Bertoxxulous  

Raid Encounter
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Uploaded February 28th, 2018 by Gidono

In the Plane of Time: For event information, see this quest entry. Bertoxxulous drops three items from his loot table.

In the Crypt of Decay: Bertoxxulous drops two items from his loot table + several Ethereal and Spectral Parchments. Event begins with Spectre of Corruption

Category: EverQuest
This page last modified 2017-08-26 18:18:00.

Level: 75
Expansion: Planes of Power
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Bertoxxulous - faction hits
# Jun 14 2021 at 1:01 PM Rating: Excellent
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170 posts
[Thu Jun 03 21:47:27 2021] Your faction standing with Plague Bringer has been adjusted by -1500.
[Thu Jun 03 21:47:27 2021] Your faction standing with Spirits of Lxanvom has been adjusted by 1500.
Event Timer
# Sep 21 2018 at 1:12 PM Rating: Excellent
**
528 posts
Event failure timer appears to be 90-100 minutes.
SoC spawn loc?
# Feb 23 2018 at 5:41 PM Rating: Decent
Scholar
26 posts
I don't think it's ever been said where.. just how long respawn is. Where does the SoC spawn? Is it in the room that you get to after clicking the chair?
Killed on drinal 9-3-17 2:26 PM PST
# Sep 03 2017 at 3:29 PM Rating: Decent
1 post
fyi, killed on drinal 9-3-17 2:26 PM PST

Tracked the zone for a couple days, came in today and spectre was up downstairs...
Spectre of corruption - starts event

mobs all over basement spawn, followed by all the mini nameds...

kill all of them, and he spawns in middle by the zone out.

Faction hits
# Apr 30 2014 at 9:01 AM Rating: Good
Scholar
**
265 posts
Plague Bringer -500.
Spirits of Lxanvom +500.
____________________________
Uxtalzon

Povar
Solo
# Mar 07 2012 at 1:45 AM Rating: Default
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153 posts
Soloed the event and Bert himself on Povar with a 75 Pally, no merc, but high level buffs on.

34.5khp, 5350ac, 1900AA

Used staunch, intensity, armor of experience and servant vet AAs

Took forever.. wish he was undead like the rest of it.

/GU Bertoxxulous in 1225s, 590k @482dps --- Redemption 590k @482dps
Solo
# Mar 20 2012 at 11:15 AM Rating: Decent
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64 posts
Level 75 and a nerfed Bert on easy mode.

Try it on Al'Kabor, where the max level is 65 and Bert isn't slowable.
Solo
# Apr 25 2012 at 4:20 PM Rating: Default
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153 posts
Lanbana wrote:
Level 75 and a nerfed Bert on easy mode.

Try it on Al'Kabor, where the max level is 65 and Bert isn't slowable.


Nerfed? I raided Bert back when PoP was current, it was the same fight. And It wasn't slowed. No one can do that fight at 65, what a stupid thing to say, the point was that I did whole event at 75, and that is impressive for what it is. Don't think so? Try it.


I wouldn't play on Al'Kabor if you paid me, I thought I waste a lot of time on this game.. to do it still on the same content for the last 10 years is insanity. Don't even try to think we play the same game anymore.
Rogues FTW
# Jun 03 2010 at 6:25 AM Rating: Decent
Soloed the event just now...85 rogue

He dropped 2 items off his loot table and a zonewide aug instead of 3.

Circle of Rotting Flesh, Radiant Mask of the Disease Lord, Spectral parchment, Ethereal Parchment, Ethereal Parchment, Ethereal Parchment, Ethereal Parchment, Shard of Expanding Power

/GU Bertoxxulous in 26s, 618k @23757 --- Umii 618k

Umii Faen`dryl
85th Rogue of <Talisman> Tunare Server

Edited, Jun 3rd 2010 8:26am by Umii
Cleric FTW
# May 22 2009 at 7:22 PM Rating: Decent
24 posts
So out of sheer boredom, I decided to see if I could spawn Bert by myself. My first 2 attempts failed as I was too slow to kill all of the kings in time. Those attempts were while using a Warrior merc.

I went back today to attempt again and was successful in spawning him...

Followed shortly after by successfully killing him. Did the fight completely solo without the help of a merc or outside buffs.

And, no, I am not an uber geared cleric.

So yes it can in fact be done solo by a cleric. Now lets see you DPS classes get it done :-P
____________________________
"I seem to have died, is that ok?"
solo attempt
# Feb 15 2009 at 2:31 AM Rating: Decent
nm, question answered by 2 previous posts :)

im gunna solo this bastage i swear it!

Edited, Feb 15th 2009 5:40am by TheRukkus
3 Chars / 2 People
# Oct 14 2007 at 7:05 AM Rating: Decent
Cleric (13k Mana)
Warrior ( 20k / 3,9k AC ) ( boxed )
Beastlord ( Demigear)

After the first four nameds , simply pacify the trash and single / double pull the Nameds. That will save you a lot of time.
Make sure you got somebody to cure Bertoxx AE , otherwise you will run out of mana . We had to use Veteran AA to restore Mana.
no Dispells or anything as far as I remember.
To easy lol
# Jun 17 2007 at 4:41 PM Rating: Default
Killed today with me 3 boxing the event. Demiplane / deathknell level gear. Cleric, bard, warrior. Long and boring with just myself boxing but did pretty good on aa for cleric and bard lol.

Waooga Evilwig
75 Warrior of Descendents
Killed with 5
# Nov 26 2006 at 4:37 AM Rating: Decent
Yeah we killed him with 5 last night.

Mains were 75 Dru/Pal/Zerker

Boxed Cleric and Bard.

He is kinda spikey at times tho chain CHing on the one Clr was just about enough, I self patched a couple times.

Obviously easier with a discing Warrior than a pre-occupied Paladin.

Finally fixed my Planar Progression! hehe
3 groups
# Oct 22 2006 at 9:53 PM Rating: Decent
Killed with 3 groups. Raid average 67. Most of us are just heavy DoD, Serpent Spine armored.
How times have changed.
# Feb 17 2006 at 1:06 AM Rating: Default
just 2 grouped this clown. yes 2 grouped the entire script. took about 2 hours. Most of us are geared somewhere between Time and Txevu.

70 pal
70 pal
70 clr (box)
70 brd (box)
70 mnk

70 sham
70 clr
70 bst
70 mage
70 brd
70 wiz (box)

-----------
Xanadas 70 Paladin of The Seventh Hammer


Edited, Fri Feb 17 01:08:07 2006
Respawn
# Jan 29 2006 at 9:04 AM Rating: Decent
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66 posts
Whats the respawn of the trigger if you fail this event?
RE: Respawn
# Feb 16 2006 at 2:46 AM Rating: Default
The answer to your question has already been posted here some time ago.
RE: Respawn
# Aug 14 2006 at 4:09 PM Rating: Decent
And of course responses like theirs aren't helpful now are they. Below you'll find the timer to be 6 hours.
Bert
# Jun 17 2005 at 8:51 AM Rating: Decent
Slowed every one of the named mobs including bert last night no probs, most were slowed before malo even landed. No idea where people are getting immune and unslowable. Fairly easy event, our guild did it on stromm last night in 104 mins with 40ish people. Was fun :)
Dropped two of the masks.

Edited, Fri Jun 17 10:00:14 2005
dead
# May 28 2005 at 1:08 PM Rating: Decent
Killed HIM about 15 mins ago with 60 person raid easy mob once u can control everything he is slowable at 70 shm slow him with no mala nothing took about 8 mins total from engage to drop i tanked him again where are all the high hp tanks lol im getting tired of tanking mobs all the time easy fight just gotta listen and pay attention
RE: dead
# Jun 13 2005 at 11:45 PM Rating: Decent
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224 posts
lol, I was there. Those adds suck so much. Me and the other 3 enchanters had trouble keeping up, but we got him down.
Slow
# Apr 12 2005 at 11:37 PM Rating: Decent
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76 posts
Bert is slowable.
____________________________
Goofydoofy Goatspanker
120 Druid, 120 Enchanter, 120 Paladin, 17 Shaman, 11 Rogue
Celestial Naviagtors
Drinal - Maelin Starpyre Server
lvl change
# Oct 27 2004 at 3:32 PM Rating: Decent
Bert now cons red to lvl 70
RE: lvl change
# Nov 04 2004 at 11:45 AM Rating: Decent
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85 posts
Yes, Bert is lvl 75 from what I've been told. So his level is incorrectly shown.
FYI
# Sep 03 2004 at 4:38 PM Rating: Default
9-02-04

Dropped "The Rotting Fist" and "Decayed Shoes of the Plaguebringer".

Bert is easy if you have a good raid. We had 50 or so people with a level average of 64. Imo, the hardest part was getting to him.

No one in raid died during the Fight. But some died after due to the AE DoT he casts. It takes 20% off of a toon with 6k hp per tick.
named info
# May 19 2004 at 5:55 AM Rating: Excellent
Xhut Adan - Big Death Priest
- Slowable
- Gathering of Souls
- Hits for 588 with defense

Feig Adan - Big Pus Monster
- Slowable
- Enrages
- 100k hp
- hits for 758 with defensive

Darwol Adan - Big Rat
- Unslowable
- Bubonian Rabies
- Max Hit 1554
- 100k HP
- Enrage

Kavilis Adan - Big Bug
- No AoE
- Slowable

Wavadozzik Adan - Big Spider
- Slowable
- Mezable

Raddi Adan -
- Mezable??
- Not slowable
- Max Hit 1400
- Rampage, Enrage

Zanval Adan - Big Grasshopper (?)
- Unslowable
- Pebil Death
(dropped Symbol of Ducee Fideson)

Akkapain Adan - Big Ratman
- Slowable
- Enrage

Sendal Adan - ??
??

Meedo Adan - Grummus Model
- Unslowable

Bhayl Adan - Grummus Model
- Unslowable

???? - Grummus Model
- ?

BERTOXX

Its a manadot and a hp dot. Also lowers ATK. Seem to be HARD to remove too. 72 disease counters that 2 casts of Touch of Crusader.
RE: named info
# May 19 2004 at 10:32 PM Rating: Decent
Pzo Adan is the last grummus model and sendal adan is wrong, its Qezzin Adan and he procs a 5k DD, not sure if resistable

Edited, Wed May 19 23:47:51 2004
Rampage
# Apr 14 2004 at 10:07 AM Rating: Default
Just watch out for Bert's rampage. His Ramp Box is HUGE! Max Melee range is important. Avoid getting caught in his page box at all costs if your not the tank or RT
RE: Rampage
# Apr 19 2004 at 10:03 PM Rating: Default
His melee range is so large however it is pretty easy to avoid the rampages.
Bert down
# Apr 09 2004 at 9:26 PM Rating: Default
Just killed Bert on 7th hammer with coalition. We did the cycle in 1 hour and 33 min. was just 4th attempt at him. Had no problems with wall bugs or cornering as we pushed the kings and Bert into the corners each time and had no problems.
Wall bug
# Apr 09 2004 at 1:48 AM Rating: Default
As of right now, you can't wall or corner Bertox and a slew of other mobs. We had Bertox warp out of the wall and came from nowhere and started picking off healers and casters and before we knew it he had wiped us.

Nasty wall/corner bug thanks to the dx9.. woot, go SoE.

EDIT: Last patch fixed wall bug so it seems.

Edited, Mon Apr 19 14:07:47 2004
Bert strat
# Jan 19 2004 at 10:44 AM Rating: Excellent
Spoiler incoming:

First off Spectre of Corruption respawns 6 hours after her death in case the previous Bert run fails. Here is a break down of how I run the Bert script, your results and methods may vary:

Raid set up will depend on your guild, but as this event is suppost to be pre-Saryrn I will do the make up as my guild is now (Emp killed, no VT clears yet):

Main Assist(MA)Group: three warriors, bard, 2 clerics
Second Main Assist Group: Two more warriors, Main Knight (we use SK), Bard, 2 clerics
Split Group: 3 monks, druid, cleric, shaman
DPS Group: Bard + rogues or wizzies or both
The rest of the groups should be balanced with all remaining healers balanced througout. This event is heavily dependant on Necros and Enchanters, have at least 4 total combined.

Logic on group make ups are simple, you need your main tanks with a bard (explained later) as well your second main assist group is flexible and dependant on numbers, but the warriors/knights put into this group should be capable of split tanking.

The Event:
First off, spend the time explaining to the raid that there will be no AFK time, there is no room for poor quality two boxing and that everyone needs to be alert for the next 2 hours and 10 minutes. Get everyone shrunk as small as they can. Explain to people that they need to have a way to shrink themselves if they are a large race without shm/bst in their group. Set your MT rotation for the Kings right away, I recommend 4 deep, but if you cannot go 4 deep, you need at least 2. Set your MA now, should be a warrior who is fast targetting and can maintain aggro. As well set your main splitter (Knight). Have the clerics know their rot beforehand. 5 deep is okay and should be enough till Bert. Buffing: Max HPs, mana regen haste and atk buffs. For MA groups all warriors and knights need GoD and Ferocity. Magic resists are very important, as the Carpin Script should have taught you.

Kill Spectre of Corruption, straight forward Melee. Once the SoC dies, have everyone move to the North room. There are four rooms, North, east south and west, have a map handy as you will need to lead them to each room without going thru the center. You have 5 minutes from when you kill the SoC before the script timer starts. Once the script starts you have a maximum of 2 hours to kill Bertoxx so make sure you note when the emote is broadcast to the zone.

Once everyone is in the north room, move them in right away and have the caster get to the walls. When the script starts, the mobs start walking into the room through the 2 entrances, this is when the tanking/mezzing begin. KEY: everyone has to assist the MA at all times Once all mobs are dead, OTM them to the east room (clockwise). What follows is the same proceedure for every room that follows:

Once everyone is stopped outside the next room, have the MA/MT step up to the front while the first monk in the split group runs in, tags a mob and runs away from the raid and FD's. What this does is allow for better targetting for your mezzers. The monks will die, and die alot, thus the rezzing/buffing crew in their group. Once the mobs have been broken up a bit, the MA should announce to his healing crew he is going in, we will rush in as will the main splitter and fun begins. MA gets his target, splitter has his and the necros and chanters should be mezzing anything that moves. Bards outside of the MA group can help with mezzing if your mezzing crew is having a hard time. Bards in MA groups should have Psalm of Veeshan up at all times during the raid. Systematically clear all mobs in the room, until none remain. OTM the raid to the next room in a clockwise motion. Always have them stop short and repeat the above proceedure.

For "Kings" (Adan's) the proceedure is only slightly different. First off the split tank will not be splitting unless it is to save a cleric. Second the MT for each king needs to be called. If you preset your rotation as mentioned, just rotate thru them from room to room (king 1: mt1, king 2: mt2...) to keep evasive/defensive ready to go. For all kings, have your tanks hold their engage call a few seconds longer then usual, once engage is called, get the king pinned. Now most of the kings are straight forward but here are a few need to knows (go thru beastiary to review them): I believe the 7th king procs a 5 sec stun, odds are if engage is called too quickly you will lose lots of folks as aggro bounces. 8th king dies and spawns the 9th king right immediately, the same tank should be able to tank both, but warn the casters to stay on the walls and have the MT for 8th aware that 9th is inc. 10th, 11th and 12th kings all proc Life Taps and nasty ones, your MTs MUST have GoD and Ferocity and your MT Bard must be playing PoV and never let it drop. 3500 and 5000 hp Lifetaps will own you if your not ready for it.

Speed is an issue, you need to be done the 12 kings in about 90 minutes to be on a good pace. Once the 12th king dies, do not OTM them yet. Make sure everyone is buffed with max Hps and regens. Ignore trying to buff resists as odds are you will not resist them (resist check on Bert's ae is -500). Once everyone is buffed OTM to te next room, which will be the fight room. All the mobs in this room need to be mezzed or petted (necros can get up to level 60 and chanters 64). If your dps is so so i highly recommend petting. Use shamans to get malosinia or at least malos on them and bards to help the chanters and necros with mezzing till they are all debuffed and ready to be petted. Once the mobs are under control, move the raid into the two little ramps that look at the center port in area. get your MT into one corner or the other that is closest to that center area. Have your rot check range and designate a rampage tank and 2 good healers plus secondaries on the RT. The RT will need to be smart, ie, intelligent. As the pulling of bert is easy with the new disciplines. The RT goes into the center room and left (there will be mobs to the right, but they willnot aggro unless your tank runs around with his head cut off). Have the RT target Bert (who should be on the other side of the port out block), have him give the cleric rot a 3 second warning that he is pulling then: Defensive, tag bert, invulnerable disc, and run up to the MT and stand there.

At this point corner him and push him in. DPS is the key, but this should be enough to get you close to winning, execution is the hard part

Mailithin Weighwatcher
Veneration X
Druzzil Ro
RE: Bert strat
# Apr 11 2004 at 10:39 AM Rating: Default
Thanks for the run through
RE: Bert strat
# Apr 03 2004 at 8:03 AM Rating: Default
note on king pulling, done this before with fairly decent success using bard pull fading memories and tags. also on that raid we used one knight as trash tank and one as "prepper" prepping mob basically means while mt and raid kills one you target one and TM it then the MT assist you for target and you jump to another, makes for seemless killing as much as is possible.
Immune to slow
# Mar 22 2004 at 12:29 AM Rating: Default
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148 posts
Bert is immune to slow and hits for 1957 peak. Rampages a lot too.
RE: Bert strat
# Jan 28 2004 at 2:18 PM Rating: Default
This strat was designed for a guild that has not reached sol ro, and i doubt many guilds at that stage can ae this event. Just not enough mana.

Mailithin
RE: Bert strat
# Jan 27 2004 at 4:41 PM Rating: Default
Another way to do it:
whole raid stands in the NW corner of the center room, monkeys bring mobs which get raped
You can even setup AE clearing if you have enough wiz/mages to AE DD and chantys to AE stun/mez
RE: Bert strat
# Jan 26 2004 at 10:40 PM Rating: Default
was reading this and was like dayum thats how we do it... then realized it was our guild leaders post hehehe.. but i think he posted this before the time we killed Bert with only 6 mins left after server login issuses and mass LD's

Edited, Mon Jan 26 22:43:57 2004
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