She activates at a certain % during Battlemaster Event.
Our Positions/Assignments:
- West side of BM's room; the wall where the steps are.
- MA/SA/TA need to be on the opposite side of dps and healers (tanks on southern end, dps/casters on northern end on the west side wall where the steps) for the ranged fights.
- Kite group(s) by pilars or in front of their assigned kited mob (bards on frenetic gp's, sk's on snake, rangers on goat).
- Keep a shaman/druid near kiters to spot heal if needed.
- Have a boxed clicky cleric to rez in the hall you enter from to battle-rez anyone just in case.
Engaging:
- BM gets pulled and deaded. No fancy CH rot is needed.
- Pull mobs in reverse order.
- Ranged fight the goat works best.
- WATCH YOUR AGGRO WHEN THE SNAKE GETS PULLED! She aggro-wipes constantly so at any given time a cleric or over-nuking wizzy can get aggro.
Other Notes:
- Keep ALL kited mobs out of the area you are currently engaging a mob.
- Keep kiters up at all costs. They make the difference between a win and a loss.
- After all mobs are deaded, a chest will spawn where BM originally stood for some phat lewt!
I'm sure I'm missing something, so if I remember I'll be sure to add it. The sword, boots, and 2 glowing are the most common imo, as well as the chipped hoof (range item).