The Sleep Walker  

Monster
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Uploaded July 24th, 2007
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  • Maximum hit: 1,100
  • HP Estimate: 150,000-200,000
  • Respawn Timer: approx 60 to 90 minutes
  • Slowable: Yes
  • Summons: Yes
  • Single-Target Rampages: Yes
  • Rootable/snareable: Yes

Categories: EverQuest | Templatized
This page last modified 2020-06-15 20:25:18.

Minimum Level: 65
Maximum Level: 68
Expansion: Planes of Power
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Respawn
# Jun 10 2020 at 11:12 AM Rating: Good
1 post
The respawn timer on this encounter has been greatly reduced at some point.

Myself and a friend (65 Dru + 65 Enc, LDoN era, poor gear) killed this on Mangler 3 times yesterday.

He respawned between 60 and 90 minutes after dying the second time.
Respawn
# Apr 07 2023 at 1:55 AM Rating: Good
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64 posts
Not sure what changed but the respawn time is definitely NOT 60-90 minutes.
Ive been literally sitting in that damn cave forever (Sunday evening until Wed morning on patch day), then again from server up after patch until early Friday morning (about 36 hrs since server up so far) and unless he moved to Florida or I am blind, I think his rate has been reset to 100ish hours. If this is the case, then I should be seeing him in about 2 1/2 more days.... /sigh... dang achievements ;)
The Sleep Walker respawn time
# Sep 10 2017 at 12:59 PM Rating: Good
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1,312 posts
patch notes: August 16, 2017
- Reduced the respawn time of The Sleep Walker in Plane of Valor.


Since patch I've seen respawn times of 4 days 3 hours, and 4 days 6 hours. "Raid" mob spawns near the back of the west cave, no placeholder.
Your Target Is Too Far Away
# May 30 2009 at 3:49 PM Rating: Decent
**
642 posts
70 beast, semi-well geared. was doing fine until i couldn't hit one of the subduers around him. no matter where i moved, "your target is too far away get closer!" message. had guardians and other subduer down. tried to work on sleep-walker but "unhittable" subduer was like a bad dot hangin' on me and then the repops started.

let warder and merc cleric take aggro and gated out. either one of the subduers has tinist hitbox in EQ or the cave is a bit buggy.
Mage Bait
# May 04 2008 at 11:02 PM Rating: Decent
Dropped him with 80 mage using air pet. Easy stuff. Healed pet once while I still had all 4 mobs up, spammed gargs and bolted him down.
solo..
# Mar 10 2007 at 5:31 PM Rating: Decent
solo'd him tonight.. 11928 unbuffed monk :P took a while, used 2 hot pots, no mend but innerflame =) max hit was 717... only bout 3 times though, minimum hit was about 60 :P
Duo'ed
# Nov 02 2006 at 2:30 PM Rating: Decent
Duo'ed him today me playin my 2 chars.

75 Bard full anguish level gear
71 Mage Qvic/DoDh mission gear
trio'ed
# Mar 10 2006 at 12:40 PM Rating: Decent
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1,352 posts
70 pal 67 rng 58 bard
Kept HoT on ranger for page .. Bard slowed .. I chain stunned Sleep walker .. Golden. took a while.
WOOT
# Nov 14 2004 at 7:58 AM Rating: Decent
Just took him down on Sol Ro,

66 Shammy <--- Me
66 SK Kraemdero
66 SK Gumbos <----MT
64 BST Micho <--- Ended up being RT LOL
58? Ranger <---went LD

SK pulled with Darkness, I malosed on the way in, slow took right away then I just sat back and dropped Quies/Blast heals with Kraggs sometimes just because. Fight took about 15 minutes, long enough for me to use Canni 5 3 times. MT got below 60 1 time. HP's are MASSIVE but all in all easy kill.

Dropped Signet of the Valorous

Duo
# Oct 10 2004 at 12:58 PM Rating: Default
Attempted to duo him with my Druid. Druid is 59 mind you, but his mana was fine, I got him down to about 90% and gave up (succor'd). Problem wasn't his HPs, my HPs or Druid's mana. It's the DPS + repop. I would've gotten an add from behind me and died most likely. If I had a clean shot at him without worrying about repops, no doubt in my mind I could duo em, but yes, massive load of HP and not too bad regen. GL all.
rampage baby!
# Sep 20 2004 at 3:13 AM Rating: Decent
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55 posts
heheh this **** likes to ramp a lot ... just be ready for that ... and sorry druids but he summons. fun fight tho, just pull him single, however you can, be ready for the rampage and he shouldn't be too tuff for a decently equipped group (single group 60+) to handle him. the ugly pile or rocks dropped the ring and the waist on Vazaelle tonigt. cheers!

edited: because my typing/grammar is pretty weak ...

Edited, Mon Sep 20 04:15:52 2004
____________________________
"smell my mule"
Saryrn Takedown
# Sep 12 2004 at 5:24 PM Rating: Decent
Took The Sleep Walker down today on Saryrn at 6:21 pm. With a group consisting of a 61 warrior (myself), 65 shadow knight, 62 ranger, 62 cleric, 65 shaman, and 62 necromancer, we FD pulled the Ancient Guardians around The Sleep Walker. Once they were taken care of, we proceeded to pull The Sleep Walker. Was a long, tough fight for this group but we managed to take it with no deaths. Sleep Walker dropped an Ethereal Parchment and The Cartographer's Quill. While I was hoping for one of the rings to drop, it was a fight worthy of the loot. -Hanar

Edited, Sun Sep 12 18:30:59 2004
Fun mob, good camp
# Apr 29 2004 at 2:46 PM Rating: Decent
Dropped him three times in one day recently. All three times he was a yellow con to level 65. On the pulls, we cleared the north side spawns and the roamers. Then used Harmony on the two Ancient Guardians and the razorfiend behind him.

He is part of a 4 pop that are real tight. The Razorfiend is not always visible and he wanders arround behind the Sleepwalker. Make sure you take care of him.

I snare pulled and either used /ws to tank until slow or slow was landed before he made it back to camp. He needs two or three snares to follow. He is probably leashed to the room as he does not like to move.

As soon as slow is in, MT needs to get agro asap. Then just beat him down.

-wogai




HP's
# Mar 26 2004 at 2:19 AM Rating: Decent
any ideas on how many HP this guy has?
RE: HP's
# Jul 24 2004 at 7:15 PM Rating: Decent
If you read previous posts in this forum, you would see that someone has calculated about 120k. This is variable since his lvl can range from 65 to 68.
RE: HP's
# Dec 28 2004 at 1:29 PM Rating: Decent
Don't know what his HP is, but I know that he has crazy regen. Last night we tested him twice while camping IC, and had to evac both times as the healer was running low on mana.
RE: HP's
# Jun 07 2005 at 4:15 PM Rating: Decent
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58 posts
Agreed. this guy regenerates like crazy.
Not that hard
# Mar 18 2004 at 7:11 PM Rating: Decent
Did him last night with a full group and a friend of mine. 65 War, 65 Shaman, 61 Pal, 57 Pal, 58 Ranger, 55 Monk, and a 61 Cleric. The fight lasted awhile... I was able to use Thunderkick twice before he went down.

The camp he's at isn't that hard to split. Just make sure you get behind the rock to stay out of the line of sight, otherwise you get to eat some hits while he's casting before FDing.

Dropped Signet of the Valorous and eth parch.
Sleep Walker
# Feb 28 2004 at 6:28 AM Rating: Decent
We dropped him twice tonight in the span of 1 hour, Very Lucky for him to pop back to back I think. First time dropped him with 65Sk, Cleric, Shaman, Chanter, Ranger, 62 Cleric, Monk and a DC mob--- He dropped Cord, Quill, and Spectral Parch. Second time we killed him with IC and OC together, but he only dropped the ring, Nice))
One groupable
# Feb 09 2004 at 8:44 AM Rating: Decent
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84 posts
Was in the cave this weekend for about 10 hours and he spawned. We killed him with a single group. Monk(with lots of AA's) tanking and a shaman, cleric, and some other DPS. Then not even 10 mins later he spawned again, and we killed him again. Got Ring, then belt. Shammy was only one that needed, so he got both the lucky stiff.

Anyway, the slow/dot is curable with pure blood. I imagine it's curable with other disease cures.

He's not too bad, but you will want to slow and cripple as soon as possible to lessen that rampage. We got lucky on the first kill and got a pet on rampage, not so lucky second time and cleric got on rampage, but we still managed to pull it off.
easy
# Feb 09 2004 at 7:19 AM Rating: Decent
Killed the yellow version tonight with 2 shammies, SK,Pal, Enc, Brd, Bst, Clr, Rog and a Dru. Was a overkill slow landed first attempt and it was cake from there. He dropped the Quill, the Ring and a Spec.
No tank needed
# Feb 04 2004 at 1:40 AM Rating: Decent
Killed the yellow con version with 5x65s, RNG/RNG/WIZ/CLR/SHM with myself (RNG) tanking; was trivial. Full slow landed, hit for 900 max, had a silly DD proc
Dead to a force of 8 - 1/31/04
# Feb 01 2004 at 9:46 AM Rating: Default
We moved into IC camp in PoV as it was the only camp left, once we cleared the final tunnel leading to IC we noticed The Sleep Walker was up. Group started out as a mixed exp group, had 65 SHD, 65 ENC, 65 CLR, ?? RNG, ?? WAR and 2 65 CLR's outside of group for spot healing.

SHD was tank on each attempt, WAR was rampage tank on first attempt, ENC on second attempt. On the first attempt, WAR died from rampage, then we wiped due to non tank types being on rampage. The second attempt, we got add from mob being fought too close to repops, and wiped.

Finally on the third attempt, and reorganizing the group to - 65 SHD, 60 CLR, 65 ENC, 59 RNG, 56 NEC, 63 SHA - with 2 65 CLR's outside of group for spot healing. The ENC had paci'd all of the mobs around the back wall near The Sleep Walker, and the SHD pulled the named with festering darkness. As the mob was incoming, the very next person to hit the mob (to set the rampage tank) was the RNG, by striking with his bow. As the mob was incoming (you really have to pull him, as he stops before he gets close to the group)., the SHA slowed, SHD terrored. We tried to keep him against the wall so that nobody would aggro a repop while we fought.

We didnt need as many healers as we had, but it was useful since the SHD was tanking and was only 6644 hp, 1434 AC.

This guy hits pretty damn hard. The SHD purple clubbed once, and the RNG twice. Nobody else was ever hit by the named, and we fought him with group close. It took about 8 minutes to kill him.

Revenge is so sweet, 4 hours after arriving at the camp, and two wipes later, named dead, and he dropped 2 Band of the Visionary, and an Ethereal Parchment. The NEC and 60 CLR won the rings.

The best advice I can give is, have a good rampage tank, have at least 2 healers, one to keep rampage tank alive and one to keep main tank alive, and try and get some good DPS through a charmed pet or some 65 ROG/MAG/WIZ. You shouldnt fail.


Drujjanger, Archon of Innoruuk
Quorthon, Dread Lord of Innoruuk
Erollisi Marr Server

fought
# Jan 22 2004 at 4:55 AM Rating: Decent
killed him not to long ago and didnt know he was this lvl or hard. killed him in like a minute or 2 with a group of 65s and 60. just know it was him cuase the drop he droped a parchment dont remember which one but he also droped the quill truefully i wasnt paying attenion and a cleric got the quill and i thought it droped off the lumbering beast we was in the cave cleared and they started repoping and you know how that goes swords ablazing and just kill and fighting everything did have a extra shammy and a chanter hanging around from 2 folks in the group but other than that he was easy didnt cast anything left zone soon after so not sure about respawn time but quill was nice
cake
# Jan 07 2004 at 12:24 PM Rating: Default
this guy was a pushover, killed him he dropped signet and cord, rolled perfect 100 on ring and sold for 30k, farm cash from him lol
Spawn
# Dec 09 2003 at 7:31 AM Rating: Decent
Camped inner cave for 6 hours keeping all pops clear. Sleepwalker never popped. No neck drops from ancient guardians in the same time frame. 12/8/03
two in a row
# Sep 29 2003 at 11:40 PM Rating: Decent
We took him out last night: 65 Chanter, 64 Beastlord, 63 Druid (me), 63 Cleric, 58 SK, and 55 Cleric. He conned red to the chanter, so must've been lvl 68. Chanter had a Razorfiend Suppressor pet with some nice mage summoned items, fully buffed (probably more so than us). Cleared out inner and harmonized the surrounding mobs. Bst pulled him and pet went in. Clerics took turns healing the pet and I healed anyone else that needed it. Pet lost aggro a few times and we lost the 55 Cleric, the BST, and I died too. The other 3 stayed alive and finished him off. He dropped Quill, Signet of the Valorious, Spec parch, and Eth parch. Was a really fun fight. He popped again about 10min later and was yellow, but it didn't go so well the next time. Pet turned on us and I had to evac us out when chanter died.

Edited, Tue Sep 30 00:36:20 2003
Nice Loot
# Sep 19 2003 at 3:22 AM Rating: Decent
guild group was doing xp in the cave tonight and this guy was up, none of us had ever heard of him before and he conned red to me at 62 but we decided to try him

we had a paly tanking, cleric, ranger, bard, shaman and myself, monk

it was a long fight and it took every bit of the cleric and shamans mana but we took him down

according to my log file he had 120k HP

with bard song all my resists were over 300 so i only got slowed twice thru the whole fight and it doesnt last long

rampage almost killed me a few times :)

he dropped the quill and the signet ring, both very nice items
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