Captain Varns  

Monster
Screenshot

Uploaded July 14th, 2020 by Drewinette

  • Maximum hit: 1300
  • This mob spawns at 2366, -1250 in the top north room.
  • HP Estimate: 137,000
  • Respawn Timer: under 5 minutes
  • Flees at low health: Yes

You say, 'Hail, Captain Varns'

Captain Varns says, 'Leave, before I take the two seconds it would take to destroy you.'

He won't engage until the SK doing the Epic 1.5 pre-quest first goes to Ritald and says "take on this task".

Categories: EverQuest | Templatized
This page last modified 2022-03-18 00:41:47.

Level: 70
Expansion: Legacy of Ykesha
NPC Added: 0000-00-00 00:00:00
NPC Last Updated: 2020-07-14 12:39:25

Known Habitats:
  Dulak's Harbor

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Varns
# Oct 21 2004 at 1:39 PM Rating: Decent
There was a bug on Varns that wouldn't allow SK's to loot the Flamberge. It is now lootable. Also he has been tweeked again so now he only hits for a max of 1300 at a whack. His DoT doesn't do as much dmg either. We killed him before when he was ubber twinked and hit for like 1900-3k at a whack. Needless to say wiped the first time but the second time we had a couple of bards and he was cake walk. He runs at low health also so I suggest completely clearing the room and having an off tank ready to keep the repops under control.
Just my 2cp
easy mob now
# Oct 06 2004 at 11:57 AM Rating: Decent
I don,t have omens so i,m lvl 65 shammy but we just did him with 2 clerics 2 sk,s 1 monk 1 ranger(bot) and one bst was pretty easy fight hits 1300,s now the 500aoe is easy we are moastely time geared (exept me) cleric had more hp then the tank but hey can happen :P

has around 200k hp but seems like 1000k cause ur 50% slowed the aa RC cures it hes partly slowable with new slow
not allowed
# Sep 26 2004 at 10:59 PM Rating: Default
whats the deal with not being allowed to loot the item for epic? im a dark elf sk, lvl 67. I hailed Ritald, said the crap, found a group, went in, pulled, got ate alive. got a bigger group plus a few and got spit out. got i think 4 groups and pwned his dumb ***** lots of hp but damn, he fell. went to loot the piece and said I was not allowed to loot the item. WTF? Gm's said they wouldnt do squat. is it instanced? if you fail you gotta hail Ritaldo again? if its timed, whats the time? do i have to hail before i go to each of the 3 zones for the 3 pieces?
RE: not allowed
# Oct 07 2004 at 7:47 PM Rating: Default
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101 posts
... raid loot/ were you assigned to be a looter
RE: not allowed
# Sep 27 2004 at 8:56 AM Rating: Decent
I got the Flamberge with no problem, and I hadn't even hailed Ritald.

That was before Varns got uber-buffed, though, so maybe its a bug. Wouldn't be the first time a GM refused to do squat on the assumption that a bug wasn't really a bug (actually, I've yet to see a GM do anything other than squat!).
AE wrong?
# Sep 26 2004 at 10:11 AM Rating: Decent
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92 posts
Name and effect seem ok, but AE range is more than 200 pb.

____________________________
Kronill, Prophet of Darkmoons, Drinal
/rude SOE
# Sep 23 2004 at 9:09 PM Rating: Decent
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85 posts
I'm sick of this, happens every single patch. This is now a lvl 70 mob with a nasty AE & he's very resistant now. Also hits 1900 max.

They tweak stuff and it screws the people who actually have a life. I have a fulltime job. So I don't have all day to play like alot of the people in this game. I have to work so play time is limited.

IF you didn't get this drop in the week after OOW came out. Be prepared to have to bring alot of help.

The epic 1.5 was supposed to be for the casual guild and player. It's not.

/rude SOE

Guess I'll continue to be an epicless SK..
RE: /rude SOE
# Sep 26 2004 at 12:20 PM Rating: Decent
all epic mobs are doable by 6-7 groups of casually equipped 65s (what they were aimed for.)

prathun (SOE dev) has said epic 1.5s are still supposed to require raidforces.
RE: /rude SOE
# Sep 26 2004 at 4:16 PM Rating: Default
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85 posts
That is where you're wrong. The 1.5 was made for the casual player and guild. The 2.0 was supposed to take major raid force.

No I didn't expect to just walk thru the 1.5 with my exp groups. I expected to maybe need 2 groups max for most mobs and have 1 or 2 raid force mobs.

My gripe is when OOW was released this was a lvl 55 mob. First patch after it was "tweaked" to lvl 70. Was not even put in patch notes about the SK epic. This guy is no longer a casual guild mob. He takes some serious fire power.

I have since tried him with 2 group, got owned at about 42% was the lowest we got him. The AE is alot more then 200 in range.

RE: /rude SOE
# Sep 27 2004 at 9:03 AM Rating: Default
Um, I hate to break it to you, but raid mobs are typically only taken out with 2 groups if those two groups are significantly better equipped than "casual players".

Raid mobs are typically designed for at least 4 or 5 averagely equipped groups. You are whining (sorry, but you ARE indeed whining) that you can't take him out with 2 groups. I'm guessing that this is because you have become used to taking out raid mobs with small forces; most likely this is because the level of "average" equipment has gone up since those encounters were first designed.
Naggy can now be duoed fairly easily; when he was first put in the game, duoing him would have been inconceivable.

Besides, even if you had taken Varns prior to him getting super-buffed, you still would have required a larger raid force for the 1.5 drop in Plane of Storms; that mob has hit for over 1600 and has been red to a 66 since the first day of OoW.

IMO, Varns was twinked, not to ***** SK's, but to prevent farming. He was an easy kill on a 2-4 hour spawn timer, who dropped elemental+ level gear. I would have loved for him to stay the way he was, but even before the tweak I felt he was too good to be true.
RE: /rude SOE
# Oct 01 2004 at 11:39 AM Rating: Default
39 posts
Easy way to make him non farmable is for Varn to lose his loot table. If he is an epic fight mob, he can just drop his epic piece and everyone will be happy. Making him virtually unkillable for 2-3 non elemental groups is a little unfair.
Mobs in dulak shouldnt be dropping elemental level gear sheesh. Make the mob appropriate to the quest, targetted audience and the zone and NOT to the level of some piece of non-epic related gear someone has decided he should drop.
RE: /rude SOE
# Oct 12 2004 at 2:04 PM Rating: Default
It appears SOE nerfed him a little after the first big buff up. He doesn't seem to hit as hard anymore, but is still considerably tougher than when he was first put in.

They also appear to have put in anti-farming code (which may have been there from the beginning). The chest seems to only spawn if a SK loots the Flamberge. I haven't seen it confirmed, but destroying a Flamberge to loot a second one does not seem to spawn a chest; however, I have seen some conflicting reports about this.
RE: /rude SOE
# Sep 26 2004 at 5:41 PM Rating: Decent
look at the sony boards.
prathun has stated that epic 1.5 encounters were aimed at 6-7 groups of casually equipped players.

prathun, being a developer, would seem to know more about the # of players a quest was aimed for than you would.
RE: /rude SOE
# Oct 25 2004 at 3:57 PM Rating: Good
Quote:
prathun, being a developer, would seem to know more about the # of players a quest was aimed for than you would.


I wish that were true... the developers do their best no doubt no flame against them...but they have NO idea of their customer base that is being left behind.
Casual vs ubers shouldnt be an arguement.basically who cares..im happy getting what i get dont care to have that uberlewt #300...its a game to meet with RL and EQ friends.

but none of the epic 1.5's are achieveable from what my experience tells me is a part time/casual player/ guild are.
your millage will vary..based upon your definition of casual.

6-7 groups of velious and bazaar equiped players(typical casual) are not going to have the AA's or gear necessary to take down a mob that hits 1K+ and mitagates slow. much less has AoE's.

dont claim it was for a group of people that cant get it was what he was saying...and i agree whole heartly.
RE: /rude SOE
# Sep 26 2004 at 8:48 AM Rating: Decent
Epic 1.5 was supposed to be for casual players, that was the intention from all pre-release notes on the website. Epic 2.0 is for those that have uber guilds and uber gear that can deal with uber mobs.
I agree it shouldnt be a walk in the park like say the old druid epic...umm gimme a break! The biggest problem I have is asking people to drag thier butts to Dulak to help me kill a lvl 70 mob for MY epic. Asking a group or so is one thing but now I gottta drag a raid force to do something for me.
Went there last night with 2 1/2 groups and never got him below 57%..and these are elem geared people for the most part. I agree this mob is too hard to make it worthwhile..

My 2 coppers
#REDACTED, Posted: Sep 25 2004 at 5:45 AM, Rating: Sub-Default, (Expand Post) the SK epic 1.5 is of PoTime quality, you cant expect to kill green goblins and get a time weapon. Its an EPIC and therefore shouldnt be a simple task, if it were guaranteed that you could come here and kill this guy, then what would the challenge be? Agreed this guy may be a little too hard but im tired of hearing people whinig about not being able to get their epics, if everyone could get their epic, how epic would it be? Epic 1.5 is required lvl of 65 and if you can get 3-4 groups of 65-70s then you can do this encounter, with people getting to 70 now it may just take some time for you figure out what a bunch of lvl 70s can really do against an even con mob.
RE: /rude SOE
# Sep 24 2004 at 11:01 AM Rating: Default
37 posts
Yeah, It does kind of suck. One night I invis down to scout and see a blue con mob for my epic. The next night i take a decent group of ep toons down to him and find a red con mob. Started of with snare to pull (resisted of course). Sotw gets dropped on inc, leech course, tap, tap...well, the rest was futile. 8k Sk, Rog, Beast, Monk, Druid, Sham got him to about 97%. Pwned hardcore with no lube.

I am still gonna fux him up. But I am bringing an army next time.
verify
# Sep 23 2004 at 6:49 PM Rating: Default
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119 posts
we just tried Varn, i can verify all the info.

no magic slow, hitting for 1900.

Raid mob now.
# Sep 23 2004 at 4:05 PM Rating: Decent
17 posts
I should read the boards before I log in after patches heh.

Captain Varn now hits for 1900 on a caster with no defensive aa's. On a 66 warrior with all his 65 aa's and defensive going he hit for 1100. My be more magic resistant now as well, he resisted chanter slow after tash, I didn't get a chance to try that a second time. He has only resisted slow one other time in 10 kills or so.

Bring a raid.

P.S. Rangers can avoid AE by standing at far end of room from him. (edit, he does see invis, does not see SOS).

Edited, Thu Sep 23 17:14:00 2004
Level change
# Sep 23 2004 at 1:38 PM Rating: Decent
Just fyi, as of the new patch (wed 9-23-04) this guy now cons red to my 66 shammy.
Unsure on how tough fight is now. too bad since we had taken him down last night and had camped there to get the peice for another SK.

de-nerfed
# Sep 23 2004 at 11:24 AM Rating: Default
8 of us tried him today....and our butts were handed to us quickly...he hit in the 1300's and nobody was expecting that (from reading these posts)


____________________________
Toucan Tanksem
of Vallon Zek, Sebilis, Venril Sathir, Antonius Bayle, and now Toukan of Povar
He sux0rz
# Sep 23 2004 at 12:05 AM Rating: Decent
We did him with 4 tonight. Warrior, Paladin, Monk, and Rogue. All level 68+ with high end elemental gear. He slowed us all, fight lasted quite some time with uber pally heals. Dropped no loots we laughed, we cried, and then we left.

-HalfChromo
some info
# Sep 22 2004 at 8:32 PM Rating: Decent
Just a few things I've noticed. We've killed this mob 4 times now. All 4 times with a SK in group. The first time we got a chest (boots). Second time we got a chest (earring). Third time the sk destroyed his piece and looted the new one and we got no chest. The fourth time someone else looted the piecs and we got no chest. Therefore this leads me to believe that its truly random.

On a side note I was checking to see if I could manage to miss his AE. I have extended range 4, so I backed up as far as I could and was healing from there and yep.. it still hit me, so I guess there's no way of missing that AE.

For those curious, we did it with:
65 druid
64 druid
65 necro
63 necro
62 shaman
62 SK

It really wasn't all that bad a fight. I can say tho we did wipe once when slow didn't land, so I would recommend getting slow in ASAP.

Hope the info is useful to someone. Also, it seems his spawn is right at about 2 hours.
RE: some info
# Sep 23 2004 at 11:50 AM Rating: Good
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3,705 posts
So the first two times were SKs who had never done the event before, or looted the piece? perhaps it adds a character flag, and ONLY when an SK who has not looted the piece ever, loots it, will the chest appear.
RE: some info
# Sep 23 2004 at 6:15 PM Rating: Decent
That's the conclusion we came to also....if you can't get the flag (either already have it or aren't the right class/level) then you don't get a chest.

O well.....at least we got a friend his epic piece before the Captain discovered anabolic steroids.
RE: some info
# Sep 24 2004 at 4:15 PM Rating: Decent
19 posts
We came to the same conclusion as well.

First try - SK loots, chest spawns
Second try - Enchanter loots, no chest
Third try - Same SK as first try loots, no chest
Fourth try - 53 SK alt loots, chest spawns

I'm merely making an assumption that the lowest level that could loot this would be level 50/51, due to required level to start epic 1.0 quest.

If anyone has anything to add to this, please feel free to do so.

Kverin D'Veldrin
Teir'Dal Shadow of Tarew Marr
Psalm of the Dragon
location??
# Sep 21 2004 at 12:51 AM Rating: Default
I have herd lots about this guy and how to kill him i plan on going me 68 soon to be 70 druid and my buddy a SK whos working on 67 atm. fromt eh below info i beleive we can duo him but what i really need to knwo is where this guy is i herd hes deep at the bottom on teh caves with the fake wall as ent can anyone confirm this or tell me where he really is?? thanks in advance.
RE: location??
# Sep 22 2004 at 7:01 AM Rating: Decent
you can invis all the way there. i dont think he sees invis. you can also stand in the right corner as you go in the door take a hard right and u can cast buffs and want not in that corner safely w/o agros. do not know if it effects bard song.
RE: location??
# Sep 22 2004 at 6:57 AM Rating: Decent
go to the caves in Dulak and keep going straight on path dont take any direct turns keep going and u will come to some stares and a wall keep straight across from the stairs click that wall he is behind ther like around 10ish LB to a 65 ranger mobs are around there easy to kill(normal mobs) he is standing in back oposit of the click wall tried him with 65 ranger 62 shamman and 65 paladin and died. This mob Rampages and the AoE in nasty slows casting/movement/attack speed down by, its posted as 50%, and also has a DD on it. just expect cast to be ALOT slower same with attacks ^_^
Spawn Time
# Sep 20 2004 at 7:19 PM Rating: Default
What the heck is this dudes Spawn time anyone know
RE: Spawn Time
# Sep 20 2004 at 9:14 PM Rating: Decent
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Not possitive but guild thinks it is either 2 or 4 hour spawn, but like I said, this is not possitive.
____________________________
Mercy is for the weak, death is your redemtion, embrace me for I am Death!
RE: Spawn Time
# Sep 20 2004 at 9:11 PM Rating: Decent
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Not possitive but guild thinks it is either 2 or 4 hour spawn, but like I said, this is not possitive.

Edited, Mon Sep 20 22:14:47 2004
____________________________
Mercy is for the weak, death is your redemtion, embrace me for I am Death!
Dropped this for us
# Sep 20 2004 at 4:07 PM Rating: Decent
Dropped him last night with some Friends. he dropped this
Shattered Bone Stud
MAGIC ITEM LORE ITEM ATTUNEABLE
Slot: EAR
AC: 5
CHA: +17 INT: +20 AGI: +18 HP: +105 MANA: +105 ENDUR: +105
SV FIRE: +18 SV COLD: +10 SV MAGIC: +17
Attack: +15 Mana Regeneration: +1
Required level of 60.
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
Slot 1, Type 7

Did the fight with me(66sk), boxed 60 bard, 66 druid, 66Bard, boxed 60druid.


Edited, Mon Sep 20 17:10:59 2004
The Captain
# Sep 20 2004 at 12:25 PM Rating: Decent
Just took him down with my guildies. Me, 2 Beastlords, Ranger, Monk, Shaman, Cleric and Enchanter. We all 65th level and only one of the Beastlords is Elemental.
Just FYI for SK's not in Elemental guilds it is doable.

Dropped
Withered Stone Amulet
Magic Item, Lore Item, Attunable
Slot: Neck
AC: 10
STR+18, STA+20, WIS+17, INT+17, HP+105, Mana+100
DIS+10, COLD+15, POIS+20
Regen+2
Required Level +2
WT: 0.6, Size: Small
Class: PAL, RNG, SHD, BRD, BST
Race: ALL
Slot 1, type 7: empty

Gabuk Biledrinker
65 Shadow Knight, Troll
Loot from chest
# Sep 19 2004 at 11:33 PM Rating: Decent
Killed him with 1 group 66sk 66druid 66ShM 65Cleric 2 66Rogs looted epic item.
a chest spawned
Loot:
Golden Stone Orb
Range
AC:7
Str+15 Sta+15 Wis+10 Int+10 Agi+15 HP+100 Mana+110
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: All
Slot 1, Type 7:
Effect: Spell Haste 4

Edited, Mon Sep 20 00:38:09 2004
Fight 9/18/2004
# Sep 19 2004 at 12:15 PM Rating: Decent
Did it with about ten:

66 Sk ((Lucky ******* who got the drop))
65 Sk ((me))
66 Druid ((mh))
65 pally ((Mt))
66 rogue
65 Beast
61 Beast
65 Warrior
66 Bard
65 Ranja

Most have normal gear. Around EP, little below.

Fight lasts about 2 minutes. Push was pretty horrid, but we were having a blast =) Dropped pretty easy, no deaths.
He either has a seperate AE for about 500DD, or it's part of Stasis... goes off every 30 seconds or so.
Didn't tank, so no word on hits. He does Ramp, however. Not constantly, but often.

However at the moment, I'm staring at Varns, getting people together to take him out. So, more info to come!
LeCapitan
# Sep 19 2004 at 3:16 AM Rating: Decent
He dropped Mud covered Shoulderpads for us tonight. They are exactly as described below. Awsome ubah!! We tried with a grup and got wiped. Had raid in the hole (GoS) and after he dropped about 12 of us ran to luggald caves and killed this guy. Wiped all but 2 and we total fight lasted less than 1 min.
I highly recommend a group of 65-70 and perhaps a couple extra healers. Leave the chanters at home they will just lose exp here :)
If you enter Luggald Caves (to the left of the rocks on wooden wall around corner from entrance from gunthak) just follow the main path alllll the way to the end. Once you come to a very large room look down the steps there is a gigantic door. That is where you will find him. Bring a pally to paci pull the nine mobs in there. Once clear you can try to slow but he resisted almost all spells. Few dot's landed but little effect. He has a hate list and goes in order of those he hares the most!! Have fun! Pretty easy raid for the loot!
RE: LeCapitan
# Sep 19 2004 at 3:21 AM Rating: Decent
Man I was tired when I wrote that :) Sorry for all the mis-spells.
Mud Covered Shoulder Pads
# Sep 18 2004 at 12:28 AM Rating: Decent
MAGIC ITEM LORE ATTUNEABLE
Slot: SHOULDERS
AC: 12
STR: +15 STA: +15 WIS: +10 INT: +10 AGI: +15
HP: 110 MANA: +95
SV FIRE: +18 SV COLD: +10 SV MAGIC: +17
Haste: 36%
Required level of 60
WT: 0.8 Size: SMALL
Class: PAL RNG SHD BRD BST
Race: ALL
SLot 1, Type 7: empty
AE Curable?
# Sep 17 2004 at 2:28 PM Rating: Decent
Anyone know if his Nightmare Stasis AE is RGC curable or disease, poison cured?
Group Size
# Sep 17 2004 at 2:27 PM Rating: Decent
29 posts
How large a force would you all recommend? That AE sounds a bit nasty, unless his HP sucks and he drops fast.

Edited, Fri Sep 17 15:28:00 2004
RE: Group Size
# Sep 17 2004 at 2:50 PM Rating: Default
I killed him with self (66 SK), 66 rog, 66 cleric, 66 druid and 65 Shammie. No deaths but he has this one effect that delays yours cast time. I could not cure his slow/snare with the shammie, its was a long fight as a result.The 2 light blue mobs on each side of him can be single pulled w/o him agroing you. He could not be snared yet when he got down to around 18% (not 100% if it was 18 but was around there) he goes on his death walk. All the other light blue mobs outside his room agro you if you dont get him before he gets out of his chamber.He also pops you with a 500DD often. They are easy but if your healer has a low mana pool it could be bad. The chest spawned and it dropped a chain class mask with 105 HP's and +15 to atk.

Note: Special thanks to Psalm of the Dragon for the help.

Edited, Fri Sep 17 15:56:57 2004
Nerfed?
# Sep 17 2004 at 8:13 AM Rating: Decent
Captain Varns may have had his loot table nerfed....
We killed him last night, and, unlike the first two times we killed him, no chest spawned after we looted the Ancient Flamberge of Hatred :(

His loot table did seem a bit too good to be true.
RE: Nerfed?
# Sep 17 2004 at 8:34 AM Rating: Decent
Dropped him on TM last night (9/16), still spawned chest for us... maybe just an unlucky kill?
RE: Nerfed?
# Sep 17 2004 at 3:45 PM Rating: Decent
27 posts
Just did it this morning, 9/17/2004 and there was no loot other than the quest item. Did it last night at 11pm and there was a chest. So, does look like it was either nerfed or made to be more rare.

Possibly this was done on purpose to award only the first few people doing the quest. Or, maybe there has to be an SK in the group? We didn't have an SK today and didn't get the chest. We did last night and got the chest.

Tsuyoi / Kany
RE: Nerfed?
# Sep 17 2004 at 4:44 PM Rating: Decent
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261 posts
Worked last night, not this morning. Both had SK's in the group that looted the item. (We did it twice today actually.) I didn't get to go on the time that it worked. :\
____________________________
Urnihixul Noctumbra

~Order of Seibwen/Ancient Fellowship/In Via Damnum/Alliance of Hope~
108 Rogue
RE: Nerfed?
# Sep 18 2004 at 11:11 AM Rating: Decent
I've done it three times. The chest pops after the SK in the group loots the epic item.

The time it did not work, I'm not sure if anyone looted the item since we had no SK. So, try looting the epic piece to spawn the chest. I bet its anti-farming code, only one chest per SK.

BTW, RC1 will cure all the DoTS. So will Pure Blood.
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