What's his respawn timer? i've been checking him daily for a week now, and a few of those days sat there for about 2-3 hours waiting. At the loc given here and have confirmed with other zerkers it's the right room.
Finished this mob today, did 1 group (80 War, 80 Rogue, 78 Shaman, 78 Wizard, 77 zerker and 75 Bard) Bard was able to single pull shade without adds, has a decent amount of HP but nothing horrible, easy fight.
Loc is -620, 1800, -75, in the south section of zone. If you look at map there is a large rectangle room in the very center of zone. His room is to the far SE of there.
Beat this guy easily with war/pal/mnk/clr/dru + zerkbot. Mnk pulled adds all single, burned them quickly, then singled the boss. Boss has a good bit of HP for a one group mob, but anyone who does Katta missions should have np owning this guy with an ordinary grp setup. I'd not be surprised if a Mnk/Shm setup may be able to duo this guy.
*edit- forgot. Dropped a chest w/some chain bracer.
Named AE ramps - casters can avoid by being far away, but his ramp is pretty weak anyway.
Trash all flurry, but hit for less than 2k - named can hit up to 2.5k (but I don't remember him flurrying). Named is a necro as the name suggests, he will stop and try to cast some fairly low level necro spells on you (pyrocruor and grip of mori were a few I remember); he also has alot of hps compared to his adds, so bring some dps or this fight will go for a while.
PHAAHAHA :-D i was pulling somewere in the back in ge, when i entered a room (was little confused because the floor changed... should have known it hehe). i saw a bunch of mobs i didn't know 4 'a shrouded minion' and this li'lle guy :-p i only saw him in a fraction of a second :-p
BAM BAM BAM BAM (that means 1870 dmg, 1870 dmg, 1870 dmg, 1457 dmg and 1870 dmg)
ONE MINUTE PLZ... YOU'RE ENTERING THE GUILD LOBBY :-p
haha lev 70 monk max def ran into him today 600aa 14000+ hp 2k+ ac ... dead in about a bunch of hits looks like this guy is an easy one group though lag spike got me or i would not have died
max hit on me was about 1820 got a 2k hit from one of his guards though
i did this fight toaday for my lvl 75 berserker , fun little fight, i died and crashed getting the loc of spawn site so cannot give you a loc, but mob is located due east of servitor of luclin in last room heading east and south of sol room, our shaman got it slowed but slow wore off and could not get another one to stick around halfway through fight, our tank was a 75 warrior ac 2600 hp 15k with 18% shielding he was getting hit for 2200 without defence and mob rampages , in fight war dropped , berserker dropped monk and ranger finally melleed it down cleric and shaman was both below 15% mana ( shaman has almost 13k mana ), while we did this fight with 1 group i suggest 2 groups for a better comfort
so to summ it up mob rampages , enrages at 10%, , hits for 2200+, very resistant to slows both magic and disease based , and has a ton of hit points
it dropped this
herb-wrapped silk sash ac 27 dex 30 sta 20 wis 30 hp 210 mana 230 sv disease +15 sv cold 25 sv magic 10 sv poison 25 regen +3 mana regen +3 spell shield +3% DOT SHIELD +3% required level 66 wt 1.1 size small class: clr pal rng dru shm bst race all slot type 8:
Fought this mob today. His guards were pulled single by a monk. Each were able to be slowed by lvl 65 shaman GoD slows. They quadded tank for about 800-1500. Once they were all dead, an ancient necromantic shade was pulled into the preceeding room. This mob was easily slowed as well and quads about 1800ish max I think. Nukes were landed on both the guards and the shade without problems...I believe the wizards said they used magic and fire. He dropped the lump and popped a chest with 2.0 quality leather arms in them. All together, 30 min from entering into the zone to the death of shade.
I ran into this guy while looking for a spot to solo some AAs past the gate in the tougher part of the zone. In answer to the question about where he is, if you go past the gate coming from DSP into the big room right afterwards and go south, then keep going south, you'll run into him. He's in the smallest of the two most southern rooms in the zone, impossible to miss. There's at least one 'A shrouded minion' in the room with him, I didn't get a chance to count or do a /loc, because I died in three hits about one second after I opened the door.
At least one of the two mob types sees through invis too. I got the aggro messages from both, as well as 'You appear.' right before being hit by the shrouded minion(s). I didn't see the 'You feel as if you are about to appear.' message before that.
The Necromantic Shade guy only hit me once out of the three hits, but it was for 2683. I am a 67 beastlord with around 4000 hp with no hp/sta buffs and 1100 unbuffed AC, as I was when I was poking around. So as you can imagine, I can't exactly take hits like that.