Elite Sun Revenant  

Raid Encounter
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Uploaded July 24th, 2007

Can spawn a chest with additional loot after a wizard at the right point in the epic 1.5 loots A Fluxing Gem.

This page last modified 2008-03-23 12:09:34.

Level: 75
Expansion: Omens of War
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2019-09-08 20:45:15
Known Loot:
icon Fluxing Gem

Known Habitats:
  Scarlet Desert

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one tough SOB
# Jul 07 2005 at 11:24 PM Rating: Good
Tried this guy 3 separate times now and finally developed a strat that may work on the next attempt depending on the DPS. Pin this guy up against a solid wall so he cannot be pushed towards raid. Once mana drain dot hits raid, you are toast, no matter how many clerics you bring along. Once he is pinned, go all out melee and DPS keeping casters and DPS ranged at all times. With luck, you can wack away the mill or so hp's and get your reward. Maybe I will have better luck next time.
Annul magic
# Jul 07 2005 at 12:12 AM Rating: Decent
Just curious, I have read that annul magic removes this guys sick dots, but does it remove all the buffs prior to the dot? Any help with this would be greatly appreciated.
TOTAL BURN
# Jun 04 2005 at 11:09 AM Rating: Decent
When u try this guy make sure u have uber uber uber burners just use manaburn/disc all dmg u can do get 3 good tanks to be sure and get like 6 MBG healers druid/cleric

JUST do all the dmg u can before u get wacked or go oom
lucky
# Jan 16 2005 at 11:00 PM Rating: Default
looking here for my raid i am new to zone i was invized ran past guy conned him ran away then looked to see how he is he is 75 i was lucky i was invis. sorry all who died from him TAKE HIM DOWN! bury him in the sand
RE: lucky
# Jan 24 2005 at 7:58 PM Rating: Good
*
83 posts
He sees invis though, so even luckier. :)
YIKES!
# Nov 28 2004 at 8:40 PM Rating: Decent
57 Cleric, just heading to plateau to solo some easy DB undead.... 1736, 2043, 1867, LOADING PLEASE WAIT. Never even saw him coming. Grab invis potion, run back to ramp and he camping my corpse, one spell and Im at bind point again. Hired neccy to summon corpses, guess I won't be hunting VT shards there. Thanks for ruining the zone Sony. :( /sigh
RE: YIKES!
# Jan 14 2005 at 4:45 PM Rating: Good
Sage
*
239 posts
You can go to the top of the plateau without going where he is. There's a few spots on the east and south side where its shallow enough to run up if you take a few minutes of looking around.
____________________________
Voidslayer Jhereg, Destroyer of Worlds, Monk, <Celestial Navigators>, Drinal server
Vanidor Silverbranch, Wizard, <Celestial Navigators>, Drinal server
poor luck story
# Nov 20 2004 at 8:52 PM Rating: Decent
Just my poor luck story here.

I was up in the NW corner by the caves. I had just charmed an animal pet and he came charging out the ravine. I died instantly almost. Right after my pet. My jaw was sort of hanging open.

He was not there the last few days. I'm like WTF?

So I come back for my corpse run, and am checking track all the time, nothing, so I pop up out of the ravine I was following where my corpse is I think, and get killed again. I didn't even see him.

I got a necro to get my corpses.


I'm afaid to go back.



Tactics?
# Nov 17 2004 at 2:59 PM Rating: Decent
22 posts
We tried to take him down twice one night, and we unable to do so. I think if we had stayed for another try, we could have succeeded.

We had about 45 in the raid. Out of that, maybe 15 were EP flagged. Overall, a great group of people, but not necessarily uber geared.

Directly south of his building, at the bottom of the plateau, there is an outcropping of rocks. We set our tanks up there. Our healers were all up on top of the plateau directly above them. DPS was situated either behind the rock to the West of the tanks, or directly out, and over a slight hill (first one place then the other for our tries).

Since when we first tried him, he jumped and killed us, he got trained out to the center of the zone, so this setup worked nicely. In our next attempt, we will have someone pull him out, zone out, and we will set up. He doesnt move back to his house, so this is safe to do.

Pets will kill you on this. With this setup, pets pushed him up the hill, and he hit our healers with both drains, and we were oom and dead in 30 seconds. Prior to that, we were able to get him to 80% pretty easily.

When you do him, make sure you have a good force. 10k tank is all we had on him, and he didnt have any problems. Since you need to heal right on the edge of his AE, you absolutely must watch push. Letting him get to either your healers or your dps, you will fail.

Also, one thing we saw, and we werent even sure it was true...Torment of Body.....Does it truely wipe the target off of the aggro list? It seemed that as soon as our tank would get hit with this, he wasnt targeted any more.

If anyone has any better tactics, let me know. Or just changes to this one.
Dropped
# Nov 02 2004 at 7:04 PM Rating: Decent
Dropped :

Aged Hoop of Battle
Magic Lore Attunable
Slot: Ear
AC 3
STR +12 DEX +15 STA +13 WIS +15 HP +115 MANA +95 END +95
SV Fire +17 Disease +10 Cold +18
Attack +10
Regeneration +3
WT .5 Size: small
REQUIREd LEVEL OF 60
Class: WAR PAL RNG SHD MNK BRD ROG BST BER
Race: ALL
Slot 1, Type 7
range fight
# Oct 29 2004 at 2:24 AM Rating: Decent
my guild took it down with 41 in raid. used spam heals to stay out of the AE range. was about 7 minute fight.

Redmer 70th Shaman Mith Marr
Bad idea...
# Oct 21 2004 at 4:12 PM Rating: Decent
Ran into him while I was hunting a few days back (easy DB mobs for me to kill at level 50-odd). He took out my pet (lvl 49 BST pet) in one attack, I had Virtue on, 3.5k hp, one cast of that Sand Curse did for me aswell... Thought to myself ''I'll be back for you when I've got a few more levels, sonny'' - having read this, maybe I'll let him off this once, first offence and all that... He was at the bottom of the ramp to the plateau - I'd seen him once before, lurking about near the zone-in from The Grey, didn't get close enough to him to wake him up that time though.
nasty
# Oct 08 2004 at 4:36 AM Rating: Default
He killed me...stumbled across him
An Interesting Observation
# Oct 04 2004 at 11:32 PM Rating: Decent
Scholar
*
153 posts
I have been camping the ruins on the plateau to kill the Knight (If I cna ever get that bugger to spawn) and along came a raidng guild today (Inny Server) and stepped in to spawn the Elite SR. I have kept my 25 Ranger camped on the Plateau to use tracking to check for the Knight being up. It is my 65 Paladin doing the killing.

I watched a raid force of 40 people (in zone) wipe down to 10, reform and retry to wipe again.

They left after that.

I went back to PoK to pick up KEI and Virtue, did some basics, and came back, camped to check for mobs up. I came up on my ranger, Invis still up, and saw the Elite SR visually. I backed off and checked who was in zone (no one). I tracked to see what mobs were up and the Elite was NOT on track, even though I was in visual range of him. I retried it 4 more times, camped, came back and tried it again. Same effect - The spawned Elite did NOT come up on track.

I am using the in-game default UI, so there can be no glitch from a UI. I watched a raid wipe on him twice so I KNOW he is there.

Maybe just a bug, but a dangerous one to the wandering hunter who comes after a wiped raid.
RE: An Interesting Observation
# Oct 07 2004 at 1:12 PM Rating: Decent
A lot of the epic mobs for 1.5 and 2.0 are not showing up on track. Looks like they meant it to be like that. Fun wow.
hitpoints
# Sep 26 2004 at 3:48 PM Rating: Decent
Any guess on his hitpoint total?
RE: hitpoints
# Oct 10 2004 at 11:11 AM Rating: Good
*
151 posts
Manaburn (9492 dmg) dropped him to 98%, so somewhere between 500K and 1 million hp
LOL
# Sep 23 2004 at 2:43 PM Rating: Decent
Level 75 raid mob for wizzy epic. I almost attacked him shard hunting lol.
Downed on Erollisi Marr
# Sep 20 2004 at 11:34 AM Rating: Decent
42 posts
We just killed this guy on Erollisi Marr 9-18-2004. Only dropped the wizard epic piece, a fluxing gem. Very nasty fight.

Oh ya, hes chain spawnable. He was up again not 5 minutes later.

Edited, Mon Sep 20 12:35:28 2004
RE: Downed on Erollisi Marr
# Sep 20 2004 at 2:55 PM Rating: Decent
How many peeps did u have when yall killed him?

DM
RE: Downed on Erollisi Marr
# Sep 21 2004 at 10:39 AM Rating: Decent
42 posts
We had about 50 in the raid.
NOT 65
# Sep 19 2004 at 10:58 PM Rating: Decent
This guy is not lvl 65 he conned very red to a lvl 67 wiz so at least 70+ and his ae's are very nasty VERY NASTY U HEAR ME.

DM
NOT 65
# Oct 12 2006 at 11:37 PM Rating: Decent
*
91 posts
he's 75 actually.
____________________________
www.thekirealms.com - home of the eq/ranma crossover fusion- Chaos Quest
info
# Sep 17 2004 at 11:28 PM Rating: Excellent
22 posts
Is for the wizard epic.

Go to the cauldron that the aliens are surrounding. Go INSIDE it and SIT and /say I have come for your gems. (this is debatable. some report that they could do it from right outside the cauldron. others could stand. some reported having to kill a few revanants before this would work at all) You need to levitate and use the rocks near by to get inside.

A voice booms from the center of the cauldron. 'These gems are sacred, important to our survival, you shall not have them'

If you are a non-wizard and try it u get 'Unfortunately my friend, you are not a student of the sorcerous arts, and cannot be trusted with information so vital to our cause'

Spawns: Elite Sun Revenant Level 75 Wizard Sun Revanant. He spawns just south of the plateau and makes his way up to the cauldron where he stay. He does circle around the cauldron a bit. He IS Kill on Sight. He DOES see invis. He is immune to run speed changed. Summons.

He was casting spells on me:
Elnerick's Entombment of Ice
Shock of Magic
Draught of Fire (this being his favorite)
Annul Magic
Talaka

His AEs:
Greater Sand Cure of Knowledge
Greater Sand Cure of Life

For those too lazy to look, they are PBAES with -325 resist adjusts, prismatic.
One is -1000mana a tick+decrease spell haste 50&%, one is -1000hp a tick+decrease atk by 500. The AE range is only 150. The can stack with each other. They lasted for 18 seconds. Remove Curse, Pureblood, and RGC did NOT remove it. However, annul magic removed it.

He PROCS Torment of Body

1: Decrease HP when cast by 3000
2: Decrease Hitpoints by 300 per tick
3: Accuracy Amount(-25)
4: Decrease Effective Casting Level by 100
5: Increase Curse Counter by 24


I got hit (on a necro with max Def aa) doubled. He hit for 1483 and 456. Necro has 1122 AC.

He then flurried:
1483
1541
1696

pic: http://www.andponcho.com/esr.JPG

--floydian, povar
Other AE
# Sep 17 2004 at 11:08 PM Rating: Decent
*
69 posts
Alternatively casts the AE "Greater Sand Curse of Life" which has the same stats except 1000 HP/tick dot and I think a melee slow.
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