Hulcror  

Raid Encounter
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Uploaded July 24th, 2007

  • Single-Target Rampages: Yes
  • AE Rampages: Yes
  • Flurries: Yes

EverQuest
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Categories: Templatized | EverQuest
This page last modified 2012-12-23 09:05:32.

Level: 80
Effects Used:Plague of Hulcror
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Slight changes to the encounter listed.
# Dec 23 2012 at 6:54 AM Rating: Decent
10 posts
This mob most certainly did a WILD RAMPAGE tonight. That's an AE Ramp. He also flurries. It's rare but he did flurry twice during tonight's engagement.

Lastly, at 10% he self memblurred. Has this happened to anyone else? I'll double check if we end up taking him again. I don't remember the blur last time we fought him.
Simple enough
# Aug 09 2012 at 6:29 PM Rating: Decent
*
153 posts
Duoed him today (85 ranger 5.2kAC/ 58khps with a T5 cleric merc). Never got below 50% life..merc was almost oom by the end of the fight..mostly due to her healing herself from Hulcror's AE lol...kept her on balanced during the duration of the fight. Dropped http://everquest.allakhazam.com/db/item.html?item=31712, http://everquest.allakhazam.com/db/item.html?item=31717, 2 glowing runes. Took about 6 mins to own him...simple enough. I remember my old guild wiped on him shortly after OoW came out..was a 2 group raid if my memory serves me well..funny how times have changed.
Duoed with 85 war and 85 Bst
# Sep 10 2009 at 9:12 AM Rating: Decent
1 post
Duo'd Hulcror today for fun with an 85 bst.

Warrior 30khp 4.3kac 750aas
Bst 35khp 4kac 1500aas

Fairly easy fight, bst cured me while I tanked, he took care of adds. Took around 20 minutes. Hulcror has a stupid amount of hp. Had a t5 merc healing.

Dropped 2x glowing rune, 1x ancient dragorn signet 1x Muramite Signet Orb.
Duoed with 85 war and 85 Bst
# Oct 11 2009 at 1:34 PM Rating: Decent
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504 posts
War + Bst + Merc = 2? Gotta love the new math.
Duoed with 85 war and 85 Bst
# Mar 22 2010 at 12:43 PM Rating: Decent
Scholar
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59 posts
Stop playing stupid, you know what he/she meant.
2 actual players, and a merc, imo, still counts as 2. Merc's are like pets. You wouldn't count the BST pet as another player, would you?
Duoed with 85 war and 85 Bst
# Jul 25 2010 at 12:08 PM Rating: Decent
6 posts
If you did something with a merc, its not solo =( plain and simple. The day mages or bsts can summon a pet that casts devout light, ill consider adjusting my opinion
Duoed with 85 war and 85 Bst
# Sep 09 2010 at 11:03 PM Rating: Decent
Scholar
47 posts
I personally like calling that 2.5 people. =P There's no way you can consider those mercs as "pets".... they're much too powerful for that, even if they are less powerful than an actual player. (at least most of them)
crap loot
# Oct 01 2008 at 7:58 AM Rating: Default
for todays standards this guy sure drops sh*t gear!
if the items were rec. 65 he would still be worth killing,but...

must admit that i still get scared when running past him (well,through the legs)
____________________________
not that i really care ...
Confirmed level 80
# Feb 06 2008 at 6:50 PM Rating: Decent
42 posts
He is white con to me at level 80.
Confirmed level 80
# May 31 2008 at 7:40 PM Rating: Decent
Scholar
*
128 posts
same, Hulcror is 80, not 77.
ouch
# Apr 20 2007 at 6:09 PM Rating: Decent
4 posts
had some major issues with this guy today... aggro switched every 30 seconds or so, full on taunts from the tanks, and he would just peel away and knock off the dps. dunno if this is a new effect or what. but it sucked.
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# Jan 25 2007 at 7:51 AM Rating: Default
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50 posts
pulled him off the bridge to the left if you are facing him , put him on wall butt in the corner. had a necro, shammy, war(me), dru(mebot), bard (shm bot).

just dealt with the ae

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wrong level
# Oct 07 2006 at 8:36 PM Rating: Default
*
142 posts
Was red to 75 to me tonight. Prob level 80

Edited, Oct 7th 2006 at 9:37pm PDT by LoafyRaisinswirl
NOT level 75
# Sep 26 2006 at 7:53 PM Rating: Decent
know now that he is over 75... i personally am not 75 yet, by with 3 levels of yellow, a level 76 is still going to be yellow to me at 73 and he is still red so at least 77, havent asked anyone who is 74 or 75 if he turned yellow to them yet
Nasty DoT
# Sep 05 2006 at 6:44 PM Rating: Decent
Scholar
27 posts
Well...I was on my way to MPG and saw D'Pikey taking down Hulcror. I saw a few hits for around 2-3k and saw him rampage. I also got hit with Plague of Hulcror. It's pretty nasty, and for those of you who haven't been hit by it yet, it gets stronger with each tick. It also lasts for around 10mins IIRC. And dont try and heal your way out of it lol, because it wont work.
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Just because you kill it softly doesn't mean its any less dead.
1 group
# Jul 15 2006 at 12:42 AM Rating: Decent
*
95 posts
did him with :

17k Warrior -- 3k ac -- 1k AAs
14.7k Monk -- 2.5k ac -- 12.1k AAs
16k Ranger -- 2.6k ac -- 13.92k AAs
---------------------------------------------
Cleric - 14200 mana -- 529 AAs
Cleric - 12900 mana -- 700 AAs
-------------------------------
Shaman - 12k hp / 11k mana
-------------------------------------------------

Warrior was in corner shrinked, Monk Ramp Tanked and tanked when got aggro warrior was in defensive, mnk popped damage mitigation disk every time he got aggro then FDed some time. Ranger used Arrows whole fight cause he boxed shmmy. Clerics sat in tunnel and 5 sec rotated on Tank - using PL / SR / PE clicks to heal mnk and rng. Shmmy Healed self and slowed when neccary used panther to speed up fight and kept him self healed and spammed canni / nadox to keep aoe down.. Simple fight with good Mana Regen. Cleric 2.0 click cured dot i think -.. couldnt remember


He has about 1,500,000 hp..
hits 3k
ramp
-------------------------------------------
aoe goes off often so fun to watch shmmy wonder why its not curing :-)
Suggested Strats
# May 18 2006 at 11:02 AM Rating: Decent
17 posts
My guild (Silver Daggers on The Rathe) took this guy out with 39 in raid, avg level was 69. This was our first try on this guy so it was definetly a learing experience.

The Silver Dagger's average level of equipment would be about EP or better. We lost A LOT of people on this raid thanks to Hulc's memblur. I would recomend:

1) Tank needs to be able to grab aggro back fast! Select the character with the best ability available to you (spell or disc)

2) "Splash" heal(use spells like Pious Light): complete heal rotation will not work for this fight.

3) MGB Heal over Time: set up percentages (of remaining mobs hit points) for each healer with this ability to cast at. We went at multilples of 20 mostly (95, 80, 60, 40, 20)

4) Keep Heals over time running on groups while healers cure dot after the fight.(I was not paying attention to my own DoT while I was fixing up others and I died after the fight)

5) Do whatever you have to do to keep the mob in one spot--preferably in a corner or something.

6) All casters, rangers, and anyone else who likes to DPS/heal at a range stand back as far as you possibly can most of our survivors for the fight just happened to not be near Hulc when he memblurred

7) Drop Melee discs around 60-75 pct.

8) Designate one cleric to battle rez fallen Melee DPS sinc they can do damage with out waiting on mana.
A good strat?
# Nov 03 2005 at 6:14 AM Rating: Decent
24 posts
Anyone wanna post a good strat for me? For a mod. sized Time geared raid force.

Thanks
Non-EP'ers ftw :P
# Aug 08 2005 at 11:11 AM Rating: Decent
10 posts
Just an FYI, downed by 71 Non-EP geared people :) Dropped shielding aug, the nice face item and two glowing runes.
#NevarenGreenraven, Posted: May 12 2005 at 11:57 AM, Rating: Sub-Default, (Expand Post) This zone really isnt that hard i can tank it with np with my Ranger who is at About 8.4k hp Unbuffed and like 1900 ac unbuffed and i dont even need buffs to tank Trash mobs in this zone the named mobs are abit harder tho i do need buffs to tank them but overall this zone isnt that hard i dont even bother to find a grp anymore half the time ill just box my Cleric and my Enc and we have np in this zone
RE: Fights
# Jun 09 2006 at 1:49 PM Rating: Decent
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109 posts
I'm not going to say that Nevaren is lying about this ..... but I would say that this poor Ranger is having vivid dreams of being a tank LOL, someone reach over and shake him, there is puddle of drool forming on his pillow.
hits
# Mar 23 2005 at 7:45 AM Rating: Decent
*
199 posts
hits for 3000 straight rampages bring bout 36 peeps for him with awesome dmg and awesome tanks :)
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Resistable...
# Mar 02 2005 at 8:30 PM Rating: Decent
37 posts
..sometimes with 528 to DR.. yay fun!
____________________________
Flayre (N'Grayce)
Don't run my friend.. you'll just die tired~
lil shaman strat
# Jan 25 2005 at 10:36 AM Rating: Decent
2 posts
Hulcror is easily slowable and crippled, only need a malos if that to get them to land.

Two casts of blood of nadox cures the dot, but its not worth it b/c he casts it so often. Spam abolish disease on the MT and keep melee at max range and you're all set.

Oh and lots of mgb heals !
AE bug?
# Dec 27 2004 at 10:27 PM Rating: Decent
26 posts
possibly bugged AE.

I was in a group at south wall, we were waiting on a cleric to show up. boom. got hit with his dot. not sure the details on it, although i'm sure it's posted here somewhere, but was taking about 10% a tick, and it was 9 minutes long.

we got owned... from all the way across the zone.
RE: AE bug?
# Jun 10 2005 at 7:31 PM Rating: Decent
*
67 posts
Wondering if might be bugged myself. Me and my group ported into wos and bam, we're all dead b4 i can get off 1 heal on group. Sucked.

Galgond the Honorary Librarian
Forest Scion of the 70th Season
RE: AE bug?
# Jan 16 2005 at 4:46 AM Rating: Default
range on his ae is 350 yards it seems.

Ur average mage LoS (line of sight) nuke for a mage is roughly the length of the girplin to Cubby camp plus a little more distance (200').

350 is almost twice the distance. With that in mind, either it was from one of the other 75+ mobs, i.e. Hulcor (for chanter epic i believe), or this lil dude was pulled half way through the zone.

Just a brainstorm of what it coulda been ...
RE: AE bug?
# Jan 16 2005 at 4:48 AM Rating: Decent
to correct myself...

i MEANT Ciph the one for epic...
Timer
# Dec 11 2004 at 8:07 PM Rating: Default
Anyone know his respawn timer?
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and 302 trapped souls
#Kellbo, Posted: Dec 10 2004 at 2:29 PM, Rating: Unrated, (Expand Post) Collective Assault did this twice with 23 ELE geared people.
done
# Dec 10 2004 at 2:16 PM Rating: Default
*
53 posts
Collective Assault did this twice with 23 ELE geared people.

ae doesn't allow perfection, spirit of the grove, or any other mass heals to hit.

Edited, Fri Dec 10 14:18:04 2004
RE: done
# Dec 11 2004 at 12:07 AM Rating: Decent
26 posts
The AE only blocks Perfection/Paragon. Not SotG/SotW. Not sure about the cleric one but I doubt it blocks that.

Lucy lists it as only blocking Perfection/Paragon and I know SotW does land from experience.
____________________________
Kuldail
70 Ranger
Stromm
RE: done
# Dec 19 2004 at 3:41 PM Rating: Decent
*
85 posts
Ancestral Aid also lands
Startegy please
# Nov 22 2004 at 7:22 AM Rating: Default
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59 posts
Anyone want to post a Strategy on how to take this guy down? Just curious
#CodeguruX, Posted: Nov 17 2004 at 5:21 PM, Rating: Sub-Default, (Expand Post) Can anyone kindly tell what the HELL is up with this DoT? Why would it do more damage to different people, what is the logic here. This is insane they actually get paid to make crap like this!!!!!!!!!...
daf
# Nov 14 2004 at 4:52 PM Rating: Default
46 posts
downed by 49 EP geered peoeple
droped runemark and orb +2 glowing runes
his ae seems to me a random percent that it lowers ur max.
he hits for 3k and lower
a 10k4 tank withstood his hits so he isnt to good on dmg
we tanked him in this little corner on the west side of ramp, which worked very well
his ae does like 230 dmg, not 500
RE: daf
# Nov 19 2004 at 1:53 AM Rating: Default
23 posts
Is he Slowable??
RE: daf
# Dec 18 2004 at 5:21 AM Rating: Excellent
7 posts
At least our Shamen claimed him to be slowable. :)
Some additional info: He rampages and flurries but sparsely, quads up to 3k so an unlucky rampage is probably to much for anything else but a tank. And even they will have a hard time due to his ae. Memblurs itself often during the fight - a "Hulcror roars maniacally" announces this.

I believe the AE is bugged though. We didn't bother to cure it until after the fight as it will be instantly recast. So you'll have to deal with the HP adjust part of this dot only. But that's ok. The splurt part is what could get you into trouble but since he casts it permanently it will always do the initial splurt damage. And this isn't even noticable with buffs and bard songs going.
Some short info
# Sep 24 2004 at 6:24 PM Rating: Default
25 posts
Dropped collar, orb and 2 glowing runes. Hits for 3K seem to ignore all mitigate and other AA. Has a nasty proc that lowers your hp with a certain %, seem to be around 40% or somthing, which makes this fight really hard. Also memblur it seems. Almost mostly a zerg-fight if tanks starts to fall. Have aprox 1.4 mil HP according to a parse.
RE: Some short info
# Sep 25 2004 at 12:48 AM Rating: Decent
*
152 posts
Only lowers max hp by 25-30pct so a 11-12k tank will be down to around 8-9k.
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RE: Some short info
# Oct 20 2004 at 11:22 PM Rating: Good
**
658 posts
It seems to be a 20% decrease in HP to me, but I wasn't the tank. This guys is a very fun fight, he's tough. We took him out with a raid of about 50 people in mostly elemental/Time gear, and it was close. He seems to always drop 2 Glowing Muramite Runes, and his other loot is very good too. I'd say he's about as tough as Innoruuk or Rallos Zek (the ones in Phase 5 of Time).
Drop Table
# Sep 21 2004 at 6:52 AM Rating: Good
Scholar
37 posts
Drops
# Sep 20 2004 at 9:45 PM Rating: Default
Hulcror Hide Collar
Slot: NECK
AC: 30
STR: +20 DEX: +20 STA: +20 WIS: +15 INT: +15 HP: +190 MANA: +180 Endurance: +180 SV DISEASE: +25 SV COLD: +25 SV POISON: +15
Attack: +20
Shielding: +3%
Required level of 65.
WT: 0.9 Size: SMALL
Class: WAR PAL RNG SHD MNK BRD ROG BST BER
Race: ALL
Slot 1, type 8: empty

Muramite Bow of Discord
Slot: RANGE
Skill: Archery Atk Delay: 25
DMG: 28 AC: 30
DEX: +20 CHA: +17 WIS: +18 INT: +18 AGI: +20 HP: +175 MANA: +165 Endurance: +165
SV DISEASE: +10 SV COLD: +10 SV MAGIC: +15 SV POISON: +20
Attack: +30
Regeneration: +3
Required level of 65.
WT: 4.0 Size: GIANT
Class: WAR PAL RNG SHD ROG
Race: ALL
Slot 1, type 8: empty

And 2x Glowing Muramite Rune
Dropped
# Sep 20 2004 at 9:36 PM Rating: Default
info
# Sep 20 2004 at 3:39 PM Rating: Decent
29 posts
AE is plague of hulcror

Slot Description
1: % HP(-5000)
2: Increase Disease Counter by 36
3: Decrease HP when cast by 500
9: Hitpoints unknown calc: 122 range: 1 -> 0

2 pureblood CURES it...

it his 3k without shielding etc

dropped 2x lvl 70 runes (Glowing Muramite Rune)

dropped Muramite Signet Orb http://lucy.allakhazam.com/item.html?id=70695

dropped Dragorn Runemark
http://lucy.allakhazam.com/item.html?id=70693

not too much HP
____________________________
Kaldiin FuriousAngel LvL70 CLR VZ <Ancient Dawn> RETIRED
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RE: info
# Dec 22 2004 at 9:46 AM Rating: Decent
Quote:
2 pureblood CURES it...


Confirmed, 2 casts of Pure Blood cured it for me, but the only issue is that almost as soon as you cure it he casts it again...

I tried Radiant Cure 1 (from the looks of it, even Radiant Cure 3 would take more than one person casting) to no avail as well as Counteract Disease and Remove Greater Curse (tried RGC only because the icon looks like a curse and I had not read up on Hulcror to see it was disease). I did not try more than 3 casts of each, and gave up since PB worked.

Not sure what else Shamans or whatnot may have that is stronger, but I know Clerics also get PB. GL, he is a fun fight Smiley: smile

Edited, Wed Dec 22 10:00:40 2004
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RE: info
# Dec 15 2004 at 12:00 AM Rating: Decent
26 posts
Its a splurt DoT and the info says it has a 1 minute recast but he actually recasts it about every 20 seconds when engaged and every 1 minute when he's not engaged.

Someone accidentally aggroed him early hitting us with the DoT. He kept recasting it every minute until everyone that was hit with it died, zoned or camped.

Then he was recasting it only every minute so it was pretty strong by the time he'd recast. Much stronger than while he was engaged since he kept overwriting it and resetting the timer much more often.
____________________________
Kuldail
70 Ranger
Stromm
Hulcror
# Sep 19 2004 at 10:16 PM Rating: Default
1 post
DEAD ON TORV......Sept 19!!!!
Took bout 60 peeps.... all 65+ Dropped
Hulcror hide cloak
25ac
+15dex
+20cha wis int sta
+180hp +190mana
Regen +3
DoT shield +5%

also dropped lvl 70 spell runes


Hits for MAX 2980
Has AE 500dmg and 500dmg a tick
LOTS of hp

LORD KWIKFIST FOLDARN
NEW DAWN RISING



info
# Sep 19 2004 at 5:29 PM Rating: Default
18 posts
hits for 3k

does an AE dot 500/tic

RE: info
# Sep 19 2004 at 7:57 PM Rating: Default
39 posts
Got hit with this guys AE at the zonein today. The dot lasts 10 minutes and hits pretty hard. It must also have a fairly big range as no-one nearby could see the mob.

RC3 didnt clear it. Pure Blood didnt clear it (5 casts). Remove greater curse didnt clear it (5 casts).

Purify soul (Cleric aa ability) did remove it. Crusader's Touch (Pally Bp) did cure it.

Most people at the zonein died quickly, lucky for us a kind Pally with his lovely clicky bp was nearby. /bow
image
# Sep 17 2004 at 9:09 AM Rating: Default
4 posts
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