hmm, This sounds more like a way to get 28 people dead, The first post sounds more likley to be successful. As the was said there.. 40 warriors probably couldnt kill Vox.. and given that Vox has aound 32k of HP, 4 clerics healing 20 warriors would last for about the first quarter of the battle (if that long) then they would be OOM, next the tanks will die, followed very quickly by the rest of the group.
RE: how to do a successful vox raid.
# Feb 11 2001 at 11:17 PM Rating: Default
and before any is considered for a vox raid they should have at least a 100 MR and CR unbuffed.
#Anonymous, Posted: Nov 18 2000 at 5:43 AM, Rating: Sub-Default, (Expand Post) YOU CANNOT STUN A DRAGON
#Anonymous, Posted: Dec 24 2000 at 4:45 AM, Rating: Sub-Default, (Expand Post) No sh*t Sherlock! Didn't you read the freakin stuff above! The stuns aren't to STUN her! They're to stop her from casting! Get your head out of your $%@ !!!
Dragonscale
# Nov 16 2000 at 5:18 PM Rating: Default
How often does she drop the dragonscale?

What is her respawn rate?
how many does it take to drop this beast
# Nov 09 2000 at 8:46 AM Rating: Default
this is the question how many people does it take to whack this dragon?
RE: how many does it take to drop this beast
# Mar 11 2001 at 10:41 PM Rating: Decent
well before they made the rule where u have to be under lvl 53, i had a guild that faught vox , we were all lvl 50-60 and we still lost. There weer about say 30ppl there without exagerrating. But some ppl kill vox with a bunch of 45-53s which is awsome cause out of 30ppl all above lvl 50 couldnt kill her. I was dead in a matter of seconds. But everyone either died or they ran, or they gated or tped or sumthing. anyway, it all depends i guess. U just have to know what kind of things she casts. and to have a lot of tanks to take dmg and a lot of stunners and wizards and ppl with pets. druids,bards,sk, and rangers shouldnt risk it there unless they are certain they can kill her
Loot & Power
# Oct 24 2000 at 8:13 PM Rating: Excellent
*
51 posts
Time to put the youngsters to bed and say something productive for once =) :

1. When Nagafen AE Fears, there is usually a bit of a procession going thats heading in the general direction of lava. Because Dragon Roar also makes it so that you run at about 1/2 speed, odds are you wont fall into that Lava. Vox, however, located her lair in close proximity to pits containing very annoyed wolves (I believe. Never bothered to fall in 'em) that will tear you to shreds, kinda ruining your raid.
2. Vox drops the Crystalline Spear, yes. 13 / 30 one hand piercing, not sure if its equipable in both hands...I'll bet money that it is.
3. You seem to be able to resist most of her spells if you have a base MR of about 80, and are buffed by your friendly neighboorhood enchanter. It will give you a fair chance of resisting Dragon Roar and every little bit helps in stopping that fricking AoE.
4. *Shamans*: Your pets are f@%ked when that rain comes down. Send them in between rains so they can do atleast something.
5. *Mages*: Your pets rock. Send 'em in ASAP.
6. Ice Comet's a joke against her, even if you haven't fought her you should know that.
7. *Enchanters*: Save all your mana for the stunning and restunning of Vox when she gets to about 40% health. Lag can be hideous during these raids, so you may want to begin at about 45-50%. If the CH goes off, you go home in a body bag. I guarantee it.
8. If you want to make this a much more entertaining and fun raid, kill the Ice Giants first. It helps when someone doesn't accidently aggro a healer that gives Vox a CH right as she's about to go down.
9. Get some 56+ Clerics / Druids / Enchanters to come along and buff everyone before the fight. Makes things easier.
That's it for now.
-Alai
Staff of Forbidden Rites?
# Sep 25 2000 at 2:41 PM Rating: Default
Is this a real loot? It doesn't list it here under Vox, but it does list it under 2H Blunt weaponry. If this is actually a real loot, how much does it sell for? Thanks.
RE: Staff of Forbidden Rites?
# Jun 13 2001 at 7:50 AM Rating: Default
YES it is a real loot .. i saw it .. friend of mine won the roll on it, and as far as price goes.. i doubt anyone would sell it! rumor has it that its 10 charges of rez can be recharged if anyone has info on that i would like to know
#Anonymous, Posted: Aug 28 2000 at 8:20 PM, Rating: Sub-Default, (Expand Post) The beauty of it is:
A few comments
# Aug 15 2000 at 11:00 AM Rating: Good
You can stun Vox... it won't stop her casting most likely (high level mobs can recover casting through stuns), though, so not much good. A few different ways to deal with it- eliminate her buffs so she tries to rebuff instead of healing. Don't like that, because then you run the risk of eliminating debuffs, or failing to remove them, etc. I'd just seive her down with multiple enchanters. Ignore newbies that say mobs have unlimited mana, which is hogwash. They have extremely high mana regens, but you can still get her down to the point where she opts to cast greater heal or some such instead of complete off of regen'd mana, because she doesn't have the ability to. Once you have dedicated enchanters, well, she's nagafen that doesn't hit as hard, and cold resist is easier to work around than fire resist. Good luck, and may she drop scales, eyepatches, and RBB instead of warhammers.;)
RoS faction
# Aug 14 2000 at 6:31 PM Rating: Decent
about ring of scale the new dragons on Kunark are supposed to have ring of scale faction and many people who hunted in perma when u could still get faction there are now kindly or amiably to those new dragons. (never had a ring of scale faction hit and yet Gorenaire in the dreadlands is dubious not kos).
If the inhabitants of Veeshan peaks are of the same faction is it possible we re not kos to them?
Mistwalker Pet
# Aug 13 2000 at 8:22 PM Rating: Default
This is to the person who said that hte Mistwalker Pet is the worst pet because "everything in the game can beat that damn pet". Maybe you just didnt understand that it isnt a real pet, it is (was amyway, i dont believe its possible to get it anymore) summoned with a weapon hit, then the wolf would bite immediately for at least 130 damage i think, and then disapear if it isnt hit first. It isnt meant to follow you around go "following Master" like other pets. its basicaly a DD spell that looks alot cooler than other DD Proc effects.
Sorry if im explaining the obvious here, but i see poeple type away without thinking and it kinda gets to me :)
Mistwalker Pet
# Aug 13 2000 at 8:22 PM Rating: Decent
This is to the person who said that hte Mistwalker Pet is the worst pet because "everything in the game can beat that damn pet". Maybe you just didnt understand that it isnt a real pet, it is (was amyway, i dont believe its possible to get it anymore) summoned with a weapon hit, then the wolf would bite immediately for at least 130 damage i think, and then disapear if it isnt hit first. It isnt meant to follow you around go "following Master" like other pets. its basicaly a DD spell that looks alot cooler than other DD Proc effects.
Sorry if im explaining the obvious here, but i see poeple type away without thinking and it kinda gets to me :)
iShoOtSmack
# Aug 11 2000 at 11:57 PM Rating: Decent
Ring of Scale faction CAN be gained by killing stuff in MM, or by killing antonican bards. BUT it is said that the ammount of faction needed to be non-KOS to VP is almost impossible to get. Still worth a shot! =)
#Anonymous, Posted: Aug 07 2000 at 6:45 AM, Rating: Sub-Default, (Expand Post) what a joke lotsa crap here about the dragons i aint goin to say anythin about them whats wrong or right here but reading this gave me a good laugh im just pissed of i cant go on any more dragon raids since 53 and over can no longer fight dragons
RE: lol
# Sep 30 2000 at 7:26 PM Rating: Default
What ? why cant you go on a dragon raid because your past level 53 ?
#Anonymous, Posted: Nov 15 2000 at 6:51 AM, Rating: Sub-Default, (Expand Post) She can't go on a dragon raid as she is unable to string more than 2 words together correctly...
53 dragon cap
# Nov 06 2000 at 7:44 PM Rating: Default
53+ people can't fight Vox or Nagafen because (to my understanding) they get teleported out of the fight (out of range of the dragon). This is because they're simply too powerful for the dragon. I mean, imagine taking your level 60 character to kill a dragon and conning the dragon BLUE. That would be pretty lame. No resists, no challenge...
RE: 53 dragon cap
# Feb 01 2001 at 2:52 AM Rating: Default
Ok people just cuz your 53 doesnt mean you cant fight a dragon anymore. First theres plenty in kunark and velious and 2nd ther are certain varibles to geting kicked out. I dont know what they are and dont look for verant to tell you because ther good for Bi**hing and nerfing thats it. Hehe and id thing most people would agree on that one


RE: 53 dragon cap
# Feb 05 2001 at 7:49 PM Rating: Default
The 53 lvl cap is rediculous, as is every other short cut that Verant takes to balance Everquest, instead of doing their homework and doin it the right way.

For months, 53 plus were aloud to hunt Vox and Naggy, and now those that come after the policy are Fuuked!

That's not fair sportsman like behavior, this is why alot of people I know have stoped playing EQ (even the referee in a game has to be fair and sportsman like).

It also takes away a the valuable resource of the younger guilds who may only have a handful of high lvl members (meaning 53 plus), if that many.

Why dont they just put a cap on the green mobs from attacking US!
(and please dont answer that question, its rhetorical stupid!)

For that matter, what they should really do...
is put a member cap on guilds (lets say 45 max maybe 50, and one guild per station name for that matter). This would do three things,

1. It would eliminate the problem of one guild camping Vox or Naggy (not many smaller guilds, of 50 or less, I know can get everyone on at the same time).
2.Force guilds to ally more to pull off the big time.
And,
3. Get rid of all those stupid, obnoxious uber guilds (most of which have a bad rep for a reason, I said "most" not "all" dip sh-t!)

Ok see u in la la land,

Smackdab

P. s. The insults I have slung are not for the level headed good people that read and contibute to these posts.
They are for the numskull dumb asses that respond to posts with the typical imature self aborbed adolecant rantings of a prebubesant teenager. You know... the types that make up many in those uber guilds, and that need to get a life, and stop chokin their chicken to their wood elf friends, while their playing EQ!

And NO im not jealous, I know first hand!
#Anonymous, Posted: Apr 22 2001 at 5:42 PM, Rating: Sub-Default, (Expand Post) You're a n00b.
RE: Shut up
# May 20 2001 at 2:32 PM Rating: Default
Heheh, you people are funny!
Vox
# Aug 06 2000 at 3:20 PM Rating: Decent
Vox is behind a secret wall in Permafrost. Her pit is pretty big and allows a lot of room for her. There is a ledge you can se to safely view her but its hard to find and get to. There are usually many corpses littering her lair and some tough Ice Giants guarding it. Lady Vox is one of the toughest MOBS Antonica (not counting people NPCs). By my standards her loot is pretty good but in big groups ya gotta roll for that kind of stuff.

Nimby Smartsong
52nd Troubador
Karana Server
#Anonymous, Posted: Oct 01 2000 at 1:08 AM, Rating: Sub-Default, (Expand Post)
perm and its MoB
# Aug 06 2000 at 3:15 PM Rating: Decent
heres a fine one lady vox takes too many groups and the chance of getting an item from here is hard all the people roll and oyu dont ahve a good chance but it must be cool to say i killed lady vox
possible to see them
# Aug 04 2000 at 10:10 PM Rating: Decent
It is possible to see the dragons at low lvls. My friend and guild mate of EMarr, Afferon Oakmist, along with a lvl 50 druid snuck all the way into Lord Nagafen's lair and took a screen shot for a guild screen shot competition. Granted they were both invis, but I just posted this to prove it is possible. Oh yeah he was lvl 29 when he did this.

Sindalin Superslayer
35 Dwarf Warrior of EMarr
Greater Warrior Officer of the High Council of Faydwer
RE: possible to see them
# Nov 06 2000 at 7:48 PM Rating: Default
Hon, the problem with that story is the fact that these dragons see invis. However, (and I don't know this for a fact) it might be possible to get a look at the dragons with "Bind Sight" type spells. Probably how this pic was taken. Someone might have bound their sight to a corpse or two in the room, even ;P
#Anonymous, Posted: Aug 03 2000 at 6:21 PM, Rating: Sub-Default, (Expand Post) I can solo her a 7 with my super wizard is that cool or what?!?
#Anonymous, Posted: Aug 03 2000 at 1:36 PM, Rating: Sub-Default, (Expand Post) Hmm...lets see, factoring in how it takes about as many people to kill Lady Vox as it does the gods in the planes...well...hmm.
#Anonymous, Posted: Aug 03 2000 at 12:58 AM, Rating: Sub-Default, (Expand Post) so if Vox and Nagafen are like teenagers,then how strong is Veeshan,the Dragon God?
Exp & loot
# Aug 02 2000 at 11:39 PM Rating: Decent
Drum roll please... and the experience for killing the uberMob goes to.... ?

For us lowly characters that can only dream of some day going on a raid, please sedate our curiousity.

Likewise, what about loot? It seems problematic to have 30 characters fighting over 5 or 6 items, if she drops even that. Not that I know, but it seems odd.

OK thanks - I've played way to late, once again...
RE: Exp & loot
# Mar 23 2001 at 5:53 PM Rating: Default
Ok, this is how high lvl raids work, there is going to be one group out of all which gets the experience, most people go to raids for fun,items,adventure etc, getting experience is last concern.

As far as loot goes, its mainly lottoed between the folks who can use the item. If no one can use the item, then it is put under a general lotto open for all.

So for example if a meleer item drops, all meleers are allowed to participate in the lotto, and if you are luck enough you get the item.

I am always **** out of luck, so never end up getting any items sadly hehe

#Anonymous, Posted: Dec 10 2000 at 4:34 PM, Rating: Sub-Default, (Expand Post) Well, first off, the experience will go to the group doing the absolute most damage, which will probably be a group of wizzes or Mages.
#Anonymous, Posted: Aug 02 2000 at 3:48 AM, Rating: Sub-Default, (Expand Post) i am curious about that also with thee exp thing, with a dragon type raid with multiple groups, who gets the exp? all groups or just thee one that actually gets the kill?
#Anonymous, Posted: Aug 01 2000 at 10:04 AM, Rating: Sub-Default, (Expand Post) Ya can't charm other people's pets, just gotta kill Vox's pet as far as I know
#Anonymous, Posted: Aug 01 2000 at 2:55 AM, Rating: Sub-Default, (Expand Post) how much haste does the RBB give?
#Anonymous, Posted: Jul 31 2000 at 8:02 PM, Rating: Sub-Default, (Expand Post) If like 5 groups take on vox who get the exp? i dont think thats fair to the group of enchanters that just mana drain and other enviromental spells!
#Anonymous, Posted: Jul 30 2000 at 5:09 AM, Rating: Sub-Default, (Expand Post) OK, someone correct me if I'm not up to date, but the mistwalker scimmy pet was nerfed many patches back such that it only lasted for 1 combat round. So...the proc goes off, pet either hits or misses (bah) then immediately dies. IMHO, not incredibly useful anymore.
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