Mystic Braggle  

Monster
Screenshot

Uploaded July 24th, 2007

Submitted by: Saraban of Darkwind

Category: EverQuest
This page last modified 2008-01-02 15:12:14.

Level: 70
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Basic info
# Jul 11 2005 at 7:07 AM Rating: Good
Scholar
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147 posts
Slowable (partially), Immune to Mezz and Root (wanting to "park" the mob was an interesting idea, but not feasable). Realistically, CC should not even be attempted - have everyone kill them all as quickly as possible at same time. After Tash and Malo nukes landed often (Magic based). I believe Fire to be a complete waste of time (mage in group complained about having to use magic based nukes), and Ice potentially worth using (unverified because we did not have any druids or wizards, and I didn't remember to ask the beastlords).
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If your not going to do it right, why do it at all? Sygn, 100 Enchanter - Ne Cede Malice, Erollisi Marr
RE: Basic info
# Sep 13 2005 at 12:41 AM Rating: Default
36 posts
Also add,
Immune to stun
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