Elemental Essence of Fire  

Raid Encounter
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Uploaded July 24th, 2007

Can spawn a chest with additional loot after a magician at the right point in the epic 1.5 loots the Elemental Essence of Fire.

  • HP Estimate: 500,000
  • Single-Target Rampages: Yes
  • Enrages: Yes

Categories: Templatized | EverQuest
This page last modified 2009-12-20 15:58:06.

Level: 70
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Did not move
# Oct 16 2016 at 3:22 PM Rating: Good
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Just did this today. The elemental did not move after spawning. I killed him right in front of the forge where he spawns. Not sure if they changed the event or what, but thought I would share my experience.
couldn't kill
# Mar 01 2015 at 9:18 PM Rating: Decent
10 posts
Tried to kill this just now and it pathed right through the zone line to pow before i could even kill it. I think they moved the zone line to be right in front of the air hole in the lava.
Mob is unlootable
# Apr 06 2014 at 4:27 PM Rating: Decent
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Killed this mob today...only pets could engage. Once mob died it died in the zoneline. Was not able to loot because it kept kicking me back to the room (only level 76 so I don't meet requirements for Plane of War). Since the mob roots himself and dies right there, there is no point doing this quest until EQ fixes where the mob paths to (or moves back the Plane of War zoneline). Petitioned for piece, since I sent times of mob's death and the message I get when trying to loot the mob, along with a screenie of his corpse. Not sure what I'll get as far as help.. I'll keep all posted.

Karrinna Fizzlelots
76 Mage, Tunare Server
Mob is unlootable
# Apr 06 2014 at 4:38 PM Rating: Decent
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Just FYI, I got the essence after I petitioned (roughly 15 mins later, but it popped up on my cursor while I was petitioning).
Loot issues
# Apr 06 2014 at 12:06 AM Rating: Decent
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Did this today at 87 with water pet and J5 merc healer. Pet never went below 80%, took under two minutes. With the addition to powar I was unable to loot corpse as it pushed me back into zone stating "You do not meet the requirements for entering plane of war". If flagged I would assume looting would still be an issue as the corpse is "behind" the zone line... Smiley: disappointed

Elemental Essence of Fire
# Dec 20 2009 at 3:52 PM Rating: Decent
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Just did this with friends. We won but it was tough. I was helping, I was not the mage.

Before doing the final Hand-in to Gnaap, clear the side room of Tagrin and his guard. We had wiped on an earlier try because of them.

When doing hand-in to Gnaap he requires you to say "Ready" or something. Without that phrase he sits there. We sat there. And we left. Figured this out on round two.

The fire elemental spawns inside the side room. He will float there for a few minutes trying to trick you into leaving because nothing you say or do gets him to move. Wait him out. He will finally move his **** into the lava and to the final point of combat.

At the final point, in the lava tunnel where there is an air pocket, he makes a final effort to get you to leave by ignoring everyone there and just floating for a minute or so. As before, wait, med, have a drink. He will finally attack.

Most of my Necro and Shaman spells were resisted so plan on a mostly Melee attack. I think my shsman dots worked better than my necro ones. and I'm not sure if my shaman slow ever worked.

We had:
85 necro
72 Mage
80 Ranger
75 Shaman
and Mercs. Not sure of merc classes.


Edited, Dec 20th 2009 2:08pm by morromid
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duable by yourself
# Dec 04 2009 at 3:04 AM Rating: Decent
5 posts
81 Mage

15k+ hps
14K+ mana

lvl 81 air pet With a lot but not all pet aa's filled in but has enhanced minion II. With my buffs and weapons pet has approximately 28k hps. Basically went in started fight and kept merc on passive on and off watching pets life judging by where his life is to click merc on. was going fine all the way to were cleric buffs on pet wore off at elemental's 18 percent life mark, so had to keep merc on efficient more often. Nuked here and there but very resistant so used mana mainly for patch heals on pet toward end. if cleric buffs would not have wore off would have ended battle with merc about 20 percent mana left and me probably 50 or more percent. fairly long fight but definitely doable by yourself.

Conjurur

Edited, Dec 4th 2009 4:09am by Breuen
78 mage + J3 merc
# Apr 27 2009 at 8:54 PM Rating: Decent
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78 mage
15,000hp
15,000mana
no mana regen AA
Voice of Intuition Rk 2

76 air pet
You'll notice quickly that spells don't land on him so well, so break out your RS pet. Your merc will severely overheal you, so block his elixir and any other heals you can for this fight so he focuses all his energy on the pet. I was resisting most spells, but I'd get tagged now and again. The merc would have a fit with this and cast too many heals. 76 air pet had no real problem tanking him, and the only issue will be mana/dps. I ended the fight oom, with merc oom. I still had replenish companion unused, but did pop companion's blessing. Safe bet would be to bring 2 76+ mages and have one of the mercs on passive til the other goes oom, then put that one passive and switch other on if that is possible.
It took some time
# Feb 14 2009 at 9:16 PM Rating: Decent
12 posts
I tried this at lvl 71 with a lvl 80 magi friend both of us had about average gear but the magi friend had very few aas at the time. We tried taking on the mob with 2 mercs and could only get him down to 16% and everyone was oom and had to gate.

I later game back with 4 mages and a beastlord at lvl 74 and he went down ridiculously fast.


Antisummoned spells also work against this one.
One more spell to add.
# Nov 13 2008 at 10:34 AM Rating: Decent
By the way... this mob ALSO casts Infernal Flames. An AoE nuke for 3000 damage... that's the big damage spell.

lucy.allakhazam.com/spell.html?id=3768&source=Live
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SOLOED by a 76 mage!
# Nov 05 2008 at 11:32 AM Rating: Decent
I just solo'd this mob for my 1.5 Epic quest a few nights ago. It was a pretty hard fight solo actually, but I got it done! I'm listing my stats during the fight below so other mages reading this know at least one configuration that can overcome this mob solo.

===================================
==== My stats during the fight (UNBUFFED) ====
===================================
HP: 12716, +68/tic (standing)
Mana: 14202, +35/tic (standing)
AC: 1688
AA: 530 at this time
Pet: 76 Air, Spire Servant focus, Maxed out all Pet tank/DPS AA at 76
Focus/Abilities: 35% fire/magic, Conj. Spec, 30 heal, 13 Mana pres, 15 det. haste, 20 ben. haste, Frenzied BO rk1, Fortify Companion rk1, Companions Blessing rk1, Companions Gift rk4, Companions Agility rk3, Elemental Agility rk2, Elemental Durability rk3, Elemental Alacrity rk11, Elemental Fury rk10, Mend Companion, Replenish Companion rk1, Intensity of the Resolute used, Staunch Recovery Used, Gift of Radiant Mana
Potions used: 1x(Elixir of Refreshment), 1x(Distillate of Clarity XI)
Resists: around 430 average (fire was 407 unbuffed, I self buffed it over 500)

The above stats are only the ones which related to this fight... others didn't matter for at least this fight.

========================
=== The Strategy I used... =====
========================
Most DPS done to pet is spells, not melee. But you will be healing the pet back to back nearly the whole time. When Gift of Mana proc's, send in a Rampaging Servant. If you have a Servant out there and Gift of Mana proc's, summon an Elemental Ice Fragment (ice click-nukes). Anti-summon nukes work... but you will be mainly healing.

Essence will enrage at 10%, /pet guard, and /pet hold until enrage wears off.

Keep your fire resist above 500 if you can, I'm not sure if he ever landed a spell on me. I never had to click heal potion. BUT I did need to refresh my mana pool of 14k twice. Ended fight with like 60% mana left after 2nd refresh.

Good luck mages, I hope that helps!!!

Edited, Nov 5th 2008 2:35pm by TheGimpMage

Edited, Nov 5th 2008 2:36pm by TheGimpMage

Edited, Nov 5th 2008 2:36pm by TheGimpMage
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Eandori Raintree
The Rooting, Snaring, Mana-stoning, Raid mob soloing, Gimp Mage of Fironia Vie!
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Duo
# Aug 17 2008 at 2:06 PM Rating: Decent
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Duo'd this one comfortably with a 79 Mage (500 AAs) and 79 Shaman (450 AAs). Mage and Shaman have mixed gear of Anguish equivalent, some DSK equivalent gear. 76 Air pet summoned with Spire Servant, used mostly 75 or lower magic nukes and pet heals, including Annihilate the Unnatural rk2, so that I could trigger Gift of Radiant Mana for the 75 Rampage pet. Hit pet with Grounded Stance rk2 before the fight, and halfway through.

Shaman opened with Malis, followed by Malosinatia and AA slow, which took several tries to land, but did eventually take. Refreshed slow at about 35%. Kept HoTs on the pet pretty much full time, with the occasional direct heal. DoTs were rough to land. Cold nukes landed fine. Kept hitting the pet with single shot Spirit of the Leopard to preserve mana and up DPS. Big AA Cani once or twice during the fight.

Told the pet to guard where he was killing, and threw in /pet hold when the mob enraged. Mage occasionally assisted with heals. Finished fight on Mage with 17% mana, almost undamaged. Shaman finished with roughly 30% mana.

Mage stats: 10k HP, 14k Mana, 570 Fire and Magic resist. Shaman stats: 16k HP, 13.5k mana, 480 Fire, 450 Magic.

All in all, a very smooth fight, with not too much to worry about.
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Real Slow
# Aug 11 2008 at 6:41 PM Rating: Decent
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324 posts
This guy can be real slow to show up.. I was beginning to wonder if I had actually spawned him. It can be embarrasing to drag in a raid and not have the mob spawn. Then he stands in the air pocket like a confused gnome for a minute or two, while everyone trys to hail him, poke him, or otherwise get his attention. Eventually he attacks.

Mystyre
update
# Jun 02 2008 at 11:14 PM Rating: Decent
4 posts
Soloed him today, 80 mage crystallos geared 1400+ AAs.

Mobs hitpoints parsed to just over 500k. Took about 10 minutes and i had to use staunch recovery. Wild rampage sucked until i got the range right, then i resisted the AE pretty much everytime.
update
# Jun 19 2008 at 1:29 AM Rating: Decent
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There must have been something wrong with the way you soloed it. My mage with over 500 less AA's and no crystallos raid gear (best being 3 pieces from FC/AG raid) and only servitor of scale pet focus soloed this with no need for staunch recovery. All resists minus disease were topped @ 599 minus disease unbuffed which is rather low... 319 unbuffed.

Anyways 16.3K mana with self buffs and C8 17.2K HP with Tem Rk. 1 on pet and I. All I did was heal pet and send in RS's. Ended fight with 17m and 99%hp. (prolly lost that 1% from the constant 10 point damage from lava).
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dropped today...
# Feb 01 2007 at 3:24 PM Rating: Decent
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Muramite Plate Bracer of War
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Somewhere heckling Fleven about updating quest info lol...
Dropped today...
# Jul 21 2007 at 11:12 AM Rating: Decent
22 posts
Dropped Muramite Plate Bracer of War for us as well.

Did with one group of 75's CoA, TBS, TSS geared. Warrior, Monk boxing Cleric and Chanter, Mage boxing Shammy.

Fire resists of about 431 on Mage (lowest in group) resisted every AE. Kept HoT on Warrior and Panther on group, went fast. Able to slow with Balance of Discord, resisted Turgur's and Malosinise rk 2 so I just stopped trying to land it and stuck with Malos.

Edited, Jul 21st 2007 3:15pm by bogemus
AEs used
# May 13 2006 at 10:49 PM Rating: Decent
5 posts
He uses:

http://everquest.allakhazam.com/db/spell.html?spell=1038]

http://everquest.allakhazam.com/db/spell.html?spell=2812]

Edited, Sat May 13 22:42:24 2006
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RE: AEs used
# May 26 2006 at 6:57 AM Rating: Good
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672 posts
And FireElementalAttack2.
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wrong lvl
# Jan 05 2006 at 1:04 PM Rating: Decent
6 posts
This aint lvl 75 as it says .. he cons white to a lvl 70...

Doable with 8 ppl: war, wiz, clr, mag, brd, pal, mnk and nec.. all with descent gear

As ppl post strat. is to have raid force standing in air pocket in lava-river waiting for the essence to get there.

Once you start to fight only melee should be in air pocket the rest stand in lava to not get hit by the AE... he spawns a chest with some attunable loot when the mage have looted the essence.
Chest drop
# Aug 02 2005 at 10:40 PM Rating: Decent
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Chest droped Slender White Silk Cape on 8/2
http://everquest.allakhazam.com/db/item.html?item=31012
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chest item
# Jun 27 2005 at 10:16 PM Rating: Decent
33 posts
Chest pops inside was Torn Silk Cord of Perception
also drops
# May 05 2005 at 10:45 PM Rating: Good
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Muramite Leather Band of Conflict
http://everquest.allakhazam.com/db/item.html?item=32189

we hit this for a mage this weekend..... 44 man raid, 10 left standing when all was said and done
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RE: also drops
# May 06 2005 at 2:20 AM Rating: Good
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Does he spawn a chest, and if so, what is it called?
Lava does block ae
# Apr 29 2005 at 12:20 AM Rating: Decent
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ya, lava blocks the ae. Have casters with EB on and nuke / heal from there. Melee have to be out in the room since the elemental's hitbox isn't that large.
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not so tough
# Mar 12 2005 at 1:18 AM Rating: Decent
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dropped by about 17-18 ppl on TP. some may have had some elemental gear but not much. just have a druid in each group whose job is to heal group members. he's got alot of hp's tho.
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EEF
# Feb 13 2005 at 2:13 AM Rating: Decent
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stand in the lava while fighting him. AE wont touch you.
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AE Rampage
# Dec 22 2004 at 7:53 AM Rating: Decent
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This guy wiped our raid, we were prepared for everything except for the fact that he has an AE Rampage...

seems 450-500 Fire Resist will pretty much help you resist his AE's...

when we try him again we'll try to gauge his radius on the rampage, hopefully it won't encompence that entire bubble of air in the lava.

goodluck fighting him
Epic Completed
# Oct 28 2004 at 2:04 AM Rating: Default
13 posts
Not too hard
# Oct 28 2004 at 2:02 AM Rating: Excellent
9 posts
When he spawns, he'll move along a set path into the lava tunnel and can't be hit until he stops inside the lava. The area where you actually fight him, however, is not actually in the lava... it's in the tunnel, but there's no lava where he stops to fight.

He's rooted, hits for under 1k on a defensive warrior, rampages on whoever is closest other than the tank (I was on rampage and was being hit for a max of about 1400).

He's got two AE's, one targetted on the tank with a very short range (60 or something), the other is a fire based range 300 AE. I'm not sure about the targetted one, but the fire AE is easily resistable with 500-ish fire resistance (bring a bard).

He's got a bunch of hitpoints, but isn't really that hard a fight. We had less than 3 groups of 65-70's and the only deaths were people not resisting the fire AE (it's an 800 hp/tick dot or something).

So yeah... bring a couple tanks, at least one bard, and enough healers and dps to keep the tanks and everyone else alive while you kill the elemental, and he's not too hard for a few Time/GoD/OoW geared groups.
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