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The Fabled Quillmane  

Fabled Creature
Screenshot

Uploaded July 24th, 2007

Appeared in Southern Karana.

Category: EverQuest
This page last modified 2008-01-02 15:10:16.

Level: 50
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Spawn Strategy comments
# Apr 17 2010 at 9:27 PM Rating: Default
36 posts
Used this list of PHs as a guide. Ran into SK picked one from the list and killed, soon as i kill PH i cast pet for tracking record, anything that spawns above my pet's name on track within about 80 seconds is a named placeholder. Repeat killing placeholders in the chain unless they spawn one not on the list(a diff named would be at the end of this chain) or they took 6min to spawn (like a normal mob), or if they aren't in quillmane's "spawn areas" (north and south of split paw worked for me) Make sure to do a roaming track and recast your pet everytime you kill a placeholder. Flaws to the tactic would be if you kill a mob that wasn't a PH for a named it will take 6 minutes to spawn and eventually screw up your tracking record with your pet. As long as you stick to vmardian's list of PH's and the rule of a named chain has a 80 second spawn time you will track quill down like i have done twice.
Complete Quillmane Facts and Strategy
# Jun 08 2009 at 8:43 PM Rating: Decent
1 post
Warning: Its been many years since I played EQ. I had written this information down at the time. They may have changed some aspect of the spawn since.

<><><><><><><><><><><><><><><><><><><><><>

I've killed Quillmane many times. Here is everything you need to know:

Quillmane Facts
==============
At any given time, exactly one mob within South Karana is the placeholder for Quillmane. Determining the placeholder is the key to repeatedly spawning Quillmane.

Rule No. 1: Quillmane placeholders are on an 80 second timer.

Rule No. 2: Quillmane and placeholders will only spawn within the region bounded by Splitpaw to the North, the Hermit hut to the East, the Aviak Village to the South, and the zone boundary to the West. After spawning, they can roam anywhere in the zone.

Rule No. 3: Quillmane and Placeholders will spawn with the following probabilities:

a lion -- 19% of the time
an escaped Splitpaw gnoll -- 17%
an elephant -- 13%
Quillmane -- 11% of the time
a mist wolf -- 9%
a lioness -- 9%
a shadow wolf -- 8%
a treant -- 3%
centaur charger -- 2%
a cyclops -- 2%
centaur sheltie -- 2%
aviak harrier -- 2%
centaur courser -- 1%
aviak egret -- 1%
aviak darter -- 1%
aviak avocet -- 1%

After killing thousands of placeholders, I believe the above list to be a complete list of possible placeholders.

Quillmane Strategy
============
Spawning Quillmane is a two-step process.

Step 1: Determine which mob is the placeholder. Randomly select a mob from the list above and kill it (better to choose "a lion" or "escaped..." first). If the next mob to spawn does so while meeting all three rules, then it is possible that you have just killed the placeholder. Continue to kill this lineage of spawns. Note: I use the word “possible” because of the fact that some spawning regions that also run on an 80 second timer overlap, and it may have just been coincidence that the mob you killed happen to spawn within Quillmane’s region. If any subsequent mob fails to meet any of the three rules, then this lineage of mobs is definitely NOT the placeholder and you would be wasting time if you were to continue killing them.

Step 2: Spawning Quillmane. If after 5 to 10 spawns of the same lineage, the new spawn are still meeting the three rules then continue to kill this lineage of mobs and Quillmane will eventually spawn. A placeholder will spawn 89% of the time and Quillmane will spawn 11% of the time.

<><><><><><><><><><><><><><><><><><><><><>

Warning: Its been many years since I played EQ. I had written this information down at the time. They may have changed some aspect of the spawn since.
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# Apr 06 2009 at 11:01 PM Rating: Decent
6 posts
Dropped cloak and Fabled cloak 2 mins before server down. Sad I could not run second alt, before shutdown.

Followed guide, killed phs until mobs started popping on 78 sec timer, used familiar to control track and voila.

-onde
3 Pops, back to back..
# Mar 29 2009 at 4:37 PM Rating: Decent
I spent a few days (couple hours each) running the Echelon routine for spawning Quillmane. I was there with my driud and bard.. finally just made a list of all the types of PHs that can possibly be in the cycle and started killing them all. Today, after a couple of hours, I finally got the Fabled Quillmane to pop and I downed him pretty easy (66 Druid and 67 Bard). Dropped both fabled and non fabled cloaks.. I logged my druid out to log in my lil mage and ran over to loot and I noticed that FQ was up again. So I engaged with the bard and looted the cloak then logged my druid back in just as my bard was finishing up. Got another 2 cloaks. A guild member sent me a tell and told me a friend was in zone that would appreciate the regular cloak for his mage... so as he was looting that, FQ popped again! This time was fabled cloak and those silly pants. Didn't really need the cloak on my druid, but I have it now anyway.

Good luck, can get a little irritating to run this sometimes, but it does eventually pay off..

Cheers
Duchess Tbait Rokks
Bard of Avatar Elite on Emarr
Popping
# Mar 16 2009 at 6:39 PM Rating: Decent
*
68 posts
16 Cloaks today, Quillmane popping like crazy...
____________________________
Relican Windamere - Ranger, Hunter, Bastidge
That time of year!
# Mar 07 2009 at 4:23 PM Rating: Decent
*
68 posts
To all who are looking for Fabled Quillmane, try Echelon's Guide, best one I have seen yet. If you still need help, send me a tell on Cazic Thule Server.
____________________________
Relican Windamere - Ranger, Hunter, Bastidge
Thank you!
# Mar 23 2008 at 9:52 AM Rating: Decent
2 posts
Amazing Guide Echelon! Thank you for sharing!
...
# Mar 16 2008 at 12:33 PM Rating: Good
Sage
*
121 posts
Guide is bang on. Thanks, Echelon (on EM) for handing over the spawn cycle when you went AFK! Had 3 FQ's in about an hour and a half.
Quillmane, Brother Qwinn & Other South Karana Named
# Mar 05 2008 at 9:36 AM Rating: Decent
12 posts
See my page:

Echelon's Quillmane Spoiler

Fabled mobs are this month. Fabled Quillmane pops on the regular Quillmane cycle. Fabled Quillmane will drop a fabled cloak each time and possibly a regular cloak too.
Quillmane, Brother Qwinn & Other South Karana Named
# Mar 25 2008 at 9:00 AM Rating: Decent
Scholar
28 posts
mmm in the page says:

"PH Legend:
BLACK - Typical Quillmane spawn area (78 second cycle). From my experience, PH's for Quillmane always pop south of Paw with many of the PH's popping towards the west wall. Other PH's can pop to the south or east but if many are popping near the west part of the zone and south of Paw, you are probably on the Quillmane cycle. Quillmane's PH's typically path north once they start roaming. When an elephant spawns on this cycle, it is always "an elephant" and no other type of elephant. Expect lots of lions and lionesses on this cycle. Quillmane does not drop the cloak every time he spawns."

I would like to ask if only lions, lioness and an elephant are PHs?? can post a full list of PHs?... The other day i see a ranger doing exactly that he evetually left zone EMPTY of lions, lioness and "an elephant" ... also no scapped gnolls .. but no Quillmane ... so whats next? what else should kill? only was up a named "Sir Naruar"

So what should do in that case??
ummm....LOC?
# Apr 10 2007 at 7:42 AM Rating: Decent
24 posts
from what i have been reading there is a set PH for this guy.....well...if that is true then why has nobody put in a /loc for the PH spawn.. just because it wanders doesnt mean we dont want the /loc for it. would save a lot of peeps alot of time if someone would be nice enough to put one in for us.......thank you ahead of time!
ummm....LOC?
# Dec 30 2007 at 7:03 PM Rating: Decent
there isn't really a set place holder- there is a PH that is on a separate timer than the rest of the zone that has the chance of spawning Quil, but it can be one of several different mobs(escaped gnolls or elephants, for example) all of which spawn in different places. so the chances of finding the mob in one of its spawn spots and have it be the correct PH is pretty much nil. It makes more sense to keep track of the number of seconds between spawns: as has been discussed both here and on the regular Quil page, the PH you want is on a 78 second timer.
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# Apr 04 2007 at 11:59 AM Rating: Decent
*
117 posts
I spent almost all day yesterday trying to get Quillmane to spawn by keeping all the lions, lioness, escaped gnolls, mist wolfs, an elephants, and egrets dead. I would start a 78 sec spawn cycle and then would give up if something on this list didnt spawn, and that is why it took me so long.
By fluke he did happen to spawn and I was the only person in the zone. So I timed the 78 second spawn right after he died and then keep the cycle going for 60 more spawns to get as much info as I could for everyone else.
It is a certain spawn table that Quillmane is on, but I am 100% sure that other mobs, besides the original 6 posted, are on that table including: shadow wolfs, centaur foal, centaur charger, and centaur courser. The longest I went without a spawn was 18 ph's. Also I never had any egrets spawn on this string, and a note: The elephant mentioned is simply named an elephant, not an adult, bull, or calf.
Also Quillmane can engrage but it was very rare and I could never get him to summon me. He dropped 3 regular cloaks and also: Velishoul's Tome Pg. 109, Sunshard Dust, and Words of Sight.
ph list snag
# Apr 02 2007 at 7:35 PM Rating: Decent
Scholar
18 posts
Got them all cleared. everyother named up on track, except Quillmane, But 2 Treant 2 undead cyclops and a cyclops. Decided to killem them. A few more of the ph names( think it was 3 lions) spawned so i killed them. a few more rounds went by till only 1 lion was left and within a few more 80 sec respawns. Bam! fabled Quill was on track.
Method no longer works it looks
# Mar 26 2007 at 4:12 AM Rating: Decent
omfg i have sent about 6 hours tring to get FQM and no luck what so ever. I tried following the post but ran into a problem i killed every single place holder no teants were up and no griz until they quit spawning the proper PH's. I have a ranger who checked ever sing corner of the zone and inbetween and no lion, lioness, egert, escaped gnoll, no elephant in entire zone. i then pulled up cleric and massed AE zone and started over till there were no PH's left again. now im pissed and going to give up. Someone who has done this many times over you know where the phs path P or anything else helpful since i think TBS screwed everything up

____________________________
i got 2 many charters to list
Confirmed
# Mar 25 2007 at 9:44 AM Rating: Decent
18 posts
I read up on quillmane ,and folled the post.Finally found his ph ,78 seconds apart.Spawned him 11 times in 4 hours .On sleeper Server 3/20/07!!!
Every Ph was south of Gnoll spires,and ever Quill was south also!I kept spawning him until every Guild Member that wanted a lev cloak got one $$$
Soloing
# Dec 06 2006 at 2:29 PM Rating: Decent
26 posts
Could a lvl 64 Bst with about 7.3k hp solo this guy?
got lucky
# Mar 31 2006 at 7:29 PM Rating: Decent
7 posts
I've been looking for Quill off and on for bout a year. Fabled Quill poped right on top of me today, had just killed Gnoll scribe in between the skelies, and centar village, (yes thats the north side of the zone). Red to me at 42 so i got some help and got my clicky cloak, did not drop regular one, just fabled cloak and plain old leggings. Good luck to all.
____________________________
Mordas
Testimonial
# Mar 27 2006 at 8:05 PM Rating: Decent
37 posts
Followed directions got my cloak in 40 minutes boxing 59 ranger and 48 cleric.Happy cleric now!
Prexus 3/26/06
Liars and Peg Cloak
# Mar 27 2005 at 6:04 AM Rating: Excellent
15 posts
Some real time LIARS here on this post, just got cloak after wasting 10 hours, 4 on day one and 6 on day 2 on how to get Peg to spawn, Went to Mage comp read how to make spawn worked in 20 min.. http://forum.magecompendium.com/viewtopic.php?t=17125&highlight=quillmane ...here is what it says and worked great X 3 ...Yes, you heard correctly - Quillmane has a SET PH. Quillmane is NOT a random spawn. This I can PROVE. And here is the strategy.

The mobs I have ever seen Quillmane's ph spawn as are: a lion, a lioness, an elephant, a mist wolf, an escaped splitpaw gnoll, and an aviak egret. What this means, is that if you kill ALL of these mobs in SK (ONLY those on that list), EVENTUALLY there will only be a SINGLE spawn that keeps popping up as one of these mobs. All of the other mobs will randomly spawn as another mob (cent, shadow wolf, whatever). Once you have narrowed it down to this single mob, you keep killing it as it spawns. In order to do this, you NEED a tracker (ranger preffered for a larger range). Have the tracker set track to normal, and watch the top of track for the newest spawn - if your only killing 1 mob, then it will be one of the above on the list (assuming you have narrowed it down to 1 PH). The spawn time is around ~80 seconds...never bothered to time it to a tee. Killing Gnolls is a true waste of time


Liars and Peg Cloak
# Mar 27 2007 at 4:05 AM Rating: Decent
This method works like a charm. Was in zone 4 hours with no luck before reading this post. Decided to give it a try. Took about a half hour of killing all the mobs listed until we got down to only one that kept respawning as another on the list. After that we kept killing it and Quillmane spawned 10 times in about a two hour period before I got tired and camped. Guildies were still at it when I camped so they probably spawned him even more times. Yes, there is a scientific way to spawn Quillmane and this is it. If a dev says otherwise, well, it wouldn't be the first time the devs at SOE have no clue what's going on.



____________________________
Mark Lonefeather
RE: Liars and Peg Cloak
# Mar 24 2006 at 5:07 PM Rating: Decent
Scholar
**
407 posts
This PH list worked great for me, once I realised I needed to kill mobs from the list everywhere in the zone, not just in the south. Killed in the south till no new mobs from list, then succored to north end and killed a few there, gated back south and killed just 2-3 more PHs before Fabled QM showed on track, flying north. Less than two hours total and my monk got his clicky lev.
____________________________
Sukrasisx (95 monk) / Terrwini (67 druid) / Teviron (59 shadowknight) / Wizbeau (36 wizard)
-- Mystic Coercion, EMarr
RE: Liars and Peg Cloak
# Apr 09 2005 at 5:09 AM Rating: Default
12 posts
I can confirm that the PH hunt works, it took me about an hour and a half though. Also the PH was a splitpaw gnoll this time.

img155.exs.cx/img155/244/quill0ok.jpg

There's a link to show you I spawned it. =)



Edited, Sat Apr 9 23:01:17 2005
RE: Liars and Peg Cloak
# Apr 09 2005 at 5:08 AM Rating: Decent
12 posts
edit: double post

Edited, Sat Apr 9 23:02:20 2005
RE: Liars and Peg Cloak
# Apr 04 2005 at 8:36 AM Rating: Decent
Scholar
32 posts
Just want to add that i simply camped the area south of Splitpaw, and killed any and all mobs passing through splitpaw along the north-south axis. I left the gnolls alone except the escaped splitpaw gnolls. After a couple of hours of killing, I was able to spawn the fabled quillmane twice in a roll. They both spawned at some point SW of Splitpaw. The first dropped pants and the fabled cloak, and the second one dropped the regular cloak and the fabled one. After the two kills, i didnt stick around to see if anymore popped.

This method seems to work, since there wasnt anybody else in the zone during my camp.
Just stay vigilant and kill anything that meanders through splitpaw. Quillmane will spawn sooner or later.

P.S. I even got Cracktusk, Mroon, and two Fabled Coloth Meadowgreens to spawn. The latter ones each dropped a Fabled Runed Oak Bow. The odd thing was toon model of the Fabled Coloth Meadowgreen was an grey undead gnoll with a missing eyeball even though the unfabled one is that of a centaur.
RE: Liars and Peg Cloak
# Mar 29 2005 at 1:55 PM Rating: Decent
You are right, these mobs are placeholders for Quillmane.
And it seems Grizzleknot is on same timer.
Spawned Fabled Grizzleknot 3 times too in 2 hours (and 3 Quillmanes and 2 Fabled Quillmane).
And timer is exact 78 secs (13 ticks)
RE: Liars and Peg Cloak
# Mar 29 2005 at 1:58 PM Rating: Decent
Hm, had a treant in this row... weird.
and then my 3rd Fabled Quillmane.
lol... Fabled Cloak, normal cloak and leggins in one corpse.
RE: Liars and Peg Cloak
# Mar 19 2006 at 7:52 AM Rating: Decent
Scholar
***
1,352 posts
either there is a PH missing from that list or Something is wrong.. killed all those mobs on the list , and treants too, but no quillmane's popped.
____________________________
LOTRO - Dordun (Arkenstone server)

EQ1 - RETIRED - Latan (Veeshan & Saryrn servers)
RE: Liars and Peg Cloak
# Mar 22 2006 at 9:00 PM Rating: Decent
Scholar
***
1,352 posts
missing possible PHers from above list: (?)

Escaped Splitpaw Gnoll
centaur Sheltie
centaur Courser
an Elephant
a Lion
a Shadow wolf
a Lioness
a Mist wolf
aviak Avocet
aviak Rook
aviak Harrier
treant
centaur archer

also there was 'duster' , don't know what that is. I used this thread to determine this info.


Edited, Wed Mar 22 20:00:32 2006
____________________________
LOTRO - Dordun (Arkenstone server)

EQ1 - RETIRED - Latan (Veeshan & Saryrn servers)
RE: Liars and Peg Cloak
# Mar 20 2006 at 10:33 AM Rating: Decent
*
219 posts
assuming you're using a normal tracker then you can have them use the most recent spawn theory after you get down to just one ph and/or first Quillimane kill, using the Normal track setting you will have the spawns listed by most recent spawn with you only killing 1 mob when it respawns 78-90seconds later it will be the top one in your list.
RE: Liars and Peg Cloak
# Mar 28 2005 at 3:45 PM Rating: Decent
Scholar
21 posts
Hihi

I was just curious who you were talking about, hopefully it was not me.

I would urge you not to accuse others of lying for using methods that work for them. I used to be the same way, then I obtained this great knack for getting quill. Instead of making a veritable TON of platinum off of folks, I have opted to share my secrets and donate my time to help individuals on various servers. I cannot verify anyone elses tips, but my experiences make me think they are in a similar situation.

In the meantime, I have answered 100+ cross-server tells, eqmail, made special appearances on servers, all for absolutely zero profit. If my efforts aren't appreciated, I will happily remove my post. I do not wish to do any damage.

Regards

Emori Stoutbelly
Stormhammer
66 pal solo
# Mar 23 2005 at 6:19 PM Rating: Decent
**
451 posts
Needless to say, solo'd at 66 with 54AA.
Cakewalk. Pally can prob solo this in low 60s, np.
Max hit like 157, most was mitigated though.
Didnt summon.
Got another to pop few minutes later by camping all greenie phs runnin north-south within range just south of paw ent.
Had a mage buddy run out incase regular dropped, kept gettin leggings.
Used the S. of paw camp, killin North and South bound greenies (only gnolls kilt were escaped), got Fabled to pop 3x in an hour and a half, each time only legs and fabled cloak.
First pop was just N-NW of Paw, next two were near camp, South of Paw.
Made some lowbie Pally in zone happy.
Still no luck on reg cloak, but least we got the spawn locked!
Also: we were the only ones killing greenies to keep spawns more manageable.
GL hunters :)

Edited, Wed Mar 23 18:20:05 2005
____________________________
Aegishopi the Royal Jester, Paladin of Stromm

"Should not the measure of one's self-discipline also be the measure of one's self-worth?"
Claiming Camp
# Mar 20 2005 at 3:29 PM Rating: Default
Need some expert post on the Quill camp. Many times I have gone to try for him, and someone claims they have the Quill camp. Now what is the proper status quo for quill? I have camped many named, but they are at one spot with a PH. Quill can pop from roamers and not one exact spot, so how can someone claim they have him camped? Is this first come first kill policy, or do you claim a section of Karana as yours. I am tired of others saying they have quill camped when you can not camp an entire zone, and now with the fabled event there are many peeps headed to try and I wish to clear up this "I have the zone camped for quill problem"

TY for your expert post in advance.

skytraffic <xegony> Smiley: banghead
RE: Claiming Camp
# Mar 20 2005 at 10:31 PM Rating: Decent
Sage
***
3,705 posts
Quillm ane is a wandering mob. Sony policy is First aggro has claim to the mob. If you camp the spawn point, you have the best chance of first aggro, but if you go afk to pee, and it pops, its FFA.
____________________________
Xaanru's stuff
Sixth Anniversary Quillmane
# Mar 17 2005 at 7:50 AM Rating: Decent
Scholar
21 posts
Hihi

I got Quill to spawn tonight using my variation of the non-macroquest normal track method. As already mentioned max damage in the high 200's/low 300's. Just last week I had spawned regular Quill 20 times in an evening for a few friends, so I'm pretty burnt out. Although I only managed one fabled spawn tonight, typical Quill rules apply.

If anyone is still having problems getting Quillmane to spawn, feel free to send a cross-server tell or mail to Emori on Legends/Stormhammer. I'd be most happy to assist (please have a well-trained tracker nearby.

Best of luck to all!

Emori Stoutbelly
55 Rangerling
Legends
RE: Sixth Anniversary Quillmane
# Mar 19 2005 at 11:53 AM Rating: Excellent
Scholar
21 posts
Hihi again

I've been contacted alot regarding this post, so I felt that I should perhaps just explain my method here. Alot of people seem to have problems duplicated my strategy, so please bare with me:

My method is a variation of a method posted on Allakhazam under the regular quillmane some 9 months ago, the major variation is in the listed place holders and the location of some spawns.

Typically this is how I go about camping and spawning quillmane:

1. I zone into South Karana and usually have someone waiting. I have them zone into splitpaw and then click my track to normal.

2. I proceed to splitpaw and stand at the southern side directly in the middle facing south (using sense heading). Directly behind me is a trench (to which I think leads the entrance, but I'm tired and don't want to give bad info).

3. I sit at the southern end twiddling my thumbs until I spot something heading directly for me moving towards due north. 90% of the time they are moving in such a way that they will actually pass right through me. I kill this npc and proceed to watch my normal track.

4. I check normal track every few seconds. The person who I am using as my track marker is on top until something spawns in place of the npc I have killed. I proceed to kill that npc and more often or not, Quillmane will spawn within four or five rounds max. Sometimes quill does not spawn, so I move back to the center and kill something else. Since I'm killing two things in an empty zone, two npcs will appear above normal track. I pursue them ad nauseum. Eventually some sort of named will spawn from any of the non-static npcs in that zone (from my experiences anyway). If a named spawns, I disregard them and proceed to killing another npc.

5. The real trick is getting Quillmane to spawn once. Once I have him up, I have the marker zone in and out of paw, then we kill QM. I will then check normal track for things that appear above my track marker and pursue them. Sometimes Quill pops as his own placeholder, that is, two quill spawns in a row. I've seen as many as three in a row. However, using this method and providing that nobody else in the zone is killing, you should nail a quill-spawn fairly regularly.

Notes:

1. Nameds are not a quillmane spawn, nor are any gnolls except an escaped splitpaw gnoll and POSSIBLY a splitpaw gnoll. In my 100+ hours in SK, I have only seen a splitpaw a handful of times and only once as a potential ph.

2. Aviaks and Centaurs of all varities (except aviak avengers) have the possibility of being placeholders from my experience.

3. There is alot of debate as to whether place holders spawn in the north. I have seen Quillmane pop just north east of paw with my own eyes, but even I am skeptical as 9/10 times the placeholders and Quillmane are typically in between paw and the Aviaks or between the Hermit and Aviak tree.


4. Alot of this is hit and miss. Since my placeholders are always intercepted running northward, I'm led to believe they must despawn at some point, unless they circle around again. I typically spend about an hour trying, unless I have absolutely nothing else to do, then I come back another day.

5. The most important information to be gleaned from my post or any Quillmane walkthroughs is the knowledge that Quillmane can be repeatedly and deliberately spawned over and over again in relatively short intervals. Therefore, if someone was to fail at using my method and perhaps have their guild wipe the entire zone, eventually getting quillmane to spawn, using step number five would allow them to repead the spawning process. This will come in especially handy given the terrible cloak-to-leggings ratio many experience.

5a. I am fortunate that very few people frequent South Karana on my server and it no doubt explains much of my success without using timers. I would recommend doing this late or night, or doing as I did my first night of spawning, offering individuals free cloaks for allowing me to continue my work.


Conclusion, etc:

While I admit there is perhaps, much to be desired from my simple walkthrough, I like to think that it is a springboard for helping individuals develop their own spawning tactics, if they so-wish to repeat the process. Ideally, a tracker who is leaving the zone would point out the ph for the incoming tracker while their marker is zoning into paw.

Please be warned, killing quillmane is rather addictive. I have done so perhaps 150 times in my 200+ hours spent "working the spawns" and I have become relatively well known for my so-called "ability" for doing so. What I enjoy the most is calling an epicless mage or a lev-clicky seeking individual and telling them "Help yourself, no charge." It's a really good feeling, especially given the hours people have poured into this horse only to come up empty. They paved the way for individuals like myself, I have no doubt.

Anyway, I hope this assists those still seeking QM. If anyone has specific questions, they are welcome to contact me. Actually, if anyone is using my method to the letter and having extreme difficulty, I will likely come to their server myself and instruct them personally, but they better have bone chips ready!

As a final note, if you are an epicless mage on the Stormhammer server, feel free to contact me for a free pegasus cloak mq, I have several banked.

Best of luck to all

Emori Stoutbelly the Brave
Rangerling/Jumjum farmer
Stormhammer

Just wierd
# Dec 15 2004 at 6:53 AM Rating: Decent
11 posts
A Friend and I have hunted many cloaks and we usally use the same process. I just saw the recent post about the 94 sec timer and we are gonna try, but what we do is hit mobs around its level , bull elephants , escaped gnolls , treants yada ya, this may be irrelivent as stated by the recent post yes , but never the less, every time we got the cycle to spawn the gnoll shaman line Quillmane would pop soon after. /shrug. One rememberable night , him and I hunted for 9 hours and nothing, then it spawned ..dropped cloak ..one popped 1 min after ( prolly due to what the 94 sec timer post was refering to) and the 2nd droped a cloak also :) ..then as we were celebrating on teamspeak ..a third poped ..and um ..it dropped a 3rd cloak ..:/ ..I dunno how we got so lucky but it happened. This info may not be the true way to spawn it ect , but wanted to share our expierences in hopes it might help some peeps out , and/or give them more faith on the cloak dropping, i belive its a 10% chance ..but i have personaly assassinated around 10 Quillmane's all together and cloak dropped of 8 of em /shrug prolly lucky but its the truth...have fun ,

Monk badass...E'Ci server
____________________________
Black Metal isn't a trend it's a cult
Three in 10 minutes
# Apr 15 2004 at 7:28 PM Rating: Decent
34 posts
It was insane, but today (the 15th of April 2004) we got three fabled quillmanes in the zone in under 10 minutes. First spawned and was killed, second spawned about 1 minute later and was killed by a different group than got the first, then another minute after that a third one spawned! Was quite the party going on.

(edited for spelling only)

Edited, Fri Apr 16 04:01:35 2004
wow, easy spawn
# Apr 15 2004 at 8:42 AM Rating: Decent
I must be very lucky but last night I got the Fabled Quillmane to spawn while playing my alt. So I log on my main and killed her got the fabled cloak.

Then I went in the paw to see if anyone killing the fabled paw for the robe of ishva, but someone camping it. I then went outside the paw(less than 1 min after I went in), hit the track and woot another Fabled Quillmane! I killed it and got another cloak for my alt. What the best night for me!

On the side note, it appears to me that the Fabled Quillmane spawn just south of the gnoll pires cause I got it pop there at that same location twice.
After a 35 hour camp, my 2cp!
# Apr 11 2004 at 12:52 AM Rating: Decent
2 posts
From what I've read, everyone seems to have their theories as to what spawns and does not spawn Fabled Quillmane. I would like to chime in with my experiences, and hopefully add a bit of clarity to what is a confusing, and frustrating experience for many people.

Firstly, I camped Fabled Quillmane for 35 hours non-stop. I was well beyond the point of frustration, and I was convinced the spawn was broken. Anyway, I tried every suggestion listed. I tried mass slaughter, I tried only killing the top, most freshly spawned mobs on track. I tried only killing around Paw. You name it, I tried it and nothing happened for 35 hours. Then something very odd happened...

First Fabled Quillmane spawned at roughly pos 1400, neg 1500 (NW of the Centaur Village). As soon as the corpse hit the ground, another one spawned immediately! I tracked it and he was sitting stationary at neg 3300, pos 2500 (due west of Paw by about 2000 distance) I dispatched of this second Fabled Quillmane and guess what? Number 3 spawned no more than a minute later! I tracked and again it was stationary at neg 6200, neg 1000 (slightly NE of the Aviak Village)

Anyway, no spawns for 35 hours, then 3 spawns all in completely different areas in roughly 4-5 minutes. I was glad the camp was over, but I left baffled at how odd the RNG can be at times. I learned that although everyone has their own theory, that's all it is, a theory. I'm convinced it's completely random as far as spawn location and spawn method goes. Mass killing anywhere in the zone certainly seemed to help me by the time everything was all said and done.

Oh, grats to a cleric and Paladin on the two cloaks! The zone was practically empty at the time and I'm glad these cloaks didn't rot. Their gratification made the 35 hour camp worthwhile. :)

I hope anyone reading this finds this post informative. Good luck!

-- Gaash
Veeshan Server

Edited, Sun Apr 11 01:56:10 2004
RE: After a 35 hour camp, my 2cp!
# Apr 13 2004 at 4:47 PM Rating: Decent
9 posts
Perhaps the spawn time includes a few spawns after a long wait? the same exact thing happened to me...as soon at quill died, another spawned, and after that died, another in about 5 minutes.

your /locs also match mine pretty closely.
4 pops in 4 hours :)
# Apr 10 2004 at 5:18 PM Rating: Decent
9 posts
There is not a spawn timer of any sort involved on this one. my grouped killed him last night only to have him respawn almost immediately.

There is definitely some validity to the theory that says you kill things that walk north/south through splitpaw (mostly lions/wolves, a few elephants and centaurs, and also escaped gnolls). I think this works well enough because last night in 4 hours my group killed 1 Fabled Grizzlenot and 4 Fabled Quillmane's (dead serious). considering how rare it it, it's good enough evidence for me. i've noticed that the very last PH seemed to be a lion or lioness that comes running out of the north directly toward the center of splitpaw. an elephant also takes this path. oh, and we were killing gnolls too.

I've killed Fabled Quill 5 times total now, and he's dropped 5 fabled cloaks and 2 regular cloaks, so 2 mages in my guild got their epic item. Fabled Quill seems to spawn much more than the regular quill (i have never even seen the actual quill), so if you are a mage you've got a small chance of a regular cloak on this one.

By the way, if you have a wizard with the staff of temperate flux you are invulnerable to this guy. i'm currently a 37 wiz and can't land spells because quill resists too much, but i can draw serious aggro with the staff while my group nukes it/beats on it. make sure your wizard has sow (my jboots are too slow) and he is a good kiter. quill plowed me over on my first try but unfortunately for him i was bound at splitpaw...since then he hasn't touched me. :)

Edited, Sat Apr 10 18:28:24 2004
Not that it matters..
# Apr 04 2004 at 3:19 PM Rating: Good
Sage
*
124 posts
But the level is wrong. Fabled quill conned db to my 56 druid. Routinely hit for 308. Quill didn't summon, but it sure felt like it. One sec, quill is at max range, the next I'm being clobbered. No message that I was summoned. As long I as ran, with soe, quill never caught up.

**edit** Forgot that the last patch changed all levels of fabled creatures to match difficulty!

Edited, Sun Apr 4 16:26:50 2004
Spawned
# Apr 02 2004 at 5:11 AM Rating: Decent
*
194 posts
She spawned tonight around 1:45 a.m. EST just west of Split Paw. I had been hunting for her on and off for about a week with no siting of her or the fabled version. You can imagine my surprise and excitement when I saw her on track!! Unfortunately, someone got to her 1st.Smiley: disappointed Anyway, turned out to be a lot harder than he thought she would be, so we worked together. In the end, his 47 ranger had about 20% health and my 51 druid had a whopping 2%! I spent the next 4 1/2 hours trying to find her again. (someone said her spawnrate was every 2 hours???) -- killed everything in sight; no Quillmane & no Grizzlenot. Smiley: cry

Good luck!
____________________________
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Good Luck
# Mar 28 2004 at 12:20 AM Rating: Decent
2 posts
He spawned tonight by the N spire and flew in and around the paw entrance. I would take a few healing buddies along. Hits for 308 and has about 6.5K hp. Not your regular Quill. . . but neither is the Fabled Cape.
spawn method
# Mar 26 2004 at 4:45 PM Rating: Decent
Scholar
36 posts
There is no method to spawn Quillmane aside from killing any and all wandering mobs (Brother Qwinn excluded).

Slaughter all roamers: Wolves, Centaurs, Elephants, Gnolls, Lions, Aviaks. You have a chance to get a rare mob. Escaped Splitpaw Gnolls are the most common, guessing around 40% chance. Quillmane is closer to a 1 or 2% chance. All other named are in between these two.

So yes, just kill regular mobs, keep checking tracking and depending on how fast you can kill, you will see Quillmane.

Edited, Fri Mar 26 16:52:26 2004
Finding him is winning lotto
# Mar 25 2004 at 6:52 AM Rating: Decent
**
304 posts
Good luck trying to get him to pop, coz your gonna need luck, when they programmed the Quillmane in, they were obviously anti Mage or whoever needs him, coz they made it impossible to get
RE: Finding him is winning lotto
# Mar 25 2004 at 6:18 PM Rating: Decent
*
132 posts
Quote:
when they programmed the Quillmane in, they were obviously anti Mage or whoever needs him, coz they made it impossible to get


quillmane was in the game long before the mage epic existed, and if I remember correctly they actually increased his spawn time when the epics first went in (might be wrong on that part, but I vaguely remember reading that somewhere)


I camped fabled quill with just me and no tracker. In 8 hours he spawned 3 times, the first two were killed by other people who got to him first and the third by me, dropped both cloaks. all 3 sightings were at paw.
RE: Finding him is winning lotto
# Mar 26 2004 at 9:16 AM Rating: Decent
Scholar
19 posts
So he spawns at the SplitPaw ent? I take it he must be camped often, an all/all cloak with Lev is something worth the effort. If he doesnt camp right at the ent, anyone have his Loc?

55 Enchanter of Seventh Hammer
____________________________
Pennee Lane
61st Druidess
The Sleeper

-Tell me, do you ever stop bulling and shouting at the lower orders?

-Nope! There is only one way to run a campaign! Shout shout and shout again!

-You don't think then, that inspired leadership and tactical ability have anything to do with it?

-Nope! its all down to shouting!

(Blackadder, Season Three)
RE: Finding him is winning lotto
# Mar 21 2005 at 10:33 PM Rating: Decent
Scholar
21 posts
Hello again

I've received quite a few mails thanking me for my posted strategy. I've received some asking for help because my strategy isnt working. I argue against anyone who says there is no strategy. If you wipe the zone, that is in fact, your strategy.

As my post implied, I was hoping my method to become a springboard, not the end all and be all of quillmane. I don't think there ever will be one set method for spawning him, but I may be wrong.

Since I've experienced great success with my method, I'm going to hold a couple of sessions on the test server to explain my initial pop theory. With testbuff I can, hopefully, kill the placeholders, but killing quill will be out of the question unless /testbuff has been raised from when I was last there.

If any of you are interested in coming for this little session, please eqmail me. What I will not do is defend my method against every other method: Different things work for different people. If you spam type the /flip social and it spawns quillmane, well, then I applaud you. This should not take more than 60 minutes and I can only do one or two sessions per week until the fabled mobs end.

It's not much, but I'm doing everything I can to help. If any of you end up at the legends server, I'll get you a cloak myself.

Regards

Emori Stoutbelly the Brave
Stormhammer Server

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