Projection of Tactics  

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Uploaded July 24th, 2007

Submitted by: Erronn Prexus Server

Category: EverQuest
This page last modified 2008-01-02 15:11:20.

Level: 75
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Raid Trial
# Nov 01 2004 at 8:37 PM Rating: Default
9 posts
Beat this raid trial for the second time here are the links of what dropped

http://lucy.allakhazam.com/item.html?id=47225
http://lucy.allakhazam.com/item.html?id=47238
http://lucy.allakhazam.com/item.html?id=47230
and 2 runes
Single Group Trial
# Oct 29 2004 at 7:04 PM Rating: Good
*
152 posts
I tried this one the other day and here is what I found out.

Must tell the master to start the trial.

To start with chest with different names spawn around the room. Each chest can be open by different class priest, int caster, and bard/rog ones all ID by name (iron ones are brd/rog not sure others as i am a bard).

After around 1min in the trial you get an emote of patrols which spawns 2 guys walking around the room. Although this is the point at which we wiped (had little info on the event at the time) they didn't hit to hard though what killed us was someone triggered a trap on chest that ae 1500dot spell.

Read up on what i could find and the traps are curable 1500 dots and the guards can be pacify. At the end 2500 hitting boss. Rewards are 200hp (time+ level gear) and +8 to all base resist.

So basicly the event is lull guards while opening chest til you get 300 points (get 10-30 per chest u open). After you get 300 points be rdy to kill a 2500 hitting boss.
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trials are for anguish access
# Oct 21 2004 at 8:14 AM Rating: Default
there are 12 trials needed 2 at each projection which gains you access to anguish. each trial can either be done single group or as a raid up to 52. you also need to complete the signet quest because of a zone wide AoE in angish that will kill you if you don't complete it like the GoD zone(forget which one that was).

also trial does not start till you zone in and talk to the named there. H e will give you instructions for the trial. The subverange one off tactics is called trial of aviodance. You are to aviod being seen and detected and make friends, aviod combat and fight with weapons only as last resort. once trial begins do not leave trial room else you will be DT even if you try and port out. you either win or die as far as i can see no in between.

ok little more info there are two roamers you can pacify them have cleric or chanter stand in middle pacify them while a rogue wis caster and int caster run around the alcoves detecting traps and opening chests. the chest have coins in them gold coin worth 30 point silver worth 20 points and copper worth 10 points. get 300 points and big guy in middle becomes targetable. so keep track of your point when you get close to the 300 point every should move off the center platform and get to far edge of room before color of floor changes color loot last coin. the 2 guards can be pacified. Here is sticky part, the longer you wait to pull main guy the more dps he will do if you pull him within 30 sec he hits for about 2k after that every 30 sec you delay or there abouts his dps goes up heard it as high as 7k quad. some say his dps goes up as your fighting him others say just pull him fast and he stays at that level. just ensure your cleric is ok with mana before you loot last coin and you should be ok. while looting coin do not engage the roamers because as fast as you kill one another is on you and you can not open chest while you have argo.

Edited, Thu Nov 18 10:05:31 2004
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SK Docsyn High Priestess of all Seekers
75 chanter of tarew marr
RE: trials are for anguish access
# Nov 21 2004 at 12:59 AM Rating: Default
**
322 posts
Quote:
there are 12 trials needed 2 at each projection which gains you access to anguish. each trial can either be done single group or as a raid up to 52. you also need to complete the signet quest because of a zone wide AoE in angish that will kill you if you don't complete it like the GoD zone(forget which one that was).


Incorrect. The raid trials are all that's needed for Anguish access. Completing all six group trials gives you some kind of resist cap increase.
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Projection of Tactics
# Sep 29 2004 at 2:09 PM Rating: Excellent
Scholar
16 posts
You say, 'Hail, Projection of Tactics'
[Blue]Projection of Tactics says 'Halt, Human, and hear my words. Your background and your status are of no consequence. All are welcome to participate in the trials to prove their worth, or die trying. Whosoever approaches me has addressed the embodiment of Tactics, keeper of the trials of Subversion and Foresight. The former is a small-scale test, while the latter is large-scale. My task is to explain the rules and usher hopefuls into the battle arena. Would you like to hear the rules for [small-scale] or [large-scale] trials, or do you wish to enroll in [Subversion] or [Foresight]?'
You say, 'small scale'
Projection of Tactics says 'Every test has its rules and these trials are no exception. The following guidelines must be followed to the letter, or else you stand to forfeit or perish. You are allowed no more than six participants in the battle. Once the trial has begun, you must remain in the combat area. Violators of this rule will be warned and then destroyed. Your progress will be carefully monitored. If you take too long, you will fail. These are the rules and they are not negotiable.'
You say, 'large scale'
Projection of Tactics says 'Every test has its rules and these trials are no exception. The following guidelines must be followed to the letter, or else you stand to forfeit or perish. You are allowed no more than fifty-four participants in the battle. Once the trial has begun, you must remain in the combat area. Violators of this rule will be warned and then destroyed. Your progress will be monitored. The longer you tarry in completing your task, the more difficult your task will become. These are the rules and they are not negotiable.'
You say, 'subversion'
Projection of Tactics says 'Knowing when to thwart your opponents using guile and subversion instead of brute force is critical to attaining true power. Wealth can be amassed without ever unsheathing a blade. The most ambitious rulers are overthrown not by their enemies on the battlefield, but by their 'allies' in the throne room. If you understand my meaning, now is the opportunity to prove your worth!'
You have entered Proving Grounds: The Mastery of Subversion.
You say, 'Hail, Master of Subversion'
Master of Subversion says 'This is the Mastery of Subversion trial. You must demonstrate your ability to avoid detection, defend yourself only when absolutely necessary, and coerce your enemies to become your allies. Are you ready to [begin]?'
You say, 'begin'
The trial has begun. You cannot bring any additional people into your expedition at this time.
Master of Subversion says 'Very well! Let the battle commence!
'You begin casting Death Peace.
You begin to hide...
The Master of Subversion shouts, 'You're doing well. But let's see if you can perform under pressure. Can you avoid the patrol?'
The voice of the Trial Master rings in your ears, 'You have nine minutes remaining to complete your task.'
The Master of Subversion shouts, 'You're doing well. But let's see if you can perform under pressure. Can you avoid the patrol?'
a dragorn patroller regards you indifferently -- it appears to be quite formidable.
The voice of the Trial Master rings in your ears, 'You have thirty seconds remaining to complete your task.'
The voice of the Trial Master rings in your ears, 'You have failed to prove yourselves, mortals. I find you, unworthy.'
Not sure if this is bugged or not?
trials
# Sep 21 2004 at 5:18 AM Rating: Default
*
62 posts
i think u need to be 69 + for riftseekers its a cool zone plus they also could be for the anguish key witch no one nos whats there since its locked
Trials
# Sep 17 2004 at 3:06 PM Rating: Default
9 posts
This mob gives you access to 2 different levels of trials. We chose the lesser and popped into a trial much like GoD ones except that there were only 2 large rooms with no exit. The zone was empty except for a large lvl 70 or higher named with 3 dark blue to a 68 guards. We lost players outside due to respawn so we quit the expedition. Blades of Wrath group finished a trial when we came out and they had a not so easy time with it. They are on the boss of the last GoD zone on Torv so we figured a simple EP guild group wouldnt get it done.

I hear there are 5 trials or something, perhaps giving access to Riftseekers Sanctum.?
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Seths
70 Bard
Immortals Rising
Fennin Ro
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