Praesertum Bikun  

Monster
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Uploaded July 24th, 2007

  • Slowable: No
  • Class: Warrior
  • Single-Target Rampages: No
  • Flurries: Yes

EverQuest
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This page last modified 2012-04-19 11:28:39.

Level: 66
Effects Used:In Irons
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Quest?
# May 10 2014 at 5:03 PM Rating: Good
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When you attack him:

Praesertum Bikun says, 'Ho Ha! You wish to dance with the fat man, eh? Come then, let me show you a few steps.'

So I got inquisitive and asked, 'Why do you call yourself fat?'

And his reply:

Praesertum Bikun says, 'Have you visited the Plane of Growth lately?'

Cannot get any text from that, unless it's just a joke. (Joke being, he went to the Plane of Growth and "grew", or got fat)

Death text:

Praesertum Bikun says, 'Quickly, I must know! Are there wenches and wines in the afterlike?'

Anyway, faction points:

Shoulders of Seru -2000
Heart of Seru +200
Eye of Seru +200
Seru -100
Katta Castellum +500
Nathyn Illuminious +500
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Quest?
# Oct 03 2016 at 9:26 PM Rating: Decent
If you aren't KoS in PoG ask Prince Thirneg about this phat lewts. You can thank me later
Quest?
# Oct 04 2016 at 4:36 AM Rating: Excellent
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SSJGhol wrote:
If you aren't KoS in PoG ask Prince Thirneg about this phat lewts. You can thank me later


ghengisjon wrote:
It is May 29, 2011, 3:09 pm AZ time and saying "phat lewts" after a hail will still get you DT'd




Praesertums
# Apr 19 2012 at 9:06 AM Rating: Good
12 posts
Bikun: warrior, not slowable, flurries, doesn't rampage, banishes
Vantorus: warrior, slowable, flurries a lot, doesn't rampage, banishes
Rhogul: warrior, slowable, flurries (not as much as Vantorus), doesn't rampage, banishes
Matpa: enchanter, slowable, doesn't flurry, doesn't rampage, banishes
Praesertums
# May 09 2012 at 7:32 AM Rating: Decent
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.

Edited, Aug 23rd 2014 12:10pm by Stickietoes95
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Trackable??
# Aug 28 2009 at 12:58 PM Rating: Decent
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Are these arx shard guys trackable from zone in? You can track the other mobs that are in the same area all the way from seru's chambers, but, seru himself is not trackable.
Re: Trackable??
# Aug 28 2009 at 8:43 PM Rating: Decent
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Not sure, since I always moved in to just before the pyramids area (where the Praesertum are), and they were trackable from there by 65 as a Ranger with maxed tracking and no tracking AAs. They may be from the zone in with much higher tracking skill, as I haven't verified the range for a long time in that zone. (Packed zones like SSeru, seem to limit range due to number of mobs, versus open, sparsely packed zones, like West Karana).

Yther Ore.
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WAR tank, 4 in group
# Nov 04 2008 at 6:33 PM Rating: Decent
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On Al`Kabor server: CLR, RNG, ENC and WAR all 65 with no elemental gear attempted to take down Bikun.

Group set up in the jail where Bikun banishes to. ENC and RNG pulled Bikun which took a few tries, but they eventually got him.

As mentioned below, once in the jail cell, he's cake. Unslowable, Flurries occasionally, MR sort of high, lots of HP, 350 or so max dmg. WAR got below 40% a few times, RNG spotted. CLR was max FT and had no problems keeping up with heals. The banish proc turned the WAR around a lot and was generally just annoying.

The Centurions (Dark Blue cons) in the adjacent cells looked on as we killed him, but didn't add...different faction.

Dropped the smithing waist/back item and the shard. WAR is the happy owner of a new earring.
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con system
# May 31 2007 at 2:20 PM Rating: Decent
4 posts
lolz even the batling in demi plane had this creature would take an army to defeat
Needs raid tag
# Feb 11 2007 at 3:23 AM Rating: Decent
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While not a raid encounter by todays standards (easily soloable), it is indeed a raid encounter. When conning him "This creature would take an army to defeat"
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Needs raid tag
# Feb 11 2007 at 7:52 AM Rating: Decent
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If you go by that, every mob in PoFear would need a tag also.
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Needs raid tag
# Feb 13 2007 at 11:04 PM Rating: Decent
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Lets not forget, even the trash in fear was a raid content, was a raid content back in the day when there was low level caps, and XP'ing in Fear was not possible from the high amount of adds. You needed a raid force to clear it.
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RE: Needs raid tag
# Feb 14 2007 at 8:11 PM Rating: Decent
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I think the /con message is wrong.
Even when it was current content, it was single groupable.
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RE: Needs raid tag
# Feb 18 2007 at 9:46 PM Rating: Default
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Enen so, upon killing them the rest OOC timer is over 4 minutes, indicating a raid target as all raid mobs and no group mobs have that drawback now.

All of VT is 1 groupable now, even the final mob. Even less then 1 group doable, does not change the fact that they are raid targets just cause they can be done with less then a raid.

Trak, soloable, but a raid target
Emporer, 1 groupable, still a raid target,
Seru, sam as emporer
THO, Solable
The Burrower Beast, soloable.


Just a few examples of raid targets that we have grown beyond the need for a raid.
For that matter, all of PoFear is now trioable, duoable if the DPS can kill before the DT's.
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RE: Needs raid tag
# Feb 19 2007 at 9:27 AM Rating: Excellent
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Our raid tag is applied on a case-by-case basis. We're not going to tag them based on the in-game /con.

Generally speaking, if the mob took a raid to defeat in "its day" (as Trakanon did), it gets the tag.

An exception to this would be trash mobs in what is otherwise a raid zone (as in Vex Thal, Temple of Veeshan, Plane of Fear, etc.).
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# Nov 22 2006 at 11:33 PM Rating: Decent
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this guy can be found on the 4th level in the NW building at /loc -0.97, +239, +157. On the 3rd level you have to click a flag with a symbol on the wall to port up to the 4th level. As said previously, he will banish you to the jail. Can be ranger snared with the level 61 spell.

Edited, Nov 23rd 2006 1:37am by shadowsedge
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bridle
# Sep 14 2006 at 12:38 PM Rating: Decent
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Dropped the tan silken bridle today on Druzzil Ro. First time in about seven kills that he dropped it.
Solo'd
# Jul 16 2006 at 3:03 PM Rating: Decent
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Solo'd 70 mage... Pyrelian skin is the key =P
respawn
# May 06 2006 at 11:49 AM Rating: Decent
whats his and the other 3's respawn times I havent been able to find them listed. or how do I pop them and what is seru's pop timer?
Slow? don't think so
# Mar 24 2006 at 8:27 AM Rating: Decent
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Immune to changes in attack speed...
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Easy Duo
# Feb 01 2006 at 10:19 PM Rating: Default
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70 Beastlord and 70 Cleric - About a 30 min fight. Cleric Easily kept the pet up and beastlord occasionaly slowed (making sure not to pull agro) and dotted.

Kill all 4 Praesertums this way.

Dropped Massive Girdle - Very nice Smithing mod belt! Gratz to the Smithing Beastlord!

Edited, Wed Feb 1 21:21:45 2006
Easy Duo
# Jan 03 2007 at 11:53 AM Rating: Default
Not true at all. Slow him about 1 in 10 tries. He is NOT immune. I kill these guys all the time.
RE: Easy Duo
# Apr 09 2006 at 3:06 PM Rating: Default
10 posts
Must. Im a Beast and yes he cannot be slowed.. I Tried.
RE: Easy Duo
# Apr 08 2006 at 8:17 PM Rating: Decent
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lie much? he's immune to slow
Easy jail fight
# Sep 21 2005 at 7:32 AM Rating: Decent
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Killed Bikun last night with 70 bard, 70 warrior and 70 paladin
with a 59 druid healing the warrior.
Bard did awesome job of flawlessly pulling Bikun to the jail
area so that the banishment was ineffective.
We fought him in the small cell to the left as you enter the jail.
The worst thing the banishment would do to the warrior was
move him a few steps away and turn him around, only once
or twice did it move the warrior out of melee range while
fighting inside the jail.
It was a long fight, perhaps 15 minutes, and only once did
the warrior have a big drop in HP, but at no time was there
ever a danger, 59 druid heals were very effective when cast
at 70% health to keep warrior at 90 - 100% throughout the fight.
Nothing special really, other than just hammering him down
and keeping the main tank up.
Max hit (guessing here) was perhaps 350 but most in the
90 - 200 range, don't recall if he flurried but probably did
since the warriors health dropped a fair bit a few times.
Honestly, the hardest thing about fighting in the jail is
pulling Bikun there, once in the jail the fight is easy, just long.
He dropped the belt and the shard that I need to continue
the earring quest.
On a side note, Lord Inquisitor Seru was killed this weekend
and I was lucky enough to loot the head.
EQ dream come true :)
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Duo'd him
# Jul 29 2005 at 4:43 PM Rating: Decent
11 posts
Killed him today easy with a 70 shaman and 70 magician. DS on mage pet and just kept heals on. Throw in a couple of dots and cripple, piece of cake
Data
# Jun 14 2005 at 12:59 PM Rating: Decent
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Loc is 0, 239, 154

or add this to your Seru map:

P -239, 0, 154, 0, 255, 255, 3, Praesertum_Bikun

All 4 Praesertums are on the FOURTH floor of their buildings.
Go up all stairs and click the wall ornament at the end of the small corridors to port up.
He will be in the central bedroom.

Spawn time is 3 days I heard. Not confirmed since I got the belt on the first kill. =)

Bikun is a rogue. He is unslowbable (although only moderately MR) and flurries so you wont solo it as a shaman.
The mutt tanked it however, with 1 cleric for heals.
Remember to /guard and hold for enrage :P
damage?
# Jul 07 2004 at 10:45 PM Rating: Decent
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Aside from the endless pet argo/hate list/melee crap what does this guy hit for, any innate abilities or any other suprises someone should be made aware of? I plan to do this guy with one grp maybe less so any info would be great. Smiley: boozing
Easy kill
# Jun 13 2004 at 7:06 AM Rating: Excellent
3 posts
He's Killable with 3 Mages Chaining pets on him.. We did him 3x that way. Took us about 20 minutes or so(HoE reseted once). Sadly never dropped the horse for us but all got the shards and are happy...

Edit: Forgot to add all 3 Mages had Subtility3


Xile
65 Arch Convokah of Hegemony-RN

Edited, Sun Jun 13 08:09:15 2004
Confirmation
# May 22 2004 at 9:47 PM Rating: Excellent
8 posts
Can confirm - for anyone who was wondering - He is still unslowable and does still flurry. We tried him tonight with:

65 Bst (Pet MT - Paragon, Suspend)
65 Bst
61 Bst
51 Bst
2x C.Healers
Random, range melee to fill up 2 groups.

We managed to get him down to 15% before folks started getting banished off. Healers were starting to go oom but then again we didnt re-C before the fight apparently. (wuups)

Couldnt say how much HP he has unfortunately. But hope this helps everyone to figure out how well their respective guilds would manage against him. Good Luck!


Edited, Sat May 22 22:54:38 2004
info:
# Mar 30 2004 at 12:54 AM Rating: Excellent
35 posts
We killed this guy the other day with a somewhat ill - prepared raid. Altho i thought i would have had enough pet/caster power to pull it off. We started off killing everything from the zone in to the upstairs of the building. Once we got outside the room,....our Mage rushed in with pet,..and everyone followed in suit , with healers closely watching the assigned pet MT. Things went great , melee plucked off the mob with arrows, casters nuked, and pets attacked. Until i called in melee at 50% . I knew i would get banished, being MT after pet, but one by one other members or the raid wound up in the jail with me, until the raid force was a bit shabby. Luckily all pets held out, and casters stayed alive long enough to burn him down. It was a fun challenge, and i completely expected to wipe on our first try.

One down, three to go.


Edited, Tue Mar 30 00:53:00 2004
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RE: info:
# May 07 2004 at 2:48 PM Rating: Decent
35 posts
Your mistake was to call the melee in at all, a pet can NEVER keep aggro off a player if they are both in melee range. The player will always take aggro off of the pet. So in short, just leave the melee back plucking off their arrows. Better to leave them there then get them sent off to the jail.
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RE: info:
# May 21 2004 at 12:51 PM Rating: Default
after the 5th person/pet comes into play pets can't tank.
Example: cleric, shaman, mage, mage pet = 4, if shaman summoned pet it would = 5 and pets wouldn't tank.
RE: info:
# Jun 08 2004 at 5:16 PM Rating: Excellent
That is actually not true. Pets can easily tank for as many people as you would like. The number of people on the hate list only effects CHARMED pet tanking. I Have had a great time in groups with Mage, Mage, Necro, Cleric, Chanter, and Wizard. Since four of the group members had pets, we actually had 10 people on the hate list, but had no problem avoiding aggro.
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spawn time
# Jan 24 2004 at 1:09 PM Rating: Decent
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What is the repop time on these guys?
RE: spawn time
# Apr 01 2004 at 6:30 AM Rating: Decent
5 posts
3 days +/- some hours
Addem.
# Dec 21 2003 at 8:15 PM Rating: Decent
Got a Tan Silk Bridle (SP) off him tonight.
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Addem.
# Dec 21 2003 at 8:14 PM Rating: Decent
Got a Tan Silk Bridle (SP) off him tonight.
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Spawn place?
# Dec 04 2003 at 12:36 PM Rating: Decent
12 posts
How do you get to this guy. I know there is one in each of the 4 buildings. Just couldn't find him once in the building.

Thanks
Sateeva
Massive Girgle of the Forge
# Nov 27 2003 at 10:16 AM Rating: Default
44 posts
Aparently this guy drops a Massive Girdle of the forge, which is a +10% Smithing mod waist item for the 5 large races only (Bar, Iks, Ogr, Trl, Vah).

Pets own these
# Nov 16 2003 at 7:21 AM Rating: Decent
11 posts
Healing pets is no aggro whatsoever, nor any faction hit. So a couple pets + healers, is great. If you have a 65 beastlord with pet, have his pet be MA, since their pet with proc will have more aggro than mage or necro pet.
If a mage pet, use the earth, fully buffed it should have 7k+ HP and tanks fairly well. Summon your armor and focus items and weapons, and gear up the pet also.
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