High Guardian of Justice  

Monster

Minimum Level: 59
Maximum Level: 60
Expansion: Planes of Power
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Faction
# Dec 07 2014 at 5:09 AM Rating: Excellent
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220 posts
Faction hits on killing:

Your faction standing with Jacosh Steldenn has been adjusted by -10.
Your faction standing with Guardians of Justice has been adjusted by -2.
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Occasional EQ1 player
Faction Hit
# Oct 03 2005 at 10:01 PM Rating: Decent
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76 posts
Went into Plane of Justice last week and killed some High Guardians with a cleric friend as we waited on rest of group to run a Trial. Upon killing the High Guardian we lost a faction that is not listed, with 'Guardians of Justice' and 'Jacosh Steldenn', the frost efreeti near Tribunal portal.
One faction hit made me apprehensive with all the Sentries, Guardians, Gaolers, and High Guardians (Including Zephyst) and Jacosh Steldenn.
Keep this in mind if you plan to kill many of them.
Faction Hit
# Aug 06 2007 at 2:56 PM Rating: Decent
I experimented with this. It looks like only the high guardians of justice near the tribunal portal next to Jacosh give the faction hits. If you kill the ones on the other side of the zone on the way to speak to Mavuin there is no faction hit. I have no idea how to raise the faction :/
Faction Hit
# May 27 2007 at 11:58 PM Rating: Decent
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204 posts
I was kiting the deathrow in PoJ as usual and decided to throw in some High Guardians into the mix. I was interested to see the faction hits you wrote about, but figured who cares, since it affects barely anything. I killed two High Guardians, and Guardian Zephyst a few times, and recieved NO faction hit of any kind. when i left the zone i was /conning indifferent to all guardians.

65 bard, Combine server.
RE: Faction Hit
# Oct 04 2005 at 5:18 PM Rating: Good
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6,998 posts
Factions added. If anyone has more information on these new factions, please post.
Faction Hit
# Oct 03 2005 at 10:00 PM Rating: Decent
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76 posts
Bah, Double Post on my first post

Edited, Mon Oct 3 23:14:20 2005
g
# May 29 2004 at 11:42 AM Rating: Default
These are fun to solo with with a 65 druid. What I do is run them to the big square corridor close to the exits. Gives plenty of room to kite them. Plus nothing will add on me there due to me being higher level. Somebody told me I shouldn't do that cause of the level 50's that hunt the exits, but I have never once had my pulls hurt any of them.

I get diamonds fairly often from them, also got a ethereal parchment.
soloed
# Mar 13 2004 at 6:42 PM Rating: Default
soloed this with lvl64 druid. Didn't summon or resist any of my spells. Cast lots of dots...used the upper level corridors for this as they are the longest and give most time because this guy can hurt you. Lost count on hp. Dropped a baton and a raw diamond.

Salateen
lvl64 druid
Xev
Solo
# Mar 02 2004 at 1:07 AM Rating: Default
62 BST Solo'd.
/flex :P not too hard
charm
# Dec 10 2003 at 1:28 PM Rating: Default
charm him and use him at the trials mobs, makes it a breeze.


Edited, Wed Dec 10 13:45:45 2003
Drop
# Aug 27 2003 at 12:24 PM Rating: Decent
Had a gleaming tourmaline drop from one, anyone knowwhat these are for?

Ellissarion 54 Cavalier of Tunare
fake info
# Aug 24 2003 at 4:17 AM Rating: Decent
cptmak is lying, he did not kite this mob at 50.

The sentries will aggro anyone who is below level 56, rats will assist. To pull a high guardian, you will get at least 1 add. A gaoler of justice(which the bard neglected to mention).

Oh well....
#REDACTED, Posted: Aug 23 2003 at 6:52 PM, Rating: Sub-Default, (Expand Post) I Kited this guy in the halls with my bard at 50. What can I say my spells land, he doesnt cast, run like the wind, theres open space. It was rather easy.
kite
# Jul 07 2003 at 10:34 PM Rating: Default
i see necros around 60 fear kiting these round te halls near the ZO seem to be easy could a lvl 58 wizzy kite them?
RE: kite
# Jul 29 2003 at 8:14 PM Rating: Decent
It takes a little effort but I'm able to kite them as a 60 wizard. They're very resistant to root and snare which makes it a little tough.
HP
# Jun 29 2003 at 2:44 PM Rating: Decent
after further analisis. High guardians of justice do not have 15-16k, they have 21-22k HP, NOT 50k(that is a gross exageration).
HGs
# Jun 04 2003 at 5:01 PM Rating: Default
High guardians have 45 - 50K HPs. They can be harmonied, snared and kited. They do not summon. The ones from the Trial area gives a rather substantial faction hit. Every single one I have killed has been lvl 60. Never seen any lvl 59's. Max hit is approx 489. They do not flurry, but they do enrage at 10% health. The other guardians drop loot, but the High Guardians drop nothing (at leasting nothing from the 50 or so that I have killed). 2 lvl 58s get approx 4% AA per kill each from them.
RE: HGs
# Aug 17 2003 at 11:37 AM Rating: Default
rate this guy off the board, dont perpetuate misinformation
RE: HGs
# Nov 04 2003 at 7:31 AM Rating: Default
Scholar
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50 posts
What are you talking about? Everything he said is exactly right.
Hp
# Mar 10 2003 at 3:03 PM Rating: Default
Has about 15-16k HP from what I can figure.

Hits for 457 max or so. Not really that high resists, he does NOT flurry, he enrages at low health.

Drops parchments sometimes(the first ones), high end gems, some quest items that I haven't figured out yet(ceremonial baton, doesn't show up in allakazham).
hits hard, but doable
# Jan 02 2003 at 6:19 PM Rating: Default
I pulled one to the corridor just outside the "racetrack."
56 shammy slowed and healed while 55 monk and 60 sk (me) beat on him. You shouldnt get any rat adds in the small corridor.

I gonna try and solo him tonight.
RE: hits hard, but doable
# Mar 16 2003 at 1:11 AM Rating: Decent
Maybe you mean a "Sentry of Justice". Hard to imagine that you'd consider soloing a white.



Edited, Sun Mar 16 01:07:33 2003
RE: hits hard, but doable
# May 01 2003 at 3:50 AM Rating: Decent
Heh...as we speak I'm runnin around leeching exp off of a 61 sk that is soloing these, so a 60 isn't too far fetched. /shrug
Loot Drops
# Dec 11 2002 at 8:08 PM Rating: Decent
I have spent the last 3 nights soloing these and I would estimate that they have approximately 40k + hit points. I am receiving nearly 2 blue bubbles of AAXP of them. the loot drops are as follows:
Peridots
Diamonds
Raw Diamonds
Blue Diamonds
Sterling Key Chains

I have yet to see an Ethereal Parchment yet, but I am staying here for a while due to the tremendous experience I am receiving off them.

I have not received a faction hit, but have only killed the ones near the Punisher room.

Edited, Wed Dec 11 19:46:02 2002
faction
# Nov 25 2002 at 1:58 PM Rating: Decent
ok update on the faction the ones near the trial room give the faction hits the ones near the punisher room don't.
faction
# Nov 15 2002 at 9:41 AM Rating: Decent
I have kill about 10-12 of them so far and I have not recieved any factions hits..


just my 2cp's

Kadann
faction
# Nov 08 2002 at 4:56 PM Rating: Good
these now give 2 negative faction hits when you kill em, one with jacosh one with guardians
ya
# Oct 30 2002 at 12:59 PM Rating: Decent
Killed a bunch of em last night, they double for 471, do *not* summon, medium MR not immune to snare root mezz or slow.

Good xp, only had one drop is something called a ceremonial baton, class none race none not lore.

If anyone knows what the baton is for, please post thanks
ack
# Oct 29 2002 at 3:12 PM Rating: Decent
Scholar
**
332 posts
This guy hits in the 200-400 range and flurries. A group of low-mid 50's was able to *almost* take him down but the fight was taking long and a roaming rat agroed our level 49 shammie, 51 warrior, and started to work on our cleric. I suppose we could have killed him under more controlled circumstances, but it would have been close.
____________________________
Duke Ardnahoy
Noble Lord Protector of the 70th Crusade
Fennin Ro - EQ I

Ardnahoy II
Fearless Guardian of the 40th Tour
Mistmore - EQ II
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