Glenfire Telzir  



Category: EverQuest
This page last modified 2008-01-02 15:11:18.

Level: 73
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 0000-00-00 00:00:00

Known Habitats:
  Harbingers' Spire

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# Jul 17 2006 at 5:09 PM Rating: Decent
5 posts
These guys are red to my lvl 70 Druid. Must have been retweaked for 73 or better
# Oct 22 2006 at 9:11 PM Rating: Decent
I did this at level 73, and he conned even to me. :)
Just soloed these two
# Apr 15 2006 at 8:05 AM Rating: Decent
36 posts
Druid 8kmana 350AAs

Spawn time is definately less than 24 hours after a failure, cos I failed at midnight, went to bed and succeeed the next morning.

Simple strategy, though it does help to have kei/SA up as its a bit mana intensive without, hence my first failure.

Invis yourself and head down tunnel to the 3rd room on the left from zone in.

You will pass 4 static mobs about halfway down tunnel, and possibly 2 roamers lvl 57-58.

There is 3 LB mobs in same room as the 2 named.

Snare/Root/Dot these 3 LB mobs. You may also get one roamer too, but all rootable. Named mobs do nat add.

Next target one of the nameds and root or snare it.

Hit Innate camo and head off back to the zone in area.

Second named will follow and the 4 static mobs will not add if you are invised.

Rooted Mob will lose interest due to distance.

Dont go too far ahead of the chasing named because their agro range is fairly small.

Once passed the 4 mobs there is quite a longish area, plenty of room to get the named snared/rooted/dotted.

IIRC it took about 4 rounds of all my top 3 wasps, plus a few VotSun too.

Loot crytals, and invis back to 3rd room and snare the last named, and invis back to the ZL area again. Root/Dot

Probably took about 80% of all my mana for both mobs killed.

They do hit for about 900, and can appear to quad. Though they dont seem to hit fast.

Once snared they are no problem, couple of potions kept me alive from their fairly weak spells.

Good Luck
Druid epic mobs
# Sep 09 2005 at 12:24 PM Rating: Decent
601 posts
Came over last night to do this part of my epic. We had to wait about 90 minutes for them to spawn. I have no idea when they were killed last. Could have been last night and a 24 hour wait or could have been a little before we got there and a 2 hour wait.

I wandered around the room. Zoned in and out a few times. Made sure invis was was off when I zoned in. I had my bag and crystals with me, crystals were in the bag.

A friend who did this part said they had to wait too and the room repopped several times although I heard they did not wait as long as we did.

Morromid (Everquest)
Terris-Thule -> Prexus -> now The Rathe Server
The more extensive a man's knowledge of what has been done, the greater will be his power of knowing what to do.
Benjamin Disraeli (1804 - 1881)
# Jun 04 2005 at 6:30 PM Rating: Decent
14 posts
whats spawn time on these, after failure, or if they killed?
RE: respawn
# Aug 26 2005 at 6:40 AM Rating: Decent
5 posts
I'm not sure exactly, but guessing by the other timers on the epic line, I'd say 24 hours, I tried to spawn them 2 hours after another druid killed them, and they didnt spawn. Also had a group (we were totaly unprepaired) with me and we wiped taken Glenfire down, roughly 10-15 mins later Azibelle despawned, and didn't respawn, gonna try again tommorrow.
It's all good!
RE: respawn
# Aug 26 2005 at 6:40 AM Rating: Decent
5 posts

Edited, Fri Aug 26 07:54:28 2005
It's all good!
Level Correction
# Oct 27 2004 at 3:20 PM Rating: Decent
15 posts
This Mob cons RED to me at lev 70 so this mob is at least lev 73.
RE: Level Correction
# Nov 16 2004 at 12:34 AM Rating: Decent
same they have to be at least lvl 73 but dont let thheir lvl fool you they are not hard at all to kill max hit is under 1k and dont have that many hps.

btw she is indiff

Edited, Tue Nov 16 00:36:12 2004
85 Druid
Iane Blaidd
Druid epic
# Oct 21 2004 at 4:57 AM Rating: Decent
3 posts
I soloed this as a lvl 70 druid. YEs it is possible. The first attempt with my group actually failed due to chanter dying on spawn. After we died, the group had to disband, so i figured I would mess around with the spawns, to see what I can do. All the adds popped back in the room. Adds DO NOT assist in the room while u pull named. I pulled named, ran him all the way to zone in (NON SNARED) then zoned.. Came back in the zone and finished him off. Did the same thing with the other named. They dont have very much hp. Easier then the mobs at the zone in. They con red to me 70.

Kaynos Valore
70 Druid
1 Group
# Oct 13 2004 at 6:13 PM Rating: Decent
41 posts
She is easily one groupable..done with

70 Warrior
70 Rogue
70 Ench
70 Shaman
69 Druid
67 Ranger

Druid died on pull snaring Azibelle, and Enchanter kept Azibelle busy while other 4 members killed her. then killed Aziebelle.
# Oct 11 2004 at 2:43 AM Rating: Decent
53 posts
She is an SK with a 1200+ Harm Touch, doesn't summon despite her level.
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