Peregrin Rockskull  

Raid Encounter
Screenshot

Uploaded July 24th, 2007

  • Single-Target Rampages: Yes
  • Flurries: Yes
  • Wild Rampage: Yes

The Stone Ring

Trigger: Kill all of: 2 x A Crumbling Stone Mass", 2 x "A Rock Creation", 2 x "A Pile of Boulders", 2 x "A Boulder Thrower".

Phase One to Five: About 50 "A Stone Fortification" will spawn. These can be pulled in bunches and AE'd.

Phase Six: Four "A Mound of Rubble" will spawn. When low on health, these mobs become suddenly resume full hit points and disengage from combat, walking back to their platform. Be careful not to accidentally kill any. When the 4th one begins walking back, "A Rock Monstrosity" will spawn and immediately charge the raid.

Phase Seven: Kill "A Rock Monstrosity", but be ready for more fighting immediately. 4 "A Stone Heap" will spawn and immediately rush the raid.

Phases Eight to Twelve: Six waves of 4 "A Stone Heap" each will spawn and rush the raid, each wave spawning when the previous 4 are all dead. If you need a break to prepare for the boss mob, you need to set aside one "A Stone Heap" and mesmerize it.. When the final "A Stone Heap" dies, Peregrin Rockskull will charge the raid.

The Boss: Peregrin Rockskull hits for 2k and may memblur himself. He uses the Pebble Rain AE, which is an easily resisted MR-based snare/DD.

Loot: Peregrin Rockskull does not drop elemental molds/patterns, but does drop 2 other EP-quality loot each time.

Categories: Templatized | EverQuest
This page last modified 2018-12-13 01:36:44.

Level: 73
Expansion: Planes of Power
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Raid mob does not spawn always
# Dec 10 2018 at 3:00 AM Rating: Good
Scholar
**
326 posts
An encrusted Dirtcloud spawned again instead of Pelegrin. Nearly every ring event in PoE has a PH as Raidmob or something is missing.
Plane of Earth Events
# Nov 25 2017 at 10:13 PM Rating: Excellent
Guru
***
1,028 posts
A. The Basics

There are 4 ring events in Vegarlson, The Earthen Badlands (aka "Plane of Earth A"). Each consists of a series of waves of mobs, and a final boss mob. Only the final boss mob drops worthwhile loot. The triggers for these events are almost always up, but the boss mobs are only available once every 3 days. Completing a ring event when the boss mob is not available will cause a lootless placeholder to spawn instead. There is no way to tell whether an event is going to spawn the real boss or the fake one without completing it.
B. The Vine Ring

Trigger: Kill all 30 "A Tainted Rock Beast".

Phase One: The 10 "A Bloodthirsty Vegerog" become targettable. Pull and kill all 10 to make the boss mob Derugoak Bloodwalker spawn.

The Boss: Derugoak Bloodwalker uses Meteor Storm. It's a 100 range mana drain, targeted AE. Casters need to do their best at staying max range from MT and Derugoak. Derugoak mem-blurs himself a lot. At about 50% health two vegerog adds will spawn and rush the raid. At about 15% four more vegerog adds will spawn and rush the raid. These adds despawn when Derugoak dies and are mezzable.

Loot: Derugoak Bloodwalker drops elemental bracer molds and patterns.

B. The Mud Ring

Trigger: Kill all "An Earthen Mudwalker".

Phase One: Once the "An Earthen Mudwalker" are dead, "A Sludge Lurker" will spawn. When it reaches a certain point in its health, it will despawn, leaving behind 10 "A Muck Mudlet". These are mezzable and stunnable, and are best AE'd.

Phases Two to Six: Once the 10 "A Muck Mudlet" are dead, "A Sludge Lurker" will respawn. Again when it reaches a certain health, it will despawn, leaving behind 10 "A Muck Mudlet" yet again. This process will repeat for a total of up to 5 such waves, with each time the Sludge Lurker's health getting lower before it despawns, until on the last occassion, it will not despawn, but will finally die, and 4 "A Filth Gorger" will spawn back at the mud platform. These will immediately rush the raid.

Phase Seven: Kill the 4 "A Filth Gorger" to spawn the boss - "A Monstrous Mudwalker". He will immediately rush the raid on spawning. The Filth Gorgers are rootable and snareable.

The Boss: A Monstrous Mudwalker hits for 2k, rampages, and uses an AE root spell that will make aggro difficult. He is slowable. Because of the AE root, it is important that everyone attempt to cluster tight around him, to eliminate "ping-pong" aggro. During this fight, adds spawn on player deaths. These adds are mezzable, but do not despawn when A Monstrous Mudwalker dies.

Loot: A Monstrous Mudwalker does not drop elemental molds/patterns, but does drop 2 other EP-quality loot each time.

C. The Stone Ring

Trigger: Kill all of: 2 x A Crumbling Stone Mass", 2 x "A Rock Creation", 2 x "A Pile of Boulders", 2 x "A Boulder Thrower".

Phase One to Five: About 50 "A Stone Fortification" will spawn. These can be pulled in bunches and AE'd.

Phase Six: Four "A Mound of Rubble" will spawn. When low on health, these mobs become suddenly resume full hit points and disengage from combat, walking back to their platform. Be careful not to accidentally kill any. When the 4th one begins walking back, "A Rock Monstrosity" will spawn and immediately charge the raid.

Phase Seven: Kill "A Rock Monstrosity", but be ready for more fighting immediately. 4 "A Stone Heap" will spawn and immediately rush the raid.

Phases Eight to Twelve: Six waves of 4 "A Stone Heap" each will spawn and rush the raid, each wave spawning when the previous 4 are all dead. If you need a break to prepare for the boss mob, you need to set aside one "A Stone Heap" and mesmerize it.. When the final "A Stone Heap" dies, Peregrin Rockskull will charge the raid.

The Boss: Peregrin Rockskull hits for 2k and may memblur himself. He uses the Pebble Rain AE, which is an easily resisted MR-based snare/DD.

Loot: Peregrin Rockskull does not drop elemental molds/patterns, but does drop 2 other EP-quality loot each time.

D. The Dust Ring

Trigger: Kill "a dusty warder". Six to eight "a dust devotee" will immediately spawn where the dusty warder died.

Phase One: Kill the 6 to 8 "a dust devotee" that spawned. These hit hard but are mezzable.

Phases Two: After the local "a dust devotee", it is necessary to move closer to the dust platform. About 40 more "a dust devotee" must be pulled and killed. Following the death of the final "a dust devotee", the next wave spawns and automatically rushes the raid.

Phase Three: Three "a triumvirate of soil" spawn and rush the raid. While fighting them, 2 will transform into tiny piles of dust making them very difficult to see. When the 3rd triumvirate dies, the boss spawns so it is best to drag the last triumvirate onto the dust platform and prep for the boss before killing it.

The Boss: "A Perfected Warder of Earth" spawns. He hits for 2k, blurs himself, and uses a mana/hp DD centered on the main tank which is CR-300 to resist. There are three ways this fight can go:

he spawns no adds, or
he spawns 3 triumvirate of soil adds, which may not be mezzable, or
he spawns many a triumvirate protector adds, which are mezzable.

Loot: A Perfected Warder of Earth does not drop elemental molds/patterns, but does drop 2 other EP-quality loot each time.

E. Credits
Much of the information gathered came from threads and guides brought to me by Verge, so a big thank you for all his assistance.

Frackus Everburning
Agnostic Erudite Grand Arcanist
Founder of Seofon
rings PLEASE
# Jun 06 2004 at 7:37 AM Rating: Default
anyone know of a site that i can read about the rings pls??
RE: rings PLEASE
# Oct 05 2005 at 9:52 PM Rating: Decent
***
1,117 posts
http://www.guildseofon.com/

Click on References, then Plane of Earth rings.

Edited, Wed Oct 5 23:00:25 2005
RE: rings PLEASE
# Sep 25 2008 at 7:28 AM Rating: Decent
I realize the posting by dfrnchman is three years old, but when I went to guildseofon's website and registered, I could not find a References tab nor any other way to find the Plane of Earth ring info. I realize this is incredibly old stuff, but on Al'kabor our guild is finally in the elementals (only guild there) and getting info about the earth rings would be a big help to our progression. Is there any chance the info can be linked more directly to this thread rather than through the seofon's homepage?
RE: rings PLEASE
# Dec 02 2018 at 7:13 AM Rating: Decent
*
215 posts
FWIW, the "references" link that is referred to is not a tab, it's just a link at the bottom of the page, and as of today, 12/02/2018, it's still working.
Stone Ring Boss
# Apr 22 2004 at 3:01 PM Rating: Decent
Peregrin is the boss mob of the Stone Ring. He is really not hard to kill with a raid force. The Red con mobs, forget the name, are much more of a pain to kill because they wander off at low hps and regen full to be pulled again. The snare is annoying but resistable and RC cures it. The tough part of this ring is splitting the progressive spawns and bringing them to camp. Generally should be able to tank 4-7 at one time with decent off tanks. Dust and Vine are the 2 harder rings. 3 of the 4 rings drop 41% haste items, some with much needed Druz Distance.
RE: Stone Ring Boss
# Aug 30 2004 at 4:38 PM Rating: Decent
**
285 posts
The Red Con mobs you're talking about don't wander off to be pulled again, there are 4 of them. When each one gets to 10% health, he immediately regens to 100%, becomes unattackable, and wanders back to the temple. They are significantly easier than Peregrin as they have few hitpoints and much lower damage output.

Splitting the progressive spawns shouldn't be an issue, it's much easier (and faster) just to AE each wave, a handful of druids should be able to pull this off even if you're light on wizards... and better get in that practice now, you'll need it for Coirnav.

Peregrin hits for about 2k and has the annoying AE snare, not nearly as bad as the AE root on Mud ring.
spells
# Jan 11 2004 at 10:54 PM Rating: Decent
Effects he uses:
Froglok Misery
Pebble Rain
Re:Nothing
# Nov 14 2003 at 11:04 PM Rating: Decent
Encrusted Dirt Cloud is a Placeholder for Peregrin Rockskull.
Nothing
# Nov 12 2003 at 5:00 PM Rating: Default
Did this even't and everything was on the money. We kill an Encrusted Dirt Cloud (another Stonegrabber) this should spawn big P, but nothing???

What went wrong anyone??
Nothing
# Jul 12 2015 at 9:49 PM Rating: Decent
Scholar
45 posts
If you get an Encrusted Dirt Cloud it means the Boss was not up. All the Earth rings can be triggered hours after they were beaten but the boss will only spawn 3 days after dieing. you can't tell if the boss is up unless you do the event and see what you get.
RE: Nothing
# Dec 15 2003 at 3:54 AM Rating: Decent
the ring events in poea were (maybe still are?) EXTREMELY bugged =T
Magic Slowable.
# Oct 11 2003 at 3:08 PM Rating: Decent
Can be magic slowed.
WTF
# Sep 22 2003 at 7:34 PM Rating: Default
So wait....This...thing, among the other....things, in this zone get thier own plane, yet Quellious, who SHOULD be in PoT does not even appear? What kind of warped logic does that follow? (The kind that compells me to hit **** with sticks for 42 levels?)
RE: WTF
# Nov 21 2003 at 5:12 PM Rating: Decent
Quellious is the Plane of Tranquility
Event
# Aug 06 2003 at 3:27 PM Rating: Excellent
41 posts
Event is trigger, then 30ish blue mobs that can be AE'd or pulled a few at a time, then 4 red mobs that can be rooted but not mezzed, then a sub named (rock monstrosity)that is quasi beefy but can be slowed, then 5 waves of 4 smallish blue mobs (stone heap) that can be mezzed, then final named which isn't hard but is pretty beefy.
peregrin
# Aug 02 2003 at 12:35 AM Rating: Decent
man i was expecting to see some kind of rock falcon... Peregrine is a type of bird...
what a gyp. yet another stonegrabber..
Eborgann Stormaxe
62mage
quellious
infoz
# Jul 17 2003 at 8:16 AM Rating: Default
Does anyone know of any website or know on what this guy does? ie. Spells, Melee output, Adds? Or for that matter a website discussing all PoE ring encounters? The curious mind seeks knowledge.
#REDACTED, Posted: May 16 2003 at 12:50 PM, Rating: Sub-Default, (Expand Post) Yes, he looks like an overgrown rock...
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