You can see him at the dru/wiz/gh port-in spot. Look around opposite direction of the bridge and you should see him , purple spot over in a corner down by the water.
Went back and tried again... and again... here's what we found.
After fighting past the 12th 0r 13th wave of mobs containing 2-6 per wave we decided to sit in one side and protect a single sporali memory spore (only one needs to survive according to the task). And we only killed mobs that pathed towards us. After watching as we killed a mob that wandered towards us, 3 more would spawn. So after killing pretty close to 100 mobs in total we gave up.
The task says you have to make sure atleast 1 sporali memory spore survives until the undead shiliskin attacks lead by general hamish have stopped. (only problem is after 2 hours they were still coming). You are given 2 gardeners, a Wretchweed gardener and a Scorchstalk gardener. To control them you hail them. The wretchweed plant a shroom (when targeted and told "plant") that incapacitates the nearest Mob. The Scorchweed plants an exploding Shroom that either targets the nearest Mob or the first one to walk over it. If you can get 2 mezzed in the same spot and plant one under them it will kill them both. They both start with 7 seeds (shrooms) to be planted. you can refill them by picking up red or blue shrooms that spawn in the center of the figure 8 style board.
<Ascending Dawn> Beat the haru raid on zek server with 49 ppl, was ez with 3 warriors, and about 6 clerics trying to submit loot but know know how, got 3 200+ hp items with focus's and 2 glowing runes.
Haru has 2 ae's i forget the names one dispells clarity.
Kill haru to 75% and a AE knockback goes off with a 4k DD, We MGB'd Elixir at 77%.
In his place 3 smaller slugs spawn they have to be off tanked. The slugs spawn on where ever the majority of the raiders are so positioning doesnt matter.
Kill the 3 slugs and Haru repawns full life. Kill him down to 50% and the AE knock back fires again, so MGB elixir at 52%. In his place 2 worms spawn. Off tank and kill.
Then haru respawns again full life, kill him down to 25%, MGB elixir at 27%. Then 1 slug will spawn, Disc this one cause he flurries. Once he is dead haru spawns on last time.
Kill Haru get loot.
Haru and the adds hit for like 2k, so 1 cleric CH line the tanks is fine.
The last migration hard is a non-monster mission that is pretty straight forward. Loot a chest, get key, kill mob in front of door, unlock door with key. clear mobs from room, hail shroom escort the shroom to the zoneline and win, chest drop 215/225 caster robe with +400 mana pool clicky effect, chain loot too and a mana/hp/end +30 aug.
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Danille Impholder The Tribunal - Vallis Aspectus Keep Norrath Safe No longer a premium member due to IGN