Discordling Dark Animist  

Raid Encounter

Level: 70
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 0000-00-00 00:00:00

Known Habitats:
  The Bloodfields

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DDA 2.0 fight
# Aug 23 2009 at 3:50 PM Rating: Decent
80 posts
I just finished this fight today with a group of 6. 80 BST with 766AAs, 80 Monk with 361AAs, 81 Mage 229AAs and an 82 Druid with 336AAs. The druid had a healer merc and the Bst had a healer merc. Both merc were Apprentice tier 5. I had the group at the RCoD zoneline just past where on the map it says the revlusive girplan spawns? the cave was empty when I did this. I ran my Bst over to the tormented scout and hailed. I then typed the trigger word ran away a bit and hit enter and the DDA and adds spawned right on top of the scout.
I then pulled the DDA with my slow spell. He didn't really run that fast. The first try at pulling I ran all the way back to the group and had to run back as there was nothing following me. when I got back to where the DDA had stopped he was right on the hill of the flat where the scout is. I pulled again with slow and this time stopped here and there to make sure I didn't lose him, once I got to the cave entrance and saw he was still following me, I ran full speed to the group. Once he was at the group he actually did manage to just barely outrun his buddies. The closest savage feran (ADD) stopped inside the large cavern, just outside the tunnel that leads to RCoD, so I fought the DDA inside the tunnel between the cavern and the RCoD ZL. My Bst pet and Mage pet did most of the damage. Bst and Monk melee'd when they weren't mezzed. Mag got rancorous servant off at least once. None of the groups health ever went below 50%. was a fairly easy fight, was successful on first attempt. Also going to this zoneline was probably easier than going to the DS zoneline as I got absolutely no other adds pulling the DDA. The only reason I went to the RCoD ZL was because a lowbie mage was soloing the dragorns at the DS ZL. I'm not sure if the Tormented scout despawns after the trigger word is said, I didn't really pay attention to that, but I ran back to her immediately to do the turn in after looting the DDA and she was up and all the adds were still up too, so you don't have to kill any of the adds.
# Apr 14 2009 at 9:11 PM Rating: Decent
15 posts
Had me, 85 bard SoD t5 gear, 76 druid and 72 bst boxing. druid had tank merc and 2 cleric mercs. I read adds are paciable so I tried bard calm, didnt work I was just dragging them all over. mez pulled split them up but they eventually all came anyway. Discordling only hit for 500 top so I faded put up AE slow song and took them all focusing solely on Discordling. Well his mez did land on me with max resists! So an 85 bard was out of the picture for 1 minute at a time, he downed my druid and bst next, had to keep rezzing them back or the mercs would poof when the rez window expired. Gonna have another go at it using druids harmony of nature. hoping for a better turn out. So Discordling will poof after a certain amount of time, my guess is 10 minutes? didnt keep track. BTW after you hail, you will say 'strong' to trigger fight. I selos and FoE my bst target scout type strong and get read to run as you trigger. they didnt agro bst so even though they spawn on top of you, there is a safe range to trigger event

Edited, Apr 15th 2009 1:20am by ladymusik
Spawn point
# Aug 24 2008 at 4:14 PM Rating: Decent
28 posts
Didn't see the spawn point listed (plainly), so here is where he spawns, right on top of you when you are done talking to the Tormented Scout.
Grer Owler
Ordering kittens into death for 85 seasons and counting
Luclin Server
# Sep 24 2007 at 8:06 PM Rating: Decent
139 posts
should add there is a 2.0 chest for him.

Very easy fight, i had 2 SKs. 3BLs. 1 Cleric. 1 Paladin. All Anguish geared and the cleric and paladin only ones to die surprisingly. We tanked all the adds during fight and ignored them just burnt named with aggro on SKs.
Biko Spiritlord, Avatar of Beasts - Formerly of Solusek Ro
# Apr 14 2007 at 5:36 PM Rating: Decent
14 posts
No need to even out run his adds. The adds are Pacifyable. They are 65 or less. So my Ranger's Harmony of Nature spell worked quite well on them. Paci them all and pull the DDA where ever you want him.
# Apr 02 2007 at 7:20 PM Rating: Decent
3 posts
when i did this fight i set main raid up just a lil south of the scout which DDA and 5 adds spawn not 6 allmost on top of when you do hail.had MT to my right and a couple OT's to the left dps'd named hard then beat adds down one at a time.
DDA isnt that bad keep casters out side of silence range and np.adds have gimp hp's so no worrys there ether.i looted piece then had MT call out assists and adds spawn as you kill them so pick one and finish its cycle to get it down to 4 adds then down to 3 so on so on.
Level Correction
# Aug 30 2006 at 9:49 AM Rating: Decent
9 posts
He is actually level 70, was an even con to me when I spawned the event last night.
# Aug 20 2006 at 8:29 AM Rating: Decent
17 posts
We did this with 4 people 70 bst,70cleric,70rouge,70necro.. Its an easy pull just do hail and run to zoneline, You will out run his adds. Then set camp up at zoneline and kill him. His mezz sucks if not for the mezz he is soloable. Also if you are mezzed to long or his HP"s do not go down he will despawn that happened to me when I tried to solo it and then when I came back and tried to dou it lol.
One last thing make sure if you do it this way You do not get any not even one of his pets. Getting 1 pet will bring all 6 they are linked.

Oh and BTW they do not see invis none of them not even DDA.
Drop in chest
# Sep 01 2005 at 6:03 AM Rating: Decent
5 posts
Chest dropped
Glyphed Boots of Conflict
STR 25 AGI 30 HP 225 Mana 215 End 215
SF 25 SD 25 SM 25
Atk 30
Regen 3
Acuracy 3
Brass 26
Required level 66
weight 3.5 sice Medium
Race ALL
Slot 1: type 8
Blessing of the Holy
# Jun 08 2005 at 10:52 AM Rating: Decent
116 posts
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