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Chest loot
# Aug 23 2009 at 10:47 AM Rating: Decent
80 posts
When a Beastlord at the right point in their 1.5 quest loots the Bazu Terror corpse, a chest can spawn with additional loot.
Adds are mezzable
# Jun 16 2008 at 7:00 AM Rating: Decent
The adds on this are mezzable so feel free to do that, then rush the terror. We did end up taking out the adds because the mezz broke right around the time that the DDA spawned. This version of the DDA is gimp so no worries there. Actually, this event is EASILY one groupable. And this is coming from someone who is not raid geared (10.6k HP's 2k AC unbuffed and about 400 AA's). My resists are all 400ish and his effects never touched me. It did land on our cleric who was 73 and not sure what his resists were at. Hope this helps a bit!

Andden of Drakkin's Legacy (Cazic Thule Server)
# Mar 17 2008 at 4:39 AM Rating: Decent
13 posts
Soloted this event with my full buffed BST 80/900 on The Rathe server.

First pull a bit away the 4 Crushers, slow and kill them, Terror is permaroot. Share the tanking of the crushers with your warder.

Then kill Terror. When Terror dies, an animist pop ( not permaroot ). Kill him.

Beware of the KB from the last mob, so have always levit on you or you will be thrown in middle of the greenies around...

Long fight but you can finish with 90% health and 80% mana or better...

Iksarfighter, member of the Drachenreiter guild.


Edited, Mar 17th 2008 8:41am by Mozart
# Jun 16 2005 at 4:12 PM Rating: Decent
95 posts
This isnt a raid???
RE: Hnmm
# Oct 15 2005 at 4:14 PM Rating: Default
Can prolly be done with a tank cleric and enchanter. Kill the 4 gimps first, then work the terror. Tank should get some agro on terror but don't get in melee range until it's time to engage, don't want the mob to summon. Be prepared for repops during the fight. If one pops while you are on terror then kill it. Have the beastlord tank. The dps on terror is gimp, nothing to worry bout.
RE: Hnmm
# May 27 2006 at 1:09 PM Rating: Decent
130 posts
Was able to box this with beastlord (tanking, 13k hp's buffed), 70 bard, 70 rogue and 70 cleric. Trick here is to use the leashing to your advantage and, as basicxp stated, stay out of range of terror until you kill the 4 gimps. Just worked on them one at a time and let the other 3 beat on me (don't bother trying to slow ones that are leashing) -- try not to damage them all or you'll start getting summoned all over when they leash. Cleric needs a bit of beefiness since he will be causing the loose adds to leash periodically.

Once you get to terror, best to pile on top of him on the platform since trash respawns will probably occur sometime during dda. Having your resists maxxed on your cleric here is pretty important as he will end up getting healing aggro from terror and spend a lot of time stunned if not.
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